PyQt signal between QObjects - python

I'm trying to make a view and controller in PyQt where the view is emitting a custom signal when a button is clicked, and the controller has one of its methods connected to the emitted signal. It does not work, however. The respond method is not called when I click the button. Any idea what I did wrong ?
import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import QPushButton, QVBoxLayout, QDialog, QApplication
class TestView(QDialog):
def __init__(self, parent=None):
super(TestView, self).__init__(parent)
self.button = QPushButton('Click')
layout = QVBoxLayout()
layout.addWidget(self.button)
self.setLayout(layout)
self.connect(self.button, SIGNAL('clicked()'), self.buttonClicked)
def buttonClicked(self):
self.emit(SIGNAL('request'))
class TestController(QObject):
def __init__(self, view):
self.view = view
self.connect(self.view, SIGNAL('request'), self.respond)
def respond(self):
print 'respond'
app = QApplication(sys.argv)
dialog = TestView()
controller = TestController(dialog)
dialog.show()
app.exec_()

Works for me - might be the version of Qt/PyQt you're using, but there are a couple things you can try:
Use a proper method syntax - so SIGNAL('request()') vs. SIGNAL('request')
Use new-style signal syntax
The style you are using is the old-style PyQt syntax and the new-style signal/slot definition is recommended:
import sys
from PyQt4.QtCore import QObject, pyqtSignal # really shouldn't import * here...QtCore library is quite large
from PyQt4.QtGui import QPushButton, QVBoxLayout, QDialog, QApplication
class TestView(QDialog):
request = pyqtSignal()
def __init__(self, parent=None):
super(TestView, self).__init__(parent)
self.button = QPushButton('Click')
layout = QVBoxLayout()
layout.addWidget(self.button)
self.setLayout(layout)
self.button.clicked.connect(self.buttonClicked)
def buttonClicked(self):
self.request.emit()
class TestController(QObject):
def __init__(self, view):
super(QObject, self).__init__()
self.view = view
self.view.request.connect(self.respond)
def respond(self):
print 'respond'
app = QApplication(sys.argv)
dialog = TestView()
controller = TestController(dialog)
dialog.show()
app.exec_()
Again tho, I would really, really discourage building your code this way...you are creating a lot of unnecessary work and duplication of objects when you don't need to.

Related

PyQt5 .ui file not loading

So my expected outcome is for the login.ui to show when the login button is clicked. My code reached the def gotologin function and the class LoginScreen , but it doesn't load the ui
import sys
from PyQt5.uic import loadUi
from PyQt5 import QtWidgets
from PyQt5.QtWidgets import QDialog, QApplication
class WelcomeScreen(QDialog):
def __init__(self):
super(WelcomeScreen, self).__init__()
loadUi('welcomescreen.ui', self)
self.login.clicked.connect(self.gotologin)
def gotologin(self):
login = LoginScreen()
widget.addWidget(login)
widget.setCurrentIndex(widget.currentIndex()+1)
class LoginScreen(QDialog):
def __init__(self):
super(LoginScreen, self).__init__()
loadUi('login.ui', self)
app = QApplication(sys.argv)
welcome = WelcomeScreen()
widget = QtWidgets.QStackedWidget()
widget.addWidget(welcome)
widget.setFixedHeight(800)
widget.setFixedWidth(1200)
window = WelcomeScreen()
window.show()
try:
sys.exit(app.exec_())
except:
print('Exiting')
Your logic is strange since you are creating 2 WelcomeScreen: One added to the QStackedWidget and the second as a window. Besides that, the QStackedWidget has never been shown. And as the icing on the cake you don't limit the scopes of the variables.
Considering the above, it is better to create a controller that implements the logic of switching widgets and limits scopes.
import sys
from functools import cached_property
from PyQt5.uic import loadUi
from PyQt5.QtWidgets import QApplication, QDialog, QStackedWidget
class WelcomeScreen(QDialog):
def __init__(self):
super(WelcomeScreen, self).__init__()
loadUi("welcomescreen.ui", self)
class LoginScreen(QDialog):
def __init__(self):
super(LoginScreen, self).__init__()
loadUi("login.ui", self)
class Controller:
def __init__(self):
self.stacked_widget.addWidget(self.welcome)
self.stacked_widget.addWidget(self.login)
self.welcome.login.clicked.connect(self.goto_login)
#cached_property
def stacked_widget(self):
return QStackedWidget()
#cached_property
def welcome(self):
return WelcomeScreen()
#cached_property
def login(self):
return LoginScreen()
def goto_login(self):
self.stacked_widget.setCurrentWidget(self.login)
def main(args):
app = QApplication(args)
controller = Controller()
controller.stacked_widget.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main(sys.argv)
And finally, do not silence the exceptions since their reason for being is to indicate that something is wrong. I prefer that when the program fails then it shouts at me that a silent error since the latter is the cause of many bugs.

Change label text in widget via mainwindow

I am quite new to programming GUIs with Python... as any experienced programmer will soon find out. The program I am working on is supposed to have a MainWindow with a nested QTab widget which in turn holds serveral seperate widgets. I have been trying for some time now to get the following piece of simplified code to work. Unfortunately I get the AttributeError: 'bool' object has no attribute 'label_00'.
import sys
from PyQt5.QtWidgets import QApplication, QLabel, QMainWindow, QAction, QWidget, QVBoxLayout, QTabWidget, QToolBar
from PyQt5.QtCore import Qt, QSize, pyqtSignal, pyqtSlot
#from PyQt5 import QtGui
#from LftQAFs import *
class MainWindow(QMainWindow):
def __init__(self, *args, **kwargs):
super(MainWindow, self).__init__(*args, **kwargs)
self.initUI()
def initUI(self):
self.setWindowTitle("Light")
self.setGeometry(100,100,750,120)
toolbar = QToolBar("Tool Bar")
toolbar.setIconSize(QSize(24,24))
self.addToolBar(toolbar)
button_loadLftQAF = QAction("Load Data", self)
toolbar.addAction(button_loadLftQAF)
button_loadLftQAF.triggered.connect(SubWidget.funcTest)
self.setCentralWidget(SubWidget())
self.show()
class SubWidget(QWidget):
signalFuncTest = pyqtSignal()
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.layout_main = QVBoxLayout(self)
self.label_00 = QLabel("Label")
self.layout_main.addWidget(self.label_00)
self.setLayout(self.layout_main)
#pyqtSlot()
def funcTest(self):
print("works")
self.label_00.setText('Changed Label')
app = QApplication([])
window = MainWindow()
window.show()
app.exec()
I would be very happy to get a solution to this problem as well as a hint to what topic I should read up on to understand what I did wrong. Any structural advise is also highly appreciated...:)
Thanks, Max
SubWidget.funcTest is an instance method, which means you need to create an instance of SubWidget first, e.g. sub_widget = SubWidget(), and connect sub_widget.funcTest to button_loadLftQAF.triggered instead of SubWidget.funcTest, e.g.
class MainWindow(QMainWindow):
...
def initUI(self):
...
sub_widget = SubWidget(self)
button_loadLftQAF.triggered.connect(sub_widget.funcTest)
self.setCentralWidget(sub_widget)
...

Sending Data from Child to Parent Window in PyQt5

What I can't do
I'm not able to send data back from a child to a parent window.
What I have
I've got a complex GUI with several windows sendíng data to child windows. Each window represents a unique Python-script in the same directory. There was no need to explicitely specify parents and childs, as the communication was always unidirectional (parent to child). However, now I need to send back data from childs to parents and can't figure out how to do this as each window (i.e. each class) has its own file.
Example
Here's a minimal example showing the base of what I want to accomplish.
What it does: win01 opens win02 and win02 triggers func in win01.
# testfile01.py
import sys
from PyQt5.QtWidgets import *
import testfile02 as t02
class win01(QWidget):
def __init__(self, parent=None):
super(win01, self).__init__(parent)
self.win02 = t02.win02()
self.button = QPushButton("open win02", self)
self.button.move(100, 100)
self.button.clicked.connect(self.show_t02)
def initUI(self):
self.center
def show_t02(self):
self.win02.show()
def func(self):
print("yes!")
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = win01()
ex.show()
sys.exit(app.exec_())
##########################################################################
# testfile02.py
from PyQt5.QtWidgets import *
import testfile01 as t01
class win02(QWidget):
def __init__(self, parent=None):
super(win02, self).__init__(parent)
self.win01 = t01.win01()
self.button = QPushButton()
self.button.clicked.connect(self.win01.func)
def initUI(self):
self.center()
What I tried
Importing testfile01 in the second window always leads to the error:
RecursionError: maximum recursion depth exceeded.
Then, I tried the following approaches, but they didn't work either:
Not importing testfile01 in win02 and adjusting parent=None to different other objects
Importing testfile01 within the __init__ call of win02
Creating a signal in win02 to trigger func in win01
The Question
Is there a solution how to properly trigger func in win01 from win02?
Why are you getting RecursionError: maximum recursion depth exceeded?
You are getting it because you have a circular import that generates an infinite loop, in testfile01 you are importing the file testfile02, and in testfile02 you are importing testfile01, .... So that is a shows of a bad design.
Qt offers the mechanism of signals for objects to communicate information to other objects, and this has the advantage of non-dependence between classes that is a great long-term benefit (as for example that avoids circular import), so for that reason I think it is the most appropriate.
For this I will create the clicked signal in the class win02 that will be triggered by the clicked signal of the button, and make that clicked signal call the func:
testfile01.py
import sys
from PyQt5.QtWidgets import QWidget, QPushButton, QApplication
import testfile02 as t02
class win01(QWidget):
def __init__(self, parent=None):
super(win01, self).__init__(parent)
self.win02 = t02.win02()
self.win02.clicked.connect(self.func)
self.button = QPushButton("open win02", self)
self.button.move(100, 100)
self.button.clicked.connect(self.show_t02)
def show_t02(self):
self.win02.show()
def func(self):
print("yes!")
if __name__ == "__main__":
app = QApplication(sys.argv)
ex = win01()
ex.show()
sys.exit(app.exec_())
testfile02.py
from PyQt5.QtCore import pyqtSignal
from PyQt5.QtWidgets import QWidget, QPushButton, QVBoxLayout
class win02(QWidget):
clicked = pyqtSignal()
def __init__(self, parent=None):
super(win02, self).__init__(parent)
self.button = QPushButton("call to func")
self.button.clicked.connect(self.clicked)
lay = QVBoxLayout(self)
lay.addWidget(self.button)
I recommend you read:
https://doc.qt.io/qt-5/signalsandslots.html
Both the Widgets are independent and have no link in between.
Set win01 parent of win02.
In class win01
Replace :
self.win01 = t02.win02()
#and
self.win02.show()
with:
self.win01 = t02.win02(self)
#and
self.win01.show()
and in class win02
Replace:
self.win02 = t01.win01()
#and
self.button.clicked.connect(self.win01.func)
with:
self.win02 = self.parent()
#and
self.button.clicked.connect(self.win02.func)

PyQt5 QFileDialog stops application from closing

I am trying to write a PyQt5 application that does the following:
Creates and opens a Main Window. The MainWindow has a function that opens a QFileDialog window.
Function to open QFileDialog can be triggered in two ways (1) from a file menu option called 'Open' (2) automatically, after the Main window is shown.
My problem is that I haven't found a way to get the QfileDialog to automatically open (2) that doesn't cause the application to hang when the main window is closed. Basic example of code can be found below:
import sys
from PyQt5.QtWidgets import (QApplication, QMainWindow, QMenuBar, QWidget,
QHBoxLayout, QCalendarWidget, QScrollArea, QFileDialog, QAction, QFrame)
from PyQt5.QtGui import QIcon
from PyQt5.QtCore import Qt
class MainWindow(QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.openAction = QAction(QIcon('/usr/share/icons/breeze/places/64/folder-open.svg'), 'Open', self)
self.openAction.triggered.connect(self.openDialog)
self.menubar = QMenuBar(self)
fileMenu = self.menubar.addMenu('&File')
fileMenu.addAction(self.openAction)
self.event_widgets = EventWidgets(self)
self.setMenuBar(self.menubar)
self.setCentralWidget(self.event_widgets)
def openDialog(self):
ics_path = QFileDialog.getOpenFileName(self, 'Open file', '/home/michael/')
class EventWidgets(QWidget):
def __init__(self, parent):
super(EventWidgets, self).__init__(parent)
self.initUI()
def initUI(self):
self.calendar = QCalendarWidget(self)
self.frame = QFrame()
self.scrollArea = QScrollArea()
self.scrollArea.setWidget(self.frame)
horizontal_box = QHBoxLayout()
horizontal_box.addWidget(self.calendar)
horizontal_box.addWidget(self.scrollArea)
self.setLayout(horizontal_box)
if __name__ == '__main__':
app = QApplication(sys.argv)
app_window = MainWindow()
app_window.showMaximized()
app_window.openDialog()
sys.exit(app.exec_())
Code has been tested on KDE Neon and Arch Linux, both have same issue.
I can get round this issue by handling the close event of the Main Window manually - i.e. adding this function to MainWindow:
def closeEvent(self, event):
sys.exit()
But I am not sure a) why this is necessary b) if it is best practice.
I tried your code on macOS Sierra and it works as it's supposed to. However I would propose a different approach to solve your problem.
What you could do is to implement the showEvent() function in your MainWindow class, which is executed whenever a widget is displayed (either using .show() or .showMaximized()) and trigger your custom slot to open the QFileDialog. When doing this you could make use of a single shot timer to trigger the slot with some minimal delay: the reason behind this is that if you simply open the dialog from within the showEvent(), you will see the dialog window but not the MainWindow below it (because the QFileDialog is blocking the UI until the user perform some action). The single shot timer adds some delay to the opening of the QFileDialog, and allows the MainWindow to be rendered behind the modal dialog. Here is a possible solution (not that I made some minor changes to your code, which you should be able to easily pick up):
import sys
from PyQt5 import QtCore
from PyQt5 import QtWidgets
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.openAction = QtWidgets.QAction('Open', self)
self.openAction.triggered.connect(self.openDialog)
menuBar = self.menuBar()
fileMenu = menuBar.addMenu('&File')
fileMenu.addAction(self.openAction)
self.event_widgets = EventWidgets(self)
self.setCentralWidget(self.event_widgets)
def showEvent(self, showEvent):
QtCore.QTimer.singleShot(50, self.openDialog)
#QtCore.pyqtSlot()
def openDialog(self):
ics_path = QtWidgets.QFileDialog.getOpenFileName(self, 'Open file', '/Users/daniele/')
class EventWidgets(QtWidgets.QWidget):
def __init__(self, parent):
super(EventWidgets, self).__init__(parent)
self.calendar = QtWidgets.QCalendarWidget(self)
self.frame = QtWidgets.QFrame()
self.scrollArea = QtWidgets.QScrollArea()
self.scrollArea.setWidget(self.frame)
horizontal_box = QtWidgets.QHBoxLayout()
horizontal_box.addWidget(self.calendar)
horizontal_box.addWidget(self.scrollArea)
self.setLayout(horizontal_box)
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
app_window = MainWindow()
app_window.showMaximized()
sys.exit(app.exec_())

How to get text in QlineEdit when QpushButton is pressed in a string?

I am trying to implement a function. My code is given below.
I want to get the text in lineedit with objectname 'host' in a string say 'shost' when the user clicks the pushbutton with name 'connect'. How can I do this? I tried and failed. How do I implement this function?
import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
class Form(QDialog):
def __init__(self, parent=None):
super(Form, self).__init__(parent)
le = QLineEdit()
le.setObjectName("host")
le.setText("Host")
pb = QPushButton()
pb.setObjectName("connect")
pb.setText("Connect")
layout.addWidget(le)
layout.addWidget(pb)
self.setLayout(layout)
self.connect(pb, SIGNAL("clicked()"),self.button_click)
self.setWindowTitle("Learning")
def button_click(self):
#i want the text in lineedit with objectname
#'host' in a string say 'shost'. when the user click
# the pushbutton with name connect.How do i do it?
# I tried and failed. How to implement this function?
app = QApplication(sys.argv)
form = Form()
form.show()
app.exec_()
Now how do I implement the function "button_click" ? I have just started with pyQt!
My first suggestion is to use Qt Designer to create your GUIs. Typing them out yourself sucks, takes more time, and you will definitely make more mistakes than Qt Designer.
Here are some PyQt tutorials to help get you on the right track. The first one in the list is where you should start.
A good guide for figuring out what methods are available for specific classes is the PyQt4 Class Reference. In this case, you would look up QLineEdit and see the there is a text method.
To answer your specific question:
To make your GUI elements available to the rest of the object, preface them with self.
import sys
from PyQt4.QtCore import SIGNAL
from PyQt4.QtGui import QDialog, QApplication, QPushButton, QLineEdit, QFormLayout
class Form(QDialog):
def __init__(self, parent=None):
super(Form, self).__init__(parent)
self.le = QLineEdit()
self.le.setObjectName("host")
self.le.setText("Host")
self.pb = QPushButton()
self.pb.setObjectName("connect")
self.pb.setText("Connect")
layout = QFormLayout()
layout.addWidget(self.le)
layout.addWidget(self.pb)
self.setLayout(layout)
self.connect(self.pb, SIGNAL("clicked()"),self.button_click)
self.setWindowTitle("Learning")
def button_click(self):
# shost is a QString object
shost = self.le.text()
print shost
app = QApplication(sys.argv)
form = Form()
form.show()
app.exec_()
The object name is not very important.
what you should be focusing at is the variable that stores the lineedit object (le) and your pushbutton object(pb)
QObject(self.pb, SIGNAL("clicked()"), self.button_clicked)
def button_clicked(self):
self.le.setText("shost")
I think this is what you want.
I hope i got your question correctly :)
Acepted solution implemented in PyQt5
import sys
from PyQt5.QtWidgets import QApplication, QDialog, QFormLayout
from PyQt5.QtWidgets import (QPushButton, QLineEdit)
class Form(QDialog):
def __init__(self, parent=None):
super(Form, self).__init__(parent)
self.le = QLineEdit()
self.le.setObjectName("host")
self.le.setText("Host")
self.pb = QPushButton()
self.pb.setObjectName("connect")
self.pb.setText("Connect")
self.pb.clicked.connect(self.button_click)
layout = QFormLayout()
layout.addWidget(self.le)
layout.addWidget(self.pb)
self.setLayout(layout)
self.setWindowTitle("Learning")
def button_click(self):
# shost is a QString object
shost = self.le.text()
print (shost)
app = QApplication(sys.argv)
form = Form()
form.show()
app.exec_()
Short and general answer is:
self.input = QLineEdit()
your_text = self.input.text()

Categories

Resources