I am beginner in wxPython, and I have two questions:
How can I put the Linux terminal in wxPython?
How do I connect the event, for example, of a combobox (or other) in Tabs (class1,class2,etc) to write text in TextControl (in class2)?
"The linux terminal" is a text console that needs to talk to a framebuffer or other display driver, so you're not going to be able to put that in a window without a whole lot of work.
But hopefully what you actually want is to just put any decent terminal in there—something you can run a shell in, ideally something that will match some TERMCAP entry so it can do things like curses, etc. You could build something like that yourself, but it's a lot of work. An easier solution is to use one of the pre-existing libraries for this, like wxTerm.
Related
I'm doing a script with a menu-like beginning , and I wanted to know if I could do something like this:
You open the file and it prints this menu :
LOGO
Welcome to script 11 , what would you like to do?
-write a file
-read a file
-create a file
> #input here
You select write ( for example) and it prints this OVER the previous menu intead of printing if after it:
LOGO
Writing a file!
-Select the path:
> #input here
Thanks for the help in advance.
Edit: I didn't want to completely erase the screen( I've seen the other threads about that) but if there is a method to erase only some lines , but the anwers tell me that it isn't possible without external libraries so I'll just clean all the screen and reprint some things, but thanks for all the anwsers
If you are using Linux (or OSX), you can use the curses module.
If you are using windows, use the console module.
If you want to display a multi-line menu, and display an entirely new one after each menu choice, there are only a few ways to do this:
Clear the screen before printing each menu. There are about 69102 questions on SO about how to do this; how to clear the screen in python has links to many of them.
Print out a form feed/page feed. Which will not work on many modern terminals (Windows or Unix), but it rocks on old-school teletypes.
Use terminal control sequences to move the cursor around. This will work on Windows if the cmd terminal is ANSI-enabled (I believe it usually isn't by default), and on everything else if you pick (or look up) the right terminal to send control sequences for. You will also have to make sure to overwrite each character, not just each line. Otherwise, when you overwrite line 2 you'll end up with "Writing a file!pt 11 , what would you like to do?".
Use curses (and your favorite third-party Windows curses port), or some other terminal graphics library, to do this all at a higher level. (Writing separate code using console if it exists—for Windows—and curses otherwise—for almost everything else—is often the simplest way to do this.)
I'd suggest 1 or 4, but those are your options.
I created an complete logger-type program, that logs the certain data from the internet sources. It's GUI I coded in wx.python, now I want to daemonize it (if it is the right term). The program needs to run in background and user has to have option to call/open GUI when he pleases. How can I achieve this with wx.python?
I wouldn't really "daemonize" it per se. Instead, I would just put it in the system tray...at least, that's what I would do on Windows. I assume you can do something similar on the other OSes. Basically you want to bind the frame to wx.EVT_ICONIZE and in that method, you hide it. Then when the user double-clicks the taskbar icon, you want to show it and probably Raise it too.
There's some badly formatted code here: http://bytes.com/topic/python/answers/699757-wxpython-how-minimize-taskbar (I've used a variation of it myself, so I know it works).
And here's some information on Task bar icons: http://www.blog.pythonlibrary.org/2011/12/13/wxpython-101-creating-taskbar-icons/
IDLE is being very dodgy as to when it will actually show an Auto-complete menu. As of late it hasn't been working at all, or, more specifically, only works during an interactive session.
I've been using Code Blocks for C, and have gotten really used to the very nice auto-complete features, so it's a bit frustrating not having them -- especially while trying to learn a new frame work and what class is associated with which methods, etc, etc..
Is there an easy fix to get IDLE auto-complete working again? I'm using python version 2.7.
Is there perhaps a simple editor I should look into? I've tried Vim, which was a little too heavy for my simple needs, Ninja, which I couldn't get to work for anything, and Sublime text 2, which I couldn't get my wxpython stuff to play with. What would a nice option be? Anything similar to Code Blocks would be cool, although, I'd be perfectly happy with IDLE if it would consistently work!
REQUESTED CLARIFICATION:
OK, so it seems I may have some of my terminology backwards. By non-interactive, I mean, for instance, right clicking on a python file and selecting "edit with IDLE". This brings up what I guess could be described as a text editor. You can enter all you code here. Once ready, you then hit F5, or select Run, and it launches (what I've been referring to as) the interactive terminal. It's here that you can type in code, press return, and instantly have that code evaluated.
What my question is referring to it the former, the part of IDLE where you edit the code. Sometimes while typing, after a . it will display the available methods, or after an open parenthesis it'll give hints as to the values expected. but the thing is, sometimes it does these things, sometimes it doesn't.
The only thing i found so far is that if an editing session of IDLE is connected with python shell (called "interactive mode" in the question, i.e. after an attempt to run the edited script) then "non-interactive" IDLE can autocomplete based on values in interactive window. For example, if I type
a = [];
a.appen
and then hit < Tab > it will do nothing, but if I previously type
a = []
in corresponding python shell, IDLE will autocomplete correctly.
So my only suggestion is import same modules with same names in python shell window in order to make them "visible" for non-interactive IDLE editor.
I had the same problem with IDLE, because I want to learn Qt and therefore autocompletion is very useful.
As it says in the settings of IDLE, you can trigger the autocomplete with "Control + Space", e.g. after a "QtGui.". Then a menu opens where you can arrow-scroll through the entries.
using the 'IDLE Editor window', you need to save and execute your code first.
The application running, turn back to the Editor window to use the auto-completion.
In my case, I had to open Options menu -> Extensions tab on the editor and look to make sure AutoComplete and other relevant options were enabled. They actually were, but by just clicking on 'Apply' even though I dint have to change anything did the trick for me.
Sometimes it has to do with the time you have to wait to get a suggestions.
When you go to options > extensions > general at completions popup wait you can change it to about 500ms.
In my case it was 2000ms by default.
I'm looking for a cross-platform way of making my Python script process a file's path by implementing a drag n drop method. At the moment I manually go to the terminal and use the sys.argv method:
python myscript.py /Python/myfile.xls
However this is slow and "techy". Ideally I would a quick and interactive way of allowing a file be processed by my Python script. I primarily need this to work for Mac but cross-platform would be better.
If you want to use Tkinter, have a look at the Tkinter DnD binding from here http://klappnase.bubble.org/TkinterDnD/index.html
When run, the binding shows an example with a listbox that allows you to drag a file on to it.
Do you want to drag and drop the myfile.xls onto your python script within your file navigator ? Say Finder or whatever on Mac, Explorer on Win, Nautilus etc. ? In that case there will not be a simple cross-platform solution, given that you will have to hook into different software on different systems.
For a Mac specific solution try AppleScript - here is a sample
And for something Pythonic there is http://appscript.sourceforge.net/ , http://docs.python.org/library/macosa.html
Otherwise the solution is in the answer above. Use a custom GUI built in Tk, or wx or QT. You can look up their respective documentation for drag and drop, they do have cross-platform ways of doing it.
It'd be easiest to just write a small GUI with Tkinter or something similar and have the user select a file from within the GUI. Something along these lines:
import tkFileDialog
f = tkFileDialog.askopenfilename()
# Go on from there; f is a handle to the file that the user picked
I'm not aware of any cross platform methods to get a script to work with drag and drop, however. This is probably easier, though.
I am planning to do the folliwing:
Create a PyGtk GUI (hardcoded, no Glade) with some widgets, and at the bottom of the screen put some sort of VTE (Virtual Terminal Emulator) from where I could manipulate the widgets, for example changing their attributes and calling their methods from the commandline.
The result would be similar to using AutoCAD's commands, only that I would be acting upon the GUI objects.
I have already found very few things about gtk.VteTerminal widget, but not only could not find a working example or make one myself, it also seem to be a system terminal, not a "current session" python terminal where I could run python commands and access GUI objects.
Any suggestion?
Thanks for reading
What you want exists already: GtkParasite. It's meant for debugging, but I'm sure if you wanted it to actually be a part of your application, you could adapt it.
I'm late to the party, but I had a similar problem.
Look here
Virtual Terminal Question
It's an option if you decide to do something different than what you might have already done.