Can Windows drivers be written in Python? - python

Can Windows drivers be written in Python?

Yes. You cannot create the "classic" kernel-mode drivers. However, starting with XP, Windows offers a User-Mode Driver Framework. They can't do everything, obviously - any driver used in booting the OS obviously has to be kernel-mode. But with UMDF, you only need to implement COM components.
Besides boot-time drivers, you also can't write UMDF drivers that:
Handle interrupts
Directly access hardware, such as direct memory access (DMA)
have strict timing loops
Use nonpaged pool or other resources that are reserved for kernel mode

The definitive answer is not without embedding an interpreter in your otherwise C/assembly driver. Unless someone has a framework available, then the answer is no. Once you have the interpreter and bindings in place then the rest of the logic could be done in Python.
However, writing drivers is one of the things for which C is best suited. I imagine the resulting Python code would look a whole lot like C code and defeat the purpose of the interpreter overhead.

A good way to gain insight why this is practically impossible is by reading Microsoft's advice on the use of C++ in drivers. As a derivative of C, the use of C++ appears to be straightforward. In practice, not so.
For instance, you must decide for every function (and really every assembly instruction) whether it's in pageable or non-pageable memory. This requires extensions to C, careful use of new C++ features, or in this case a special extension to the Python language and VM. In addition, your driver-compatible VM would also have to deal with the different IRQLs - there's a hierarchy of "levels" which restrict what you can and cannot do.

Python runs in a virtual machine, so no.
BUT:
You could write a compiler that translates Python code to machine language. Once you've done that, you can do it.

I don't know the restrictions on drivers on windows (memory allocation schemes, dynamic load of libraries and all), but you may be able to embed a python interpreter in your driver, at which point you can do whatever you want. Not that I think it is a good idea :)

Never say never but eh.. no
You might be able to hack something together to run user-mode parts of drivers in python. But kernel-mode stuff can only be done in C or assembly.

No they cannot. Windows drivers must be written in a language that can
Interface with the C based API
Compile down to machine code
Then again, there's nothing stopping you from writing a compiler that translates python to machine code ;)

Related

Using embedded C library in Python emulation

Short Question
Which would be easier to emulate (in Python) a complex (SAE J1939) communication stack from an existing embedded C library:
1) Full port - meaning manually convert all of the C functions to python modules
2) Wrap the stack in a Python wrapper - meaning call the real c code in Python
Background Information
I have already written small portions of this stack in Python, however they are very non-trival to implement with 100% coverage. Because of this very reason, we have recently purchased an off the shelf SAE J1939 stack for our embedded platforms. To clarify, I know that portions touching the hardware layer will have to be re-created and mapped to the PC's CAN drivers.
I am hoping to find someone here on SO that has or even looked into porting a 5k LOC C library to Python. If there are any C to Python tools that work well that would be helpful for me to look into as well.
My advice would be to wrap it.
Reasons for that:
if you convert function by function, you'll introduce new bugs (we're just human) and this kind of stuff is pretty hard to test
wrapping for python is done easily, using swig or even ctypes to load a dll on the fly, you'll find tons of tutorial
if your lib gets updated, you have less impact in the long term.
However, you need to
check that the license you purchase allows you to do that
know that having same implementation on embedded and PC side, it won't help tracking bugs
you might have a bit less portability than a full python implementation (anyway, not much of a point for you as your low layer needs to be rewritten per target)
Definitely wrap it. It might be as easy are running ctypesgen.py and then using it. Check this blog article about using ctypesgen to create a wrapper for libreadline http://wavetossed.blogspot.com/2011/07/asynchronous-gnu-readline.html in order to get access to the full API.

Python: Compiling Script Safely?

Greetings!
So contrary to my last question I think I was pursuing the wrong method. Basically I need to be able to compile a Python script without fear of any common leecher to obtain my source code and begin usage of it themselves. Now I know Python is a open source language not meant for being protected but there must be a way?
For example Py2Exe asks you to leave your source code in a plain text file for it then to be compiled. Which is exactly not what I'm wanting. The whole reason for this is that compilation will be happening not just on my own PC. My project is going to be compiled to PE executable form and is intended for public use and I can't have them simply opening and viewing my source.
Can anyone aid me?
You can search for a Python obfuscator or scrumbler but there will be no solution that will protect you intellectual property anyway. If you have developed something completely new go for a patent and try to control it.
In the meantime continue reading at How do I protect python code?.
There's no way to protect anything completely against reverse engineering. Some things you can do:
distribute the .pyc files. This requires slightly more effort to reverse engineer
Use an obfuscator (there aren't a lot of these out there and I haven't found any I would call first class)
Write critical sections (maybe license checks, etc.) in c and call into them
Write critical sections as web services
If you distribute .pyc or py2exe, most people will probably never look at your code. IF someone reverses engineers your code from the byte code, what's the big deal? If they're determined enough, they could just write their own application. Don't worry about it so much and ship your application if it's great enough to be protective of the source.
Well, its not very likely to happen anytime soon - Python simply is an interpreted language that is not readily fit for compilation to native code. What you could do, however, is to use Cython to create a Python extension using Cython's Python-like syntax, compile this to native code and bundle it with a "harmless" application that makes use of your extension module while at the same time making your IP harder to obtain.
You might also try ShedSkin, a native Python to C++ compiler, but you will soon find it very limited.
Still, you might consider if all that is really worth the effort - most of the time it is not.
You could contact the author of Nuitka to see if it could help with distribution of non-readable code.
Edit: Try the Google cache...

Which cross platform scripting language should we adopt for a group of DBAs?

I wanted to get the community's feedback on a language choice our team is looking to make in the near future. We are a software developer, and I work in a team of Oracle and SQL Server DBAs supporting a cross platform Java application which runs on Oracle Application Server. We have SQL Server and Oracle code bases, and support customers on Windows, Solaris and Linux servers.
Many of the tasks we do on a frequent basis are insufficiently automated, and where they are, tend to be much more automated via shell scripts, with little equivalent functionality on Windows. Unfortunately, we now have this problem of redeveloping scripts and so on, on two platforms. So, I wish for us to choose a cross platform language to script in, instead of using Bash and awkwardly translating to Cygwin or Batch files where necessary.
It would need to be:
Dynamic (so don't suggest Java or C!)
Easily available on each platform (Windows, Solaris, Linux, perhaps AIX)
Require very little in the way of setup (root access not always available!)
Be easy for shell scripters, i.e. DBAs, to adopt, who are not hardcore developers.
Be easy to understand other people's code
Friendly with SQL Server and Oracle, without messing around.
A few nice XML features wouldn't go amiss.
It would be preferable if it would run on the JVM, since this will almost always be installed on every server (certainly on all application servers) and we have many Java developers in our company, so sticking to the JVM makes sense. This isn't exclusive though, since I know Python is a very viable language here.
I have created a list of options, but there may be more: Groovy, Scala, Jython, Python, Ruby, Perl.
No one has much experience of any, except I have quite a lot of Java and Groovy experience myself. We are looking for something dynamic, easy to pick up, will work with both SQL server and Oracle effortlessly, has some XML simplifying features, and that won't be a turnoff for DBAs. Many of us are very Bash orientated - what could move us away from this addiction?
What are people's opinions on this?
thanks!
Chris
You can opt for Python. Its dynamic(interpreted) , is available on Windows/Linux/Solaris, has easy to read syntax so that your code maintenance is easy. There modules/libraries for Oracle interaction and various other database servers as well. there are also library support for XML. All 7 points are covered.
I think your best three options are Groovy, Python, and Scala. All three let you write code at a high level (compared to C/Java). Python has its own perfectly adequate DB bindings, and Groovy and Scala can use ones made for Java.
The advantages of Python are that it is widely used already, so there are tons of tools, libraries, expertise, etc. available around it. It has a particularly clean syntax, which makes working with it aesthetically pleasing. The disadvantages are that it is slow (which may not be an issue for you), untyped (so you have runtime errors instead of compile-time errors), and you can't really switch back and forth between Jython and Python, so you have to pick whether you want the large amount of Python stuff, or the huge amount of Java stuff, minus a lot of the nice Python stuff.
The advantages of Groovy are that you know it already and it interoperates well with Java libraries. Its disadvantages are also slowness and lack of static typing. (So in contrast to Python, the choice is: do you value Python's clean syntax and wide adoption more, or do you value the vast set of Java libraries more in a language made to work well in that environment?)
The advantages of Scala are that it is statically typed (i.e. if the code gets past the compiler, it has a greater chance of working), is fast (as fast as Java if you care to work hard enough), and interoperates well with Java libraries. The disadvantages are that it imposes a bit more work on you to make the static typing work (though far, far less than Java while simultaneously being more safe), and that the canonical style for Scala is a hybrid object/functional blend that feels more different than the other two (and thus requires more training to use at full effectiveness IMO). In contrast to Groovy, the question would be whether familiarity and ease of getting started is more important than speed and correctness.
Personally, I now do almost all of my work in Scala because my work requires speed and because the compiler catches those sort of errors in coding that I commonly make (so it is the only language I've used where I am not surprised when large blocks of code run correctly once I get them to compile). But I've had good experiences with Python in other contexts--interfacing with large databases seems like a good use-case.
(I'd rule out Perl as being harder to maintain with no significant benefits over e.g. Python, and I'd rule out Ruby as being not enough more powerful than Python to warrant the less-intuitive syntax and lower rate of adoption/tool availability.)
The XML thing almost calls for Scala. Now, I love Scala, but I suggest Python here.
If you want a dynamic language and there already a lot of Java developers in your company, then Groovy seems an obvious choice, as it's very easy for Java developers to pick up (also, you said you have some Groovy experience yourself).
Groovy runs on the JVM and has excellent support for working with XML. It also has provides a very straightforward syntax for working with relational databases.
It comes with a console and a shell (though I never use the shell) which make it really easy to test/run scripts or snippets of Groovy code.
Although I prefer working on the JVM, one thing that turns me off is having to spin up a JVM to run a script. If you can work in a REPL this is not such a big deal, but it really slows you down when doing edit-run-debug scripting.
Now of course Oracle has a lot of Java stuff where interaction moght be needed, but that is something only you can estimate how important it is. For plain Oracle DB work I have seen very little Java and lots fo PLSQL/SQL.
If your dba now do their work in bash, then they will very likely pickup perl in a short time as there is a nice, logical progression path.
Since ruby was designed to be an improved version of perl, it might fit in that category too. Actually python also.
Scala is statically typed like Java, albeit with much better type inference.
My recommendation would be to go the Perl route. The CPAN is its ace in the hole, you do not have to deal with the OO stuff which might turn off some DBA's (although it is there for the power users).
I've been in a similar situation, though on a small scale. The previous situation was that any automation on the SQL Server DBs was done with VBScript, which I did start out using. As I wanted something cross-platform (and less annoying than VBScript) I went with Python.
What I learnt is:
Obviously you want a language that comes with libraries to access your databases comfortably. I wasn't too concerned with abstracting the differences away (ie, I still wrote SQL queries in the relevant dialect, with parameters). However, I'd be a bit less happy with PHP, for example, which has only very vendor-specific libraries and functions for certain databases. I see it's not on your list.
THE major obstacle was authentication. If your SQL Server uses Windows domain authentication, you'll have to work to get in. Another system also had specific needs as it required RSA tokens to be supported.
For the second point, Python is quite versatile enough to work around the difficulties, but it was getting into "badly supported" territory, especially on Windows. It was easy to work around the first problem from a Windows host, and for a Unix host it is possible though not easy. If you're using SQL Server authentication, it becomes a lot easier.
From your other choices, I'd expect various ways of authenticating and DB drivers to exist for Perl, which philosophically would be easier for DBAs used to shell scripting. Ruby - no experience, but it tends to have spotty support for some of the odder authentication methods and connectors. Scala I'd expect to be a bit too much of a "programmer's programming language" -- OOO and FP? It's a very interesting language, but maybe not the one I'd chose at first. As for the rest of the Java-based options, I don't have an opinion, but do check that all the connection types you want to make are solidly supported.

What is the feasibility of porting a legacy C program to Python?

I have a program in C that communicates via UDP with another program (in Java) and then does process manipulation (start/stop) based on the UDP pkt exchange.
Now this C program has been legacy and I want to convert it to Python - do you think Python will be a good choice for the tasks mentioned?
Yes, I do think that Python would be a good replacement. I understand that the Twisted Python framework is quite popular.
I'd say that if:
Your C code contains no platform specific requirements
You are sure speed is not going to be an issue going from C to python
You have a desire to not compile anymore
You would like to try utilise exception handling
You want to dabble in OO
You might choose to run on many platforms without porting
You are curious about dynamic typing
You want memory handled for you
You know or want to learn python
Then sure, why not.
There doesn't seem to be any technical reason you shouldn't use python here, so it's a preference in this case.
Remember as well, you can leave parts of your program in C, turn them into Python modules and build python code around them - you don't need to re-write everything up-front.
Assuming that you have control over the environment which this application will run, and that the performance of interpreted language (python) compared to a compiled one (C) can be ignored, I believe Python is a great choice for this.
If I was faced with a similar situation I'd ask myself a couple of questions:
Is there anything more important I could be working on?
Does Python bring anything to the table that is currently handled poorly by the current application?
Will this allow me to add functionality that was previously too difficult to implement?
Is this going to disrupt service in any way?
If I can't answer those satisfactorily, then I'd put off the rewrite.
Yes, I think Python is a good choice, if all your platforms support it. Since this is a network program, I'm assuming the network is your runtime bottleneck? That's likely to still be the case in Python. If you really do need to speed it up, you can include your long-since-debugged, speedy C as Python modules.
If this is an embedded program, then it might be a problem to port it since Python programs typically rely on the Python runtime and library, and those are fairly large. Especially when compared to a C program doing a well-defined task. Of course, it's likely you've already considered that aspect, but I wanted to mention it in the context of the question anyway, since I feel it's an important aspect when doing this type of comparison.

Anyone using Python for embedded projects? [closed]

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My company is using Python for a relatively simple embedded project. Is anyone else out there using Python on embedded platforms? Overall it's working well for us, quick to develop apps, quick to debug. I like the overall "conciseness" of the language.
The only real problem I have in day to day work is that the lack of static checking vs a regular compiler can cause problems to be thrown at run-time, e.g. a simple accidental cat of a string and an int in a print statement can bring the whole application down.
We use python in quite a lot of embedded boards with ARM processors and 16 MB of RAM (running linux).
It works really well and is really easy to make custom code quickly - one of the strong points of python.
As for reliability of the code - we try to have 100% test coverage. Writing tests with python is very quick and it gives you a wonderful feeling of confidence. We use twisted trial to run the tests and report on coverage, but there are many other tools available.
In my experience python + tests is more reliable and much quicker to write than any other alternatives.
The only downsides for embedded work is that sometimes python can be slow and sometimes it uses a lot of memory (relatively speaking). This hasn't causes us a show stopping problem yet, and python is quite easy to profile for both speed and memory if it becomes a problem.
pychecker is a very useful too also which will catch quite a lot of common errors.
BTW, see this blog post: "Type inference for Python" for an interesting discussion of type inference and static typing, including links to some Guido van Rossum blog posts describing adding optional static typing to Python.
I agree with Bruce Eckel that one is better off practicing "strong testing" than relying on strong typing. I think that applies equally well to embedded development.
Personally, I've worked on some of the software that runs in the device used by BusRadio. It's an example of an embedded project built on Twisted and Python. The device is an embedded XScale processor running a debian-derived distribution, so it might not meet certain definitions of "embedded", but it is pretty dang small: it fits into the dashboard of a school bus.
There were some interesting issues with using Python with large libraries - the interpreter can take quite a while to start up and load all the code for Twisted on a really slow chip, and some things needed special-case optimizations. However, at no point was the dynamic nature of Python a problem. The software in question certainly wasn't perfect, but at least when using Twisted, a simple programming error will not "bring the whole application down". A traceback will get logged, and processing continues.
So, if you're in an embedded environment sufficiently unconstrained that you can use Python in the first place, it's no different than developing "regular" programs (games, desktop applications, web apps). You don't need static typing there, and you don't need it here either.
At my previous employer I had wanted to spend some time playing with building embedded systems in tinypy, which is a "minimalist implementation of Python in 64k of code". (But I never got to it and I no longer have time.)
Telit makes GSM/GPRS modem modules that include an embedded Python interpreter.
I haven't tried them myself, so I don't know how the Python interpreter compares or differs from a PC implementation, such as which included modules, RAM and ROM memory limits, execution speed, etc.
However, as user foresightyj pointed out in a comment, it appears that they use Python 1.5.x, which is a truly ancient version, and so I would have trouble taking them seriously. Python developers would not enjoy downgrading to such an ancient version without so many modern Python features. I would be concerned about security issues with such an old version.
I've been working on microwave telecommunication equipments based on old and slow powerpc and 16Mb of RAM.
I've been able to port the Python 2.6.1 interpreter on VxWorks, in order to have the command line interpreter available directly from the target shell, or to execute python scripts uploaded to the target flash.
We used those scripts to perform autotest on the target or execute diagnostic procedures.
Here some details on the whole procedure: HOW TO: Port Python to VxWorks
The only real problem I have in day to
day work is that the last of static
checking vs a regular compiler can
cause problems to be thrown at
run-time, e.g. a simple accidental cat
of a string and an int in a print
statement can bring the whole
application down.
Unit tests are your only safety against these things.
Indeed, Python is often used as a 'support language' while you need to write some kind of tests - i.e. I was involved in a project, which (Python based) test framework code base was (is?) almost as big as that of the main product.
Python 'agents' works on QNX, VxWorks - and most problems we have, was to port properly threading and network related parts of our code.
It might be worth to take a look OpenMoko project a lot of embedded development in Python is done there.
Things to watch-out:
- support for Python/C extension module might behave quite strangely depending on platform/OS
- most of embedded platforms offers quite out-dated versions of Python
- finally you will find out that there is a difference between 'proper' embedded software in which every bit counts, and 'modern' embedded software that is performed on >412Mhz XScale CPUs with more thatn 128MB, and then Python just don't match the hardware that you would like to target :(
We use Python here at the university for embedded applications based on the Gumstix hardware platform. Although more capable than traditional embedded systems, we find the mix of small formfactor, low (ish) power consumption and the ease in transferring code between development on desktop machines and the target hardware invaluable.
Python is also a great language to teach the students, and with the Gumstix its great they can get code working on a low power system, rather than the headache and heartbreak that comes with using dedicated languages such as NesC.
My team wrote an embedded software made out of C++ and Python. We decided to write basic classes and heavy computational routines in C++. We wrote logic in Python. Boost libraries as glue. Using boost is never easy, but the results is excellent. Fast and easy to modify. Using python to represent the custom needings, we are able to satisfy customers' needings realtime, changing the code using injection technics. Something really exciting! (ok, I'm a geek ;)
We started prototyping in python but we suddenly realized that it was clearly too slow. So we decided to structure the program in different computational layers, in order to reach the speed requirements. C++ was the best solution.
In order to use python and c++ together we had to keep a strict control on typing.
I worked for a company which used Python on an embedded product based around an Atmel AVR32 and running embedded Linux. The firmware was initially developed on a PC (due to lack of a working hardware prototype), then later moved to the embedded hardware running on the cross-compiled Python interpreter.
The ability to debug and modify source code "live" on the device was a big plus during development, and saved a lot of time. The big disadvantages were speed and memory usage of the Python interpreter.
Following the first release of production firmware we ported critical sections of code over to C/C++. The porting effort was quite straightforward and resulted in an improvement of several orders of magnitude on speed-critical code (as you would expect).
Incidently most of the design and production testing code was written in Python, mainly running inside a test harness on a PC.
In my experience, Python has been traditionally used in desktop environments more than in the embedded field. There are two reasons, related to the fact that Python is interpreted:
C/C++ languages have higher performance than Python (and this is important in embedded systems with a slow microcontroller)
C/C++ languages have more deterministic response times (and this is important in real-time embedded systems controlling something).
Of course, as embedded systems will become faster and time-to-market shorter, Python will be more adopted in the embedded sector.
I have a Python server (using Twisted) and some helper scripts running under XP Embedded, and it's been working great.
Recent developments
MicroPython is a lean and fast implementation of the Python 3 programming language that is optimised to run on a microcontroller.
The European Space Agency (ESA) is funding further development of MicroPython. It is doing so to assess the suitability of the language for space-based applications, in particular for payloads.
WiPy 1.0 & 2.0, LoPy & SiPy are wireless MicroPython platforms sold by Pycom.
Isn't the EVE Online client a showpiece of real-time, high-performance Python?
I'm using a Gatetel GT-HE910 series module which embeds the Telit modem including 3G, GPS, AD, IO and Python 2.7. This is used for a remote data aquisition application. Python is fairy slow on these modules but we only need an update every 15 minutes or in an alarm condition so they work well.
http://www.gatetel.com/#!gt-series/cscb
Blockquote
The only real problem I have in day to day work is that the last of static checking vs a regular compiler can cause problems to be thrown at run-time, e.g. a simple accidental cat of a string and an int in a print statement can bring the whole application down
To me it is a huge deal. Problems you could find at compile time and fix the problem now have to rely at run time. Not knowing the data type and having to write additional function just to check the datatype is hassle. There is no need to do that in C. How would you declare 'volatile' in python?
Blockquote
The only downsides for embedded work is that sometimes python can be slow and sometimes it uses a lot of memory (relatively speaking). This hasn't causes us a show stopping problem yet, and python is quite easy to profile for both speed and memory if it becomes a problem.
This is also huge. For Embedded sytems or RTOS time constraint is very important.
Python is not necessary quick to code. It really depends what language you are comfortable with. Honestly it takes me 1 day to write function and unnecessary object orientation stuff which I can do in 2 hours in C.
Testing is so inconvenient I have to write the code, py_compile, copy pyc in the target then run the program, then python quits complaining variable not defined or type cast error or some petty thing like that.
My suggestion is C toolchain is available for any target. C is fast, hardware oriented,challenging and fun. Stick with C for Embedded systems. No need to install configure silly python packages just to run it.

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