How to accelerate reads from batches of files - python

I read many files from my system. I want to read them faster, maybe like this:
results=[]
for file in open("filenames.txt").readlines():
results.append(open(file,"r").read())
I don't want to use threading. Any advice is appreciated.
the reason why i don't want to use threads is because it will make my code unreadable,i want to find so tricky way to make speed faster and code lesser,unstander easier
yesterday i have test another solution with multi-processing,it works bad,i don't know why,
here is the code as follows:
def xml2db(file):
s=pq(open(file,"r").read())
dict={}
for field in g_fields:
dict[field]=s("field[#name='%s']"%field).text()
p=Product()
for k,v in dict.iteritems():
if v is None or v.strip()=="":
pass
else:
if hasattr(p,k):
setattr(p,k,v)
session.commit()
#cost_time
#statistics_db
def batch_xml2db():
from multiprocessing import Pool,Queue
p=Pool(5)
#q=Queue()
files=glob.glob(g_filter)
#for file in files:
# q.put(file)
def P():
while q.qsize()<>0:
xml2db(q.get())
p.map(xml2db,files)
p.join()

results = [open(f.strip()).read() for f in open("filenames.txt").readlines()]
This may be insignificantly faster, but it's probably less readable (depending on the reader's familiarity with list comprehensions).
Your main problem here is that your bottleneck is disk IO - buying a faster disk will make much more of a difference than modifying your code.

Well, if you want to improve performance then improve the algorithm, right? What are you doing with all this data? Do you really need it all in memory at the same time, potentially causing OOM if filenames.txt specifies too many or too large of files?
If you're doing this with lots of files I suspect you are thrashing, hence your 700s+ (1 hour+) time. Even my poor little HD can sustain 42 MB/s writes (42 * 714s = 30GB). Take that grain of salt knowing you must read and write, but I'm guessing you don't have over 8 GB of RAM available for this application. A related SO question/answer suggested you use mmap, and the answer above that suggested an iterative/lazy read like what you get in Haskell for free. These are probably worth considering if you really do have tens of gigabytes to munge.

Is this a one-off requirement or something that you need to do regularly? If it's something you're going to be doing often, consider using MySQL or another database instead of a file system.

Not sure if this is still the code you are using.
A couple adjustments I would consider making.
Original:
def xml2db(file):
s=pq(open(file,"r").read())
dict={}
for field in g_fields:
dict[field]=s("field[#name='%s']"%field).text()
p=Product()
for k,v in dict.iteritems():
if v is None or v.strip()=="":
pass
else:
if hasattr(p,k):
setattr(p,k,v)
session.commit()
Updated:
remove the use of the dict, it is extra object creation, iteration and collection.
def xml2db(file):
s=pq(open(file,"r").read())
p=Product()
for k in g_fields:
v=s("field[#name='%s']"%field).text()
if v is None or v.strip()=="":
pass
else:
if hasattr(p,k):
setattr(p,k,v)
session.commit()
You could profile the code using the python profiler.
This might tell you where the time being spent is.
It may be in session.Commit() this may need to be reduced to every couple of files.
I have no idea what it does so that is really a stab in the dark, you may try and run it without sending or writing any output.
If you can separate your code into Reading, Processing and Writing.
A) You can see how long it takes to read all the files.
Then by loading a single file into memory process it enough time to represent the entire job without extra reading IO.
B) Processing cost
Then save a whole bunch of sessions representative of your job size.
C) Output cost
Test the cost of each stage individually. This should show you what is taking the most time and if any improvement can be made in any area.

Related

Memory leak from pyarrow?

For the parsing of a larger file, I need to write in a loop to a large number of parquet files successively. However, it appears that the memory consumed by this task increases over each iteration, whereas I would expect it to remain constant (as nothing should be appended in memory). This makes it tricky to scale.
I've added a minimum reproducible example which creates 10 000 parquet and loop appends to it.
import resource
import random
import string
import pyarrow as pa
import pyarrow.parquet as pq
import pandas as pd
def id_generator(size=6, chars=string.ascii_uppercase + string.digits):
return ''.join(random.choice(chars) for _ in range(size))
schema = pa.schema([
pa.field('test', pa.string()),
])
resource.setrlimit(resource.RLIMIT_NOFILE, (1000000, 1000000))
number_files = 10000
number_rows_increment = 1000
number_iterations = 100
writers = [pq.ParquetWriter('test_'+id_generator()+'.parquet', schema) for i in range(number_files)]
for i in range(number_iterations):
for writer in writers:
table_to_write = pa.Table.from_pandas(
pd.DataFrame({'test': [id_generator() for i in range(number_rows_increment)]}),
preserve_index=False,
schema = schema,
nthreads = 1)
table_to_write = table_to_write.replace_schema_metadata(None)
writer.write_table(table_to_write)
print(i)
for writer in writers:
writer.close()
Would anyone have any idea what causes this leak and how to prevent it?
We aren't sure what is wrong, but some other users have reported as yet undiagnosed memory leaks. I added your example to one of the tracking JIRA issues https://issues.apache.org/jira/browse/ARROW-3324
Update on 2022:
I've spent several days on memory leak issue from pyarrow. Please see here for a better understanding. I'll paste the key points below. Basically, they are saying it is not a library memory leak issue, rather it is a common behavior.
Pyarrow uses jemalloc, a custom memory allocator which does its best to hold onto memory allocated from the OS (since this can be an expensive operation). Unfortunately, this makes it difficult to track line by line memory usage with tools like memory_profiler. There are a couple of options:
You could use this library function, pyarrow.total_allocated_bytes to track allocation instead of using memory_profiler.
You can also put the following line at the top of your script, this will configure jemalloc to release memory immediately instead of holding on to it (this will likely have some performance implications). However, I used it, but did not work.
import pyarrow as pa
pa.jemalloc_set_decay_ms(0)
The behavior you are seeing is pretty typical for jemalloc. For further reading, you can also see these other issues for more discussions and examples of jemalloc behaviors:
https://issues.apache.org/jira/browse/ARROW-6910
https://issues.apache.org/jira/browse/ARROW-7305

Making a Savefile for a Text-Based Game in Python

tl;dr in bold below
I'm currently developing a text-based adventure game, and I've implemented a basic saving system.
The process takes advantage of the 'pickle' module. It generates or appends to a file with a custom extension (when it is, in reality, a text file).
The engine pickles the player's location, their inventory, and, well, the last part is where it gets a little weird.
The game loads dialog from a specially formatted script (Here I mean as in an actor's script). Some dialog changes based on certain conditions (already spoken to them before, new event, etc.). So, for that third object the engine saves, it saves ALL dialog trees in their current positions. As in, it saves the literal script in its current state.
Here is the saving routine:
with open('save.devl','wb') as file:
pickle.dump((current_pos,player_inv,dia_dict),file)
for room in save_map:
pickle.dump(room,file)
file.close()
My problem is, this process makes a very ugly, very verbose, super large text file. Now I know that text files are basically the smallest files I can generate, but I was wondering if there was any way to compress or otherwise make more efficient the process of recording the state of everything in the game. Or, less preferably but better in the long run, just a smarter way to save the player's data.
The format of dialog was requested. Here is a sample:
[Isaac]
a: Hello.|1. I'm Evan.|b|
b: Nice to meet you.|1. Where are you going?\2.Goodbye.|c,closer|
c: My cousin's wedding.|1. Interesting. Where are you from?\2. What do you know about the ship?\3. Goodbye.|e,closer|
closer: See you later.||break|
e: It's the WPT Magnus. Cruise-class zeppelin. Been in service for about three years, I believe.||c|
standing: Hello, again.|1. What do you know about the ship?\2.Goodbye.|e,closer|
The name in brackets is how the program identifies which tree to call. Each letter is a separate branch in the tree. The bars separate the branch into three parts: 1. What the character says 2. The responses you are allowed 3. Where each response goes, or if the player doesn't respond, where the player is directed afterwards.
In this example, after the player has talked to Isaac, the 'a' branch is erased from the copy of the tree that the game stores in memory. It then permanently uses the 'standing' branch.
Pickle itself has other protocols that are all more compact than the default protocol (protocol 0) - which is the only one "text based" - the others are binary protocols.
But them, you hardly would get more than 50% of the file size - to be able to enhance the answer, we need to know better what you are saving, and if there are smarter ways to save your data - for example, by avoiding repeating the same sub-data structure if it is present in several of your rooms. (Although if you are using object identity inside your game, Pickle should take care of that).
That said, just change your pickle.dump calls to include the protocol parameter - the -1 value is equivalent to "HIGHEST_PROTOCOL", which is usually the most efficient:
pickle.dump(room,file, protocol=-1)
(loading the pickles do not require that the protocol is passed at all)
Aditionally, you might want to use Python's zlib interface to compress pickle data. That could give you another 20-30% file size reduction - you have to chain the calls to file.write, zlib.compress and pickle.dumps, so you will be easier with a little helper code - also you need to control file offsets, as zlib is not like pickle which advances the file pointer:
import pickle, zlib
def store_obj(file_, obj):
compressed = zlib.compress(pickle.dumps(obj, protocol=-1), level=9)
file_.write(len(compressed).to_bytes(4, "little"))
file_.write(compressed)
def get_obj(file_):
obj_size = int.from_bytes(file_.read(4), "little")
if obj_size == 0:
return None
data = zlib.decompress(self.file_.read(obj_size))
return pickle.loads(data)

How to free memory after opening a file in Python

I'm opening a 3 GB file in Python to read strings. I then store this data in a dictionary. My next goal is to build a graph using this dictionary so I'm closely monitoring memory usage.
It seems to me that Python loads the whole 3 GB file into memory and I can't get rid of it. My code looks like that :
with open(filename) as data:
accounts = dict()
for line in data:
username = line.split()[1]
IP = line.split()[0]
try:
accounts[username].add(IP)
except KeyError:
accounts[username] = set()
accounts[username].add(IP)
print "The accounts will be deleted from memory in 5 seconds"
time.sleep(5)
accounts.clear()
print "The accounts have been deleted from memory"
time.sleep(5)
print "End of script"
The last lines are there so that I could monitor memory usage.
The script uses a bit more than 3 GB in memory. Clearing the dictionary frees around 300 MB. When the script ends, the rest of the memory is freed.
I'm using Ubuntu and I've monitored memory usage using both "System Monitor" and the "free" command in terminal.
What I don't understand is why does Python need so much memory after I've cleared the dictionary. Is the file still stored in memory ? If so, how can I get rid of it ? Is it a problem with my OS not seeing freed memory ?
EDIT : I've tried to force a gc.collect() after clearing the dictionary, to no avail.
EDIT2 : I'm running Python 2.7.3 on Ubuntu 12.04.LTS
EDIT3 : I realize I forgot to mention something quite important. My real problem is not that my OS does not "get back" the memory used by Python. It's that later on, Python does not seem to reuse that memory (it just asks for more memory to the OS).
this really does make no sense to me either, and I wanted to figure out how/why this happens. ( i thought that's how this should work too! ) i replicated it on my machine - though with a smaller file.
i saw two discrete problems here
why is Python reading the file into memory ( with lazy line reading, it shouldn't - right ? )
why isn't Python freeing up memory to the system
I'm not knowledgable at all on the Python internals, so I just did a lot of web searching. All of this could be completely off the mark. ( I barely develop anymore , have been on the biz side of tech for the past few years )
Lazy line reading...
I looked around and found this post -
http://www.peterbe.com/plog/blogitem-040312-1
it's from a much earlier version of python, but this line resonated with me:
readlines() reads in the whole file at once and splits it by line.
then i saw this , also old, effbot post:
http://effbot.org/zone/readline-performance.htm
the key takeaway was this:
For example, if you have enough memory, you can slurp the entire file into memory, using the readlines method.
and this:
In Python 2.2 and later, you can loop over the file object itself. This works pretty much like readlines(N) under the covers, but looks much better
looking at pythons docs for xreadlines [ http://docs.python.org/library/stdtypes.html?highlight=readline#file.xreadlines ]:
This method returns the same thing as iter(f)
Deprecated since version 2.3: Use for line in file instead.
it made me think that perhaps some slurping is going on.
so if we look at readlines [ http://docs.python.org/library/stdtypes.html?highlight=readline#file.readlines ]...
Read until EOF using readline() and return a list containing the lines thus read.
and it sort of seems like that's what's happening here.
readline , however, looked like what we wanted [ http://docs.python.org/library/stdtypes.html?highlight=readline#file.readline ]
Read one entire line from the file
so i tried switching this to readline, and the process never grew above 40MB ( it was growing to 200MB, the size of the log file , before )
accounts = dict()
data= open(filename)
for line in data.readline():
info = line.split("LOG:")
if len(info) == 2 :
( a , b ) = info
try:
accounts[a].add(True)
except KeyError:
accounts[a] = set()
accounts[a].add(True)
my guess is that we're not really lazy-reading the file with the for x in data construct -- although all the docs and stackoverflow comments suggest that we are. readline() consumed signficantly less memory for me, and realdlines consumed approximately the same amount of memory as for line in data
freeing memory
in terms of freeing up memory, I'm not familiar much with Python's internals, but I recall back from when I worked with mod_perl... if I opened up a file that was 500MB, that apache child grew to that size. if I freed up the memory, it would only be free within that child -- garbage collected memory was never returned to the OS until the process exited.
so i poked around on that idea , and found a few links that suggest this might be happening:
http://effbot.org/pyfaq/why-doesnt-python-release-the-memory-when-i-delete-a-large-object.htm
If you create a large object and delete it again, Python has probably released the memory, but the memory allocators involved don’t necessarily return the memory to the operating system, so it may look as if the Python process uses a lot more virtual memory than it actually uses.
that was sort of old, and I found a bunch of random (accepted) patches afterwards into python that suggested the behavior was changed and that you could now return memory to the os ( as of 2005 when most of those patches were submitted and apparently approved ).
then i found this posting http://objectmix.com/python/17293-python-memory-handling.html -- and note the comment #4
"""- Patch #1123430: Python's small-object allocator now returns an arena to the system free() when all memory within an arena becomes unused again. Prior to Python 2.5, arenas (256KB chunks of memory) were never freed. Some applications will see a drop in virtual memory size now, especially long-running applications that, from time to time, temporarily use a large number of small objects. Note that when Python returns an arena to the platform C's free(), there's no guarantee that the platform C library will in turn return that memory to the operating system. The effect of the patch is to stop making that impossible, and in tests it appears to be effective at least on Microsoft C and gcc-based systems. Thanks to Evan Jones for hard work and patience.
So with 2.4 under linux (as you tested) you will indeed not always get
the used memory back, with respect to lots of small objects being
collected.
The difference therefore (I think) you see between doing an f.read() and
an f.readlines() is that the former reads in the whole file as one large
string object (i.e. not a small object), while the latter returns a list
of lines where each line is a python object.
if the 'for line in data:' construct is essentially wrapping readlines and not readline, maybe this has something to do with it? perhaps it's not a problem of having a single 3GB object, but instead having millions of 30k objects.
Which version of python that are you trying this?
I did a test on Python 2.7/Win7, and it worked as expected, the memory was released.
Here I generate sample data like yours:
import random
fn = random.randint
with open('ips.txt', 'w') as f:
for i in xrange(9000000):
f.write('{0}.{1}.{2}.{3} username-{4}\n'.format(
fn(0,255),
fn(0,255),
fn(0,255),
fn(0,255),
fn(0, 9000000),
))
And then your script. I replaced dict by defaultdict because throwing exceptions makes the code slower:
import time
from collections import defaultdict
def read_file(filename):
with open(filename) as data:
accounts = defaultdict(set)
for line in data:
IP, username = line.split()[:2]
accounts[username].add(IP)
print "The accounts will be deleted from memory in 5 seconds"
time.sleep(5)
accounts.clear()
print "The accounts have been deleted from memory"
time.sleep(5)
print "End of script"
if __name__ == '__main__':
read_file('ips.txt')
As you can see, memory reached 1.4G and was then released, leaving 36MB:
Using your original script I got the same results, but a bit slower:
There are difference between when Python releases memory for reuse by Python and when it releases memory back to the OS. Python has internal pools for some kinds of objects and it will reuse these itself but doesn't give it back to the OS.
The gc module may be useful, particularly the collect function. I have never used it myself, but from the documentation, it looks like it may be useful. I would try running gc.collect() before you run accounts.clear().

Python object persistence

I'm seeking advice about methods of implementing object persistence in Python. To be more precise, I wish to be able to link a Python object to a file in such a way that any Python process that opens a representation of that file shares the same information, any process can change its object and the changes will propagate to the other processes, and even if all processes "storing" the object are closed, the file will remain and can be re-opened by another process.
I found three main candidates for this in my distribution of Python - anydbm, pickle, and shelve (dbm appeared to be perfect, but it is Unix-only, and I am on Windows). However, they all have flaws:
anydbm can only handle a dictionary of string values (I'm seeking to store a list of dictionaries, all of which have string keys and string values, though ideally I would seek a module with no type restrictions)
shelve requires that a file be re-opened before changes propagate - for instance, if two processes A and B load the same file (containing a shelved empty list), and A adds an item to the list and calls sync(), B will still see the list as being empty until it reloads the file.
pickle (the module I am currently using for my test implementation) has the same "reload requirement" as shelve, and also does not overwrite previous data - if process A dumps fifteen empty strings onto a file, and then the string 'hello', process B will have to load the file sixteen times in order to get the 'hello' string. I am currently dealing with this problem by preceding any write operation with repeated reads until end of file ("wiping the slate clean before writing on it"), and by making every read operation repeated until end of file, but I feel there must be a better way.
My ideal module would behave as follows (with "A>>>" representing code executed by process A, and "B>>>" code executed by process B):
A>>> import imaginary_perfect_module as mod
B>>> import imaginary_perfect_module as mod
A>>> d = mod.load('a_file')
B>>> d = mod.load('a_file')
A>>> d
{}
B>>> d
{}
A>>> d[1] = 'this string is one'
A>>> d['ones'] = 1 #anydbm would sulk here
A>>> d['ones'] = 11
A>>> d['a dict'] = {'this dictionary' : 'is arbitrary', 42 : 'the answer'}
B>>> d['ones'] #shelve would raise a KeyError here, unless A had called d.sync() and B had reloaded d
11 #pickle (with different syntax) would have returned 1 here, and then 11 on next call
(etc. for B)
I could achieve this behaviour by creating my own module that uses pickle, and editing the dump and load behaviour so that they use the repeated reads I mentioned above - but I find it hard to believe that this problem has never occurred to, and been fixed by, more talented programmers before. Moreover, these repeated reads seem inefficient to me (though I must admit that my knowledge of operation complexity is limited, and it's possible that these repeated reads are going on "behind the scenes" in otherwise apparently smoother modules like shelve). Therefore, I conclude that I must be missing some code module that would solve the problem for me. I'd be grateful if anyone could point me in the right direction, or give advice about implementation.
Use the ZODB (the Zope Object Database) instead. Backed with ZEO it fulfills your requirements:
Transparent persistence for Python objects
ZODB uses pickles underneath so anything that is pickle-able can be stored in a ZODB object store.
Full ACID-compatible transaction support (including savepoints)
This means changes from one process propagate to all the other processes when they are good and ready, and each process has a consistent view on the data throughout a transaction.
ZODB has been around for over a decade now, so you are right in surmising this problem has already been solved before. :-)
The ZODB let's you plug in storages; the most common format is the FileStorage, which stores everything in one Data.fs with an optional blob storage for large objects.
Some ZODB storages are wrappers around others to add functionality; DemoStorage for example keeps changes in memory to facilitate unit testing and demonstration setups (restart and you have clean slate again). BeforeStorage gives you a window in time, only returning data from transactions before a given point in time. The latter has been instrumental in recovering lost data for me.
ZEO is such a plugin that introduces a client-server architecture. Using ZEO lets you access a given storage from multiple processes at a time; you won't need this layer if all you need is multi-threaded access from one process only.
The same could be achieved with RelStorage, which stores ZODB data in a relational database such as PostgreSQL, MySQL or Oracle.
For beginners, You can port your shelve databases to ZODB databases like this:
#!/usr/bin/env python
import shelve
import ZODB, ZODB.FileStorage
import transaction
from optparse import OptionParser
import os
import sys
import re
reload(sys)
sys.setdefaultencoding("utf-8")
parser = OptionParser()
parser.add_option("-o", "--output", dest = "out_file", default = False, help ="original shelve database filename")
parser.add_option("-i", "--input", dest = "in_file", default = False, help ="new zodb database filename")
parser.set_defaults()
options, args = parser.parse_args()
if options.in_file == False or options.out_file == False :
print "Need input and output database filenames"
exit(1)
db = shelve.open(options.in_file, writeback=True)
zstorage = ZODB.FileStorage.FileStorage(options.out_file)
zdb = ZODB.DB(zstorage)
zconnection = zdb.open()
newdb = zconnection.root()
for key, value in db.iteritems() :
print "Copying key: " + str(key)
newdb[key] = value
transaction.commit()
I suggest using TinyDB, it's much much better and simple to use.
https://tinydb.readthedocs.io/en/stable/

Modules or functions to obtain information from a network interface in Python

I wrote a little application that I use from the terminal in Linux to keep track of the amount of data up and down that I consume in a session of Internet connection (I store the info in MongoDB). The data up and down I write by hand and read them (visually) from the monitor system, the fact is that I would like to automate more my application and make it read data consumed up and down from the interface network i use to connect to internet (in my case ppp0), but the detail is in that I does not find the way to do in Python. I guess Python have a module to import or something that lets me do what I want, but until now I have researched I have not found a way to do it.
Do you know of any module, function or similar that allows me to do in python what I want?
any example?
thanks in advance
Well I answer myself
Found in the community PyAr this recipe to me me like a glove going to do what we wanted without having to use extra commands or other applications.
Slightly modifying the code to better suit my application and add a function that comvierta of bytes to Megabytes leave it like this:
def bytestomb(b):
mb = float(b) / (1024*1024)
return mb
def bytessubidatransferidos():
interface= 'ppp0'
for line in open('/proc/net/dev', 'r'):
if interface in line:
data = line.split('%s:' % interface)[1].split()
tx_bytes = (data[8])
return bytestomb(tx_bytes)
def bytesbajadatransferidos():
interface= 'ppp0'
for line in open('/proc/net/dev', 'r'):
if interface in line:
data = line.split('%s:' % interface)[1].split()
rx_bytes = (data[0])
return bytestomb(rx_bytes)
print bytessubidatransferidos()
print bytesbajadatransferidos()

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