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I have an open source project written in python , it has some Forms and I want to modify a few things in the code and in the forms but it is my first time with python and I don't know what IDE to use and how to start ..my basic question is can I deal with forms in python like c#, java ...etc ? and how should I start ?
Because this project uses pyGTK, you can use glade which is a gtk forms designer, but it would probably add an extra layer of complexity that's really not necessary. Since you're already familiar with C#/Java, I'd recommend running through the official Python tutorial. Then I'd take a look at this excellent PyGTK tutorial. If you spend about a day really trying to understand the Python model and the "pythonic" way of doing things, you should then be able to easily modify that program.
While you probably don't need to use and IDE for a project this simple, if you want, you can use Eclipse (which you may be familiar with coming from Java) with PyDev. It allows you to write/debug Python programs inside the what may be the familiar Eclipse IDE.
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I've been looking into coding with different languages and have found that C# is a great language for designing modern GUIs. I like python; however, when it comes to designing a GUI with Python they tend to look pretty ugly and never match up to the quality of applications made with C# using WPF and WinForms etc. I've heard of IronPython but do not like the idea of using it. I wanted to ask if it was possible to design the front-end of an application using C# to create a modern looking application and then process all user-input and events through python (more familiar with Python and love coding with it!). If it is, then how? (Please leave a comment if you would like to ask me a question or would like from me to explain further. Thank you!)
Did you try pyqt5? PyQt5 is a comprehensive set of Python bindings for Qt v5. It is implemented as more than 35 extension modules and enables Python to be used as an alternative application development language to C++ on all supported platforms including iOS and Android.
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I want to make a OS that could be gaming-friendly (like Windows) yet easy to use. I can already use Python perfectly fine, and I'm looking to see if I could make an OS with it. Is it possible? If not, what are some Python-like coding languages that I could use?
I've looked in to Buildroot but it uses the Makefile language which I am extremely confused about, it's just non-logical (at least to me).
I expect it to be possible because C# is quite the complex language and it works fine.
#Neutrino You in theory can, it's not an easy task you would first have to make the python bytecode interpreter sit directly on bare metal this still involves quite a bit of C. At that point you would have a micro-kernel with the rest of the operating system written in Python. People have prototyped this in years past. I believe project cleese is the closest you will get to something that you're looking for.
Project Cleese
https://github.com/jtauber/cleese
Never use python to build any sort of OS, especially if you want it to be gaming-friendly. Python is a very slow language.
To build an OS, you should use a language from the C family
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I'm a bit unsure on wherever this is possible or not, but is it possibe to make a 3d graphics and animation program in Visual basic (Using Visual Studio 2013), and if so, what modules do I need?
I've looked into modules already, but the only one I found was way over my budget.
I've also heard that it's possible in Python 3 and I may have to use this language, instead.
Cheers!
No, you don't have to use python it's possible you can use DirectX SDK for C# and VB.net but almost all tutorials in C#. Download SDK From Here:-
http://www.microsoft.com/en-us/download/details.aspx?id=11471
acutally you should be able to use any .Net Library with VB.NET. i never tried it because i just use C#, thats the major Language for .Net, and my suggestion for using .Net as well. Most examples you find are in C#.
You may want to take a look at MonoGame
you could also start working directly with OpenGL or DirectX, but MonoGame has a stronger abstraction, what makes it a lot easier for you.
Actually you should be able to develop 3D graphics/Animation in every major objecr orientated programming Language.
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I have been writing desktop application in c# and of the experience of writing my code in VS, compiling it and let .NET framework do the running and execution.
Now I want to develop desktop applications using python. I am new to python.
Speaking of UI programming, please suggest which framework is best for rich desktop app programming and why, remember I'm coming from a tool like WPF. Also Please suggest any useful tutorials to start developing desktop applications using Python.
I think that answers will be very subjective.
If you are not familiar with python, I suggest you to try few different tutorials and books. If you have experiance with C#, may be Python reference will be good for you: https://docs.python.org/2/reference/ Also, python documentation is pretty good.
After you become more or less familiar with python, than try different Python UI frameworks. Find some 5 popular fremeworks, compare their advantages and disadvantages in terms of problem you are going to solve.
Than just try few of this five. Also lots of popular python books contain chapters about python applications with GUI.
I'm now sure if StackOverflow rules are allow to suggest any specific books. Here the list for python UI frameworks (with a short description): https://wiki.python.org/moin/GuiProgramming
You can look for PyQt and Tkinter.
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I work mostly with Matlab but I am little bit familiar with Python as well. I have never created a GUI before, however, I have been suggested to develop a GUI for an important project in Python and not in Matlab.
Considering this situation, are there any suggestions that you would like to give which could help me create GUI in python in a time period of a month? Also, I would like to know if I can use Python's Spyder IDE and create GUI from that platform?
I suggest that you look through this list of Python GUI frameworks and choose one based on the needs you have for your application.
http://wiki.python.org/moin/GuiProgramming
Different frameworks will help you solve different UI related problems. Keep in mind the platform that your app will be used on, as some frameworks are platform specific. I personally have used WxPython and TkInter, and they are pretty good for basic interfaces. If you are looking for more advanced graphics then Kivy might be good to look at.
I would definitely vouch for wxpython. It's very good for advanced GUI work.