Multiprocessing -- Thread Pool Memory Leak? - python

I am observing memory usage that I cannot explain to myself. Below I provide a stripped down version of my actual code that still exhibits this behavior. The code is intended to accomplish the following:
Read a text file in chunks of 1000 lines. Each line is a sentence. Split these 1000 sentences into 4 generators. Pass these generators to a thread pool and run feature extraction in parallel on 250 sentences.
In my actual code I accumulate features and labels from all sentences of the entire file.
Now here comes the weird thing: Memory gets allocated but not freed again even when not accumulating these values! And it has something to do with the thread pool I think. The amount of memory taken in total is dependent on how many features are extracted for any given word. I simulate this here with range(100). Have a look:
from sys import argv
from itertools import chain, islice
from multiprocessing import Pool
from math import ceil
# dummyfied feature extraction function
# the lengt of the range determines howmuch mamory is used up in total,
# eventhough the objects are never stored
def features_from_sentence(sentence):
return [{'some feature' 'some value'} for i in range(100)], ['some label' for i in range(100)]
# split iterable into generator of generators of length `size`
def chunks(iterable, size=10):
iterator = iter(iterable)
for first in iterator:
yield chain([first], islice(iterator, size - 1))
def features_from_sentence_meta(l):
return list(map (features_from_sentence, l))
def make_X_and_Y_sets(sentences, i):
print(f'start: {i}')
pool = Pool()
# split sentences into a generator of 4 generators
sentence_chunks = chunks(sentences, ceil(50000/4))
# results is a list containing the lists of pairs of X and Y of all chunks
results = map(lambda x : x[0], pool.map(features_from_sentence_meta, sentence_chunks))
X, Y = zip(*results)
print(f'end: {i}')
return X, Y
# reads file in chunks of `lines_per_chunk` lines
def line_chunks(textfile, lines_per_chunk=1000):
chunk = []
i = 0
with open(textfile, 'r') as textfile:
for line in textfile:
if not line.split(): continue
i+=1
chunk.append(line.strip())
if i == lines_per_chunk:
yield chunk
i = 0
chunk = []
yield chunk
textfile = argv[1]
for i, line_chunk in enumerate(line_chunks(textfile)):
# stop processing file after 10 chunks to demonstrate
# that memory stays occupied (check your system monitor)
if i == 10:
while True:
pass
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
The file I am using to debug this has 50000 nonempty lines, which is why I use the hardcoded 50000 at one place. If you want to use the same file, he is a link for your convenience:
https://www.dropbox.com/s/v7nxb7vrrjim349/de_wiki_50000_lines?dl=0
Now when you run this script and open your system monitor you will observe that memory gets used up and the usage keeps going until the 10th chunk, where I artificially go into an endless loop to demonstrate that the memory stays in use, even though I never store anything.
Can you explain to me why this happens? I seem to be missing something about how multiprocessing pools are supposed to be used.

First, let's clear up some misunderstandings—although, as it turns out, this wasn't actually the right avenue to explore in the first place.
When you allocate memory in Python, of course it has to go get that memory from the OS.
When you release memory, however, it rarely gets returned to the OS, until you finally exit. Instead, it goes into a "free list"—or, actually, multiple levels of free lists for different purposes. This means that the next time you need memory, Python already has it lying around, and can find it immediately, without needing to talk to the OS to allocate more. This usually makes memory-intensive programs much faster.
But this also means that—especially on modern 64-bit operating systems—trying to understand whether you really do have any memory pressure issues by looking at your Activity Monitor/Task Manager/etc. is next to useless.
The tracemalloc module in the standard library provides low-level tools to see what actually is going on with your memory usage. At a higher level, you can use something like memory_profiler, which (if you enable tracemalloc support—this is important) can put that information together with OS-level information from sources like psutil to figure out where things are going.
However, if you aren't seeing any actual problems—your system isn't going into swap hell, you aren't getting any MemoryError exceptions, your performance isn't hitting some weird cliff where it scales linearly up to N and then suddenly goes all to hell at N+1, etc.—you usually don't need to bother with any of this in the first place.
If you do discover a problem, then, fortunately, you're already half-way to solving it. As I mentioned at the top, most memory that you allocated doesn't get returned to the OS until you finally exit. But if all of your memory usage is happening in child processes, and those child processes have no state, you can make them exit and restart whenever you want.
Of course there's a performance cost to doing so—process teardown and startup time, and page maps and caches that have to start over, and asking the OS to allocate the memory again, and so on. And there's also a complexity cost—you can't just run a pool and let it do its thing; you have to get involved in its thing and make it recycle processes for you.
There's no builtin support in the multiprocessing.Pool class for doing this.
You can, of course, build your own Pool. If you want to get fancy, you can look at the source to multiprocessing and do what it does. Or you can build a trivial pool out of a list of Process objects and a pair of Queues. Or you can just directly use Process objects without the abstraction of a pool.
Another reason you can have memory problems is that your individual processes are fine, but you just have too many of them.
And, in fact, that seems to be the case here.
You create a Pool of 4 workers in this function:
def make_X_and_Y_sets(sentences, i):
print(f'start: {i}')
pool = Pool()
# ...
… and you call this function for every chunk:
for i, line_chunk in enumerate(line_chunks(textfile)):
# ...
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
So, you end up with 4 new processes for every chunk. Even if each one has pretty low memory usage, having hundreds of them at once is going to add up.
Not to mention that you're probably severely hurting your time performance by having hundreds of processes competing over 4 cores, so you waste time in context switching and OS scheduling instead of doing real work.
As you pointed out in a comment, the fix for this is trivial: just make a single global pool instead of a new one for each call.
Sorry for getting all Columbo here, but… just one more thing… This code runs at the top level of your module:
for i, line_chunk in enumerate(line_chunks(textfile)):
# ...
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
… and that's the code that tries to spin up the pool and all the child tasks. But each child process in that pool needs to import this module, which means they're all going to end up running the same code, and spinning up another pool and a whole extra set of child tasks.
You're presumably running this on Linux or macOS, where the default startmethod is fork, which means multiprocessing can avoid this import, so you don't have a problem. But with the other startmethods, this code would basically be a forkbomb that eats up all of your system resources. And that includes spawn, which is the default startmethod on Windows. So, if there's ever any chance anyone might run this code on Windows, you should put all of that top-level code in a if __name__ == '__main__': guard.

Related

Python parallel processing fills memory fast

I'm bruteforcing a 8-digit pin on a ELF executable (it's for a CTF) and I'm using asynchronous parallel processing. The code is very fast but it fills the memory even faster.
It takes about 10% of the total iterations to fill 8gbs of ram, and I have no idea what's causing it. Any help?
from pwn import *
import multiprocessing as mp
from tqdm import tqdm
def check_pin(pin):
program = process('elf_exe')
program.recvn(36)
program.sendline(str(pin))
program.recvline()
program.recvline()
res = program.recvline()
program.close()
if 'Access denied.' in str(res):
return null, null
else:
return res, pin
def process_result(res, pin):
if(res != null):
print(pin)
if __name__ == '__main__':
print(f'Starting bruteforce on {mp.cpu_count()} cores :)\n')
pool = mp.Pool(mp.cpu_count())
min = 10000000
max = 99999999
for pin in tqdm(range(min, max)):
pool.apply_async(check_pin, args=(pin), callback=process_result)
pool.close()
pool.join()
Multiprocessing pools create several processes. Calls to apply_async create a task that is added to a shared data structure (eg. queue). The data structure is read by processes thanks to inter-process communication (IPC). The thing is apply_async return a synchronization object that you do not use and so there is not synchronizations. Items appended in the data structure take some memory space (at least 32*3=96 bytes due to 3 CPython objects being allocated) and the data structure grow in memory to hold the 89_999_999 items hence at least 8 GiB of RAM. The process are not fast enough to execute the work. What tqdm print is totally is completely misleading: it just print the processing of the number of task submitted, not the one executed that is only a tiny fraction. Almost all the work is done when tqdm print 100% and the submission loop is done. I actually doubt the "code is very fast" since it appears to run 90 millions process while running a process is known to be an expensive operation.
To speed up this code and avoid a big memory usage, you need to aggregate the work in bigger tasks. You can for example and a range of pin variable to be computed and add a loop in check_pin. A reasonable range size is for example 1000. Additionally, you need to accumulate the AsyncResult objects returned by apply_async in a list and perform periodic synchronizations when the list becomes too big so that processes does not have too much work and so the shared data structure can remain small. Here is a simple untested example:
lst = []
for rng in allRanges:
lst.append(pool.apply_async(check_pin, args=(rng), callback=process_result))
if len(lst) > 100:
# Naive synchronization
for i in lst:
i.wait()
lst = []

How to have a multi-procsesing function return and store values in python?

I have a function which I will run using multi-processing. However the function returns a value and I do not know how to store that value once it's done.
I read somewhere online about using a queue but I don't know how to implement it or if that'd even work.
cores = []
for i in range(os.cpu_count()):
cores.append(Process(target=processImages, args=(dataSets[i],)))
for core in cores:
core.start()
for core in cores:
core.join()
Where the function 'processImages' returns a value. How do I save the returned value?
In your code fragment you have input dataSets which is a list of some unspecified size. You have a function processImages which takes a dataSet element and apparently returns a value you want to capture.
cpu_count == dataset length ?
The first problem I notice is that os.cpu_count() drives the range of values i which then determines which datasets you process. I'm going to assume you would prefer these two things to be independent. That is, you want to be able to crunch some X number of datasets and you want it to work on any machine, having anywhere from 1 - 1000 (or more...) cores.
An aside about CPU-bound work
I'm also going to assume that you have already determined that the task really is CPU-bound, thus it makes sense to split by core. If, instead, your task is disk io-bound, you would want more workers. You could also be memory bound or cache bound. If optimal parallelization is important to you, you should consider doing some trials to see which number of workers really gives you maximum performance.
Here's more reading if you like
Pool class
Anyway, as mentioned by Michael Butscher, the Pool class simplifies this for you. Yours is a standard use case. You have a set of work to be done (your list of datasets to be processed) and a number of workers to do it (in your code fragment, your number of cores).
TLDR
Use those simple multiprocessing concepts like this:
from multiprocessing import Pool
# Renaming this variable just for clarity of the example here
work_queue = datasets
# This is the number you might want to find experimentally. Or just run with cpu_count()
worker_count = os.cpu_count()
# This will create processes (fork) and join all for you behind the scenes
worker_pool = Pool(worker_count)
# Farm out the work, gather the results. Does not care whether dataset count equals cpu count
processed_work = worker_pool.map(processImages, work_queue)
# Do something with the result
print(processed_work)
You cannot return the variable from another process. The recommended way would be to create a Queue (multiprocessing.Queue), then have your subprocess put the results to that queue, and once it's done, you may read them back -- this works if you have a lot of results.
If you just need a single number -- using Value or Array could be easier.
Just remember, you cannot use a simple variable for that, it has to be wrapped with above mentioned classes from multiprocessing lib.
If you want to use the result object returned by a multiprocessing, try this
from multiprocessing.pool import ThreadPool
def fun(fun_argument1, ... , fun_argumentn):
<blabla>
return object_1, object_2
pool = ThreadPool(processes=number_of_your_process)
async_num1 = pool.apply_async(fun, (fun_argument1, ... , fun_argumentn))
object_1, object_2 = async_num1.get()
then you can do whatever you want.

multiprocessing.Pool.imap_unordered with fixed queue size or buffer?

I am reading data from large CSV files, processing it, and loading it into a SQLite database. Profiling suggests 80% of my time is spent on I/O and 20% is processing input to prepare it for DB insertion. I sped up the processing step with multiprocessing.Pool so that the I/O code is never waiting for the next record. But, this caused serious memory problems because the I/O step could not keep up with the workers.
The following toy example illustrates my problem:
#!/usr/bin/env python # 3.4.3
import time
from multiprocessing import Pool
def records(num=100):
"""Simulate generator getting data from large CSV files."""
for i in range(num):
print('Reading record {0}'.format(i))
time.sleep(0.05) # getting raw data is fast
yield i
def process(rec):
"""Simulate processing of raw text into dicts."""
print('Processing {0}'.format(rec))
time.sleep(0.1) # processing takes a little time
return rec
def writer(records):
"""Simulate saving data to SQLite database."""
for r in records:
time.sleep(0.3) # writing takes the longest
print('Wrote {0}'.format(r))
if __name__ == "__main__":
data = records(100)
with Pool(2) as pool:
writer(pool.imap_unordered(process, data, chunksize=5))
This code results in a backlog of records that eventually consumes all memory because I cannot persist the data to disk fast enough. Run the code and you'll notice that Pool.imap_unordered will consume all the data when writer is at the 15th record or so. Now imagine the processing step is producing dictionaries from hundreds of millions of rows and you can see why I run out of memory. Amdahl's Law in action perhaps.
What is the fix for this? I think I need some sort of buffer for Pool.imap_unordered that says "once there are x records that need insertion, stop and wait until there are less than x before making more." I should be able to get some speed improvement from preparing the next record while the last one is being saved.
I tried using NuMap from the papy module (which I modified to work with Python 3) to do exactly this, but it wasn't faster. In fact, it was worse than running the program sequentially; NuMap uses two threads plus multiple processes.
Bulk import features of SQLite are probably not suited to my task because the data need substantial processing and normalization.
I have about 85G of compressed text to process. I'm open to other database technologies, but picked SQLite for ease of use and because this is a write-once read-many job in which only 3 or 4 people will use the resulting database after everything is loaded.
As I was working on the same problem, I figured that an effective way to prevent the pool from overloading is to use a semaphore with a generator:
from multiprocessing import Pool, Semaphore
def produce(semaphore, from_file):
with open(from_file) as reader:
for line in reader:
# Reduce Semaphore by 1 or wait if 0
semaphore.acquire()
# Now deliver an item to the caller (pool)
yield line
def process(item):
result = (first_function(item),
second_function(item),
third_function(item))
return result
def consume(semaphore, result):
database_con.cur.execute("INSERT INTO ResultTable VALUES (?,?,?)", result)
# Result is consumed, semaphore may now be increased by 1
semaphore.release()
def main()
global database_con
semaphore_1 = Semaphore(1024)
with Pool(2) as pool:
for result in pool.imap_unordered(process, produce(semaphore_1, "workfile.txt"), chunksize=128):
consume(semaphore_1, result)
See also:
K Hong - Multithreading - Semaphore objects & thread pool
Lecture from Chris Terman - MIT 6.004 L21: Semaphores
Since processing is fast, but writing is slow, it sounds like your problem is
I/O-bound. Therefore there might not be much to be gained from using
multiprocessing.
However, it is possible to peel off chunks of data, process the chunk, and
wait until that data has been written before peeling off another chunk:
import itertools as IT
if __name__ == "__main__":
data = records(100)
with Pool(2) as pool:
chunksize = ...
for chunk in iter(lambda: list(IT.islice(data, chunksize)), []):
writer(pool.imap_unordered(process, chunk, chunksize=5))
It sounds like all you really need is to replace the unbounded queues underneath the Pool with bounded (and blocking) queues. That way, if any side gets ahead of the rest, it'll just block until they're ready.
This would be easy to do by peeking at the source, to subclass or monkeypatch Pool, something like:
class Pool(multiprocessing.pool.Pool):
def _setup_queues(self):
self._inqueue = self._ctx.Queue(5)
self._outqueue = self._ctx.Queue(5)
self._quick_put = self._inqueue._writer.send
self._quick_get = self._outqueue._reader.recv
self._taskqueue = queue.Queue(10)
But that's obviously not portable (even to CPython 3.3, much less to a different Python 3 implementation).
I think you can do it portably in 3.4+ by providing a customized context, but I haven't been able to get that right, so…
A simple workaround might be to use psutil to detect the memory usage in each process and say if more than 90% of memory are taken, than just sleep for a while.
while psutil.virtual_memory().percent > 75:
time.sleep(1)
print ("process paused for 1 seconds!")

Python multithreading without a queue working with large data sets

I am running through a csv file of about 800k rows. I need a threading solution that runs through each row and spawns 32 threads at a time into a worker. I want to do this without a queue. It looks like current python threading solution with a queue is eating up alot of memory.
Basically want to read a csv file row and put into a worker thread. And only want 32 threads running at a time.
This is current script. It appears that it is reading the entire csv file into queue and doing a queue.join(). Is it correct that it is loading the entire csv into a queue then spawning the threads?
queue=Queue.Queue()
def worker():
while True:
task=queue.get()
try:
subprocess.call(['php {docRoot}/cli.php -u "api/email/ses" -r "{task}"'.format(
docRoot=docRoot,
task=task
)],shell=True)
except:
pass
with lock:
stats['done']+=1
if int(time.time())!=stats.get('now'):
stats.update(
now=int(time.time()),
percent=(stats.get('done')/stats.get('total'))*100,
ps=(stats.get('done')/(time.time()-stats.get('start')))
)
print("\r {percent:.1f}% [{progress:24}] {persec:.3f}/s ({done}/{total}) ETA {eta:<12}".format(
percent=stats.get('percent'),
progress=('='*int((23*stats.get('percent'))/100))+'>',
persec=stats.get('ps'),
done=int(stats.get('done')),
total=stats.get('total'),
eta=snippets.duration.time(int((stats.get('total')-stats.get('done'))/stats.get('ps')))
),end='')
queue.task_done()
for i in range(32):
workers=threading.Thread(target=worker)
workers.daemon=True
workers.start()
try:
with open(csvFile,'rb') as fh:
try:
dialect=csv.Sniffer().sniff(fh.readline(),[',',';'])
fh.seek(0)
reader=csv.reader(fh,dialect)
headers=reader.next()
except csv.Error as e:
print("\rERROR[CSV] {error}\n".format(error=e))
else:
while True:
try:
data=reader.next()
except csv.Error as e:
print("\rERROR[CSV] - Line {line}: {error}\n".format( line=reader.line_num, error=e))
except StopIteration:
break
else:
stats['total']+=1
queue.put(urllib.urlencode(dict(zip(headers,data)+dict(campaign=row.get('Campaign')).items())))
queue.join()
32 threads is probably overkill unless you have some humungous hardware available.
The rule of thumb for optimum number of threads or processes is: (no. of cores * 2) - 1
which comes to either 7 or 15 on most hardware.
The simplest way would be to start 7 threads passing each thread an "offset" as a parameter.
i.e. a number from 0 to 7.
Each thread would then skip rows until it reached the "offset" number and process that row. Having processed the row it can skip 6 rows and process the 7th -- repeat until no more rows.
This setup works for threads and multiple processes and is very efficient in I/O on most machines as all the threads should be reading roughly the same part of the file at any given time.
I should add that this method is particularly good for python as each thread is more or less independent once started and avoids the dreaded python global lock common to other methods.
I don't understand why you want to spawn 32 threads per row. However data processing in parallel in a fairly common embarassingly paralell thing to do and easily achievable with Python's multiprocessing library.
Example:
from multiprocessing import Pool
def job(args):
# do some work
inputs = [...] # define your inputs
Pool().map(job, inputs)
I leave it up to you to fill in the blanks to meet your specific requirements.
See: https://bitbucket.org/ccaih/ccav/src/tip/bin/ for many examples of this pattenr.
Other answers have explained how to use Pool without having to manage queues (it manages them for you) and that you do not want to set the number of processes to 32, but to your CPU count - 1. I would add two things. First, you may want to look at the pandas package, which can easily import your csv file into Python. The second is that the examples of using Pool in the other answers only pass it a function that takes a single argument. Unfortunately, you can only pass Pool a single object with all the inputs for your function, which makes it difficult to use functions that take multiple arguments. Here is code that allows you to call a previously defined function with multiple arguments using pool:
import multiprocessing
from multiprocessing import Pool
def multiplyxy(x,y):
return x*y
def funkytuple(t):
"""
Breaks a tuple into a function to be called and a tuple
of arguments for that function. Changes that new tuple into
a series of arguments and passes those arguments to the
function.
"""
f = t[0]
t = t[1]
return f(*t)
def processparallel(func, arglist):
"""
Takes a function and a list of arguments for that function
and proccesses in parallel.
"""
parallelarglist = []
for entry in arglist:
parallelarglist.append((func, tuple(entry)))
cpu_count = int(multiprocessing.cpu_count() - 1)
pool = Pool(processes = cpu_count)
database = pool.map(funkytuple, parallelarglist)
pool.close()
return database
#Necessary on Windows
if __name__ == '__main__':
x = [23, 23, 42, 3254, 32]
y = [324, 234, 12, 425, 13]
i = 0
arglist = []
while i < len(x):
arglist.append([x[i],y[i]])
i += 1
database = processparallel(multiplyxy, arglist)
print(database)
Your question is pretty unclear. Have you tried initializing your Queue to have a maximum size of, say, 64?
myq = Queue.Queue(maxsize=64)
Then a producer (one or more) trying to .put() new items on myq will block until consumers reduce the queue size to less than 64. This will correspondingly limit the amount of memory consumed by the queue. By default, queues are unbounded: if the producer(s) add items faster than consumers take them off, the queue can grow to consume all the RAM you have.
EDIT
This is current script. It appears that it is reading the
entire csv file into queue and doing a queue.join(). Is
it correct that it is loading the entire csv into a queue
then spawning the threads?
The indentation is messed up in your post, so have to guess some, but:
The code obviously starts 32 threads before it opens the CSV file.
You didn't show the code that creates the queue. As already explained above, if it's a Queue.Queue, by default it's unbounded, and can grow to any size if your main loop puts items on it faster than your threads remove items from it. Since you haven't said anything about what worker() does (or shown its code), we don't have enough information to guess whether that's the case. But that memory use is out of hand suggests that's the case.
And, as also explained, you can stop that easily by specifying a maximum size when you create the queue.
To get better answers, supply better info ;-)
ANOTHER EDIT
Well, the indentation is still messed up in spots, but it's better. Have you tried any suggestions? Looks like your worker threads each spawn a new process, so they'll take very much longer than it takes just to read another line from the csv file. So it's indeed very likely that you put items on the queue far faster than they're taken off. So, for the umpteenth time ;-), TRY initializing the queue with (say) maxsize=64. Then reveal what happens.
BTW, the bare except: clause in worker() is a Really Bad Idea. If anything goes wrong, you'll never know. If you have to ignore every possible exception (including even KeyboardInterrupt and SystemExit), at least log the exception info.
And note what #JamesAnderson said: unless you have extraordinary hardware resources, trying to run 32 processes at a time is almost certainly slower than running a number of processes that's no more than twice the number of available cores. Then again, that depends too a lot on what your PHP program does. If, for example, the PHP program uses disk I/O heavily, any multiprocessing may be slower than none.

Memory usage keep growing with Python's multiprocessing.pool

Here's the program:
#!/usr/bin/python
import multiprocessing
def dummy_func(r):
pass
def worker():
pass
if __name__ == '__main__':
pool = multiprocessing.Pool(processes=16)
for index in range(0,100000):
pool.apply_async(worker, callback=dummy_func)
# clean up
pool.close()
pool.join()
I found memory usage (both VIRT and RES) kept growing up till close()/join(), is there any solution to get rid of this? I tried maxtasksperchild with 2.7 but it didn't help either.
I have a more complicated program that calles apply_async() ~6M times, and at ~1.5M point I've already got 6G+ RES, to avoid all other factors, I simplified the program to above version.
EDIT:
Turned out this version works better, thanks for everyone's input:
#!/usr/bin/python
import multiprocessing
ready_list = []
def dummy_func(index):
global ready_list
ready_list.append(index)
def worker(index):
return index
if __name__ == '__main__':
pool = multiprocessing.Pool(processes=16)
result = {}
for index in range(0,1000000):
result[index] = (pool.apply_async(worker, (index,), callback=dummy_func))
for ready in ready_list:
result[ready].wait()
del result[ready]
ready_list = []
# clean up
pool.close()
pool.join()
I didn't put any lock there as I believe main process is single threaded (callback is more or less like a event-driven thing per docs I read).
I changed v1's index range to 1,000,000, same as v2 and did some tests - it's weird to me v2 is even ~10% faster than v1 (33s vs 37s), maybe v1 was doing too many internal list maintenance jobs. v2 is definitely a winner on memory usage, it never went over 300M (VIRT) and 50M (RES), while v1 used to be 370M/120M, the best was 330M/85M. All numbers were just 3~4 times testing, reference only.
I had memory issues recently, since I was using multiple times the multiprocessing function, so it keep spawning processes, and leaving them in memory.
Here's the solution I'm using now:
def myParallelProcess(ahugearray):
from multiprocessing import Pool
from contextlib import closing
with closing(Pool(15)) as p:
res = p.imap_unordered(simple_matching, ahugearray, 100)
return res
Simply create the pool within your loop and close it at the end of the loop with
pool.close().
Use map_async instead of apply_async to avoid excessive memory usage.
For your first example, change the following two lines:
for index in range(0,100000):
pool.apply_async(worker, callback=dummy_func)
to
pool.map_async(worker, range(100000), callback=dummy_func)
It will finish in a blink before you can see its memory usage in top. Change the list to a bigger one to see the difference. But note map_async will first convert the iterable you pass to it to a list to calculate its length if it doesn't have __len__ method. If you have an iterator of a huge number of elements, you can use itertools.islice to process them in smaller chunks.
I had a memory problem in a real-life program with much more data and finally found the culprit was apply_async.
P.S., in respect of memory usage, your two examples have no obvious difference.
I have a very large 3d point cloud data set I'm processing. I tried using the multiprocessing module to speed up the processing, but I started getting out of memory errors. After some research and testing I determined that I was filling the queue of tasks to be processed much quicker than the subprocesses could empty it. I'm sure by chunking, or using map_async or something I could have adjusted the load, but I didn't want to make major changes to the surrounding logic.
The dumb solution I hit on is to check the pool._cache length intermittently, and if the cache is too large then wait for the queue to empty.
In my mainloop I already had a counter and a status ticker:
# Update status
count += 1
if count%10000 == 0:
sys.stdout.write('.')
if len(pool._cache) > 1e6:
print "waiting for cache to clear..."
last.wait() # Where last is assigned the latest ApplyResult
So every 10k insertion into the pool I check if there are more than 1 million operations queued (about 1G of memory used in the main process). When the queue is full I just wait for the last inserted job to finish.
Now my program can run for hours without running out of memory. The main process just pauses occasionally while the workers continue processing the data.
BTW the _cache member is documented the the multiprocessing module pool example:
#
# Check there are no outstanding tasks
#
assert not pool._cache, 'cache = %r' % pool._cache
You can limit the number of task per child process
multiprocessing.Pool(maxtasksperchild=1)
maxtasksperchild is the number of tasks a worker process can complete before it will exit and be replaced with a fresh worker process, to enable unused resources to be freed. The default maxtasksperchild is None, which means worker processes will live as long as the pool. link
I think this is similar to the question I posted, but I'm not sure you have the same delay. My problem was that I was producing results from the multiprocessing pool faster than I was consuming them, so they built up in memory. To avoid that, I used a semaphore to throttle the inputs into the pool so they didn't get too far ahead of the outputs I was consuming.

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