Threaded vs. asynchronous image processing? - python

I have a Python function which generates an image once it is accessed. I can either invoke it directly upon a HTTP request, or do it asynchronously using Gearman. There are a lot of requests.
Which way is better:
Inline - create an image inline, will result in many images being generated at once
Asynchronous - queue jobs (with Gearman) and generate images in a worker
Which option is better?
In this case "better" would mean the best speed / load combinations. The image generation example is symbolical, as this can also be applied to Database connections and other things.

I have a Python function which
generates an image once it is
accessed. I can either invoke it
directly upon a HTTP request, or do it
asynchronously using Gearman. There
are a lot of requests.
You should not do it inside you request because then you can't throttle(your server could get overloaded). All big sites use a message queue to do the processing offline.
Which option is better?
In this case "better" would mean the
best speed / load combinations. The
image generation example is
symbolical, as this can also be
applied to Database connections and
other things.
You should do it asynchronous because the most compelling reason to do it besides it speeds up your website is that you can throttle your queue if you are on high load. You could first execute the tasks with the highest priority.
I believe forking processes is expensive. I would create a couple worker processes(maybe do a little threading inside process) to handle the load. I would probably use redis because it is fast, actively developed(antirez/pietern commits almost everyday) and has a very good/stable python client library. blpop/rpush could be used to simulate a queue(job)

If your program is CPU bound in the interpreter then spawning multiple threads will actually slow down the result even if there are enough processors to run them all. This happens because the GIL (global interpreter lock) only allows one thread to run in the interpreter at a time.
If most of the work happens in a C library it's likely the lock is not held and you can productively use multiple threads.
If you are spawning threads yourself you'll need to make sure to not create too many - 10K threads at one would be bad news - so you'd need to setup a work queue that the threads read from instead of just spawning them in a loop.
If I was doing this I'd just use the standard multiprocessing module.

Related

Concurrency: multiprocessing, threading, greenthreads and asyncio

I'm currently working on Python project that receives a lot os AWS SQS messages (more than 1 million each day), process these messages, and send then to another SQS queue with additional data. Everything works fine, but now we need to speed up this process a lot!
From what we have seen, or biggest bottleneck is in regards to HTTP requests to send and receive messages from AWS SQS api. So basically, our code is mostly I/O bound due to these HTTP requests.
We are trying to escalate this process by one of the following methods:
Using Python's multiprocessing: this seems like a good idea, but our workers run on small machines, usually with a single core. So creating different process may still give some benefit, since the CPU will probably change process as one or another is stuck at an I/O operation. But still, that seems a lot of overhead of process managing and resources for an operations that doesn't need to run in parallel, but concurrently.
Using Python's threading: since GIL locks all threads at a single core, and threads have less overhead than processes, this seems like a good option. As one thread is stuck waiting for an HTTP response, the CPU can take another thread to process, and so on. This would get us to our desired concurrent execution. But my question is how dos Python's threading know that it can switch some thread for another? Does it knows that some thread is currently on an I/O operation and that he can switch her for another one? Will this approach absolutely maximize CPU usage avoiding busy wait? Do I specifically has to give up control of a CPU inside a thread or is this automatically done in Python?
Recently, I also read about a concept called green-threads, using Eventlet on Python. From what I saw, they seem the perfect match for my project. The have little overhead and don't create OS threads like threading. But will we have the same problems as threading referring to CPU control? Does a green-thread needs to warn the CPU that it may take another one? I saw on some examples that Eventlet offers some built-in libraries like Urlopen, but no Requests.
The last option we considered was using Python's AsyncIo and async libraries such as Aiohttp. I have done some basic experimenting with AsyncIo and wasn't very pleased. But I can understand that most of it comes from the fact that Python is not a naturally asynchronous language. From what I saw, it would behave something like Eventlet.
So what do you think would be the best option here? What library would allow me to maximize performance on a single core machine? Avoiding busy waits as much as possible?

Flask: spawning a single async sub-task within a request

I have seen a few variants of my question but not quite exactly what I am looking for, hence opening a new question.
I have a Flask/Gunicorn app that for each request inserts some data in a store and, consequently, kicks off an indexing job. The indexing is 2-4 times longer than the main data write and I would like to do that asynchronously to reduce the response latency.
The overall request lifespan is 100-150ms for a large request body.
I have thought about a few ways to do this, that is as resource-efficient as possible:
Use Celery. This seems the most obvious way to do it, but I don't want to introduce a large library and most of all, a dependency on Redis or other system packages.
Use subprocess.Popen. This may be a good route but my bottleneck is I/O, so threads could be more efficient.
Using threads? I am not sure how and if that can be done. All I know is how to launch multiple processes concurrently with ThreadPoolExecutor, but I only need to spawn one additional task, and return immediately without waiting for the results.
asyncio? This too I am not sure how to apply to my situation. asyncio has always a blocking call.
Launching data write and indexing concurrently: not doable. I have to wait for a response from the data write to launch indexing.
Any suggestions are welcome!
Thanks.
Celery will be your best bet - it's exactly what it's for.
If you have a need to introduce dependencies, it's not a bad thing to have dependencies. Just as long as you don't have unneeded dependencies.
Depending on your architecture, though, more advanced and locked-in solutions might be available. You could, if you're using AWS, launch an AWS Lambda function by firing off an AWS SNS notification, and have that handle what it needs to do. The sky is the limit.
I actually should have perused the Python manual section on concurrency better: the threading module does just what I needed: https://docs.python.org/3.5/library/threading.html
And I confirmed with some dummy sleep code that the sub-thread gets completed even after the Flask request is completed.

Why python does (not) use more CPUs? [duplicate]

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

Python threading or multiprocessing for web-crawler?

I've made simple web-crawler with Python. So far everything it does it creates set of urls that should be visited, set of urls that was already visited. While parsing page it adds all the links on that page to the should be visited set and page url to the already visited set and so on while length of should_be_visited is > 0. So far it does everything in one thread.
Now I want to add parallelism to this application, so I need to have same kind of set of links and few threads / processes, where each will pop one url from should_be_visited and update already_visited. I'm really lost at threading and multiprocessing, which I should use, do I need some Pools, Queues?
The rule of thumb when deciding whether to use threads in Python or not is to ask the question, whether the task that the threads will be doing, is that CPU intensive or I/O intensive. If the answer is I/O intensive, then you can go with threads.
Because of the GIL, the Python interpreter will run only one thread at a time. If a thread is doing some I/O, it will block waiting for the data to become available (from the network connection or the disk, for example), and in the meanwhile the interpreter will context switch to another thread. On the other hand, if the thread is doing a CPU intensive task, the other threads will have to wait till the interpreter decides to run them.
Web crawling is mostly an I/O oriented task, you need to make an HTTP connection, send a request, wait for response. Yes, after you get the response you need to spend some CPU to parse it, but besides that it is mostly I/O work. So, I believe, threads are a suitable choice in this case.
(And of course, respect the robots.txt, and don't storm the servers with too many requests :-)
Another alternative is asynchronous I/O, which is much better for this kind of I/O-bound tasks (unless processing a page is really expensive). You can try both with asyncio or Tornado, using its httpclient.

Does Python support multithreading? Can it speed up execution time?

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

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