Number of binary coincidences on fix length binary numbers on python - python

So what I need is a python function to count the binary that are coincident on two numbers written in binary but with a fixed, known length. For example, if n = 8 is the binary length, then:
a = 0011 0110
b = 0101 1111
--------------
c = 1001 0110 -> 4
Should get a result of 4. each 0 on c is a non coincidence and each 1 means coincidence. As c has 4 one's, then the result is 4.
I need it to be as fast as possible.

This was my final solution that I think is quite effective:
bin(a ^ b)[2:].zfill(n).count("0")
Explanation
The logic was to use xor to get the number of coincidences. With XOR, I actually get the inverse of the example done in the question, as a coincidence will mean a 0 and a non coincidence will mean a 1. So I will have to negate it, but before that I should make the number of n size because the answer is actually 110 1001 and so I'll get a response of 3 instead of 4.

Related

The bitwise NOT operator [duplicate]

I was trying to understand bitwise NOT in python.
I tried following:
print('{:b}'.format(~ 0b0101))
print(~ 0b0101)
The output is
-110
-6
I tried to understand the output as follows:
Bitwise negating 0101 gives 1010. With 1 in most significant bit, python interprets it as a negative number in 2's complement form and to get back corresponding decimal it further takes 2's complement of 1010 as follows:
1010
0101 (negating)
0110 (adding 1 to get final value)
So it prints it as -110 which is equivalent to -6.
Am I right with this interpretation?
You're half right..
The value is indeed represented by ~x == -(x+1) (add one and invert), but the explanation of why is a little misleading.
Two's compliment numbers require setting the MSB of the integer, which is a little difficult if the number can be an arbitrary number of bits long (as is the case with python). Internally python keeps a separate number (there are optimizations for short numbers however) that tracks how long the digit is. When you print a negative int using the binary format: f'{-6:b}, it just slaps a negative sign in front of the binary representation of the positive value (one's compliment). Otherwise, how would python determine how many leading one's there should be? Should positive values always have leading zeros to indicate they're positive? Internally it does indeed use two's compliment for the math though.
If we consider signed 8 bit numbers (and display all the digits) in 2's compliment your example becomes:
~ 0000 0101: 5
= 1111 1010: -6
So in short, python is performing correct bitwise negation, however the display of negative binary formatted numbers is misleading.
Python integers are arbitrarily long, so if you invert 0b0101, it would be 1111...11111010. How many ones do you write? Well, a 4-bit twos complement -6 is 1010, and a 32-bit twos complement -6 is 11111111111111111111111111111010. So an arbitrarily long -6 could ideally just be written as -6.
Check what happens when ~5 is masked to look at the bits it represents:
>>> ~5
-6
>>> format(~5 & 0xF,'b')
'1010'
>>> format(~5 & 0xFFFF,'b')
'1111111111111010'
>>> format(~5 & 0xFFFFFFFF,'b')
'11111111111111111111111111111010'
>>> format(~5 & 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,'b')
'11111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111010'
A negative decimal representation makes sense and you must mask to limit a representation to a specific number of bits.

C++ shift operators in Python [duplicate]

Consider this code:
x = 1 # 0001
x << 2 # Shift left 2 bits: 0100
# Result: 4
x | 2 # Bitwise OR: 0011
# Result: 3
x & 1 # Bitwise AND: 0001
# Result: 1
I can understand the arithmetic operators in Python (and other languages), but I never understood 'bitwise' operators quite well. In the above example (from a Python book), I understand the left-shift but not the other two.
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Bitwise operators are operators that work on multi-bit values, but conceptually one bit at a time.
AND is 1 only if both of its inputs are 1, otherwise it's 0.
OR is 1 if one or both of its inputs are 1, otherwise it's 0.
XOR is 1 only if exactly one of its inputs are 1, otherwise it's 0.
NOT is 1 only if its input is 0, otherwise it's 0.
These can often be best shown as truth tables. Input possibilities are on the top and left, the resultant bit is one of the four (two in the case of NOT since it only has one input) values shown at the intersection of the inputs.
AND | 0 1 OR | 0 1 XOR | 0 1 NOT | 0 1
----+----- ---+---- ----+---- ----+----
0 | 0 0 0 | 0 1 0 | 0 1 | 1 0
1 | 0 1 1 | 1 1 1 | 1 0
One example is if you only want the lower 4 bits of an integer, you AND it with 15 (binary 1111) so:
201: 1100 1001
AND 15: 0000 1111
------------------
IS 9 0000 1001
The zero bits in 15 in that case effectively act as a filter, forcing the bits in the result to be zero as well.
In addition, >> and << are often included as bitwise operators, and they "shift" a value respectively right and left by a certain number of bits, throwing away bits that roll of the end you're shifting towards, and feeding in zero bits at the other end.
So, for example:
1001 0101 >> 2 gives 0010 0101
1111 1111 << 4 gives 1111 0000
Note that the left shift in Python is unusual in that it's not using a fixed width where bits are discarded - while many languages use a fixed width based on the data type, Python simply expands the width to cater for extra bits. In order to get the discarding behaviour in Python, you can follow a left shift with a bitwise and such as in an 8-bit value shifting left four bits:
bits8 = (bits8 << 4) & 255
With that in mind, another example of bitwise operators is if you have two 4-bit values that you want to pack into an 8-bit one, you can use all three of your operators (left-shift, and and or):
packed_val = ((val1 & 15) << 4) | (val2 & 15)
The & 15 operation will make sure that both values only have the lower 4 bits.
The << 4 is a 4-bit shift left to move val1 into the top 4 bits of an 8-bit value.
The | simply combines these two together.
If val1 is 7 and val2 is 4:
val1 val2
==== ====
& 15 (and) xxxx-0111 xxxx-0100 & 15
<< 4 (left) 0111-0000 |
| |
+-------+-------+
|
| (or) 0111-0100
One typical usage:
| is used to set a certain bit to 1
& is used to test or clear a certain bit
Set a bit (where n is the bit number, and 0 is the least significant bit):
unsigned char a |= (1 << n);
Clear a bit:
unsigned char b &= ~(1 << n);
Toggle a bit:
unsigned char c ^= (1 << n);
Test a bit:
unsigned char e = d & (1 << n);
Take the case of your list for example:
x | 2 is used to set bit 1 of x to 1
x & 1 is used to test if bit 0 of x is 1 or 0
what are bitwise operators actually used for? I'd appreciate some examples.
One of the most common uses of bitwise operations is for parsing hexadecimal colours.
For example, here's a Python function that accepts a String like #FF09BE and returns a tuple of its Red, Green and Blue values.
def hexToRgb(value):
# Convert string to hexadecimal number (base 16)
num = (int(value.lstrip("#"), 16))
# Shift 16 bits to the right, and then binary AND to obtain 8 bits representing red
r = ((num >> 16) & 0xFF)
# Shift 8 bits to the right, and then binary AND to obtain 8 bits representing green
g = ((num >> 8) & 0xFF)
# Simply binary AND to obtain 8 bits representing blue
b = (num & 0xFF)
return (r, g, b)
I know that there are more efficient ways to acheive this, but I believe that this is a really concise example illustrating both shifts and bitwise boolean operations.
I think that the second part of the question:
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Has been only partially addressed. These are my two cents on that matter.
Bitwise operations in programming languages play a fundamental role when dealing with a lot of applications. Almost all low-level computing must be done using this kind of operations.
In all applications that need to send data between two nodes, such as:
computer networks;
telecommunication applications (cellular phones, satellite communications, etc).
In the lower level layer of communication, the data is usually sent in what is called frames. Frames are just strings of bytes that are sent through a physical channel. This frames usually contain the actual data plus some other fields (coded in bytes) that are part of what is called the header. The header usually contains bytes that encode some information related to the status of the communication (e.g, with flags (bits)), frame counters, correction and error detection codes, etc. To get the transmitted data in a frame, and to build the frames to send data, you will need for sure bitwise operations.
In general, when dealing with that kind of applications, an API is available so you don't have to deal with all those details. For example, all modern programming languages provide libraries for socket connections, so you don't actually need to build the TCP/IP communication frames. But think about the good people that programmed those APIs for you, they had to deal with frame construction for sure; using all kinds of bitwise operations to go back and forth from the low-level to the higher-level communication.
As a concrete example, imagine some one gives you a file that contains raw data that was captured directly by telecommunication hardware. In this case, in order to find the frames, you will need to read the raw bytes in the file and try to find some kind of synchronization words, by scanning the data bit by bit. After identifying the synchronization words, you will need to get the actual frames, and SHIFT them if necessary (and that is just the start of the story) to get the actual data that is being transmitted.
Another very different low level family of application is when you need to control hardware using some (kind of ancient) ports, such as parallel and serial ports. This ports are controlled by setting some bytes, and each bit of that bytes has a specific meaning, in terms of instructions, for that port (see for instance http://en.wikipedia.org/wiki/Parallel_port). If you want to build software that does something with that hardware you will need bitwise operations to translate the instructions you want to execute to the bytes that the port understand.
For example, if you have some physical buttons connected to the parallel port to control some other device, this is a line of code that you can find in the soft application:
read = ((read ^ 0x80) >> 4) & 0x0f;
Hope this contributes.
I didn't see it mentioned above but you will also see some people use left and right shift for arithmetic operations. A left shift by x is equivalent to multiplying by 2^x (as long as it doesn't overflow) and a right shift is equivalent to dividing by 2^x.
Recently I've seen people using x << 1 and x >> 1 for doubling and halving, although I'm not sure if they are just trying to be clever or if there really is a distinct advantage over the normal operators.
I hope this clarifies those two:
x | 2
0001 //x
0010 //2
0011 //result = 3
x & 1
0001 //x
0001 //1
0001 //result = 1
Think of 0 as false and 1 as true. Then bitwise and(&) and or(|) work just like regular and and or except they do all of the bits in the value at once. Typically you will see them used for flags if you have 30 options that can be set (say as draw styles on a window) you don't want to have to pass in 30 separate boolean values to set or unset each one so you use | to combine options into a single value and then you use & to check if each option is set. This style of flag passing is heavily used by OpenGL. Since each bit is a separate flag you get flag values on powers of two(aka numbers that have only one bit set) 1(2^0) 2(2^1) 4(2^2) 8(2^3) the power of two tells you which bit is set if the flag is on.
Also note 2 = 10 so x|2 is 110(6) not 111(7) If none of the bits overlap(which is true in this case) | acts like addition.
Sets
Sets can be combined using mathematical operations.
The union operator | combines two sets to form a new one containing items in either.
The intersection operator & gets items only in both.
The difference operator - gets items in the first set but not in the second.
The symmetric difference operator ^ gets items in either set, but not both.
Try It Yourself:
first = {1, 2, 3, 4, 5, 6}
second = {4, 5, 6, 7, 8, 9}
print(first | second)
print(first & second)
print(first - second)
print(second - first)
print(first ^ second)
Result:
{1, 2, 3, 4, 5, 6, 7, 8, 9}
{4, 5, 6}
{1, 2, 3}
{8, 9, 7}
{1, 2, 3, 7, 8, 9}
This example will show you the operations for all four 2 bit values:
10 | 12
1010 #decimal 10
1100 #decimal 12
1110 #result = 14
10 & 12
1010 #decimal 10
1100 #decimal 12
1000 #result = 8
Here is one example of usage:
x = raw_input('Enter a number:')
print 'x is %s.' % ('even', 'odd')[x&1]
Another common use-case is manipulating/testing file permissions. See the Python stat module: http://docs.python.org/library/stat.html.
For example, to compare a file's permissions to a desired permission set, you could do something like:
import os
import stat
#Get the actual mode of a file
mode = os.stat('file.txt').st_mode
#File should be a regular file, readable and writable by its owner
#Each permission value has a single 'on' bit. Use bitwise or to combine
#them.
desired_mode = stat.S_IFREG|stat.S_IRUSR|stat.S_IWUSR
#check for exact match:
mode == desired_mode
#check for at least one bit matching:
bool(mode & desired_mode)
#check for at least one bit 'on' in one, and not in the other:
bool(mode ^ desired_mode)
#check that all bits from desired_mode are set in mode, but I don't care about
# other bits.
not bool((mode^desired_mode)&desired_mode)
I cast the results as booleans, because I only care about the truth or falsehood, but it would be a worthwhile exercise to print out the bin() values for each one.
Bit representations of integers are often used in scientific computing to represent arrays of true-false information because a bitwise operation is much faster than iterating through an array of booleans. (Higher level languages may use the idea of a bit array.)
A nice and fairly simple example of this is the general solution to the game of Nim. Take a look at the Python code on the Wikipedia page. It makes heavy use of bitwise exclusive or, ^.
There may be a better way to find where an array element is between two values, but as this example shows, the & works here, whereas and does not.
import numpy as np
a=np.array([1.2, 2.3, 3.4])
np.where((a>2) and (a<3))
#Result: Value Error
np.where((a>2) & (a<3))
#Result: (array([1]),)
i didnt see it mentioned, This example will show you the (-) decimal operation for 2 bit values: A-B (only if A contains B)
this operation is needed when we hold an verb in our program that represent bits. sometimes we need to add bits (like above) and sometimes we need to remove bits (if the verb contains then)
111 #decimal 7
-
100 #decimal 4
--------------
011 #decimal 3
with python:
7 & ~4 = 3 (remove from 7 the bits that represent 4)
001 #decimal 1
-
100 #decimal 4
--------------
001 #decimal 1
with python:
1 & ~4 = 1 (remove from 1 the bits that represent 4 - in this case 1 is not 'contains' 4)..
Whilst manipulating bits of an integer is useful, often for network protocols, which may be specified down to the bit, one can require manipulation of longer byte sequences (which aren't easily converted into one integer). In this case it is useful to employ the bitstring library which allows for bitwise operations on data - e.g. one can import the string 'ABCDEFGHIJKLMNOPQ' as a string or as hex and bit shift it (or perform other bitwise operations):
>>> import bitstring
>>> bitstring.BitArray(bytes='ABCDEFGHIJKLMNOPQ') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
>>> bitstring.BitArray(hex='0x4142434445464748494a4b4c4d4e4f5051') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
the following bitwise operators: &, |, ^, and ~ return values (based on their input) in the same way logic gates affect signals. You could use them to emulate circuits.
To flip bits (i.e. 1's complement/invert) you can do the following:
Since value ExORed with all 1s results into inversion,
for a given bit width you can use ExOR to invert them.
In Binary
a=1010 --> this is 0xA or decimal 10
then
c = 1111 ^ a = 0101 --> this is 0xF or decimal 15
-----------------
In Python
a=10
b=15
c = a ^ b --> 0101
print(bin(c)) # gives '0b101'
You can use bit masking to convert binary to decimal;
int a = 1 << 7;
int c = 55;
for(int i = 0; i < 8; i++){
System.out.print((a & c) >> 7);
c = c << 1;
}
this is for 8 digits you can also do for further more.

How to change the least significant bit in Python [duplicate]

Consider this code:
x = 1 # 0001
x << 2 # Shift left 2 bits: 0100
# Result: 4
x | 2 # Bitwise OR: 0011
# Result: 3
x & 1 # Bitwise AND: 0001
# Result: 1
I can understand the arithmetic operators in Python (and other languages), but I never understood 'bitwise' operators quite well. In the above example (from a Python book), I understand the left-shift but not the other two.
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Bitwise operators are operators that work on multi-bit values, but conceptually one bit at a time.
AND is 1 only if both of its inputs are 1, otherwise it's 0.
OR is 1 if one or both of its inputs are 1, otherwise it's 0.
XOR is 1 only if exactly one of its inputs are 1, otherwise it's 0.
NOT is 1 only if its input is 0, otherwise it's 0.
These can often be best shown as truth tables. Input possibilities are on the top and left, the resultant bit is one of the four (two in the case of NOT since it only has one input) values shown at the intersection of the inputs.
AND | 0 1 OR | 0 1 XOR | 0 1 NOT | 0 1
----+----- ---+---- ----+---- ----+----
0 | 0 0 0 | 0 1 0 | 0 1 | 1 0
1 | 0 1 1 | 1 1 1 | 1 0
One example is if you only want the lower 4 bits of an integer, you AND it with 15 (binary 1111) so:
201: 1100 1001
AND 15: 0000 1111
------------------
IS 9 0000 1001
The zero bits in 15 in that case effectively act as a filter, forcing the bits in the result to be zero as well.
In addition, >> and << are often included as bitwise operators, and they "shift" a value respectively right and left by a certain number of bits, throwing away bits that roll of the end you're shifting towards, and feeding in zero bits at the other end.
So, for example:
1001 0101 >> 2 gives 0010 0101
1111 1111 << 4 gives 1111 0000
Note that the left shift in Python is unusual in that it's not using a fixed width where bits are discarded - while many languages use a fixed width based on the data type, Python simply expands the width to cater for extra bits. In order to get the discarding behaviour in Python, you can follow a left shift with a bitwise and such as in an 8-bit value shifting left four bits:
bits8 = (bits8 << 4) & 255
With that in mind, another example of bitwise operators is if you have two 4-bit values that you want to pack into an 8-bit one, you can use all three of your operators (left-shift, and and or):
packed_val = ((val1 & 15) << 4) | (val2 & 15)
The & 15 operation will make sure that both values only have the lower 4 bits.
The << 4 is a 4-bit shift left to move val1 into the top 4 bits of an 8-bit value.
The | simply combines these two together.
If val1 is 7 and val2 is 4:
val1 val2
==== ====
& 15 (and) xxxx-0111 xxxx-0100 & 15
<< 4 (left) 0111-0000 |
| |
+-------+-------+
|
| (or) 0111-0100
One typical usage:
| is used to set a certain bit to 1
& is used to test or clear a certain bit
Set a bit (where n is the bit number, and 0 is the least significant bit):
unsigned char a |= (1 << n);
Clear a bit:
unsigned char b &= ~(1 << n);
Toggle a bit:
unsigned char c ^= (1 << n);
Test a bit:
unsigned char e = d & (1 << n);
Take the case of your list for example:
x | 2 is used to set bit 1 of x to 1
x & 1 is used to test if bit 0 of x is 1 or 0
what are bitwise operators actually used for? I'd appreciate some examples.
One of the most common uses of bitwise operations is for parsing hexadecimal colours.
For example, here's a Python function that accepts a String like #FF09BE and returns a tuple of its Red, Green and Blue values.
def hexToRgb(value):
# Convert string to hexadecimal number (base 16)
num = (int(value.lstrip("#"), 16))
# Shift 16 bits to the right, and then binary AND to obtain 8 bits representing red
r = ((num >> 16) & 0xFF)
# Shift 8 bits to the right, and then binary AND to obtain 8 bits representing green
g = ((num >> 8) & 0xFF)
# Simply binary AND to obtain 8 bits representing blue
b = (num & 0xFF)
return (r, g, b)
I know that there are more efficient ways to acheive this, but I believe that this is a really concise example illustrating both shifts and bitwise boolean operations.
I think that the second part of the question:
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Has been only partially addressed. These are my two cents on that matter.
Bitwise operations in programming languages play a fundamental role when dealing with a lot of applications. Almost all low-level computing must be done using this kind of operations.
In all applications that need to send data between two nodes, such as:
computer networks;
telecommunication applications (cellular phones, satellite communications, etc).
In the lower level layer of communication, the data is usually sent in what is called frames. Frames are just strings of bytes that are sent through a physical channel. This frames usually contain the actual data plus some other fields (coded in bytes) that are part of what is called the header. The header usually contains bytes that encode some information related to the status of the communication (e.g, with flags (bits)), frame counters, correction and error detection codes, etc. To get the transmitted data in a frame, and to build the frames to send data, you will need for sure bitwise operations.
In general, when dealing with that kind of applications, an API is available so you don't have to deal with all those details. For example, all modern programming languages provide libraries for socket connections, so you don't actually need to build the TCP/IP communication frames. But think about the good people that programmed those APIs for you, they had to deal with frame construction for sure; using all kinds of bitwise operations to go back and forth from the low-level to the higher-level communication.
As a concrete example, imagine some one gives you a file that contains raw data that was captured directly by telecommunication hardware. In this case, in order to find the frames, you will need to read the raw bytes in the file and try to find some kind of synchronization words, by scanning the data bit by bit. After identifying the synchronization words, you will need to get the actual frames, and SHIFT them if necessary (and that is just the start of the story) to get the actual data that is being transmitted.
Another very different low level family of application is when you need to control hardware using some (kind of ancient) ports, such as parallel and serial ports. This ports are controlled by setting some bytes, and each bit of that bytes has a specific meaning, in terms of instructions, for that port (see for instance http://en.wikipedia.org/wiki/Parallel_port). If you want to build software that does something with that hardware you will need bitwise operations to translate the instructions you want to execute to the bytes that the port understand.
For example, if you have some physical buttons connected to the parallel port to control some other device, this is a line of code that you can find in the soft application:
read = ((read ^ 0x80) >> 4) & 0x0f;
Hope this contributes.
I didn't see it mentioned above but you will also see some people use left and right shift for arithmetic operations. A left shift by x is equivalent to multiplying by 2^x (as long as it doesn't overflow) and a right shift is equivalent to dividing by 2^x.
Recently I've seen people using x << 1 and x >> 1 for doubling and halving, although I'm not sure if they are just trying to be clever or if there really is a distinct advantage over the normal operators.
I hope this clarifies those two:
x | 2
0001 //x
0010 //2
0011 //result = 3
x & 1
0001 //x
0001 //1
0001 //result = 1
Think of 0 as false and 1 as true. Then bitwise and(&) and or(|) work just like regular and and or except they do all of the bits in the value at once. Typically you will see them used for flags if you have 30 options that can be set (say as draw styles on a window) you don't want to have to pass in 30 separate boolean values to set or unset each one so you use | to combine options into a single value and then you use & to check if each option is set. This style of flag passing is heavily used by OpenGL. Since each bit is a separate flag you get flag values on powers of two(aka numbers that have only one bit set) 1(2^0) 2(2^1) 4(2^2) 8(2^3) the power of two tells you which bit is set if the flag is on.
Also note 2 = 10 so x|2 is 110(6) not 111(7) If none of the bits overlap(which is true in this case) | acts like addition.
Sets
Sets can be combined using mathematical operations.
The union operator | combines two sets to form a new one containing items in either.
The intersection operator & gets items only in both.
The difference operator - gets items in the first set but not in the second.
The symmetric difference operator ^ gets items in either set, but not both.
Try It Yourself:
first = {1, 2, 3, 4, 5, 6}
second = {4, 5, 6, 7, 8, 9}
print(first | second)
print(first & second)
print(first - second)
print(second - first)
print(first ^ second)
Result:
{1, 2, 3, 4, 5, 6, 7, 8, 9}
{4, 5, 6}
{1, 2, 3}
{8, 9, 7}
{1, 2, 3, 7, 8, 9}
This example will show you the operations for all four 2 bit values:
10 | 12
1010 #decimal 10
1100 #decimal 12
1110 #result = 14
10 & 12
1010 #decimal 10
1100 #decimal 12
1000 #result = 8
Here is one example of usage:
x = raw_input('Enter a number:')
print 'x is %s.' % ('even', 'odd')[x&1]
Another common use-case is manipulating/testing file permissions. See the Python stat module: http://docs.python.org/library/stat.html.
For example, to compare a file's permissions to a desired permission set, you could do something like:
import os
import stat
#Get the actual mode of a file
mode = os.stat('file.txt').st_mode
#File should be a regular file, readable and writable by its owner
#Each permission value has a single 'on' bit. Use bitwise or to combine
#them.
desired_mode = stat.S_IFREG|stat.S_IRUSR|stat.S_IWUSR
#check for exact match:
mode == desired_mode
#check for at least one bit matching:
bool(mode & desired_mode)
#check for at least one bit 'on' in one, and not in the other:
bool(mode ^ desired_mode)
#check that all bits from desired_mode are set in mode, but I don't care about
# other bits.
not bool((mode^desired_mode)&desired_mode)
I cast the results as booleans, because I only care about the truth or falsehood, but it would be a worthwhile exercise to print out the bin() values for each one.
Bit representations of integers are often used in scientific computing to represent arrays of true-false information because a bitwise operation is much faster than iterating through an array of booleans. (Higher level languages may use the idea of a bit array.)
A nice and fairly simple example of this is the general solution to the game of Nim. Take a look at the Python code on the Wikipedia page. It makes heavy use of bitwise exclusive or, ^.
There may be a better way to find where an array element is between two values, but as this example shows, the & works here, whereas and does not.
import numpy as np
a=np.array([1.2, 2.3, 3.4])
np.where((a>2) and (a<3))
#Result: Value Error
np.where((a>2) & (a<3))
#Result: (array([1]),)
i didnt see it mentioned, This example will show you the (-) decimal operation for 2 bit values: A-B (only if A contains B)
this operation is needed when we hold an verb in our program that represent bits. sometimes we need to add bits (like above) and sometimes we need to remove bits (if the verb contains then)
111 #decimal 7
-
100 #decimal 4
--------------
011 #decimal 3
with python:
7 & ~4 = 3 (remove from 7 the bits that represent 4)
001 #decimal 1
-
100 #decimal 4
--------------
001 #decimal 1
with python:
1 & ~4 = 1 (remove from 1 the bits that represent 4 - in this case 1 is not 'contains' 4)..
Whilst manipulating bits of an integer is useful, often for network protocols, which may be specified down to the bit, one can require manipulation of longer byte sequences (which aren't easily converted into one integer). In this case it is useful to employ the bitstring library which allows for bitwise operations on data - e.g. one can import the string 'ABCDEFGHIJKLMNOPQ' as a string or as hex and bit shift it (or perform other bitwise operations):
>>> import bitstring
>>> bitstring.BitArray(bytes='ABCDEFGHIJKLMNOPQ') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
>>> bitstring.BitArray(hex='0x4142434445464748494a4b4c4d4e4f5051') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
the following bitwise operators: &, |, ^, and ~ return values (based on their input) in the same way logic gates affect signals. You could use them to emulate circuits.
To flip bits (i.e. 1's complement/invert) you can do the following:
Since value ExORed with all 1s results into inversion,
for a given bit width you can use ExOR to invert them.
In Binary
a=1010 --> this is 0xA or decimal 10
then
c = 1111 ^ a = 0101 --> this is 0xF or decimal 15
-----------------
In Python
a=10
b=15
c = a ^ b --> 0101
print(bin(c)) # gives '0b101'
You can use bit masking to convert binary to decimal;
int a = 1 << 7;
int c = 55;
for(int i = 0; i < 8; i++){
System.out.print((a & c) >> 7);
c = c << 1;
}
this is for 8 digits you can also do for further more.

Negative integer zero

Why can Python represent negative zero in float, but cannot represent negative zero in int?
More specifically:
a = 0.0
print(a)
# 0.0
b = -a
print(b)
# -0.0
BUT:
a = 0
print(a)
# 0
b = -a
print(b)
# 0
(I am aware of the discussion here negative zero in python on negative float zero, but the ints are not really discussed there).
Historically, there were integer formats that could represent both −0 and +0. Both sign-and-magnitude and one’s complement can represent −0 and +0. These proved to be less useful than two’s complement, which won favor and is ubiquitous today.
Two’s complement has some numerical properties that make it a little nicer to implement in hardware, and having two zeros caused some nuisance for programmers. (I heard of bugs such as an account balance being −0 instead of +0 resulting in a person being sent a bill when they should not have been.)
Floating-point uses sign-and-magnitude, so it can represent both −0 and +0. Due to the nature of floating-point, the arithmetic properties of two’s complement would not aid a floating-point implementation as much, and having two zeros allows a programmer to use a little extra information in some circumstances.
So the choices for integer and floating-point formats are motivated by utility, not mathematical necessity.
A Look At Integer Arithmetic
Let’s consider implementing some integer arithmetic in computer hardware using four bits for study. Essentially the first thing we would do is implement unsigned binary arithmetic, so we design some logic gates to make adders and other arithmetic units. So the inputs 0101 and 0011 to the adder produce output 1000.
Next, we want to handle negative numbers. In writing, we handle negative numbers by putting a sign on front, so our first thought might be to do the same thing with bits: Use a bit in front to indicate negative. Now we have a sign-and-magnitude representation. 0001 represents +1, and 1001 represents −1. 0010 represents +2, and 1010 represents −2. 0111 represents +7 , and 1111 represents −7. And, of course, 0000 represents +0, and 1000 represents −0. That is an idea, and then we must implement it. We have already got an adder, and, if we feed it 0010 (2) and 0011 (3), it correctly outputs 0101 (5). But, if we feed it 0011 (3) and 1001 (−1), it outputs 1100 (−4). So we have to modify it. Well, that is not too bad, we have a subtraction unit for unsigned binary, so we can look at the first bit, and, if we are adding a negative number, we subtract instead of adding. That works for some operations; for 0011 and 1001, observing the leading 1 on the second operand and feeding 011 and 001 to the subtraction unit would produce 010 (2), which is correct. But, if we have 0010 and 1011, feeding 010 and 011 to the subtraction unit might produce some error indication (it was originally designed for unsigned binary) or it might “wrap” and produce 111 (because such wrapping, along with a “borrow out” bit in the output, makes the subtraction unit work as part of a design for subtracting wider numbers). Either way, that is wrong for our signed numbers; we want the output of 0010 (2) plus 1011 (−3) to be 1001 (−1). So we have to design new arithmetic units that handle this. Perhaps, when adding numbers of mixed signs, they figure out which one is larger in magnitude, subtract the smaller from the larger, and then apply the sign bit of the larger. In any case, we have a fair amount of work to do just to design the addition and subtraction units.
Another suggestion is, to make a number negative, invert every bit. This is called one’s complement. It is easy to understand and fits the notion of negation—just negate everything. Let’s consider how it affects our arithmetic units. For the combinations of +3 or −3 with +2 or −2, we would want these results: 0011 (3) + 0010 (2) = 0101 (5), 0011 (3) + 1101 (−2) = 0001 (1), 1100 (−3) + 0010 (2) = 1110 (−1), and 1100 (−3) + 1101 (−2) = 1010 (−5). Upon examination, there is a simple way to adapt our binary adder to make this work: Do the addition on all four bits as if they were unsigned binary, and, if there is a carry out of the leading bit, add it back to the low bit. In unsigned binary 0011 + 0010 = 0101 with no carry, so the final output is 0101. 0011 + 1101 = 0000 with a carry, so the final result is 0001. 1100 + 0010 = 1110 with no carry, so the final result is 1110. 1100 + 1101 = 1001 with a carry, so the final result is 1010.
This is nice; our one’s complement adder is simpler than the sign-and-magnitude adder. It does not need to compare magnitudes and does not need to do a subtraction to handle negative numbers. We can make it cheaper and make more profit.
Then somebody comes up with the idea of two’s complement. Instead of inverting every bit, we will conceptually subtract the number from 2n, where n is the number of bits. So 10000 − 0001 = 1111 represents −1, and 1110 is −2, 1101 is −3, and so on. What does this do to our adder?
In unsigned binary, 0010 (2) + 1101 (13) = 1111 (15). In two’s complement, 0010 (2) + 1101 (−3) = 1111 (−1). The bits are the same! This actually works for all two’s complement numbers; adding the bit patterns for unsigned numbers produces the same results we want for adding two’s complement numbers. We can use the exact same logic gates for unsigned binary and two’s complement. That is brilliant, give that employee a raise. That is what modern hardware does; the same arithmetic units are used for adding or subtracting two’s complement numbers as are used for adding or subtracting unsigned numbers.
This is a large part of why two’s complement won out for representing negative integers. It results in simpler, easier, cheaper, faster, and more efficient computers.
(There is a difference between unsigned addition and two’s complement addition: How overflow is detected. In unsigned addition, an overflow occurs if there is a carry out of the high bit. In two’s complement addition, an overflow occurs if there is a carry out of the highest of the magnitude bits, hence a carry into the sign. Adder units commonly handle this by reporting both indications, in one form or another. That information, if desired, is tested in later instructions; it does not affect the addition itself.)

Bitwise operation and usage

Consider this code:
x = 1 # 0001
x << 2 # Shift left 2 bits: 0100
# Result: 4
x | 2 # Bitwise OR: 0011
# Result: 3
x & 1 # Bitwise AND: 0001
# Result: 1
I can understand the arithmetic operators in Python (and other languages), but I never understood 'bitwise' operators quite well. In the above example (from a Python book), I understand the left-shift but not the other two.
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Bitwise operators are operators that work on multi-bit values, but conceptually one bit at a time.
AND is 1 only if both of its inputs are 1, otherwise it's 0.
OR is 1 if one or both of its inputs are 1, otherwise it's 0.
XOR is 1 only if exactly one of its inputs are 1, otherwise it's 0.
NOT is 1 only if its input is 0, otherwise it's 0.
These can often be best shown as truth tables. Input possibilities are on the top and left, the resultant bit is one of the four (two in the case of NOT since it only has one input) values shown at the intersection of the inputs.
AND | 0 1 OR | 0 1 XOR | 0 1 NOT | 0 1
----+----- ---+---- ----+---- ----+----
0 | 0 0 0 | 0 1 0 | 0 1 | 1 0
1 | 0 1 1 | 1 1 1 | 1 0
One example is if you only want the lower 4 bits of an integer, you AND it with 15 (binary 1111) so:
201: 1100 1001
AND 15: 0000 1111
------------------
IS 9 0000 1001
The zero bits in 15 in that case effectively act as a filter, forcing the bits in the result to be zero as well.
In addition, >> and << are often included as bitwise operators, and they "shift" a value respectively right and left by a certain number of bits, throwing away bits that roll of the end you're shifting towards, and feeding in zero bits at the other end.
So, for example:
1001 0101 >> 2 gives 0010 0101
1111 1111 << 4 gives 1111 0000
Note that the left shift in Python is unusual in that it's not using a fixed width where bits are discarded - while many languages use a fixed width based on the data type, Python simply expands the width to cater for extra bits. In order to get the discarding behaviour in Python, you can follow a left shift with a bitwise and such as in an 8-bit value shifting left four bits:
bits8 = (bits8 << 4) & 255
With that in mind, another example of bitwise operators is if you have two 4-bit values that you want to pack into an 8-bit one, you can use all three of your operators (left-shift, and and or):
packed_val = ((val1 & 15) << 4) | (val2 & 15)
The & 15 operation will make sure that both values only have the lower 4 bits.
The << 4 is a 4-bit shift left to move val1 into the top 4 bits of an 8-bit value.
The | simply combines these two together.
If val1 is 7 and val2 is 4:
val1 val2
==== ====
& 15 (and) xxxx-0111 xxxx-0100 & 15
<< 4 (left) 0111-0000 |
| |
+-------+-------+
|
| (or) 0111-0100
One typical usage:
| is used to set a certain bit to 1
& is used to test or clear a certain bit
Set a bit (where n is the bit number, and 0 is the least significant bit):
unsigned char a |= (1 << n);
Clear a bit:
unsigned char b &= ~(1 << n);
Toggle a bit:
unsigned char c ^= (1 << n);
Test a bit:
unsigned char e = d & (1 << n);
Take the case of your list for example:
x | 2 is used to set bit 1 of x to 1
x & 1 is used to test if bit 0 of x is 1 or 0
what are bitwise operators actually used for? I'd appreciate some examples.
One of the most common uses of bitwise operations is for parsing hexadecimal colours.
For example, here's a Python function that accepts a String like #FF09BE and returns a tuple of its Red, Green and Blue values.
def hexToRgb(value):
# Convert string to hexadecimal number (base 16)
num = (int(value.lstrip("#"), 16))
# Shift 16 bits to the right, and then binary AND to obtain 8 bits representing red
r = ((num >> 16) & 0xFF)
# Shift 8 bits to the right, and then binary AND to obtain 8 bits representing green
g = ((num >> 8) & 0xFF)
# Simply binary AND to obtain 8 bits representing blue
b = (num & 0xFF)
return (r, g, b)
I know that there are more efficient ways to acheive this, but I believe that this is a really concise example illustrating both shifts and bitwise boolean operations.
I think that the second part of the question:
Also, what are bitwise operators actually used for? I'd appreciate some examples.
Has been only partially addressed. These are my two cents on that matter.
Bitwise operations in programming languages play a fundamental role when dealing with a lot of applications. Almost all low-level computing must be done using this kind of operations.
In all applications that need to send data between two nodes, such as:
computer networks;
telecommunication applications (cellular phones, satellite communications, etc).
In the lower level layer of communication, the data is usually sent in what is called frames. Frames are just strings of bytes that are sent through a physical channel. This frames usually contain the actual data plus some other fields (coded in bytes) that are part of what is called the header. The header usually contains bytes that encode some information related to the status of the communication (e.g, with flags (bits)), frame counters, correction and error detection codes, etc. To get the transmitted data in a frame, and to build the frames to send data, you will need for sure bitwise operations.
In general, when dealing with that kind of applications, an API is available so you don't have to deal with all those details. For example, all modern programming languages provide libraries for socket connections, so you don't actually need to build the TCP/IP communication frames. But think about the good people that programmed those APIs for you, they had to deal with frame construction for sure; using all kinds of bitwise operations to go back and forth from the low-level to the higher-level communication.
As a concrete example, imagine some one gives you a file that contains raw data that was captured directly by telecommunication hardware. In this case, in order to find the frames, you will need to read the raw bytes in the file and try to find some kind of synchronization words, by scanning the data bit by bit. After identifying the synchronization words, you will need to get the actual frames, and SHIFT them if necessary (and that is just the start of the story) to get the actual data that is being transmitted.
Another very different low level family of application is when you need to control hardware using some (kind of ancient) ports, such as parallel and serial ports. This ports are controlled by setting some bytes, and each bit of that bytes has a specific meaning, in terms of instructions, for that port (see for instance http://en.wikipedia.org/wiki/Parallel_port). If you want to build software that does something with that hardware you will need bitwise operations to translate the instructions you want to execute to the bytes that the port understand.
For example, if you have some physical buttons connected to the parallel port to control some other device, this is a line of code that you can find in the soft application:
read = ((read ^ 0x80) >> 4) & 0x0f;
Hope this contributes.
I didn't see it mentioned above but you will also see some people use left and right shift for arithmetic operations. A left shift by x is equivalent to multiplying by 2^x (as long as it doesn't overflow) and a right shift is equivalent to dividing by 2^x.
Recently I've seen people using x << 1 and x >> 1 for doubling and halving, although I'm not sure if they are just trying to be clever or if there really is a distinct advantage over the normal operators.
I hope this clarifies those two:
x | 2
0001 //x
0010 //2
0011 //result = 3
x & 1
0001 //x
0001 //1
0001 //result = 1
Think of 0 as false and 1 as true. Then bitwise and(&) and or(|) work just like regular and and or except they do all of the bits in the value at once. Typically you will see them used for flags if you have 30 options that can be set (say as draw styles on a window) you don't want to have to pass in 30 separate boolean values to set or unset each one so you use | to combine options into a single value and then you use & to check if each option is set. This style of flag passing is heavily used by OpenGL. Since each bit is a separate flag you get flag values on powers of two(aka numbers that have only one bit set) 1(2^0) 2(2^1) 4(2^2) 8(2^3) the power of two tells you which bit is set if the flag is on.
Also note 2 = 10 so x|2 is 110(6) not 111(7) If none of the bits overlap(which is true in this case) | acts like addition.
Sets
Sets can be combined using mathematical operations.
The union operator | combines two sets to form a new one containing items in either.
The intersection operator & gets items only in both.
The difference operator - gets items in the first set but not in the second.
The symmetric difference operator ^ gets items in either set, but not both.
Try It Yourself:
first = {1, 2, 3, 4, 5, 6}
second = {4, 5, 6, 7, 8, 9}
print(first | second)
print(first & second)
print(first - second)
print(second - first)
print(first ^ second)
Result:
{1, 2, 3, 4, 5, 6, 7, 8, 9}
{4, 5, 6}
{1, 2, 3}
{8, 9, 7}
{1, 2, 3, 7, 8, 9}
This example will show you the operations for all four 2 bit values:
10 | 12
1010 #decimal 10
1100 #decimal 12
1110 #result = 14
10 & 12
1010 #decimal 10
1100 #decimal 12
1000 #result = 8
Here is one example of usage:
x = raw_input('Enter a number:')
print 'x is %s.' % ('even', 'odd')[x&1]
Another common use-case is manipulating/testing file permissions. See the Python stat module: http://docs.python.org/library/stat.html.
For example, to compare a file's permissions to a desired permission set, you could do something like:
import os
import stat
#Get the actual mode of a file
mode = os.stat('file.txt').st_mode
#File should be a regular file, readable and writable by its owner
#Each permission value has a single 'on' bit. Use bitwise or to combine
#them.
desired_mode = stat.S_IFREG|stat.S_IRUSR|stat.S_IWUSR
#check for exact match:
mode == desired_mode
#check for at least one bit matching:
bool(mode & desired_mode)
#check for at least one bit 'on' in one, and not in the other:
bool(mode ^ desired_mode)
#check that all bits from desired_mode are set in mode, but I don't care about
# other bits.
not bool((mode^desired_mode)&desired_mode)
I cast the results as booleans, because I only care about the truth or falsehood, but it would be a worthwhile exercise to print out the bin() values for each one.
Bit representations of integers are often used in scientific computing to represent arrays of true-false information because a bitwise operation is much faster than iterating through an array of booleans. (Higher level languages may use the idea of a bit array.)
A nice and fairly simple example of this is the general solution to the game of Nim. Take a look at the Python code on the Wikipedia page. It makes heavy use of bitwise exclusive or, ^.
There may be a better way to find where an array element is between two values, but as this example shows, the & works here, whereas and does not.
import numpy as np
a=np.array([1.2, 2.3, 3.4])
np.where((a>2) and (a<3))
#Result: Value Error
np.where((a>2) & (a<3))
#Result: (array([1]),)
i didnt see it mentioned, This example will show you the (-) decimal operation for 2 bit values: A-B (only if A contains B)
this operation is needed when we hold an verb in our program that represent bits. sometimes we need to add bits (like above) and sometimes we need to remove bits (if the verb contains then)
111 #decimal 7
-
100 #decimal 4
--------------
011 #decimal 3
with python:
7 & ~4 = 3 (remove from 7 the bits that represent 4)
001 #decimal 1
-
100 #decimal 4
--------------
001 #decimal 1
with python:
1 & ~4 = 1 (remove from 1 the bits that represent 4 - in this case 1 is not 'contains' 4)..
Whilst manipulating bits of an integer is useful, often for network protocols, which may be specified down to the bit, one can require manipulation of longer byte sequences (which aren't easily converted into one integer). In this case it is useful to employ the bitstring library which allows for bitwise operations on data - e.g. one can import the string 'ABCDEFGHIJKLMNOPQ' as a string or as hex and bit shift it (or perform other bitwise operations):
>>> import bitstring
>>> bitstring.BitArray(bytes='ABCDEFGHIJKLMNOPQ') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
>>> bitstring.BitArray(hex='0x4142434445464748494a4b4c4d4e4f5051') << 4
BitArray('0x142434445464748494a4b4c4d4e4f50510')
the following bitwise operators: &, |, ^, and ~ return values (based on their input) in the same way logic gates affect signals. You could use them to emulate circuits.
To flip bits (i.e. 1's complement/invert) you can do the following:
Since value ExORed with all 1s results into inversion,
for a given bit width you can use ExOR to invert them.
In Binary
a=1010 --> this is 0xA or decimal 10
then
c = 1111 ^ a = 0101 --> this is 0xF or decimal 15
-----------------
In Python
a=10
b=15
c = a ^ b --> 0101
print(bin(c)) # gives '0b101'
You can use bit masking to convert binary to decimal;
int a = 1 << 7;
int c = 55;
for(int i = 0; i < 8; i++){
System.out.print((a & c) >> 7);
c = c << 1;
}
this is for 8 digits you can also do for further more.

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