Changing the indexing order of BitArray in Python - python

I am using a BitArray in my python script, and I was wondering if there is a way to change the indexes order of the BitArray that I create. Right now the indexes are from 0 to N-1 where N is the number of bits. Is there away to change the indexes to go from N-1 to O?
dataBits = BitArray('0b10100000')
print(dataBits[0])
This above two lines return the first bit True because the order of indexes is from 0 to N-1. Can I change the order of indexes for this to return the last bit False?

Yes. What you're looking for is the module variable lsb0:
bitstring.lsb0 = True
dataBits = bitstring.BitArray('0b10100000')
print(dataBits[0])
Prints out False.

Related

Replace a loop in python with the equivalent of a matlab find

Assume I have a sorted array of tuples which is sorted by the first value. I want to find the first index where a condition on the first element of the tuple holds. i.e. How do I replace the following code
test_array = [(1,2),(3,4),(5,6),(7,8),)(9,10)]
min_value = 5
index = 0
for c in test_array:
if c[0] > min_value:
break
else:
index = index + 1
With the equivalent of a matlab find ?
i.e. At the end of this loop I expect to get 3 but I'd like to make this more efficient. I an fine with using numpy for this. I tried using argmax but to no avail.
Thanks
Since the list is sorted and if you know the max possible value for the second element (or if there can only be 1 element with the same first value), you could apply bisect on the list of tuples (returns the sorted insertion position in the list)
import bisect
test_array = [(1,2),(3,4),(5,6),(7,8),(9,10)]
min_value = 5
print(bisect.bisect_left(test_array,(min_value,10000)))
Hardcoding to 10000 is bad, so if you only have integers you can do that instead:
print(bisect.bisect_left(test_array,(min_value+1,)))
result: 3
if you had floats (also works with integers) you could use sys.float_info.epsilon like this:
print(bisect.bisect_left(test_array,(min_value*(1+sys.float_info.epsilon),)))
It has O(log(n)) complexity so it's much better than a simple for loop when there are a lot of elements.
In general, numpy's where is used in a fashion similar to MATLAB's find. However, from an efficiency standpoint, I where cannot be controlled to return only the first element found. So, from a computational perspective, what you're doing here is not arguably less inefficient.
The where equivalent would be
index = numpy.where(numpy.array([t[0] for t in test_array]) >= min_value)
index = index[0] - 1
You can use numpy to indicate the elements that obey the conditions and then use argmax(), to get the index of the first one
import numpy
test_array = numpy.array([(1,2),(3,4),(5,6),(7,8),(9,10)])
min_value = 5
print (test_array[:,0]>min_value).argmax()
if you would like to find all of the elements that obey the condition, use can replace argmax() by nonzero()[0]

Best way to hash ordered permutation of [1,9]

I'm trying to implement a method to keep the visited states of the 8 puzzle from generating again.
My initial approach was to save each visited pattern in a list and do a linear check each time the algorithm wants to generate a child.
Now I want to do this in O(1) time through list access. Each pattern in 8 puzzle is an ordered permutation of numbers between 1 to 9 (9 being the blank block), for example 125346987 is:
1 2 5
3 4 6
_ 8 7
The number of all of the possible permutation of this kind is around 363,000 (9!). what is the best way to hash these numbers to indexes of a list of that size?
You can map a permutation of N items to its index in the list of all permutations of N items (ordered lexicographically).
Here's some code that does this, and a demonstration that it produces indexes 0 to 23 once each for all permutations of a 4-letter sequence.
import itertools
def fact(n):
r = 1
for i in xrange(n):
r *= i + 1
return r
def I(perm):
if len(perm) == 1:
return 0
return sum(p < perm[0] for p in perm) * fact(len(perm) - 1) + I(perm[1:])
for p in itertools.permutations('abcd'):
print p, I(p)
The best way to understand the code is to prove its correctness. For an array of length n, there's (n-1)! permutations with the smallest element of the array appearing first, (n-1)! permutations with the second smallest element appearing first, and so on.
So, to find the index of a given permutation, see count how many items are smaller than the first thing in the permutation and multiply that by (n-1)!. Then recursively add the index of the remainder of the permutation, considered as a permutation of (n-1) elements. The base case is when you have a permutation of length 1. Obviously there's only one such permutation, so its index is 0.
A worked example: [1324].
[1324]: 1 appears first, and that's the smallest element in the array, so that gives 0 * (3!)
Removing 1 gives us [324]. The first element is 3. There's one element that's smaller, so that gives us 1 * (2!).
Removing 3 gives us [24]. The first element is 2. That's the smallest element remaining, so that gives us 0 * (1!).
Removing 2 gives us [4]. There's only one element, so we use the base case and get 0.
Adding up, we get 0*3! + 1*2! + 0*1! + 0 = 1*2! = 2. So [1324] is at index 2 in the sorted list of 4 permutations. That's correct, because at index 0 is [1234], index 1 is [1243], and the lexicographically next permutation is our [1324].
I believe you're asking for a function to map permutations to array indices. This dictionary maps all permutations of numbers 1-9 to values from 0 to 9!-1.
import itertools
index = itertools.count(0)
permutations = itertools.permutations(range(1, 10))
hashes = {h:next(index) for h in permutations}
For example, hashes[(1,2,5,3,4,6,9,8,7)] gives a value of 1445.
If you need them in strings instead of tuples, use:
permutations = [''.join(x) for x in itertools.permutations('123456789')]
or as integers:
permutations = [int(''.join(x)) for x in itertools.permutations('123456789')]
It looks like you are only interested in whether or not you have already visited the permutation.
You should use a set. It grants the O(1) look-up you are interested in.
A space as well lookup efficient structure for this problem is a trie type structure, as it will use common space for lexicographical matches in any
permutation.
i.e. the space used for "123" in 1234, and in 1235 will be the same.
Lets assume 0 as replacement for '_' in your example for simplicity.
Storing
Your trie will be a tree of booleans, the root node will be an empty node, and then each node will contain 9 children with a boolean flag set to false, the 9 children specify digits 0 to 8 and _ .
You can create the trie on the go, as you encounter a permutation, and store the encountered digits as boolean in the trie by setting the bool as true.
Lookup
The trie is traversed from root to children based on digits of the permutation, and if the nodes have been marked as true, that means the permutation has occured before. The complexity of lookup is just 9 node hops.
Here is how the trie would look for a 4 digit example :
Python trie
This trie can be easily stored in a list of booleans, say myList.
Where myList[0] is the root, as explained in the concept here :
https://webdocs.cs.ualberta.ca/~holte/T26/tree-as-array.html
The final trie in a list would be around 9+9^2+9^3....9^8 bits i.e. less than 10 MB for all lookups.
Use
I've developed a heuristic function for this specific case. It is not a perfect hashing, as the mapping is not between [0,9!-1] but between [1,767359], but it is O(1).
Let's assume we already have a file / reserved memory / whatever with 767359 bits set to 0 (e.g., mem = [False] * 767359). Let a 8puzzle pattern be mapped to a python string (e.g., '125346987'). Then, the hash function is determined by:
def getPosition( input_str ):
data = []
opts = range(1,10)
n = int(input_str[0])
opts.pop(opts.index(n))
for c in input_str[1:len(input_str)-1]:
k = opts.index(int(c))
opts.pop(k)
data.append(k)
ind = data[3]<<14 | data[5]<<12 | data[2]<<9 | data[1]<<6 | data[0]<<3 | data[4]<<1 | data[6]<<0
output_str = str(ind)+str(n)
output = int(output_str)
return output
I.e., in order to check if a 8puzzle pattern = 125346987 has already been used, we need to:
pattern = '125346987'
pos = getPosition(pattern)
used = mem[pos-1] #mem starts in 0, getPosition in 1.
With a perfect hashing we would have needed 9! bits to store the booleans. In this case we need 2x more (767359/9! = 2.11), but recall that it is not even 1Mb (barely 100KB).
Note that the function is easily invertible.
Check
I could prove you mathematically why this works and why there won't be any collision, but since this is a programming forum let's just run it for every possible permutation and check that all the hash values (positions) are indeed different:
def getPosition( input_str ):
data = []
opts = range(1,10)
n = int(input_str[0])
opts.pop(opts.index(n))
for c in input_str[1:len(input_str)-1]:
k = opts.index(int(c))
opts.pop(k)
data.append(k)
ind = data[3]<<14 | data[5]<<12 | data[2]<<9 | data[1]<<6 | data[0]<<3 | data[4]<<1 | data[6]<<0
output_str = str(ind)+str(n)
output = int(output_str)
return output
#CHECKING PURPOSES
def addperm(x,l):
return [ l[0:i] + [x] + l[i:] for i in range(len(l)+1) ]
def perm(l):
if len(l) == 0:
return [[]]
return [x for y in perm(l[1:]) for x in addperm(l[0],y) ]
#We generate all the permutations
all_perms = perm([ i for i in range(1,10)])
print "Number of all possible perms.: "+str(len(all_perms)) #indeed 9! = 362880
#We execute our hash function over all the perms and store the output.
all_positions = [];
for permutation in all_perms:
perm_string = ''.join(map(str,permutation))
all_positions.append(getPosition(perm_string))
#We wan't to check if there has been any collision, i.e., if there
#is one position that is repeated at least twice.
print "Number of different hashes: "+str(len(set(all_positions)))
#also 9!, so the hash works properly.
How does it work?
The idea behind this has to do with a tree: at the beginning it has 9 branches going to 9 nodes, each corresponding to a digit. From each of these nodes we have 8 branches going to 8 nodes, each corresponding to a digit except its parent, then 7, and so on.
We first store the first digit of our input string in a separate variable and pop it out from our 'node' list, because we have already taken the branch corresponding to the first digit.
Then we have 8 branches, we choose the one corresponding with our second digit. Note that, since there are 8 branches, we need 3 bits to store the index of our chosen branch and the maximum value it can take is 111 for the 8th branch (we map branch 1-8 to binary 000-111). Once we have chosen and store the branch index, we pop that value out, so that the next node list doesn't include again this digit.
We proceed in the same way for branches 7, 6 and 5. Note that when we have 7 branches we still need 3 bits, though the maximum value will be 110. When we have 5 branches, the index will be at most binary 100.
Then we get to 4 branches and we notice that this can be stored just with 2 bits, same for 3 branches. For 2 branches we will just need 1bit, and for the last branch we don't need any bit: there will be just one branch pointing to the last digit, which will be the remaining from our 1-9 original list.
So, what we have so far: the first digit stored in a separated variable and a list of 7 indexes representing branches. The first 4 indexes can be represented with 3bits, the following 2 indexes can be represented with 2bits and the last index with 1bit.
The idea is to concatenate all this indexes in their bit form to create a larger number. Since we have 17bits, this number will be at most 2^17=131072. Now we just add the first digit we had stored to the end of that number (at most this digit will be 9) and we have that the biggest number we can create is 1310729.
But we can do better: recall that when we had 5 branches we needed 3 bits, though the maximum value was binary 100. What if we arrange our bits so that those with more 0s come first? If so, in the worst case scenario our final bit number will be the concatenation of:
100 10 101 110 111 11 1
Which in decimal is 76735. Then we proceed as before (adding the 9 at the end) and we get that our biggest possible generated number is 767359, which is the ammount of bits we need and corresponds to input string 987654321, while the lowest possible number is 1 which corresponds to input string 123456789.
Just to finish: one might wonder why have we stored the first digit in a separate variable and added it at the end. The reason is that if we had kept it then the number of branches at the beginning would have been 9, so for storing the first index (1-9) we would have needed 4 bits (0000 to 1000). which would have make our mapping much less efficient, as in that case the biggest possible number (and therefore the amount of memory needed) would have been
1000 100 10 101 110 111 11 1
which is 1125311 in decimal (1.13Mb vs 768Kb). It is quite interesting to see that the ratio 1.13M/0.768K = 1.47 has something to do with the ratio of the four bits compared to just adding a decimal value (2^4/10 = 1.6) which makes a lot of sense (the difference is due to the fact that with the first approach we are not fully using the 4 bits).
First. There is nothing faster than a list of booleans. There's a total of 9! == 362880 possible permutations for your task, which is a reasonably small amount of data to store in memory:
visited_states = [False] * math.factorial(9)
Alternatively, you can use array of bytes which is slightly slower (not by much though) and has a much lower memory footprint (by a power of magnitude at least). However any memory savings from using an array will probably be of little value considering the next step.
Second. You need to convert your specific permutation to it's index. There are algorithms which do this, one of the best StackOverflow questions on this topic is probably this one:
Finding the index of a given permutation
You have fixed permutation size n == 9, so whatever complexity an algorithm has, it will be equivalent to O(1) in your situation.
However to produce even faster results, you can pre-populate a mapping dictionary which will give you an O(1) lookup:
all_permutations = map(lambda p: ''.join(p), itertools.permutations('123456789'))
permutation_index = dict((perm, index) for index, perm in enumerate(all_permutations))
This dictionary will consume about 50 Mb of memory, which is... not that much actually. Especially since you only need to create it once.
After all this is done, checking your specific combination is done with:
visited = visited_states[permutation_index['168249357']]
Marking it to visited is done in the same manner:
visited_states[permutation_index['168249357']] = True
Note that using any of permutation index algorithms will be much slower than mapping dictionary. Most of those algorithms are of O(n2) complexity and in your case it results 81 times worse performance even discounting the extra python code itself. So unless you have heavy memory constraints, using mapping dictionary is probably the best solution speed-wise.
Addendum. As has been pointed out by Palec, visited_states list is actually not needed at all - it's perfectly possible to store True/False values directly in the permutation_index dictionary, which saves some memory and an extra list lookup.
Notice if you type hash(125346987) it returns 125346987. That is for a reason, because there is no point in hashing an integer to anything other than an integer.
What you should do, is when you find a pattern add it to a dictionary rather than a list. This will provide the fast lookup you need rather than traversing the list like you are doing now.
So say you find the pattern 125346987 you can do:
foundPatterns = {}
#some code to find the pattern
foundPatterns[1] = 125346987
#more code
#test if there?
125346987 in foundPatterns.values()
True
If you must always have O(1), then seems like a bit array would do the job. You'd only need to store 363,000 elements, which seems doable. Though note that in practice it's not always faster. Simplest implementation looks like:
Create data structure
visited_bitset = [False for _ in xrange(373000)]
Test current state and add if not visited yet
if !visited[current_state]:
visited_bitset[current_state] = True
Paul's answer might work.
Elisha's answer is perfectly valid hash function that would guarantee that no collision happen in the hash function. The 9! would be a pure minimum for a guaranteed no collision hash function, but (unless someone corrects me, Paul probably has) I don't believe there exists a function to map each board to a value in the domain [0, 9!], let alone a hash function that is nothing more that O(1).
If you have a 1GB of memory to support a Boolean array of 864197532 (aka 987654321-12346789) indices. You guarantee (computationally) the O(1) requirement.
Practically (meaning when you run in a real system) speaking this isn't going to be cache friendly but on paper this solution will definitely work. Even if an perfect function did exist, doubt it too would be cache friendly either.
Using prebuilts like set or hashmap (sorry I haven't programmed Python in a while, so don't remember the datatype) must have an amortized 0(1). But using one of these with a suboptimal hash function like n % RANDOM_PRIME_NUM_GREATER_THAN_100000 might give the best solution.

MATLAB equivalent to Python's negative indexing

Problem: Depending on the boolean value of smth, the array a has to be iterated either forwards or backwards. Because of recursion, the first (or last) element has to be treated beforehand.
In Python I can influence the direction an array is iterated through by tweaking the index a bit (*):
a=range(2,11,2)
sign=1
os=0
if smth:
sign=-1
os=1
print(a[sign*os]) #*
for k in range(5):
print(a[sign*(k+os)]) #*
Now, as there are no negative indices in MATLAB, I couldn't find a way around doubling the instructions (simplyfied to "print" above) and adapting the indices:
a=2:2:10
if smth
a(1)
for i=2:5
a(i)
end
else
a(end)
for i=4:-1:1
a(i)
end
end
Is there a way around this, eventually similar to the Python code above? The actual instructions will be much longer, including combinations of multi-dimensional indexing.
Also, in this case, flipping the array after the evaluation of smth is not possible.
I think what you're looking for is the keyword end. When appearing in indexing expressions, it refers to the last position within an array. You should also remember that in MATLAB it is possible to specify a pre-made vector for loop indices, so it doesn't have to be created "on the fly" using the colon (:) operator. Below is an example of how to use this for your needs:
ind_vec = 1:5;
if smth
ind_vec = ind_vec(2:end);
else
ind_vec = ind_vec(end-1:-1:1);
end
for ii = ind_vec
... %// do something
end
Alternatively you can use a makeshift ternary operator1 in conjunction with flip to get the right indices:
function out = iftr(cond,in1,in2)
if cond
out = in1;
else
out = in2;
end
Then you could get the desired result using:
ind_vec = 1:5;
ind_vec = iftr(smth,ind_vec,flip(ind_vec));
ind_vec = ind_vec(2:end);
1 - Also available as a function handle.
It's not very nice, but this might do the trick,
for i=smth*(1:5)+~smth*(5:-1:1)
a(i)
end
what about (you may replace 5 by the actual length of a):
if smth
it = 1:5
else
it = 5:-1:1
end
for i=it
a(i)
end
I found another (questionable) possibility:
a=2:2:10;
s=smth;
a(5^s)
for k=(5^s-s)*2^~s:(-1)^s:5^~s
a(k)
end

Logic behind Python indexing

I'm curious in Python why x[0] retrieves the first element of x while x[-1] retrieves the first element when reading in the reverse order. The syntax seems inconsistent to me since in the one case we're counting distance from the first element, whereas we don't count distance from the last element when reading backwards. Wouldn't something like x[-0] make more sense? One thought I have is that intervals in Python are generally thought of as inclusive with respect to the lower bound but exclusive for the upper bound, and so the index could maybe be interpreted as distance from a lower or upper bound element. Any ideas on why this notation was chosen? (I'm also just curious why zero indexing is preferred at all.)
The case for zero-based indexing in general is succinctly described by Dijkstra here. On the other hand, you have to think about how Python array indexes are calculated. As the array indexes are first calculated:
x = arr[index]
will first resolve and calculate index, and -0 obviously evaluates to 0, it would be quite impossible to have arr[-0] to indicate the last element.
y = -0 (??)
x = arr[y]
would hardly make sense.
EDIT:
Let's have a look at the following function:
def test():
y = x[-1]
Assume x has been declared above in a global scope. Now let's have a look at the bytecode:
0 LOAD_GLOBAL 0 (x)
3 LOAD_CONST 1 (-1)
6 BINARY_SUBSCR
7 STORE_FAST 0 (y)
10 LOAD_CONST 0 (None)
13 RETURN_VALUE
Basically the global constant x (more precisely its address) is pushed on the stack. Then the array index is evaluated and pushed on the stack. Then the instruction BINARY_SUBSCR which implements TOS = TOS1[TOS] (where TOS means Top of Stack). Then the top of the stack is popped into the variable y.
As the BINARY_SUBSCR handles negative array indices, and that -0 will be evaluated to 0 before being pushed to the top of the stack, it would take major changes (and unnecessary changes) to the interpreter to have arr[-0] indicate the last element of the array.
Its mostly for a couple reasons:
Computers work with 0-based numbers
Older programming languages used 0-based indexing since they were low-level and closer to machine code
Newer, Higher-level languages use it for consistency and the same reasons
For more information: https://en.wikipedia.org/wiki/Zero-based_numbering#Usage_in_programming_languages
In many other languages that use 0-based indexes but without negative index implemented as python, to access the last element of a list (array) requires finding the length of the list and subtracting 1 for the last element, like so:
items[len(items) - 1]
In python the len(items) part can simply be omitted with support for negative index, consider:
>>> items = list(range(10))
>>> items[len(items) - 1]
9
>>> items[-1]
9
In python: 0 == -0, so x[0] == x[-0].
Why is sequence indexing zero based instead of one based? It is a choice the language designer should do. Most languages I know of use 0 based indexing. Xpath uses 1 based for selection.
Using negative indexing is also a convention for the language. Not sure why it was chosen, but it allows for circling or looping the sequence by simple addition (subtraction) on the index.

Can Python generate a random number that excludes a set of numbers, without using recursion?

I looked over Python Docs (I may have misunderstood), but I didn't see that there was a way to do this (look below) without calling a recursive function.
What I'd like to do is generate a random value which excludes values in the middle.
In other words,
Let's imagine I wanted X to be a random number that's not in
range(a - b, a + b)
Can I do this on the first pass,
or
1. Do I have to constantly generate a number,
2. Check if in range(),
3. Wash rinse ?
As for why I don't wish to write a recursive function,
1. it 'feels like' I should not have to
2. the set of numbers I'm doing this for could actually end up being quite large, and
... I hear stack overflows are bad, and I might just be being overly cautious in doing this.
I'm sure that there's a nice, Pythonic, non-recursive way to do it.
Generate one random number and map it onto your desired ranges of numbers.
If you wanted to generate an integer between 1-4 or 7-10, excluding 5 and 6, you might:
Generate a random integer in the range 1-8
If the random number is greater than 4, add 2 to the result.
The mapping becomes:
Random number: 1 2 3 4 5 6 7 8
Result: 1 2 3 4 7 8 9 10
Doing it this way, you never need to "re-roll". The above example is for integers, but it can also be applied to floats.
Use random.choice().
In this example, a is your lower bound, the range between b and c is skipped and d is your upper bound.
import random
numbers = range(a,b) + range(c,d)
r = random.choice(numbers)
A possible solution would be to just shift the random numbers out of that range. E.g.
def NormalWORange(a, b, sigma):
r = random.normalvariate(a,sigma)
if r < a:
return r-b
else:
return r+b
That would generate a normal distribution with a hole in the range (a-b,a+b).
Edit: If you want integers then you will need a little bit more work. If you want integers that are in the range [c,a-b] or [a+b,d] then the following should do the trick.
def RangeWORange(a, b, c, d):
r = random.randrange(c,d-2*b) # 2*b because two intervals of length b to exclude
if r >= a-b:
return r+2*b
else:
return r
I may have misunderstood your problem, but you can implement this without recursion
def rand(exclude):
r = None
while r in exclude or r is None:
r = random.randrange(1,10)
return r
rand([1,3,9])
though, you're still looping over results until you find new ones.
The fastest solution would be this (with a and b defining the exclusion zone and c and d the set of good answers including the exclusion zone):
offset = b - a
maximum = d - offset
result = random.randrange(c, maximum)
if result >= a:
result += offset
You still need some range, i.e., a min-max possible value excluding your middle values.
Why don't you first randomly pick which "half" of the range you want, then pick a random number in that range? E.g.:
def rand_not_in_range(a,b):
rangechoices = ((0,a-b-1),(a+b+1, 10000000))
# Pick a half
fromrange = random.choice(rangechoices)
# return int from that range
return random.randint(*fromrange)
Li-aung Yip's answer makes the recursion issue moot, but I have to point out that it's possible to do any degree of recursion without worrying about the stack. It's called "tail recursion". Python doesn't support tail recursion directly, because GvR thinks it's uncool:
http://neopythonic.blogspot.com/2009/04/tail-recursion-elimination.html
But you can get around this:
http://paulbutler.org/archives/tail-recursion-in-python/
I find it interesting that stick thinks that recursion "feels wrong". In extremely function-oriented languages, such as Scheme, recursion is unavoidable. It allows you to do iteration without creating state variables, which the functional programming paradigm rigorously avoids.
http://www.pling.org.uk/cs/pop.html

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