pyqt - Updating widget text from function from different file - python

I have created gui form using qtdesigner and converted in to python code using pyuic4. Sample of my main script is as follows:
#!/usr/bin/env python
from PyQt4 import QtGui
from multibootusb_ui import Ui_Dialog
import sys
import os
import another_file_function
class AppGui(QtGui.QDialog,Ui_Dialog):
def __init__(self):
QtGui.QDialog.__init__(self)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.close.clicked.connect(self.close)
another_file_function.function2()
def function1():
self.ui.text_label.setText("some text")
function1()
app = QtGui.QApplication(sys.argv)
window = AppGui()
ui = Ui_Dialog()
window.show()
sys.exit(app.exec_())
To make it easy i have created different function in different file. So that it can be accessed at any time by any scrips.
Here is the sample of function from another_file_function:
#!/usr/bin/env python
def function2():
#code here
self.ui.text_label.setText("some text")
The function1 from main script and function2 from another_file_function are same. Also I am calling function2 from main class. The problem is that when i use function1() from main script it updates the GUI text without an issue. However, if i use the same function in different file and call that function from main script it fails to update and i get global name 'self' is not defined error.
Where am I getting wrong? Any help is appriciated.
Thank you.

I am unclear why function1 works either, I am going to assume it has a self in it's definition that you dropped.
To get function2 to work you need to do something like:
other file:
def function2(input):
#code here
input.ui.text_label.setText("some text")
main file:
#!/usr/bin/env python
from PyQt4 import QtGui
from multibootusb_ui import Ui_Dialog
import sys
import os
import another_file_function
class AppGui(QtGui.QDialog,Ui_Dialog):
def __init__(self):
QtGui.QDialog.__init__(self)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.close.clicked.connect(self.close)
another_file_function.function2()
def function1(self):
self.ui.text_label.setText("some text")
function1()
app = QtGui.QApplication(sys.argv)
window = AppGui()
another_file_function.function2(window)
window.function1()
window.show()
sys.exit(app.exec_())

Related

How to keep QMainWindow open?

I have a UI file that I created using Qt Creator. When I execute the application through PyCharm, the main window opens briefly, then closes. I assume it is being garbage collected, but I'm not sure how to get this to work. Any ideas?
Calculator.py
from PyQt5.QtWidgets import QApplication
import MainWindow
import sys
class Calculator(QApplication):
def __init__(self):
args = sys.argv
QApplication.__init__(self, args)
self.initializeApplication()
def initializeApplication(self):
app = MainWindow.MainWindow()
app.show()
if __name__ == '__main__':
app = Calculator()
sys.exit(app.exec_())
MainWindow.py
from PyQt5 import uic
from PyQt5.QtWidgets import QMainWindow
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self, None)
uic.loadUi(r'interface/MainWindow.ui', self)
self.initializeUI()
def initializeUI(self):
self.setWindowTitle('Calculator')
I'm new to Python so please bear with me. I have looked at a few different examples, but nothing that really covers when your application spans multiple source files. Thanks.
The comment that the garbage collector is deleting it is correct since the variables created in a function only exist while the function is called. Also to be able to execute a GUI, you must call exec_() to generate the main loop that is needed.
class Calculator(QApplication):
def __init__(self):
args = sys.argv
QApplication.__init__(self, args)
self.initializeApplication()
self.exec_()
def initializeApplication(self):
self.app = MainWindow.MainWindow()
self.app.show()
if __name__ == '__main__':
app = Calculator()

PyQt5 Interrupt Close Event from Outside the Main Gui Module

I use Qt Designer to build my GUI's and convert them to py files using pyuic5. My end goal here is to interrupt the user from closing the program when a variable == 1 and present them with an 'are you sure you want to close?' type dialog. If said variable == 0 then just close the program normally.
I have seen lots of examples on how to do this, but all of them require editing the code in the GUI module. I import my gui.py file created by pyuic5 into my main script where I do all my connections to buttons, line edits, etc.. I do this so that at anytime I can update the GUI with Qt Designer and not affect the programs functionality.
Is there a way to do this from my main script that has the GUI module from Qt Designer imported?
Example of how my main script is structured:
import philipsControlGui
import sys
def main():
MainWindow.show()
sys.exit(app.exec_())
def test():
print('test')
# Main window setup
app = philipsControlGui.QtWidgets.QApplication(sys.argv)
MainWindow = philipsControlGui.QtWidgets.QMainWindow()
ui = philipsControlGui.Ui_MainWindow()
ui.setupUi(MainWindow)
# Main window bindings
ui.onButton.clicked.connect(test)
### Can I insert something here to do: if user closes the window... do something else instead?
if __name__ == "__main__":
main()
You should create a subclass from your imported gui so you can reimplement the closeEvent method:
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from philipsControlGui import Ui_MainWindow
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super(MainWindow, self).__init__()
self.ui = Ui_MainWindow()
self.ui.setUpUi(self)
self.ui.onButton.clicked.connect(self.test)
self._check_close = True
def test(self):
print('test')
self._check_close = not self._check_close
def closeEvent(self, event):
if self._check_close:
result = QtWidgets.QMessageBox.question(
self, 'Confirm Close', 'Are you sure you want to close?',
QtWidgets.QMessageBox.Yes | QtWidgets.QMessageBox.No)
if result == QtWidgets.QMessageBox.Yes:
event.accept()
else:
event.ignore()
def main():
app = QtWidgets.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
If there's a specific 'ExitButton' in your design, you should be able to connect it in the main code and create a pop up dialog. You would have to import the QtCore/QtGui components. I always write my GUI directly (QtDesigner is pain when it comes to these things) so I'm assuming something like this:
from PyQt4.QtGui import *
from PyQt4.QtCore import *
[YOUR CODE]
ui.ExitButton.clicked.connect(Exit)
def Exit():
msg = QMessageBox()
msg.setIcon(QMessageBox.Information)
msg.setText("Are you sure you want to close this window?")
msg.setWindowTitle("MessageBox demo")
msg.setStandardButtons(QMessageBox.Ok | QMessageBox.Cancel)
msg.buttonClicked.connect(msgbtn)
retval = msg.exec_()
print "value of pressed message box button:", retval

Qt Creator/Designer Program Doesn't Show?

I have created a simple test program in Qt Designer that allows you to select a folder and display its contents on a window. It looks like this:
I have successfully converted the .ui file to .py without fail. Next, here is my code to run the program, aptly named main.py:
from PyQt4 import QtGui
import sys
import design
import os
class ExampleApp(QtGui.QMainWindow, design.Ui_MainWindow):
def _init_(self):
super(self._class_, self)._init_()
self.setupUI(self)
self.btnBrowse.clicked.connect(self.browse_folder)
def browse_folder(self):
self.listWidget.clear()
directory = QtGui.QFileDialog.getExistingDirectory(self,"Pick a Folder")
if directory:
for file_name in os.listdir(directory):
self.listWidget.addItem(file_name)
def main():
app = QtGui.QApplication(sys.argv)
form = ExampleApp()
form.show()
app.exec_()
if __name__ == '__main__':
main()
In my command prompt, I run the following code:
python main.py
It proceeds to load for a second or two, and then I get this:
Is there something that I am doing wrong? Why isn't my program showing up the way it should be? Any help is appreciated!
These lines are wrong:
def _init_(self):
super(self._class_, self)._init_()
Instead you want something like:
def __init__(self, parent=None):
super(ExampleApp, self).__init__(parent)
Note the double underscores, the different super argument, and passing parent to the super class. I can't test this right now, but it should be much closer to working.
By naming your __init__ method incorrectly it never would've been called. That explains why you get a window but not the one you designed.

Accesing PyQt Gui elements from another file

I am learning PyQt and coming from webdesign, so excuse this question that must have very obvious answer.So I am building a PyQt application and I would like to spread methods to several files to correspond different parts of GUI. How can I access textbox locating in fileA.py from fileB.py. :
#fileA.py
import sys
from PyQt4 import QtGui, QtCore
from gui1 import Ui_MainWindow
import fileB
class MyApp(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
Ui_MainWindow.__init__(self)
self.setupUi(self)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MyApp()
window.show()
#This works all fine
def pressed():
window.plainTextEdit.appendPlainText("Hello")
window.pushButton.pressed.connect(pressed)
window.button2.pressed.connect(fileB.func3)
sys.exit(app.exec_())
Now, in this file I would like to use textbox from fileA.py
#fileB.py
import fileA
#How do I access window.plainTextEdit from fileA.py
def func3():
print "hello"
fileA.window.plainTextEdit.appendPlainText("Hello")
What am I doing wrong? What would be best way to spread functionality to multiple files if not this?
Thank you for taking time to read this.
You can take advantage of Python's class inheritance, like so:
fileA.py:
import sys
from PyQt4 import QtGui, QtCore
from gui1 import Ui_MainWindow
import fileB
class MyApp(fileB.MyApp, QtGui.QMainWindow):
def __init__(self):
self.MyMethod()
# Should print 'foo'
fileB.py:
import sys
from PyQt4 import QtGui, QtCore
from gui1 import Ui_MainWindow
class MyApp(QtGui.QMainWindow):
def MyMethod(self):
print 'foo'
Well, first off, the code under if __name__ == "__main__" will never be run when you are importing fileA.py, and so fileA.window does not exist. That's what it should do: run only when __name__ is "__main__", i.e. run as a top-level program. Instead, you should import fileA.py, create the QApplication and window again, then access window.plainTextEdit. However, this creates a very tight coupling between the code, as you are directly accessing a widget in MyApp from fileB. It might be better if instead, you expose a method in MyApp that appends to the text box instead of having fileB.py do it directly. So you may want to think about what you want to do and how to structure your program.
Of course, you don't have to structure your code that way; you could simply do
window = MyApp()
window.plainTextEdit.appendPlainText("Hello")
in fileB if you wanted.

PyQt4 multithreading using QThread

There is an endless block when xml.etree.ElementTree.fromstring() function is called in the QThread. Also lots of other calls makes the QThread blocked like multiprocessing.Process().
Important to say that it is a pure block, no exception or break.
Here is the code (a little edited but same principle as the source):
from PyQt4.QtGui import *
from Ui_mainwindow import Ui_MainWindow
import sys
import xml.etree
class Bruton(QThread):
def __init__(self, mw):
super(Bruton, self).__init__(mw)
self.mw = mw
def run(self):
print("This message I see.")
tree = xml.etree.ElementTree.fromstring("<element>text</element>")
print("But this one never.")
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.init_bruton()
# When the form is shown...
def showEvent(self, arg1):
self.bruton.start()
def init_bruton(self):
self.bruton = Bruton(self)
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
The code as posted doesn't actually run, but with a couple minor changes it runs and works fine. Here is the code with modifications:
from PyQt4.QtGui import *
from PyQt4.QtCore import *
import sys
import xml.etree.ElementTree
class Bruton(QThread):
def __init__(self, mw):
super(Bruton, self).__init__(mw)
self.mw = mw
def run(self):
print("This message I see.")
tree = xml.etree.ElementTree.fromstring("<element>text</element>")
print("But this one never.")
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.init_bruton()
# When the form is shown...
def showEvent(self, arg1):
self.bruton.start()
def init_bruton(self):
self.bruton = Bruton(self)
app = QApplication(sys.argv)
mw = MainWindow()
mw.show()
sys.exit(app.exec_())
And here is the output:
$ python test.py
This message I see.
But this one never.
This is with Python 2.6.6, PyQt4 4.8.3, on Debian Unstable.
Can you try it in your environment and see if my modified example works for you? If so, you are on the road to a solution for your real code. =)
The code I've shown here is shortened (the source is divided to two files and __ini__.py). I noticed that the main module must be the module that starts the QApplication. So I added app.exec_() to the __init__.py which is the main module of my program.

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