Prevent RAM space from filling from repeated Python function - python

I have a Python function example below which simply takes in a variable and performs a simple mathematical operation on it before returning.
If I parallelise this function, to better reflect the operation I would like to do in real life, and run the parallelised function 10 times, I notice on my IDE that the memory increases despite using the del results line.
import multiprocessing as mp
import numpy as np
from tqdm import tqdm
def function(x):
return x*2
test_array = np.arange(0,1e4,1)
for i in range(10):
pool = mp.Pool(processes=4)
results = list(tqdm(pool.imap(function,test_array),total=len(test_array)))
results = [x for x in results if str(x) != 'nan']
del results
I have a few questions I would be grateful to know the answers to:
Is there a way to prevent this memory increase?
Is this memory loading due to the parallelisation process?

I haven't tried this out, but i'm quite sure you don't need to define
pool= mp.Pool(processes=4)
Within the loop, you're starting up 10 instances of the pool for no reason. Maybe try moving that out and seeing if your memory usage decreases?
If that doesn't help, consider restructuring your code to utilize yield instead to prevent your memory from filling up.

Each new process that pool.imap creates needs to receive some information about the function and the element it applies the function too. This information is copies, and will therefore cause information to be copies.
If you want to reduce it, you might want to look at the chunksize argument of pool.imap.
An other way would be to just rely on functions from numpy. You might already now, but you could just do results = test_array * 2. I don't know how your real life example looks like, but you might not need to use Python's pool.
Also, if you intend to actually write fast code, don't use tqdm. It is nice and if you need it, you need it, but it will slow down your code.

Related

How to have a multi-procsesing function return and store values in python?

I have a function which I will run using multi-processing. However the function returns a value and I do not know how to store that value once it's done.
I read somewhere online about using a queue but I don't know how to implement it or if that'd even work.
cores = []
for i in range(os.cpu_count()):
cores.append(Process(target=processImages, args=(dataSets[i],)))
for core in cores:
core.start()
for core in cores:
core.join()
Where the function 'processImages' returns a value. How do I save the returned value?
In your code fragment you have input dataSets which is a list of some unspecified size. You have a function processImages which takes a dataSet element and apparently returns a value you want to capture.
cpu_count == dataset length ?
The first problem I notice is that os.cpu_count() drives the range of values i which then determines which datasets you process. I'm going to assume you would prefer these two things to be independent. That is, you want to be able to crunch some X number of datasets and you want it to work on any machine, having anywhere from 1 - 1000 (or more...) cores.
An aside about CPU-bound work
I'm also going to assume that you have already determined that the task really is CPU-bound, thus it makes sense to split by core. If, instead, your task is disk io-bound, you would want more workers. You could also be memory bound or cache bound. If optimal parallelization is important to you, you should consider doing some trials to see which number of workers really gives you maximum performance.
Here's more reading if you like
Pool class
Anyway, as mentioned by Michael Butscher, the Pool class simplifies this for you. Yours is a standard use case. You have a set of work to be done (your list of datasets to be processed) and a number of workers to do it (in your code fragment, your number of cores).
TLDR
Use those simple multiprocessing concepts like this:
from multiprocessing import Pool
# Renaming this variable just for clarity of the example here
work_queue = datasets
# This is the number you might want to find experimentally. Or just run with cpu_count()
worker_count = os.cpu_count()
# This will create processes (fork) and join all for you behind the scenes
worker_pool = Pool(worker_count)
# Farm out the work, gather the results. Does not care whether dataset count equals cpu count
processed_work = worker_pool.map(processImages, work_queue)
# Do something with the result
print(processed_work)
You cannot return the variable from another process. The recommended way would be to create a Queue (multiprocessing.Queue), then have your subprocess put the results to that queue, and once it's done, you may read them back -- this works if you have a lot of results.
If you just need a single number -- using Value or Array could be easier.
Just remember, you cannot use a simple variable for that, it has to be wrapped with above mentioned classes from multiprocessing lib.
If you want to use the result object returned by a multiprocessing, try this
from multiprocessing.pool import ThreadPool
def fun(fun_argument1, ... , fun_argumentn):
<blabla>
return object_1, object_2
pool = ThreadPool(processes=number_of_your_process)
async_num1 = pool.apply_async(fun, (fun_argument1, ... , fun_argumentn))
object_1, object_2 = async_num1.get()
then you can do whatever you want.

python3 multiprocess shared numpy array(read-only)

I'm not sure if this title is appropriate for my situation: the reason why I want to share numpy array is that it might be one of the potential solutions to my case, but if you have other solutions that would also be nice.
My task: I need to implement an iterative algorithm with multiprocessing, while each of these processes need to have a copy of data(this data is large, and read-only, and won't change during the iterative algorithm).
I've written some pseudo code to demonstrate my idea:
import multiprocessing
def worker_func(data, args):
# do sth...
return res
def compute(data, process_num, niter):
data
result = []
args = init()
for iter in range(niter):
args_chunk = split_args(args, process_num)
pool = multiprocessing.Pool()
for i in range(process_num):
result.append(pool.apply_async(worker_func,(data, args_chunk[i])))
pool.close()
pool.join()
# aggregate result and update args
for res in result:
args = update_args(res.get())
if __name__ == "__main__":
compute(data, 4, 100)
The problem is in each iteration, I have to pass the data to subprocess, which is very time-consuming.
I've come up with two potential solutions:
share data among processes (it's ndarray), that's the title of this question.
Keep subprocess alive, like a daemon process or something...and wait for call. By doing that, I only need to pass the data at the very beginning.
So, is there any way to share a read-only numpy array among process? Or if you have a good implementation of solution 2, it also works.
Thanks in advance.
If you absolutely must use Python multiprocessing, then you can use Python multiprocessing along with Arrow's Plasma object store to store the object in shared memory and access it from each of the workers. See this example, which does the same thing using a Pandas dataframe instead of a numpy array.
If you don't absolutely need to use Python multiprocessing, you can do this much more easily with Ray. One advantage of Ray is that it will work out of the box not just with arrays but also with Python objects that contain arrays.
Under the hood, Ray serializes Python objects using Apache Arrow, which is a zero-copy data layout, and stores the result in Arrow's Plasma object store. This allows worker tasks to have read-only access to the objects without creating their own copies. You can read more about how this works.
Here is a modified version of your example that runs.
import numpy as np
import ray
ray.init()
#ray.remote
def worker_func(data, i):
# Do work. This function will have read-only access to
# the data array.
return 0
data = np.zeros(10**7)
# Store the large array in shared memory once so that it can be accessed
# by the worker tasks without creating copies.
data_id = ray.put(data)
# Run worker_func 10 times in parallel. This will not create any copies
# of the array. The tasks will run in separate processes.
result_ids = []
for i in range(10):
result_ids.append(worker_func.remote(data_id, i))
# Get the results.
results = ray.get(result_ids)
Note that if we omitted the line data_id = ray.put(data) and instead called worker_func.remote(data, i), then the data array would be stored in shared memory once per function call, which would be inefficient. By first calling ray.put, we can store the object in the object store a single time.
Conceptually for your problem, using mmap is a standard way.
This way, the information can be retrieved from mapped memory by multiple processes
Basic understanding of mmap:
https://en.wikipedia.org/wiki/Mmap
Python has "mmap" module(import mmap)
The documentation of python standard and some examples are in below link
https://docs.python.org/2/library/mmap.html

Why append list is slower in Multiprocessing

During testing I find out in the following, MP method run a bit slower
def eat_time(j):
result = []
for j in range(10**4):
a = 0
for i in range(1000):
a += 101
result.append(a)
return result
if __name__ == '__main__':
#MP method
t = time.time()
pool = Pool()
result = []
data = pool.map(eat_time, [i for i in range(5)])
for d in data:
result += d
print(time.time()-t) #11s for my computer
#Normal method
t = time.time()
integers = []
for i in range(5):
integers += eat_time(i)
print(time.time()-t) #8s for my computer
However, if I don't require it to aggregate the data by changing eat_time() to
def eat_time(j):
result = []
for j in range(10**4):
a = 0
for i in range(1000):
a += 101
#result.append(a)
return result
The MP time is much faster and now for my computer just run 3s, while normal method still take 8s. (As expected)
It looks strange to me as result is declared individually in method, I don't expect appending completely ruin the MP.
May I know is there a correct way to do this? And why MP is slower when append involved?
Edited for comment
Thx for #torek and #akhavro clarify the point.
Yes, I understand creating process take times, that's why the problem raised.
Actually the original code put the for-loop outside and call the simple method again and again, it is a bit faster over normal method in significantly many task (my case more than 10**6 calls).
Therefore I change to put code inside and make the method a bit more complicated. By moving for j in range(10**4): this line into eat_time().
But it seems making the code complicated causes communication lag due to larger data size.
So, probably the answer is no way to solve it.
It is not append that causes your slowness but returning the result with appended elements. You can test it by changing your code to do the append but return only the first few elements of your result. Now it should work much faster again.
When you return your result from a Pool worker, this is in practice implemented as a queue from multiprocessing. It works but it is not a miracle performer, definitely much slower than just manipulating in-memory structures. When you return a lot of data, the queue needs to transmit a lot.
There is no easy workaround. You could try shared memory but I do not personally like it due to added complexity. The better way would be to redesign your application so that it does not need to transmit a lot of data between processes. For example, would it be possible to process data in your worker further so that you do not need to return it all but only a processed subset?

Multiprocessing -- Thread Pool Memory Leak?

I am observing memory usage that I cannot explain to myself. Below I provide a stripped down version of my actual code that still exhibits this behavior. The code is intended to accomplish the following:
Read a text file in chunks of 1000 lines. Each line is a sentence. Split these 1000 sentences into 4 generators. Pass these generators to a thread pool and run feature extraction in parallel on 250 sentences.
In my actual code I accumulate features and labels from all sentences of the entire file.
Now here comes the weird thing: Memory gets allocated but not freed again even when not accumulating these values! And it has something to do with the thread pool I think. The amount of memory taken in total is dependent on how many features are extracted for any given word. I simulate this here with range(100). Have a look:
from sys import argv
from itertools import chain, islice
from multiprocessing import Pool
from math import ceil
# dummyfied feature extraction function
# the lengt of the range determines howmuch mamory is used up in total,
# eventhough the objects are never stored
def features_from_sentence(sentence):
return [{'some feature' 'some value'} for i in range(100)], ['some label' for i in range(100)]
# split iterable into generator of generators of length `size`
def chunks(iterable, size=10):
iterator = iter(iterable)
for first in iterator:
yield chain([first], islice(iterator, size - 1))
def features_from_sentence_meta(l):
return list(map (features_from_sentence, l))
def make_X_and_Y_sets(sentences, i):
print(f'start: {i}')
pool = Pool()
# split sentences into a generator of 4 generators
sentence_chunks = chunks(sentences, ceil(50000/4))
# results is a list containing the lists of pairs of X and Y of all chunks
results = map(lambda x : x[0], pool.map(features_from_sentence_meta, sentence_chunks))
X, Y = zip(*results)
print(f'end: {i}')
return X, Y
# reads file in chunks of `lines_per_chunk` lines
def line_chunks(textfile, lines_per_chunk=1000):
chunk = []
i = 0
with open(textfile, 'r') as textfile:
for line in textfile:
if not line.split(): continue
i+=1
chunk.append(line.strip())
if i == lines_per_chunk:
yield chunk
i = 0
chunk = []
yield chunk
textfile = argv[1]
for i, line_chunk in enumerate(line_chunks(textfile)):
# stop processing file after 10 chunks to demonstrate
# that memory stays occupied (check your system monitor)
if i == 10:
while True:
pass
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
The file I am using to debug this has 50000 nonempty lines, which is why I use the hardcoded 50000 at one place. If you want to use the same file, he is a link for your convenience:
https://www.dropbox.com/s/v7nxb7vrrjim349/de_wiki_50000_lines?dl=0
Now when you run this script and open your system monitor you will observe that memory gets used up and the usage keeps going until the 10th chunk, where I artificially go into an endless loop to demonstrate that the memory stays in use, even though I never store anything.
Can you explain to me why this happens? I seem to be missing something about how multiprocessing pools are supposed to be used.
First, let's clear up some misunderstandings—although, as it turns out, this wasn't actually the right avenue to explore in the first place.
When you allocate memory in Python, of course it has to go get that memory from the OS.
When you release memory, however, it rarely gets returned to the OS, until you finally exit. Instead, it goes into a "free list"—or, actually, multiple levels of free lists for different purposes. This means that the next time you need memory, Python already has it lying around, and can find it immediately, without needing to talk to the OS to allocate more. This usually makes memory-intensive programs much faster.
But this also means that—especially on modern 64-bit operating systems—trying to understand whether you really do have any memory pressure issues by looking at your Activity Monitor/Task Manager/etc. is next to useless.
The tracemalloc module in the standard library provides low-level tools to see what actually is going on with your memory usage. At a higher level, you can use something like memory_profiler, which (if you enable tracemalloc support—this is important) can put that information together with OS-level information from sources like psutil to figure out where things are going.
However, if you aren't seeing any actual problems—your system isn't going into swap hell, you aren't getting any MemoryError exceptions, your performance isn't hitting some weird cliff where it scales linearly up to N and then suddenly goes all to hell at N+1, etc.—you usually don't need to bother with any of this in the first place.
If you do discover a problem, then, fortunately, you're already half-way to solving it. As I mentioned at the top, most memory that you allocated doesn't get returned to the OS until you finally exit. But if all of your memory usage is happening in child processes, and those child processes have no state, you can make them exit and restart whenever you want.
Of course there's a performance cost to doing so—process teardown and startup time, and page maps and caches that have to start over, and asking the OS to allocate the memory again, and so on. And there's also a complexity cost—you can't just run a pool and let it do its thing; you have to get involved in its thing and make it recycle processes for you.
There's no builtin support in the multiprocessing.Pool class for doing this.
You can, of course, build your own Pool. If you want to get fancy, you can look at the source to multiprocessing and do what it does. Or you can build a trivial pool out of a list of Process objects and a pair of Queues. Or you can just directly use Process objects without the abstraction of a pool.
Another reason you can have memory problems is that your individual processes are fine, but you just have too many of them.
And, in fact, that seems to be the case here.
You create a Pool of 4 workers in this function:
def make_X_and_Y_sets(sentences, i):
print(f'start: {i}')
pool = Pool()
# ...
… and you call this function for every chunk:
for i, line_chunk in enumerate(line_chunks(textfile)):
# ...
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
So, you end up with 4 new processes for every chunk. Even if each one has pretty low memory usage, having hundreds of them at once is going to add up.
Not to mention that you're probably severely hurting your time performance by having hundreds of processes competing over 4 cores, so you waste time in context switching and OS scheduling instead of doing real work.
As you pointed out in a comment, the fix for this is trivial: just make a single global pool instead of a new one for each call.
Sorry for getting all Columbo here, but… just one more thing… This code runs at the top level of your module:
for i, line_chunk in enumerate(line_chunks(textfile)):
# ...
X_chunk, Y_chunk = make_X_and_Y_sets(line_chunk, i)
… and that's the code that tries to spin up the pool and all the child tasks. But each child process in that pool needs to import this module, which means they're all going to end up running the same code, and spinning up another pool and a whole extra set of child tasks.
You're presumably running this on Linux or macOS, where the default startmethod is fork, which means multiprocessing can avoid this import, so you don't have a problem. But with the other startmethods, this code would basically be a forkbomb that eats up all of your system resources. And that includes spawn, which is the default startmethod on Windows. So, if there's ever any chance anyone might run this code on Windows, you should put all of that top-level code in a if __name__ == '__main__': guard.

Multiprocessing in Python. Why is there no speed-up?

I am trying to get to grips with multiprocessing in Python. I started by creating this code. It simply computes cos(i) for integers i and measures the time taken when one uses multiprocessing and when one does not. I am not observing any time difference. Here is my code:
import multiprocessing
from multiprocessing import Pool
import numpy as np
import time
def tester(num):
return np.cos(num)
if __name__ == '__main__':
starttime1 = time.time()
pool_size = multiprocessing.cpu_count()
pool = multiprocessing.Pool(processes=pool_size,
)
pool_outputs = pool.map(tester, range(5000000))
pool.close()
pool.join()
endtime1 = time.time()
timetaken = endtime1 - starttime1
starttime2 = time.time()
for i in range(5000000):
tester(i)
endtime2 = time.time()
timetaken2 = timetaken = endtime2 - starttime2
print( 'The time taken with multiple processes:', timetaken)
print( 'The time taken the usual way:', timetaken2)
I am observing no (or very minimal) difference between the two times measured. I am using a machine with 8 cores, so this is surprising. What have I done incorrectly in my code?
Note that I learned all of this from this.
http://pymotw.com/2/multiprocessing/communication.html
I understand that "joblib" might be more convenient for an example like this, but the ultimate thing that this needs to be applied to does not work with "joblib".
Your job seems the computation of a single cos value. This is going to be basically unnoticeable compared to the time of communicating with the slave.
Try making 5 computations of 1000000 cos values and you should see them going in parallel.
First, you wrote :
timetaken2 = timetaken = endtime2 - starttime2
So it is normal if you have the same times displayed. But this is not the important part.
I ran your code on my computer (i7, 4 cores), and I get :
('The time taken with multiple processes:', 14.95710802078247)
('The time taken the usual way:', 6.465447902679443)
The multiprocessed loop is slower than doing the for loop. Why?
The multiprocessing module can use multiple processes, but still has to work with the Python Global Interpreter Lock, wich means you can't share memory between your processes. So when you try to launch a Pool, you need to copy useful variables, process your calculation, and retrieve the result. This cost you a little time for every process, and makes you less effective.
But this happens because you do a very small computation : multiprocessing is only useful for larger calculation, when the memory copying and results retrieving is cheaper (in time) than the calculation.
I tried with following tester, which is much more expensive, on 2000 runs:
def expenser_tester(num):
A=np.random.rand(10*num) # creation of a random Array 1D
for k in range(0,len(A)-1): # some useless but costly operation
A[k+1]=A[k]*A[k+1]
return A
('The time taken with multiple processes:', 4.030329942703247)
('The time taken the usual way:', 8.180987119674683)
You can see that on an expensive calculation, it is more efficient with the multiprocessing, even if you don't always have what you could expect (I could have a x4 speedup, but I only got x2)
Keep in mind that Pool has to duplicate every bit of memory used in calculation, so it may be memory expensive.
If you really want to improve a small calculation like your example, make it big by grouping and sending a list of variable to the pool instead of one variable by process.
You should also know that numpy and scipy have a lot of expensive function written in C/Fortran and already parallelized, so you can't do anything much to speed them.
If the problem is cpu bounded then you should see the required speed-up (if the operation is long enough and overhead is not significant). But when multiprocessing (because memory is not shared between processes) it's easier to have a memory bound problem.

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