My actual application is much more complicated than this, but the example below sums up the majority of my problem. I have multiple QLabels that I've subclassed to make them clickable. The labels display 16x16 images which requires a process of loading the images via Pillow, converting them to ImageQt objects, and then setting the pixmap of the label. In the example, I have 3 clickable QLabels that run the print_something function each time I click on them. My goal is to be able to hold the mouse down, and for each label I hover over, the function gets called. Any pointers would be great.
from PyQt5 import QtCore, QtWidgets, QtGui
from PIL import Image
from PIL.ImageQt import ImageQt
import sys
class ClickableLabel(QtWidgets.QLabel):
def __init__(self):
super().__init__()
clicked = QtCore.pyqtSignal()
def mousePressEvent(self, ev):
if app.mouseButtons() & QtCore.Qt.LeftButton:
self.clicked.emit()
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
central_widget = QtWidgets.QWidget()
self.setFixedSize(300, 300)
image = Image.open("16x16image.png")
image_imageqt = ImageQt(image)
hbox = QtWidgets.QHBoxLayout()
hbox.setSpacing(0)
hbox.addStretch()
label01 = ClickableLabel()
label01.setPixmap(QtGui.QPixmap.fromImage(image_imageqt))
label01.clicked.connect(self.print_something)
hbox.addWidget(label01)
label02 = ClickableLabel()
label02.setPixmap(QtGui.QPixmap.fromImage(image_imageqt))
label02.clicked.connect(self.print_something)
hbox.addWidget(label02)
label03 = ClickableLabel()
label03.setPixmap(QtGui.QPixmap.fromImage(image_imageqt))
label03.clicked.connect(self.print_something)
hbox.addWidget(label03)
hbox.addStretch()
central_widget.setLayout(hbox)
self.setCentralWidget(central_widget)
def print_something(self):
print("Printing something..")
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
main_window = MainWindow()
main_window.show()
sys.exit(app.exec_())
The cause of the problem is stated in the docs for QMouseEvent:
Qt automatically grabs the mouse when a mouse button is pressed inside
a widget; the widget will continue to receive mouse events until the
last mouse button is released.
It does not look like there is a simple way around this, so something hackish will be required. One idea is to initiate a fake drag and then use dragEnterEvent instead of enterEvent. Something like this should probably work:
class ClickableLabel(QtWidgets.QLabel):
clicked = QtCore.pyqtSignal()
def __init__(self):
super().__init__()
self.setAcceptDrops(True)
self.dragstart = None
def mousePressEvent(self, event):
if event.buttons() & QtCore.Qt.LeftButton:
self.dragstart = event.pos()
self.clicked.emit()
def mouseReleaseEvent(self, event):
self.dragstart = None
def mouseMoveEvent(self, event):
if (self.dragstart is not None and
event.buttons() & QtCore.Qt.LeftButton and
(event.pos() - self.dragstart).manhattanLength() >
QtWidgets.qApp.startDragDistance()):
self.dragstart = None
drag = QtGui.QDrag(self)
drag.setMimeData(QtCore.QMimeData())
drag.exec_(QtCore.Qt.LinkAction)
def dragEnterEvent(self, event):
event.acceptProposedAction()
if event.source() is not self:
self.clicked.emit()
Related
I'm new to Qt, and specially to PyQt5. I'm trying to develop a GUI using QGraphicsView, QGraphicsScene and QGraphicsPixmapItem. My objective is to add items to the scene when the user clicks on the scene (achieved using mousePressedEvent() in a QGraphicsScene subclass) and, using mouseMoveEvent(), I was able to move the element.
Then, I discovered that, with my implementation, the items could be moved like "pushing" them from outside the bounding rect. So, in order to fix it, after some searching, I decided to implement a subclass of QGraphicsPixmapItem to implement its own event functions.
Nevertheless, I found out that my item does not recognize mousePressed nor mouseMove events, but the ones from QGraphicsScene. My questions are:
What is the most efficient way to move elements without having the first problem I encountered?
Is it possible to combine both scene and item event handlers? I have not understood event propagation completely.
To make it more clear, I leave my code down below for the moving problem:
#!/usr/bin/env python3
from PyQt5.QtGui import *
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
import sys
class GraphicsScene(QGraphicsScene):
def __init__(self):
super(GraphicsScene, self).__init__()
self.image = 'car.png' # Image of your own
self.inserted = False
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton and not self.inserted:
img = QPixmap(self.image).scaled(50, 50, Qt.KeepAspectRatio)
pixmap = QGraphicsPixmapItem(img)
offset = pixmap.boundingRect().topLeft() - pixmap.boundingRect().center()
pixmap.setOffset(offset.x(), offset.y())
pixmap.setShapeMode(QGraphicsPixmapItem.BoundingRectShape)
pixmap.setFlag(QGraphicsItem.ItemIsSelectable, True)
pixmap.setPos(event.scenePos())
super().mousePressEvent(event)
self.addItem(pixmap)
self.inserted = True
else:
pass
def mouseMoveEvent(self, event):
super().mouseMoveEvent(event)
item = self.itemAt(event.scenePos(), QTransform())
if item is None:
return
orig_cursor_position = event.lastScenePos()
updated_cursor_position = event.scenePos()
orig_position = item.scenePos()
updated_cursor_x = updated_cursor_position.x() - orig_cursor_position.x() + orig_position.x()
updated_cursor_y = updated_cursor_position.y() - orig_cursor_position.y() + orig_position.y()
item.setPos(QPointF(updated_cursor_x, updated_cursor_y))
class MainWindow(QMainWindow):
def __init__(self):
super(QMainWindow, self).__init__()
self.resize(600, 600)
self.canvas = QGraphicsView()
self.scene = GraphicsScene()
self.setCentralWidget(self.canvas)
self.canvas.setScene(self.scene)
def showEvent(self, event):
self.canvas.setSceneRect(QRectF(self.canvas.viewport().rect()))
def resizeEvent(self, event):
self.canvas.setSceneRect(QRectF(self.canvas.viewport().rect()))
app = QApplication(sys.argv)
win = MainWindow()
win.show()
sys.exit(app.exec_())
I think that the OP is unnecessarily complicated since the QGraphicsItems (like QGraphicsPixmapItem) already implement this functionality and it only remains to activate the QGraphicsItem::ItemIsMovable flag:
class GraphicsScene(QGraphicsScene):
def __init__(self):
super(GraphicsScene, self).__init__()
self.image = "car.png" # Image of your own
self.inserted = False
def mousePressEvent(self, event):
super().mousePressEvent(event)
if event.button() == Qt.LeftButton and not self.inserted:
img = QPixmap(self.image).scaled(50, 50, Qt.KeepAspectRatio)
pixmap = QGraphicsPixmapItem(img)
pixmap.setOffset(-pixmap.boundingRect().center())
pixmap.setShapeMode(QGraphicsPixmapItem.BoundingRectShape)
pixmap.setFlag(QGraphicsItem.ItemIsSelectable, True)
pixmap.setFlag(QGraphicsItem.ItemIsMovable, True)
pixmap.setPos(event.scenePos())
self.addItem(pixmap)
self.inserted = True
Override mouseMoveEvent is unnecessary.
I have a row of buttons, each of which can accept drops. However, when I leave a button with my cursor with another button being dragged, the 'dragLeaveEvent' is not being called.
class Button(QtGui.QPushButton):
def __init__(self):
super(Button, self).__init__()
self.setAcceptDrops(True)
def mousePressEvent(self, event):
if event.button() == QtCore.Qt.LeftButton:
drag = QtGui.QDrag(self)
mime = QtCore.QMimeData()
mime.setText("f")
drag.setMimeData(mime)
drag.exec_()
def dragEnterEvent(self, event):
print "enter"
def dragLeaveEvent(self, event):
print "leave"
class MainWindow(QtGui.QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.mainLayout = QtGui.QVBoxLayout()
self.setLayout(self.mainLayout)
for i in range(10):
btn = Button()
self.mainLayout.addWidget(btn)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
win = MainWindow()
win.show()
sys.exit(app.exec_())
As the documentation about dragEnterEvent() reports (it's from Qt5, but the same was valid for Qt4 also):
If the event is ignored, the widget won't receive any drag move events.
Note: any drag move events.
This also means drop events.
By default, all drag events are ignored for most widgets if the drag enter event is not accepted, so if you want to receive all events (including the leave event) that first event must be accepted.
class Button(QtGui.QPushButton):
# ...
def dragEnterEvent(self, event):
event.accept()
print "enter"
I want to get the position of mouse while it's hovering over a label. I read this but my problem is different. I need to grab the mouse position as it hovers over my label without clicking so, mouseMoveEvent doesn't help
here's my code:
class MyWindow(QMainWindow):
def __init__(self):
super().__init__()
self.WindowGUI()
self.level = "Image Not Loaded Yet"
self.mouseIsClicked = False
self.top = 90
self.left = 90
self.height = 1800
self.width = 1800
self.setGeometry(self.top, self.left, self.height, self.width)
self.setWindowTitle("Manual Contact Andgle")
self.setMouseTracking(True)
mainWidget = QWidget(self)
self.setCentralWidget(mainWidget)
mainWidget.setLayout(self.finalVbox)
self.show()
def WindowGUI(self):
self.finalVbox = QVBoxLayout() # Final Layout
self.mainHBox = QHBoxLayout() # Hbox for picLable and Buttons
self.mainVBox = QVBoxLayout() # VBox for two Groupboxes
self.lineVBox = QVBoxLayout() # VBox For Line Drawing Buttons
self.fileVBox = QVBoxLayout() # VBox for file Loading and Saving Buttons
self.lineGroupbox = QGroupBox("Drawing") # GroupBox For Line Drawing Buttons
self.fileGroupbox = QGroupBox("File") # GroupBox for File Loading and Saving Buttons
self.picLable = Label(self) # Lable For showing the Image
self.piclable_pixmap = QPixmap("loadImage.png") # Setting Pixmap
self.picLable.setPixmap(self.piclable_pixmap) # setting pixmap to piclable
def mouseMoveEvent(self, QMouseEvent):
print(QMouseEvent.pos())
If you want to detect the mouse position without pressing on the widget then you must enable mouseTracking that will make the mouseMoveEvent invoked when the mouse is pressed or not, if you want to verify that it is not pressed you must use the buttons() method:
import sys
from PyQt5 import QtWidgets
class Label(QtWidgets.QLabel):
def __init__(self, parent=None):
super().__init__(parent)
self.setMouseTracking(True)
def mouseMoveEvent(self, event):
if not event.buttons():
print(event.pos())
super().mouseMoveEvent(event)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
w = Label()
w.resize(640, 480)
w.show()
sys.exit(app.exec_())
UPDATE:
Mouse events are propagated from children to parents if the children do not consume it, that is, if the child consumes it then the parent cannot consume it. So the QLabel is consuming that event so the window will not be notified, so in this case an eventFilter should be used:
import sys
from PyQt5.QtCore import pyqtSignal, pyqtSlot, QEvent, QObject, QPoint
from PyQt5.QtGui import QPixmap
from PyQt5.QtWidgets import QApplication, QLabel, QMainWindow
class HoverTracker(QObject):
positionChanged = pyqtSignal(QPoint)
def __init__(self, widget):
super().__init__(widget)
self._widget = widget
self.widget.setMouseTracking(True)
self.widget.installEventFilter(self)
#property
def widget(self):
return self._widget
def eventFilter(self, obj, event):
if obj is self.widget and event.type() == QEvent.MouseMove:
self.positionChanged.emit(event.pos())
return super().eventFilter(obj, event)
class MyWindow(QMainWindow):
def __init__(self):
super().__init__()
self.setWindowTitle("Manual Contact Andgle")
self.picLable = QLabel(self)
self.picLable.setPixmap(QPixmap("loadImage.png"))
hover_tracker = HoverTracker(self.picLable)
hover_tracker.positionChanged.connect(self.on_position_changed)
#pyqtSlot(QPoint)
def on_position_changed(self, p):
print(p)
if __name__ == "__main__":
app = QApplication(sys.argv)
w = MyWindow()
w.resize(640, 480)
w.show()
sys.exit(app.exec_())
You can use enterEvent.
Enter event gets called everytime the mouse is over the widget. With the event.pos() you can get the mouse coordinates.
self.label.enterEvent = lambda event: print(event.pos())
I'm very new to PySide/PyQt environment. I'm trying to make a menu of buttons on top and assign a task to each so that when they are clicked a function draws a painting on the central window. But I also want to make the button change when they are clicked.
I think this might be an straighforward problem to solve if I use QPushButton, but my buttons are images and I'm using the method suggested HERE and use QAbstractButton to create them.
It is mentioned there that
You can add second pixmap and draw it only when the mouse pointer is
hover over button.
And I'm trying to do exactly that. My question is this:
what are possible ways to achieve this? Are the same methods in QPushButtons applicable here? If so, are there any examples of it somewhere?
Here is a snippet of my code:
import sys
from PySide import QtGui, QtCore
BACKGROUND_COLOR = '#808080'
ICON_PATH_ACTIVE = 'icons/activ'
ICON_PATH_PASSIVE = 'icons/pasiv'
class MainWindow(QtGui.QMainWindow):
def __init__(self, app=None):
super(MainWindow, self).__init__()
self.initUI()
def initUI(self):
dockwidget = QtGui.QWidget()
self.setGeometry(200, 200, 400, 300)
hbox = QtGui.QHBoxLayout()
1_button = PicButton(QtGui.QPixmap("icons/pasiv/1.png"))
2_button = PicButton(QtGui.QPixmap("icons/pasiv/2.png"))
3_button = PicButton(QtGui.QPixmap("icons/pasiv/3.png"))
hbox.addWidget(1_button)
hbox.addWidget(2_button)
hbox.addWidget(3_button)
vbox = QtGui.QVBoxLayout()
vbox.addLayout(hbox)
vbox.setAlignment(hbox, QtCore.Qt.AlignTop)
dockwidget.setLayout(vbox)
self.setCentralWidget(dockwidget)
class PicButton(QtGui.QAbstractButton):
def __init__(self, pixmap, parent=None):
super(PicButton, self).__init__(parent)
self.pixmap = pixmap
self.setFixedSize(100, 100)
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.drawPixmap(event.rect(), self.pixmap)
def main():
app = QtGui.QApplication(sys.argv)
central = MainWindow()
central.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Thank you.
Use a regular QPushButton with an icon.
iplay = QtGui.QIcon("path/play_icon.png")
ipause = QtGui.QIcon("path/pause_icon.png")
btn = QtGui.QPushButton(ipause, "", None)
def toggle_play():
if btn.icon() == ipause:
btn.setIcon(iplay)
# Do Pause Action
else:
btn.setIcon(ipause)
# Do Play Action
btn.clicked.connect(toggle_play)
btn.show()
If you want hover functionality then you will have to subclass the QPushButton
class MyButton(QtGui.QPushButton):
custom_click_signal = QtCore.Signal()
def enterEvent(self, event):
super().enterEvent(event)
# Change icon hove image here
def leaveEvent(self, event):
super().leaveEvent(event)
# Change icon back to original image here.
def mousePressEvent(self, event):
super().mousePressEvent(event)
self.custom_click_signal.emit()
# connect to signal btn.custom_click_signal.connect(method)
Icons are probably the easiest way instead of manually managing the paint event. There are also mousePressEvent and mouseReleaseEvents if you want the icon to change for someone holding the button down.
Briefly I want to track mouse coordinate over a QGraphicsView.
This answer works well for a QLabel object, but not works as expected when I switch to QGraphicsView as follows:
from PyQt4 import QtGui, QtCore
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.graphicsView = QtGui.QGraphicsView(self)
self.graphicsView.setMouseTracking(True)
self.graphicsView.installEventFilter(self)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.graphicsView)
def eventFilter(self, source, event):
if (event.type() == QtCore.QEvent.MouseMove and
source is self.graphicsView):
pos = event.pos()
print('mouse move: (%d, %d)' % (pos.x(), pos.y()))
return QtGui.QWidget.eventFilter(self, source, event)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.show()
window.resize(200, 100)
sys.exit(app.exec_())
Specifically, it seems like that the event is caught only when my cursor moves accross the border of the QGraphicsView (the black lines).
Could anyone tell me why and is there any better solutions?
For certain widgets, you need to use its viewport instead:
self.graphicsView.viewport().installEventFilter(self)
...
def eventFilter(self, source, event):
if (event.type() == QtCore.QEvent.MouseMove and
source is self.graphicsView.viewport()):
...
An alternative is to override mouseMoveEvent(event) of QGraphicsView directly.
Example:
from PySide import QtGui
class MyGraphicsView(QtGui.QGraphicsView):
def __init__(self, parent):
QtGui.QGraphicsView.__init__(self, parent)
self.setMouseTracking(True)
def mouseMoveEvent(self, event):
print('mouseMoveEvent: pos {}'.format(event.pos()))
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.graphicsView = MyGraphicsView(self)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.graphicsView)
app = QtGui.QApplication([])
window = Window()
window.show()
window.resize(200, 100)
app.exec_()