Compile python virtual environment - python

I created a Python script for a Freelance job and I can't find how to compile/build/package it for easy sharing. The person for which I created it is not a technical one, so I can't explain him how to activate a virtualenv, install requirements and so on.
What is the easiest way for him to run the project right after downloading it?
Can the whole virtualenv be compiled into an .exe? If yes, can this be done inside a macOS system?

Yes you can package your python programs and it's dependencies with
Cx_Freeze
There are other python modules that do the same, personally i prefer cx_Freeze because it's cross platform and was the only one that worked out of the box for me.
By default cx_Freeze automatically discovers modules and adds them to the exe to be generated. but sometimes this doesn't work and you might have to add them by yourself
To create a simple executable from a file. you can just use the bundled cxfreeze script
cxfreeze hello.py --target-dir dist
but more for more complex applications that have different files you'll have to create a distutils setup script.
Note that cx_freeze doesn't compile your code like a traditional compiler. it simply zips your python files and all it's dependencies ( as byte code) together, and includes the python interpreter to make your program run. So your code can be disassembled. (if anyone wants to) and you'll also notice that the size of your program would be larger than it was initially (Because of the extra files included)

I ended up using PyInstaller as this worked out of the box for me.

Related

Remove dependencies when compiling .py to .exe [duplicate]

I need to package my Python application, its dependencies, and Python itself into a single MSI installer for distribution to users. The end result should desirably be:
Python is installed in the standard location
the package and its dependencies are installed in a separate directory (possibly site-packages)
the installation directory should contain the Python uncompressed and a standalone executable is not required
Kind of a dup of this question about how to make a python into an executable.
It boils down to:
py2exe on windows, Freeze on Linux, and
py2app on Mac.
I use PyInstaller (the svn version) to create a stand-alone version of my program that includes Python and all the dependencies. It takes a little fiddling to get it to work right and include everything (as does py2exe and other similar programs, see this question), but then it works very well.
You then need to create an installer. NSIS Works great for that and is free, but it creates .exe files not .msi. If .msi is not necessary, I highly recommend it. Otherwise check out the answers to this question for other options.
My company uses the free InnoSetup tool. It is a moderately complex program that has tons of flexibility for building installers for windows. I believe that it creates .exe and not .msi files, however. InnoSetup is not python specific but we have created an installer for one of our products that installs python along with dependencies to locations specified by the user at install time.
I've had much better results with dependencies and custom folder structures using pyinstaller, and it lets you find and specify hidden imports and hooks for larger dependencies like numpy and scipy. Also a PITA, though.
py2exe will make windows executables with python bundled in.
py2exe is the best way to do this. It's a bit of a PITA to use, but the end result works very well.
Ok, I have used py2exe before and it works perfectly except for one thing... It only works on executable windows machines. I then learned about Jython which turn a python script into a .Jar file. Which as you know is executable from any machine that has Java ("To your latest running version") installed. Which is great because both unix, windows, and ios (Most of the time) Run java. That means its executable from all of the following machines. As long as they run Java. No need for "py2mac + py2exe + freeze" just to run on all operating systems. Just Jython
For more information on how it works and how you can use it click here.
http://www.jython.org/

How to ditribute my Unix application?

I created a command-line python tool for Unix systems.
I want my script to be executed from anywhere just like any Unix command. One solution is to make my script executable and move it to /usr/bin.
But the script works with external files, and I guess moving all these files with my script in /usr/bin is a bad habit, as it will be hard to delete them one by one in the future.
Where should I put the directory of my application ? How to add the main script to the PATH, to execute it from anywhere ?
I would like then to create a package that could move my files in the right place, and delete them in the case the user wants to uninstall my application.
I don't know how to do this.
Thank you.
There are many way of distributing a Linux application.
It will depend on the distribution you are using, since they do not all use the same package manager. For example, you would create a .deb package for Debian, Ubuntu and there derivatives, an Arch package for Archlinux, etc...
You could then share the package with anyone to let them install your tool.
However, since your tool is in written in Python, you can also make a python package. You could then upload it to the Python Package Index to let anyone install it using python's pip package manager.
To create a python package, you will need to create a file called setup.py, and, from it, to call the setup method from the setuptool packages.
You will probably want to read the python documentation about writing such a script: https://setuptools.readthedocs.io/en/latest/setuptools.html
You may especially be interested by this sections:
Including Data Files
Automatic Script Creation
If you do things correctly, setuptools will take care of installing your script and its files somewhere in the PATH so it can be executed from the command line.
You should use setuptools to distribute your application, creating a setup.py file to configure its setup and installation.
Binaries can be delivered using the console_scripts option, while data files can be delivered using either package_data.

How to package a Python 3 console application as a windows binary?

I am doing this practice project to implement a LISP interpreter in Python, using help from here. I wanted to create an exe file for the project, executing which would start a REPL.
I tried using py2exe and pyInstaller but an error is thrown when I execute the output binary, saying that this script cannot run.
Where did I go wrong with my approach and what alternative ways can I use?
Thank you.
It is hard to know for sure but have you checked that all of the required dependencies for your project are either in the same folder as the created executable or (at least) in your path?
The other alternative that I am aware of (and use) is cx_Freeze. This particular exe builder has cross platform support.
cx_Freeze will attempt to automatically find all dependent python modules and include them in the final build. I imagine that the other two options work in the same manner. Packages that cannot be automatically located and binary dependencies (eg dlls, sos) must be explicitly specified in the build configuration scripts.
One method I have for debugging for missing dependencies is to manually copy the suspected missing dependency into the same folder as the .exe to see if it fixes the issue. If it does then I will specify it in the build configuration script.
See https://cx-freeze.readthedocs.io/en/latest/distutils.html for cx_Freeze documentation, in particular section titled build_exe.
Here is a good example of a non-trival setup.py for cx_Freeze: http://www.pythonexample.com/code/cx_freeze-setup/

Create python script that don't depend on modules

I've made a python script that depends of numpy, cv2 and some other modules to run and need to run it on a Linux server where I'm not allowed to install anything.
Is there a way to join all that stuff into a single executable that runs without installing anything?
It sounds like you're looking for PyInstaller, which bundles all the modules your script depends on into a single program. It even includes Python itself. There are a few alternatives, some of which are listed on this page.
You could create a standalone executable using Nuitka. Assuming you have all required packages on your development machine you can run
nuitka --python-version=2.7 --standalone foobar
Just make sure you run it with the standalone flag and correct python version.

Python compile all modules into a single python file

I am writing a program in python to be sent to other people, who are running the same python version, however these some 3rd party modules that need to be installed to use it.
Is there a way to compile into a .pyc (I only say pyc because its a python compiled file) that has the all the dependant modules inside it as well?
So they can run the programme without needing to install the modules separately?
Edit:
Sorry if it wasnt clear, but I am aware of things such as cx_freeze etc but what im trying to is just a single python file.
So they can just type "python myapp.py" and then it will run. No installation of anything. As if all the module codes are in my .py file.
If you are on python 2.3 or later and your dependencies are pure python:
If you don't want to go the setuptools or distutiles routes, you can provide a zip file with the pycs for your code and all of its dependencies. You will have to do a little work to make any complex pathing inside the zip file available (if the dependencies are just lying around at the root of the zip this is not necessary. Then just add the zip location to your path and it should work just as if the dependencies files has been installed.
If your dependencies include .pyds or other binary dependencies you'll probably have to fall back on distutils.
You can simply include .pyc files for the libraries required, but no - .pyc cannot work as a container for multiple files (unless you will collect all the source into one .py file and then compile it).
It sounds like what you're after is the ability for your end users to run one command, e.g. install my_custom_package_and_all_required_dependencies, and have it assemble everything it needs.
This is a perfect use case for distutils, with which you can make manifests for your own code that link out to external dependencies. If your 3rd party modules are available publicly in a standard format (they should be, and if they're not, it's pretty easy to package them yourself), then this approach has the benefit of allowing you to very easily change what versions of 3rd party libraries your code runs against (see this section of the above linked doc). If you're dead set on packaging others' code with your own, you can always include the required files in the .egg you create with distutils.
Two options:
build a package that will install the dependencies for them (I don't recommend this if the only dependencies are python packages that are installed with pip)
Use virtual environments. You use an existing python on their system but python modules are installed into the virtualenv.
or I suppose you could just punt, and create a shell script that installs them, and tell them to run it once before they run your stuff.

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