QSystemTrayIcon.setIcon not working to change the tray icon - python

import sys
from PyQt5.QtWidgets import QSystemTrayIcon, QApplication, QMenu
from PyQt5.QtGui import QIcon
class autoparse():
def __init__(self):
self.main()
def main(self):
app = QApplication(sys.argv)
self.trayIcon = QSystemTrayIcon(QIcon("icons\icon-windowed.ico"), app)
self.menu = QMenu()
self.autopconfig = self.menu.addAction('Config')
self.autopconfig.triggered.connect(self.swapicon)
self.trayIcon.setContextMenu(self.menu)
self.trayIcon.show()
sys.exit(app.exec_())
def swapicon(self):
QSystemTrayIcon.setIcon(QIcon("icons\python.ico"))
test1 = autoparse()
I can get the initial icon to set just fine and I can work around the issue by creating 2 icons for app and then doing a self.trayIcon.hide() and self.newicon.show() but I don't feel this is the right way to do it.
Pycharm shows a notice saying "Expected QSystemTrayIcon, got QIcon" but if I swap QIcon with QSystemTrayIcon then it says Qicon is missing. SOOOOOO I change it to QSystemTrayIcon(QIcon("icons\python.ico") and it still says QIcon is unfilled. It seems like the problem detection is going in circles.
Running the code as is gives me "setIcon (self, QIcon): first argument of unbound method must have type 'QSystemTrayIcon'" when I run the swapicon function. If I remove QIcon so its just setIcon (file) then I get "setIcon (self, QIcon): not enough arguments"

QSystemTrayIcon is not a static element so to change some property you must use the instance, in your case you must change:
QSystemTrayIcon.setIcon(QIcon("icons\python.ico"))
to:
self.trayIcon.setIcon(QIcon("icons\python.ico"))
You may have been confused with QSystemTrayIcon(QIcon("icons\icon-windowed.ico"), app), this is a constructor and can receive the icon.

Related

If statement isn't handling this nulled string from getOpenFileName? [duplicate]

I try to read dataframe from excel file and print it after button click.
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import QApplication, QWidget, QPushButton, QMessageBox
from PyQt5.QtGui import QIcon
from excel_reading import *
class MyWin(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self):
super().__init__()
self.setupUi(self)
self.pushButton.clicked.connect(self.hello)
def hello(self):
data_input_from_file = QtWidgets.QFileDialog.getOpenFileName(self,'header','filename','Excel (*.xlsx *.xls)')
print(data_input_from_file)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
myapp = MyWin()
myapp.show()
sys.exit(app.exec_())
When I click button, I have such message:
Gtk-Message: 00:03:53.573: GtkDialog mapped without a transient parent. This is discouraged.
('', '')
How should I solve that problem?
I solved the problem:
def hello(self):
data_input_from_file = QtWidgets.QFileDialog.getOpenFileName(self, 'header', 'filename', 'Excel (*.xlsx *.xls)')
print(type(data_input_from_file))
print(data_input_from_file)
print(pd.read_excel(data_input_from_file[0]))
The Gtk warning is just what it is: a warning. You can ignore that. Qt tries to use the system native file dialogs whenever possible, which might result in some warnings in the consolle output.
Your issue is related to something else: there are rare cases for which PyQt functions don't return the same signature as reported in the official Qt (C++) documentation.
QFileDialog static methods is one of such cases, as QFileDialog.getOpenFileName() always returns a tuple: the selected file path and the selected file type filter. This is also clear from the output of your code (which I suppose is caused by cancelling the dialog):
('', '')
The first value is the selected file (in this case, none) and filter (again, none, as there was no selected file).
The solution is to assign two values for what the static returns:
filePath, filters = QtWidgets.QFileDialog.getOpenFileName(
self,'header','filename','Excel (*.xlsx *.xls)')
if filePath:
# do something

PyQt6 Accessing UI Object Attributes

I'm trying to create a simple GUI in Python using PyQt6 and Qt Designer.
I've already made the .ui file, and am able to load it properly and have it shown when running the code.
I can't, however, seem able to access any of the objects, i.e buttons and such.
When I print out the children of the AppWindow object I do see all of them listed, but I can't change their attributes via self.button (inside the class init function)- it says 'unresolved attribute reference'.
To my understanding it's supposed to be something trivial, so I'm not quite sure what I had managed to get wrong here.
Would appreciate any help since I'm stumped.
Thank you.
Here's my code-
import sys
from PyQt6.QtWidgets import QApplication, QWidget, QHBoxLayout, QVBoxLayout
from PyQt6.QtCore import Qt
from PyQt6 import uic
class AppWindow(QWidget):
def __init__(self):
super().__init__()
uic.loadUi('gui.ui', self)
self.setWindowTitle('API-SF App')
if __name__ == '__main__':
app = QApplication(sys.argv)
app_window = AppWindow()
app_window.show()
sys.exit(app.exec())

pyqt5, Receiving AttributeError: 'QMainWindow' object has no attribute 'browseSlot'

I'm learning pyqt5, and specifically how to use it with the QT Designer. I'm sort of following the turorial HERE. However in this tutorial they are converting the XML interface to Python code with pyuic5, while I'm trying to import it dynamically with uic.loadUi("myui.ui"). In the tutorial we define a slot with the signals and slot editor named " browseSlot".
When I try to run/compile, at the line
dlg = uic.loadUi("myui.ui")
I get the error:
AttributeError: 'QMainWindow' object has no attribute 'browseSlot'
I think what's going on is that QT Designer connects a signal to the slot 'browseSlot' but because a 'browseSlot' method isn't defined in the myui.ui, the error is thrown, because there is no way for the interpreter to know I'm referring to a method that is outside the UI interface file. (In this case, in the module that loads the interface). As far as I can tell QT Designer only lets me connect signals to slots, not define a whole new one. I think that way this is handled in other frameworks is that there will be an abstract method that needs over riding. So what can I do in this situation to make it work?
from PyQt5 import QtCore, QtGui, QtWidgets, uic
from PyQt5.QtCore import QObject, pyqtSlot
import sys
app = QtWidgets.QApplication([])
dlg = uic.loadUi("myui.ui")
#pyqtSlot
def returnPressedSlot():
pass
#pyqtSlot
def writeDocSlot():
pass
#pyQt
def browseSlot():
pass
dlg.show()
sys.exit(app.exec())
The slots belong to the class that is used returns loadUi(), they are not any functions since they do not magically not connect them, if you want to use loadUi() and implement these methods you must inherit from the class corresponding to the template that you used, in the example of the link Main Window was used so it must be inherited from QMainWindow:
from PyQt5 import QtCore, QtGui, QtWidgets, uic
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
uic.loadUi("mainwindow.ui", self)
#QtCore.pyqtSlot()
def returnPressedSlot():
pass
#QtCore.pyqtSlot()
def writeDocSlot():
pass
#QtCore.pyqtSlot()
def browseSlot():
pass
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())
try this out
from PyQt5 import QtWidgets, uic
app = QtWidgets.QApplication([])
form = uic.loadUi("login.ui")
form2.show()
app.exec()
the above python code should display your gui app properly as long as you have install PyQt5 and PyQt5-tools,if you haven't then open CMD and typeenter code here "pip install PyQt5" and click enter.once installation is done type "pip install PyQt5-tools" then you are good to go

Detect Ctrl+S ion QTextedit?

So, I'm making a QTextEdit that edits a text file. I got the loading and saving working fine with buttons. But I got the habit of pressing Ctrl+S to save every time I paste something into the textedit because I used that in Notepad before. So I've been trying to implement it. But I can't wrap my head around how to detect and execute my save function. Lets call it savetext.
I've been going around trying to get keyPressEvent to work, but I just don't understand how it works. So I've been pretty helpless in trying to learn it.
My heavily simplified code looks like this:
class GUI(QProcess):
def init etc...
"Button creations and connect to save/load function"
self.textedit=QTextEdit()
def savetext(self):
code
def loadtext(self):
code
Now, how do I detect a key combination being detected in the QTextEdit, or anywhere in my program for that matter, and cause it to do savetext? In my case, Ctrl+S, though I'd just love a general explanation so I could apply it to any combo.
Use QShortcut and QKeySequence
from PyQt5.QtWidgets import QApplication, QTextEdit, QShortcut
from PyQt5.QtGui import QKeySequence
import sys
def slot():
print("Ctrl+S")
app = QApplication(sys.argv)
textedit=QTextEdit()
shortcut = QShortcut(QKeySequence("Ctrl+S"), textedit)
shortcut.activated.connect(slot)
textedit.show()
sys.exit(app.exec_())
You can probably use QShortcut, and right now it will activate only when textedit in focus. If you want to change the behavior please take a look here
Here is a example
import sys
from PyQt4 import QtGui, QtCore
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
layout = QtGui.QVBoxLayout(self)
self.edit = QtGui.QTextEdit()
layout.addWidget(self.edit)
self.button = QtGui.QPushButton('Test')
layout.addWidget(self.button)
foo = QtGui.QShortcut(QtGui.QKeySequence("Ctrl+S"), self.edit, self.saveCall, context=QtCore.Qt.WidgetShortcut)
def saveCall(self):
self.edit.append('Please save me')
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
win = Window()
win.show()
sys.exit(app.exec_())

Problems with connect in pyqt5

I have a problem. I am writing a simple app in Pyqt5. I am trying to do this block of code in PyQt:
QNetworkAccessManager manager;
QNetworkReply *response = manager.get(QNetworkRequest(QUrl(url)));
QEventLoop event;
connect(response,SIGNAL(finished()),&event,SLOT(quit()));
event.exec();
QString html = response->readAll();
But when I am trying to use "connect" IDE tells me that "MainWindow" don't have method. How can I do it ?? Please help
This is my code:
class MainWindow(QtWidgets.QWidget):
def __init__(self, parent = None):
super(MainWindow, self).__init__()
# window settings
self.setWindowTitle("Hello world app")
# main layout
self.lay = QtWidgets.QVBoxLayout()
# main widgets
self.label = QtWidgets.QLabel("Enter URL:")
self.line = QtWidgets.QLineEdit()
self.label_conn = QtWidgets.QLabel("")
self.btn = QtWidgets.QPushButton("Connect")
self.btn.clicked.connect(self.btn_click)
# adding widgets to layout
self.lay.addWidget(self.label, alignment=QtCore.Qt.AlignBottom)
self.lay.addWidget(self.line)
self.lay.addWidget(self.btn)
self.lay.addWidget(self.label_conn, alignment=QtCore.Qt.AlignTop | QtCore.Qt.AlignCenter)
self.setLayout(self.lay)
self.connect()
The connect method belongs to the signal that you wish to connect to a specific slot, not to the MainWindow widget itself. (BTW, you should consider inheriting from QMainWindow instead.)
In your code, the MainWindow widget is not a signal, so does not have a connect method. Also, even if it did, you need to specify the slot to which you're trying to connect the signal, which is also missing.
In other words, you must declare a pyqtSignal, if you're not using a pre-existing one, and then connect it to the pyqtSlot of your choice. Whether this slot is pre-defined or a custom one is up to you.
Consider the following code snippet, which I tested in Python3:
#!/usr/bin/python3 -B
import sys
from PyQt5.QtWidgets import QApplication, QDialog, QPushButton
if __name__ == '__main__':
app = QApplication(sys.argv)
diag = QDialog()
diag.setWindowTitle('Signal Demo')
diag.resize(200,50)
btn = QPushButton(diag)
btn.setText('Close Dialog')
# connect button's clicked signal to dialog's close slot
btn.clicked.connect(diag.close)
diag.show()
diag.exec_()
Notice that the button's clicked signal, not the button, is what gets connected to the dialog's close slot, not the dialog itself.
EDIT 1:
Just noticed that the very code you've posted has an example of how to properly perform a connection.
If your code has not simply been copy-pasted from some other place, you should've noticed that you seem to know how to properly connect signals and slots already. This line plainly gives it away:
self.btn.clicked.connect(self.btn_click)
If your MainWindow does have a btn_click method, then it should get invoked after the QPushButton named btn gets clicked.
EDIT 2:
Based on your recent comment, you seem to simply be trying to translate a snippet for a larger application, so consider the following code:
import sys
from PyQt5.QtWidgets import QApplication
from PyQt5.QtNetwork import QNetworkAccessManager, QNetworkRequest, QNetworkReply
from PyQt5.QtCore import QEventLoop, QUrl
app = QApplication(sys.argv)
url = 'https://stackoverflow.com'
manager = QNetworkAccessManager()
response = manager.get(QNetworkRequest(QUrl(url)))
event = QEventLoop()
response.finished.connect(event.quit)
event.exec()
html = str(response.readAll()) # in Python3 all strings are unicode, so QString is not defined
print(html)
The code above was tested to work as expected.
PS: I did notice that some seemingly valid URLs were returning an empty response (e.g. http://sourceforge.net/), but others, such as the one above, worked fine. It seems to be unrelated to the code snippet itself.

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