Okay, I'm at a loss. I am trying to make a game where you roll a die as many times as you like, but if the sum of your rolls is greater than or equal to 14, you lose. (note I'm pretty new to programing, so sorry if it's pretty bad.) The issue is that the code keeps on running, as in it keeps on asking the user for input" even if the sum of "your_list" is greater than 14.
import random
your_list = []
def dice_simulate():
number = random.randint(1,6)
print(number)
while(1):
flag = str(input("Do you want to dice it up again:Enter 1 and if not enter 0"))
if flag == '1':
number = random.randint(1,6)
your_list.append(number)
print(number)
print (your_list)
elif sum(your_list) >= 14:
print ('you lose')
else:
print("ending the game")
return
dice_simulate()
Add the condition for winning and return in this case. Also, add return to the condition where you lose.
Additional changes to improve the code:
Remove the useless first dice roll (which does not get counted in your case).
Declare your_list in the smallest scope possible (here, inside the function).
Improve the prompt.
import random
def dice_simulate():
your_list = []
while True:
flag = str(input("Roll the dice (y/n)? "))
if flag == 'y':
number = random.randint(1,6)
your_list.append(number)
print(number)
print (your_list)
list_sum = sum(your_list)
if list_sum > 14:
print ('you lose')
return
elif list_sum == 14:
print ('you win')
return
else:
print("ending the game")
return
dice_simulate()
Related
I'm making a guess the number game. My code is almost complete but I need to make it so that the program asks the player if they want to play again and then restarts. Could someone help me with how I should go about that? I tried making a new function ex. def game_play_again and then call the game_play() function but it's not reseting the attempts which leads to it not looping correctly.
This is my code right now
import random
MIN = 1
MAX = 100
attempts = 5
win = False
number = random.randint(MIN,MAX)
last_hint = f"{'EVEN' if number%2 == 0 else 'ODD'}"
#print game instructions
def game_start():
print(f"Im thinking of a number between {MIN} and {MAX}. Can you guess it within
{attempts} attempts? ")
input("Press enter to start the game ")
#process user input
def game_play():
global number, attempts, last_hint, win
while attempts > 0:
print()
print(f"You have {attempts} {'attempts' if attempts > 1 else 'attempt'} left.")
if attempts == 1:
print(f"This is your last chance. So i'll give you one more hint. Its's an {last_hint} number.")
while True:
try:
guess = int(input("Try a lucky number: "))
if guess in range(MIN, MAX+1):
break
else:
print(f"Please enter numbers between {MIN} and {MAX} only!")
except ValueError:
print("Plese enter numbers only!")
if guess == number:
win = True
break
if attempts == 1:
break
if guess > number:
if guess-number > 5:
print("Your guess is too high. Try something lower.")
else:
print("Come on you are very close. Just a bit lower.")
else:
if number-guess > 5:
print("Your guess is too low. Try something higher.")
else:
print("Come on you are very close. Just a bit higher.")
attempts -= 1
#print game results
def game_finish(win):
if win:
print("Congratulations you guessed it!")
else:
print(f"The number I was thinking of is {number}. Sorry you lost. Better luck next time!")
game_start()
game_play()
game_finish(win)
You can simply reset your variables to initial values and then call game_play()
def game_finish(win):
if win:
print("Congratulations you guessed it!")
else:
print(f"The number I was thinking of is {number}. Sorry you lost. Better luck next time!")
want_play_again = int(input("Want play again? [1-Yes / 2-No]"))
if want_play_again == 1:
game_play_again()
else:
print("Bye")
/
def game_play_again():
attempts = 0
win = False
game_play()
Within a while(True) loop, write a menu driven statement asking the user if they want to repeat. If they do, initialise values and call game methods. If they do not, break the loop.
pseudocode:
while(True):
choice = input('play again? y/n)
if choice=='y':
attempts, win = 5, False
number = random.randint(MIN,MAX)
last_hint = f"{'EVEN' if number%2 == 0 else 'ODD'}"
game_start()
game_play()
game_finish()
elif choice=='n':
break
else:
print('invalid input')
The above code should be in main, with all methods within its scope.
Better yet, in place of all the initializations, add an init() method declaring them and call them when necessary.
The indentation in the code you have submitted is faulty, so I'm not sure if a related error is involved.
I'm new to programming and I have a task that I can't figure out on my own.
The task is to make a program that let's you decide how many dices to throw, 1 to 5, with checking if you make a wrong input.
After every roll the number of the die will show and the total so far.
If the die rolls a 6 then it is not included in the total and you get to more rolls. This is where I'm stuck. I want my program to restart the loop if the die turns a 6 and just ad 2 rolls to the sumDices and continue the loop, but I can't get it to work.
here is my code:
import random
numDices=0
total = 0
print("------------")
print("DICE ROLLING")
print("------------")
print()
exit=False
reset=False
while True:
while True:
numDices=int(input("How many dices to throw? (1-5) "))
if numDices<1 or numDices>5:
print("Wrong input, try again")
break
while True:
if reset==True:
break
for i in range(numDices):
dicesArray = list(range(numDices))
dicesArray[i] = random.randint(1, 6)
print(dicesArray[i])
total += dicesArray[i]
if dicesArray[i] == 1:
print("You rolled a one, the total is: ",str(total))
elif dicesArray[i] == 2:
print("You rolled a two, the total is: ",str(total))
elif dicesArray[i] == 3:
print("You rolled a three, the total is: ",str(total))
elif dicesArray[i] == 4:
print("You rolled a four, the total is: ",str(total))
elif dicesArray[i] == 5:
print("You rolled a five, the total is: ",str(total))
elif dicesArray[i] == 6:
total-=6
numDices+=2
print("You rolled a six, rolling two new dices")
reset=True
print("The total sum is",str(total),"with",numDices,"number of rolls.")
print()
restart=(input("Do you want to restart press Enter, to quit press 9. "))
if restart=="9":
exit=True
break
else:
print()
break
if exit==True:
break
You could do it the following way, slightly modifying your code, counting the available dices. I reduced the nested loops there too
import random
numDices=0
total = 0
print("------------")
print("DICE ROLLING")
print("------------")
print()
start = True
while start:
numDices=int(input("How many dices to throw? (1-5) "))
if numDices<1 or numDices>5:
print("Wrong input, try again")
break
total = 0
dices_counter = 0
while numDices > 0 :
eyes = random.randint(1, 6)
dices_counter+=1
total += eyes
if eyes == 1:
print("You rolled a one, the total is: ",str(total))
numDices-=1
elif eyes == 2:
print("You rolled a two, the total is: ",str(total))
numDices-=1
elif eyes == 3:
print("You rolled a three, the total is: ",str(total))
numDices-=1
elif eyes == 4:
print("You rolled a four, the total is: ",str(total))
numDices-=1
elif eyes == 5:
print("You rolled a five, the total is: ",str(total))
numDices-=1
elif eyes == 6:
total-=6
numDices+=2
print("You rolled a six, rolling two new dices")
print("The total sum is",str(total),"with",dices_counter,"number of rolls.")
print()
start=(input("Do you want to restart press Enter, to quit press 9. "))
if start=="9":
break
else:
print()
start = True
To solve your problem I would replace your current for loop with a while loop
Moreover, I see a lot of unacessary things in your code, I will try to list them :
Why do you use so many "while True"?
Why don't you just use exit() function to exit instead of using a
variable?
Is all the if part really necessary, can't you just print the
number?
Here's my proposal:
import random
remaining_dices=0
total = 0
print("------------")
print("DICE ROLLING")
print("------------")
print()
while True:
remaining_dices=int(input("How many dices to throw? (1-5) "))
if remaining_dices<1 or remaining_dices>5:
print("Wrong input, try again")
break
dicesArray = list()
while remaining_dices>0:
dice_value = random.randint(1, 6)
dicesArray.append(dice_value)
print(dice_value)
total += dice_value
remaining_dices -= 1
if(dice_value == 6):
total-=6
remaining_dices +=2
print("You rolled a 6, rolling two new dices")
else:
print("You rolled a " + str(dice_value) + ", the total is : " +str(total))
restart=(input("Do you want to restart press Enter, to quit press 9. "))
if restart=="9":
exit()
else:
print()
for i in range(numDices):
Your for loop limits the number of iterations as soon as range(numDices) is evaluated/executed. When you attempt to increase the number of iterations with numDices+=2 it does not have any effect because range(numDices) is only evaluated once.
If you want to be able to change the number of iterations, use another while loop and use i as a counter. Something like.
i = 0
while i <= numDices:
...
...
if ...:
...
elif ...:
...
i += 1
Then in the suite for elif dicesArray[i] == 6: the statement numDices += 2 will effectively increase the number of iterations.
I see another problem that you haven't mentioned. You start with a fixed length list based on the original value of numDices and you use i as an index for that list.
dicesArray = list(range(numDices))`
...
dicesArray[i]
...
If i can potentially be greater than the original numDices (greater than len(dicesArray)) you will eventually get an IndexError. You should probably start with an empty list and append to it. To get the most recent dice roll use dicesArray[-1] instead of dicesArray[i].
...
dicesArray = []
i = 0
while i <= numDices:
dicesArray.append(random.randint(1, 6))
total += dicesArray[-1]
if dicesArray[-1] == 1:
...
...
6.3.2. Subscriptions
Using a recursive function
import random
total = 0
diceRollList = []
# Define dice rolling function
def rollDice():
rollResult = random.randint(1, 6)
if rollResult == 6:
# If 6 Rolled run two more rolls and sum the results
print("Rolled a 6 Rolling 2 more")
return sum([rollDice() for _ in range(2)])
# If 6 not rolled return the result
print(f"Rolled a {rollResult}")
return rollResult
while True:
numberOfDice = int(input("How many Die to throw: "))
if numberOfDice not in range(1, 6):
print("Number of dice should be between 1 and 5")
break
for dice in range(numberOfDice):
print(f"Rolling Dice {dice}")
# Add result to the total
total += rollDice()
print(f"Running Total: {total}")
This one tracks how many it has rolled:
import random
a = int(0)
b = int(0)
c = int(0)
d = int(0)
e = int(0)
f = int(0)
limit = 101
count = 0
while True:
g = (random.randint(1, 6))
print(g)
count += 1
if g == 1:
a += 1
elif g == 2:
b += 1
elif g == 3:
c += 1
elif g == 4:
d += 1
elif g == 5:
e += 1
elif g == 6:
f += 1
if count > limit:
break
print(f"There are {a} 1's")
print(f"There are {b} 2's")
print(f"There are {c} 3's")
print(f"There are {d} 4's")
print(f"There are {e} 5's")
print(f"There are {f} 6's")
How should I get the below loop to replay if the user types in an invalid response after being asked if they want to roll the dice again?
I can't get it to work without messing with the while loop. Here's what I have so far
# Ask the player if they want to play again
another_attempt = input("Roll dice again [y|n]?")
while another_attempt == 'y':
roll_guess = int(input("Please enter your guess for the roll: "))
if roll_guess == dicescore :
print("Well done! You guessed it!")
correct += 1
rounds +=1
if correct >= 4:
elif roll_guess % 2 == 0:
print("No sorry, it's", dicescore, "not", roll_guess)
incorrect += 1
rounds +=1
else:
print("No sorry, it's ", dicescore, " not ", roll_guess, \
". The score is always even.", sep='')
incorrect += 1
rounds +=1
another_attempt = input('Roll dice again [y|n]? ')
if another_attempt == 'n':
print("""Game Summary""")
else:
print("Please enter either 'y' or 'n'.")
I would suggest you do it with two while loops, and use functions to make the code logic more clear.
def play_round():
# Roll dice
# Compute score
# Display dice
# Get roll guess
def another_attempt():
while True:
answer = input("Roll dice again [y|n]?")
if answer == 'y':
return answer
elif answer == 'n':
return answer
else:
print("Please enter either 'y' or 'n'.")
def play_game():
while another_attempt() == 'y':
play_round()
# Print game summary
I am making a basic game 2 players 1-3 dice to be selectable than whoever rolls the highest number wins. How do i make this work using python
i am unsure how to loop the rolls and then be able to select quit, continue and to be able to select another number of dice to be rolled and goto the start screen. also what can be used to keep a score of this. This is the code i have.
i am also having trouble with the if commands how do i make the dice selectable from 1 to 3 without displaying all of the options
Dice = input("Please select number of dice you would like to use (1-3)")
if Dice == "1":
print("You have selected 1 dice")
import random
Roll1 = random.randrange(1,6)
print ("Player 1's Roll")
print(Roll1)
print ("Player 2's Roll")
print (Roll1)
#2 Dice Counter
if Dice == "2":
print("You have selected 2 dice")
import random
Roll2 = (random.randrange(2,12))
print ("Player 1's Roll")
print(Roll2)
print ("Player 2's Roll")
print (Roll22)
#3 Dice Counter
if Dice == "3":
print("You have selected 3 dice")
import random
Roll3 = random.randrange(3,18)
print ("Player 1's Roll")
print(Roll3)
print ("Player 2's Roll")
print (Roll3)
while invalid_input :
Dice()
Put your logic inside a function for example getDiceInput(), this will return if the user inputs a valid option, if the user inputs a valid input which is between (1-3) the result will be printed, otherwise an invalid input message will be printed, now keep calling the getDiceInput() inside the loop until user inputs -1 this will cause the loop while (inputValue != -1) to exit and goodbye message will be printed to exit, and use randint for generating random numbers, check following snippet :
from random import randint
def getDiceInput():
Roll1 = 0
Roll2 = 0
validInput = 1
Dice = input("Please select number of dice you would like to use (1-3) -1 to exit")
if Dice == "1":
print("You have selected 1 dice")
Roll1 = int(randint(1,6))
Roll2 = int(randint(1,6))
#2 Dice Counter
elif Dice == "2":
print("You have selected 2 dice")
Roll1 = int(randint(2,12))
Roll2 = int(randint(2,12))
#3 Dice Counter
elif Dice == "3":
print("You have selected 3 dice")
Roll1 = randint(3,18)
Roll2 = randint(3,18)
elif Dice == "-1":
validInput = -1
else :
print("invalid input reenter")
validInput = 0
if validInput == 1 :
print ("Player 1's Roll")
print(Roll1)
print ("Player 2's Roll")
print (Roll2)
return validInput
#Code execution will start here
inputValue = getDiceInput()
while (inputValue != -1):
inputValue = getDiceInput()
print("Goodbye")
Use the random module and the randint function.
from random import randint
Then to use it:
randint(0,10)
The above would generate a random integer between 0 and 10.
Looping
Use a while loop to loop the rolls.
condition = "play"
while condition == "play":
#Your code here
if(input("Enter 'play' to play again or 'quit' to stop the program and reveal the scores: ") == "quit"):
#Break out of the loop
break
else:
condition = "play"
For the if's
I would use some maths to generate the range of numbers in the randint or randrange. For example:
#Get input of dice to roll as integer
toRoll = int(input("Dice to roll: "))
#'Roll' the dice that many times
Roll = random.randrange(1*toRoll,6*toRoll)
Then use the Roll variable.
This will yield the same as using all the if statements (except the prints of course).
Doing a dice Rolling game in python, and whenever I start my second round I still end up getting the same dice results from the previous round.
import random
import time
#gets the dice side
def roll_dice(sides):
dice_results = list()
for side in sides:
roll_result = random.randint(1,side+1)
dice_results.append(roll_result)
return dice_results
#pulls a dice out from the list
def dice_fell(roll_result):
player1_dice = player1_dice_results
player2_dice = player2_dice_results
for item in player1_dice:
if item % 4 == 0:
player1_dice.remove(item)
return player1_dice
for item in player2_dice:
if item % 4 == 0:
player2_dice.remove(item)
return player2_dice
# variables
dice_set1=[4, 6, 8, 10, 12, 20, 100]
dice_set2=[4, 6, 8, 10, 12, 20, 100]
player1_dice_results = roll_dice(dice_set1)
player2_dice_results = roll_dice(dice_set2)
player1_final_results = dice_fell(player1_dice_results)
player2_final_results = dice_fell(player2_dice_results)
player1_total= sum(player1_dice_results)
player2_total= sum(player2_dice_results)
player1_score = 0
player2_score = 0
while player1_score < 3 or player2_score < 3:
# This part just announces what happens
exit= input(str("Press Enter to start! Press 'q' to leave after each round! \n"))
if exit != "q":
print("Let's begin! Be careful for the small table!")
elif exit == "q":
quit()
print("You are rolling...")
time.sleep(2)
print("You have rolled: ",player1_final_results)
if len(player1_final_results) < 7:
print("Sorry player 1, some of your dice have fallen off the table!")
print()
print("Your total is: ",player1_total)
print()
print("Player 2 is rolling...")
time.sleep(2)
print("Player 2 has rolled:" ,player2_final_results)
if len(player2_final_results) < 7:
print("Sorry player 2, some of your dice have fallen off the table!")
print()
print("Player 2's total is: ",player2_total)
print()
if player1_total > player2_total:
print()
print("You have won the round with,",player1_total,"!"),
player1_score += 1
print("Your score is: ",player1_score)
elif player2_total > player1_total:
print()
print("Player 2 has won the round with,",player2_total,"!"),
player2_score += 1
print("Player 2's score is: ",player2_score)
if player1_score == 3:
print("Congratulations, you won!")
elif player2_score == 3:
print("Player 2 wins! Better luck next time champ!")
I believe that I've fixed the indentation problems.
I have reproduced the problem.
As Kevin said, your immediate problem is that you roll the dice only once, before you enter your while loop. Here's what it looks like with the rolls inside the loop, but after the player decides whether to continue.
dice_set1=[4,6,8,10,12,20,100]
dice_set2=[4,6,8,10,12,20,100]
player1_score = 0
player2_score = 0
while player1_score < 3 or player2_score < 3:
# This part just announces what happens
exit = raw_input(str("Press Enter to start! Press 'q' to leave after each round! \n"))
if exit != "q":
print("Let's begin! Be careful for the small table!")
elif exit == "q":
quit()
player1_dice_results = roll_dice(dice_set1)
player2_dice_results = roll_dice(dice_set2)
player1_final_results = dice_fell(player1_dice_results)
player2_final_results = dice_fell(player2_dice_results)
player1_total= sum(player1_dice_results)
player2_total= sum(player2_dice_results)
print("You are rolling...")
... # remainder of code omitted
That said, do note that you have several other problems with the program. You won't terminate until both players have won three times -- use and instead of or in the while condition.
Most of my other comments are more appropriate for the codeReview group; you might post there when you're done debugging.