I'm trying to make a video upload to youtube using the gdata api.
I also had a look at the hello-youtube example.
Does anyone knows if I can use youtube browser upload without requiring the user to loggin to youtube? I want the user to select a video from their computer, and upload it to my developer account (not the users account). Is this possible?
In case it its, can someone help me with an example?
Many thanks!
EDIT
I found that it's possible to log from server side using any normal youtube account (not sharing my password, although my account still subjected of being suspended in case someone submits bad content). The code can be found on the "ClientLogin authentication for installed applications" of the python developers guide
This is a very bad idea because you are responsible for the content of your channel and the usage of your account.
It also means you will share your Google password with the entire world. Bad idea, bad idea, bad idea, ...
Related
I'm completely new to this area, but what I want to do is to start a process which listens for anyone trying to authenticate with my client credentials. I can't seem to find any good infromations about this matter so i would appriciate any help i can get.
Thanks!
Explain your usage of the Google auth scenario. for example, monitoring your client website traffic behaviour is possible in auth2.0 .
According to Google Documentation
" You can use information returned by the client object to help sync your site's user experience across multiple tabs and devices for your user." ... words from the google developer documentation "https://developers.google.com/identity/sign-in/web/session-state" ..
I'm trying to have a page in my webapp with a button 'Connect to Gmail', which sends the user to an authentication page, and when they get back their access token gets saved in my database for later use. I've been literally trying this for weeks, but I can't figure it out. I've tried xoauth, but it seems to only work as a stand-alone script.
Does anyone have some pointers on how to do this?
What you are looking for is OpenID. Check if some fits your need here:
http://djangopackages.com/grids/g/facebook-authentication/ (I know they write facebook authentication, though this page includes openid solutions and full featured solutions with Facebook/Twitter login as well)
I made good experience with django-socialregistration.
I am building a website for a comedy group which uses Facebook as one of their marketing platforms; one of the requirements for the new site is to display all of their Facebook events on a calendar.
Currently, I am just trying to put together a Python script which can pull some data from my own Facebook account, like a list of all my friends. I presume once I can accomplish this I can move to pulling more complicated data out of my clients account (since they have given me access to their account).
I have looked at many of the posts here, and also went through the Facebook API documentation, including Facebook Connect, but am really beating my head against the wall. Everything I have read seems like overkill, as it involves setting up a good deal of infrastructure to allow my app to set up connections to any arbitrary user's account (who authorizes me). Shouldn't it be much simpler, given I only ever need to access 1 account?
I cannot find a way to retrieve data without having to display the Facebook login window. I have a script which will retrieve all my friends, but it includes a redirect where I have to physically log myself in to Facebook.
Would appreciate any advice or links, I just feel like I must be missing something simple.
Thank you!
Just posting up my notes on the successful advice, should others find this post;
Per Daniel and William's advice, I obtained the right permissions using the Connect options. From William, this link explains how the Facebook connection works
https://developers.facebook.com/docs/authentication/
This section on setting up the actual authentication was most helpful to me.
http://developers.facebook.com/docs/api
Basically, it goes as follows:
Post a link to the following URL. A user will need to physically click on it (even if that user is just you, the site admin).
https://graph.facebook.com/oauth/authorize?client_id=YOUR_CLIENT_ID&redirect_uri=http://www.example.com/HANDLER
This will redirect to a Facebook login, which will return to http://www.example.com/HANDLER after the user authenticates. If you wish to do more than basic reads and news feed updates you will need to include this variable in the above link: scope=offline_access,user_photos. The scope variable just includes a comma separated list of values, which Facebook will explicitly tell the authenticating user about during the login process, and they will have to OK. Most helpful for me was the offline_access flag (user_photos lets you get at their photos too), so I can pull content without someone logging in regularly (so long as I store the access token obtained later)
Have a script located at http://www.example.com/HANDLER that will take a variable from the request (so facebook will redirect to http://www.example.com/HANDLER&code=YOUR_CODE after authentication). Your handler needs to pull out the code variable, and then send the following request:
https://graph.facebook.com/oauth/access_token?
client_id=YOUR_CLIENT_ID&
redirect_uri=http://www.example.com/oauth_redirect&
client_secret=YOUR_SECRET_KEY&
code=YOUR_CODE
This request will return a string of the form access_token=YOUR_ACCESS_TOKEN.
Just parse off the 'access_token=', and you will have a token that you can use to access the facebook graph API, in requests like
http://graph.facebook.com/me/friends?access_token=YOUR_ACCESS_TOKEN
This will return a JSON object containing all of your friends
Hope this saves someone else some not fun time straining through documentation. Thanks for the help!
It is true, that Facebook's API is targeted at developers who are creating apps that will be used by many users.
Thankfully, the new Graph API is much simpler to use than its predecessor, and shouldn't be terribly difficult for you to work with without using or creating a lot of underlying infrastructure.
You will need to implement authorization, but this is not difficult, and as long as you prompt the user for the offline_access permission, it'll only need to be done once.
The documentation on Desktop Authentication would probably be most relevant to you at this point, though you might want to move to the javascript-based authentication once you've got a web app up and running.
Once the authentication is done, all you're doing is making GET requests to various urls and working with the resulting JSON.
Here's the documentation about Events, and you can get a list of friends from the friends connection of a User.
I'm not expert on Facebook/Facebook Connect, however I've seen it used/used applications with it and it seems there's really only the 'official' way to do it. I'm afraid it looks like your best bet would probably be something along the lines of this.
http://wiki.developers.facebook.com/index.php/Connect/Authentication_and_Authorization
Regardless of how you actually 'use' it, you'll still need to authorize the application to connect to the account and this means having a Facebook App as well.
The answer to Facebook application authentication is hard to find but is actually found within the "Analytics" page of the Graph API.
Specify the following: https://graph.facebook.com/oauth/access_token?client_cred&client_id=yourappid&client_secret=yourappsecret , you will then be given an access_token that you may use on all other calls.
The Facebook provided APIs do NOT currently provide this level of functionality.
I just want to import my facebook status and photos to my personal django website but all the examples and documentation i can find are for developing facebook applications.
A simple rss feed would be enough but it doesnt seem to exist in facebook.
Do i really have to create a full facebook app to do this?
A simple facebook application isn't that hard ... excluding trying to decipher the soup on developers.facebook.com.
The "problem" is that you need to get an application key, application secret, and sometimes a session key in order to access the web services. Unless someone is sharing a service to do just that (I haven't looked, and you'd need to trust them) then the only way to fulfill the requirements are to create an application. However, the application key/application secret don't actually require that you write anything. They will show up in the Facebook Developer Application (the application that allows you to edit your applications...)
Now, all you need is a session key (however, a session key is not always required, see the Understanding Sessions link below) -- and hopefully a permanent one. To do this, ask for the extended offline_access permission**. If you grant that to an application then it can get a session for you whenever it feels like it (or rather, the session does not follow the one-hour expiration policies for that application). Extended permissions. Understanding Sessions. Oh, but ignore that 'auth.renewOfflineSession(UID)' example -- the method doesn't exist. I told you the "developer" documentation was soup :-)
You can use the URL in format:
http://www.facebook.com/tos.php?api_key=YOURAPIKEY&req_perms=offline_access to request the permission of yourself. Now see the links below :-)
Extra information in:
**I'm not entirely sure if new changes to the FB policy affect forever-sessions, but this link seems more than relevant to the task at hand:
http://blog.jylin.com/2009/10/01/loading-wall-posts-using-facebookstream_get/
Getting offline_access to work with Facebook
Facebook offline access step-by-step
(You need never post/share your facebook application -- you can keep it in sandbox mode forever.)
Probably. Anything that bypassed authentication would be a fairly large privacy issue.
With the release of the new graph api, this is pretty simple once you get your oauth token. Unfortunately you will need to create an app, but it can be a rather small one to get your oauth token so facebook can authorize your requests. You can use the python sdk here: http://github.com/facebook/python-sdk/
Once you have your token, you make a call to: https://graph.facebook.com/[your profile]/statuses?token=[your token]
And you will get json back.
If you first login to facebook and then go to the documentation page you can see the working example by clicking on the statuses link in the connections table.
http://developers.facebook.com/docs/reference/api/user
I've tried to do it like they describe in the AppEngine docs but I can't get it to accept my upload. (I haven't tried to download.) I want to get it working in the development environment before I tried on the live site.
It's kind of confusing, because I don't know if I should be trying appcfg.py or bulkloader.py. (I mostly tried appcfg.py.) I think it's an authentication problem, as it keeps asking me for the email/password. (Even after I removed 'login: admin' from app.yaml.)
I did --dry_run and it seemed to work, so I think my stuff is well formed.
Before asking for specific debugging help, I thought I would ask if anyone knows of working sample code that I can download. I run OS X 10.6, if anyone cares. I'm not new to Python, and have a lot of web.py experience, so it's probably not unfamiliarity with the language that's tripping me up.
The docs have a section on uploading and downloading data, with examples. You should be using appcfg.py unless you need one of the features of bulkloader.py that are not yet integrated, such as --dump/--restore functionality.
It sounds like the authentication problems you're having are related to Google Apps: If you have an App Engine app that allows any Google account to authenticate, and you have a Google Apps account as administrator, you won't be able to authenticate against your app as an administrator with it, even if you have created a Google account for that email address. You need to create a gmail account, and add that account as an administrator, so you can use that address when you need to authenticate against your app.