So my expected outcome is for the login.ui to show when the login button is clicked. My code reached the def gotologin function and the class LoginScreen , but it doesn't load the ui
import sys
from PyQt5.uic import loadUi
from PyQt5 import QtWidgets
from PyQt5.QtWidgets import QDialog, QApplication
class WelcomeScreen(QDialog):
def __init__(self):
super(WelcomeScreen, self).__init__()
loadUi('welcomescreen.ui', self)
self.login.clicked.connect(self.gotologin)
def gotologin(self):
login = LoginScreen()
widget.addWidget(login)
widget.setCurrentIndex(widget.currentIndex()+1)
class LoginScreen(QDialog):
def __init__(self):
super(LoginScreen, self).__init__()
loadUi('login.ui', self)
app = QApplication(sys.argv)
welcome = WelcomeScreen()
widget = QtWidgets.QStackedWidget()
widget.addWidget(welcome)
widget.setFixedHeight(800)
widget.setFixedWidth(1200)
window = WelcomeScreen()
window.show()
try:
sys.exit(app.exec_())
except:
print('Exiting')
Your logic is strange since you are creating 2 WelcomeScreen: One added to the QStackedWidget and the second as a window. Besides that, the QStackedWidget has never been shown. And as the icing on the cake you don't limit the scopes of the variables.
Considering the above, it is better to create a controller that implements the logic of switching widgets and limits scopes.
import sys
from functools import cached_property
from PyQt5.uic import loadUi
from PyQt5.QtWidgets import QApplication, QDialog, QStackedWidget
class WelcomeScreen(QDialog):
def __init__(self):
super(WelcomeScreen, self).__init__()
loadUi("welcomescreen.ui", self)
class LoginScreen(QDialog):
def __init__(self):
super(LoginScreen, self).__init__()
loadUi("login.ui", self)
class Controller:
def __init__(self):
self.stacked_widget.addWidget(self.welcome)
self.stacked_widget.addWidget(self.login)
self.welcome.login.clicked.connect(self.goto_login)
#cached_property
def stacked_widget(self):
return QStackedWidget()
#cached_property
def welcome(self):
return WelcomeScreen()
#cached_property
def login(self):
return LoginScreen()
def goto_login(self):
self.stacked_widget.setCurrentWidget(self.login)
def main(args):
app = QApplication(args)
controller = Controller()
controller.stacked_widget.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main(sys.argv)
And finally, do not silence the exceptions since their reason for being is to indicate that something is wrong. I prefer that when the program fails then it shouts at me that a silent error since the latter is the cause of many bugs.
Related
So I have 2 GUIs. One is the main gui which has one push button to activate the second gui. The second gui is a simple calculator which sums two numbers when I push the button with external function.The second gui (the calculator) runs fine standalone However when I try to activate the second gui from the main one the program crashes so I probably doing something wrong.
Also if I change the code in main to this:
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.setupUi(self)
self.SumCalcBtn.clicked.connect(self.OpenSecondWindow)
def OpenSecondWindow(self):
self.ex = SumCalculator(self)
self.ex.show()
It runs but doesn't do anything in second gui when I push the button to sum the numbers.(it seems the methods didn't pass to the instance)
I attach the code for better understanding:
Main.py
import sys
from calculators import summary
from PyQt5 import QtCore, QtGui, QtWidgets
from SummaryUI import Ui_SummaryUI
from SummaryMain import SumCalc
from MainWindow import Ui_MainWindow
class SumCalculator(SumCalc):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.setupUi(self)
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
QtWidgets.QMainWindow.__init__(self, parent)
self.setupUi(self)
self.SumCalcBtn.clicked.connect(self.OpenSecondWindow)
def OpenSecondWindow(self):
self.ex = SumCalc(self)
self.ex.show()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
SummaryMain.py
import sys
from calculators import summary
from PyQt5 import QtCore, QtGui, QtWidgets
from SummaryUI import Ui_SummaryUI
class SumCalc(QtWidgets.QMainWindow, Ui_SummaryUI):
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
Ui_SummaryUI.__init__(self)
self.setupUi(self)
self.CalculateSumBtn.clicked.connect(self.sum_function)
def sum_function(self):
number_a = int(self.FirstNumberInput.text())
number_b = int(self.SecondNumberInput.text())
sum = summary(number_a, number_b)
self.SumResultsValue.setText(str(sum))
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = SumCalc()
window.show()
sys.exit(app.exec_())
replace self.ex = SumCalc(self) with self.ex = SumCalc() because the constructor(__init__) function of SumCalc does not take any argument (def __init__(self))
or juts add parameter parent to SumCalc's constructor so it becomes def __init__(self, parent=none)
I have two windows (App.py and ChildApp.py) and .ui files for both with same name.
App.py:
import sys
from PyQt4 import QtCore, QtGui, uic
from ChildApp import ChildApp
qtCreatorFile = "App.ui" # Enter file here.
Ui_MainWindow, QtBaseClass = uic.loadUiType(qtCreatorFile)
class App(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
Ui_MainWindow.__init__(self)
self.setupUi(self)
self.message = None
self.child_window = ChildApp()
self.pushButton.clicked.connect(self.sendMessage)
def sendMessage(self):
self.message = self.lineEdit.text()
self.child_window.show()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = App()
window.show()
sys.exit(app.exec_())
ChildApp.py:
import sys
from PyQt4 import QtCore, QtGui, uic
qtCreatorFile = "ChildApp.ui" # Enter file here.
Ui_MainWindow, QtBaseClass = uic.loadUiType(qtCreatorFile)
class ChildApp(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
Ui_MainWindow.__init__(self)
self.setupUi(self)
self.pushButton.clicked.connect(self.alertmessage)
def alertmessage(self):
message = "test"
self.label.setText("Message : "+message)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = ChildApp()
window.show()
sys.exit(app.exec_())
In Main.py file I have a variable self.message.
When I click on the button "Do something with text", text in the textbox is assigned to self.message and the child window is opened.
Now in the child window, when I click on button "Show message", the method alertmessage() is called, where it sets message = "text".
This variable message must be assigned to value of self.message from MainApp.py.
Please help
Thank you
Call the child that way:
self.child_window = ChildApp(parent=self)
Define the child app this way:
class ChildApp(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent):
self.parent = parent
you can use the parent variables through self.parent.whatever
It must work, but I wouldn't advise this because you are not supposed to know the fields of the parent form the child.
I don't think you can get local data from the parent. I would do the following:
Use a signal to update the child when the text is changed in the lineEdit:
self.lineEdit.textChanged.connect(self.updateChild)
Add this function in the main window:
def updateChild(self):
self.child_window.setMessage(self.lineEdit.text())
and keep the variable self._message updated in the child window:
def setMessage(self, message):
self._message=message
so that whenever you need this variable, it is up to date
Let's say I have this snippet of code:
from PyQt5.QtWidgets import QMainWindow
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QDialog
from PyQt5.QtCore import pyqtSignal
from ui_helloworld import Ui_MainWindow
from ui_hellodialog import Ui_Hi
from sys import argv
from sys import exit
class MainWindow(QMainWindow):
update = pyqtSignal(str)
def __init__(self):
super(MainWindow, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.h = HelloDialog()
self.ui.pushButton.clicked.connect(self.update_label)
self.ui.doIt.clicked.connect(self.h.update_label)
def update_label(self):
self.h.show()
def update_label_hello(self, msg):
self.update.emit(msg)
class HelloDialog(QDialog):
def __init__(self):
super(HelloDialog, self).__init__()
self.ui = Ui_Hi()
self.ui.setupUi(self)
def update_label(self, msg):
print msg
# Crashes the program:
# TypeError: setText(self, str): argument 1 has unexpected type 'bool'
# >> self.ui.label.setText(msg)
self.ui.label.setText("Hello world!")
def main():
app = QApplication(argv)
window = MainWindow()
window.show()
exit(app.exec_())
if __name__=="__main__":
main()
It's fairly simple. It's 2 windows, one is a QMainWindow and the other is a QDialog. The MainWindow has 2 buttons, pushButton and doIt:
pushButton opens the HelloDialog
doIt emit the update signal
The problem is, that the slot in HelloDialog Is receiving a boolean from the update signal in MainWindow, but I declared it as a str object.
Why does the the update_label slot receive a bool and not a str object?
localhost :: Documents/Python/qt ยป python main.py
{ push `doIt` object }
False
The Ui_MainWidow and Ui_Hi classes are pyuic5 generated.
I did not need to connect to self.h.update_label directly. I had to connect to the method inside MainWindow called update_label_hello to doIt, and then connect the pyqtSignal to the slot in HelloDialog
So, the final result is this:
init of MainWindow:
def __init__(self):
super(MainWindow, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.h = HelloDialog()
self.ui.pushButton.clicked.connect(self.update_label_)
self.ui.doIt.clicked.connect(self.update_label_hello)
self.update.connect(self.h.update_label)
I've realized when creating a class variable to hold a QWidget, it crashes complaining that there is no QApplication. I could break it down to do this minimal example.
import sys
from PyQt4 import QtGui, QtCore
class ThumbContextMenu(QtGui.QMenu):
def __init__(self):
super(ThumbContextMenu, self).__init__()
class Example(QtGui.QWidget):
menu = ThumbContextMenu()
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
self.setGeometry(300, 300, 250, 150)
self.setWindowTitle('Quit button')
self.show()
def main():
app = QtGui.QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
Commenting #menu will launch the application, or putting #menu as an instance variable won't crash too.
Maybe you want to use delayed initialization? Something like this, maybe:
class Example(QtGui.QWidget):
menu = None
def __init__(self):
...
if Example.menu is None:
Example.menu = ThumbContextMenu()
The problem is that menu is class variable, so it is being initialized when Example definition is evaluated, i.e. before you call QApplication constructor.
I'm trying to make a view and controller in PyQt where the view is emitting a custom signal when a button is clicked, and the controller has one of its methods connected to the emitted signal. It does not work, however. The respond method is not called when I click the button. Any idea what I did wrong ?
import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import QPushButton, QVBoxLayout, QDialog, QApplication
class TestView(QDialog):
def __init__(self, parent=None):
super(TestView, self).__init__(parent)
self.button = QPushButton('Click')
layout = QVBoxLayout()
layout.addWidget(self.button)
self.setLayout(layout)
self.connect(self.button, SIGNAL('clicked()'), self.buttonClicked)
def buttonClicked(self):
self.emit(SIGNAL('request'))
class TestController(QObject):
def __init__(self, view):
self.view = view
self.connect(self.view, SIGNAL('request'), self.respond)
def respond(self):
print 'respond'
app = QApplication(sys.argv)
dialog = TestView()
controller = TestController(dialog)
dialog.show()
app.exec_()
Works for me - might be the version of Qt/PyQt you're using, but there are a couple things you can try:
Use a proper method syntax - so SIGNAL('request()') vs. SIGNAL('request')
Use new-style signal syntax
The style you are using is the old-style PyQt syntax and the new-style signal/slot definition is recommended:
import sys
from PyQt4.QtCore import QObject, pyqtSignal # really shouldn't import * here...QtCore library is quite large
from PyQt4.QtGui import QPushButton, QVBoxLayout, QDialog, QApplication
class TestView(QDialog):
request = pyqtSignal()
def __init__(self, parent=None):
super(TestView, self).__init__(parent)
self.button = QPushButton('Click')
layout = QVBoxLayout()
layout.addWidget(self.button)
self.setLayout(layout)
self.button.clicked.connect(self.buttonClicked)
def buttonClicked(self):
self.request.emit()
class TestController(QObject):
def __init__(self, view):
super(QObject, self).__init__()
self.view = view
self.view.request.connect(self.respond)
def respond(self):
print 'respond'
app = QApplication(sys.argv)
dialog = TestView()
controller = TestController(dialog)
dialog.show()
app.exec_()
Again tho, I would really, really discourage building your code this way...you are creating a lot of unnecessary work and duplication of objects when you don't need to.