PyGTK leave-notify-event shouldn't be triggered if enter children - python

Please see this code example:
import gtk
class MenuBox(gtk.EventBox):
def __init__(self):
super(MenuBox, self).__init__()
self.set_visible_window(False)
self.connect('enter-notify-event', self._on_mouse_enter)
self.connect('leave-notify-event', self._on_mouse_leave)
btn = gtk.Button('x')
btn.set_border_width(12)
self.add(btn)
def _on_mouse_enter(self, wid, event):
print '_on_mouse_enter'
def _on_mouse_leave(self, *args):
print '_on_mouse_leave'
def main():
win = gtk.Window()
win.connect('destroy', gtk.main_quit)
win.add(MenuBox())
win.show_all()
gtk.main()
if __name__ == '__main__':
main()
I want that the enter and leave events are not triggered if I am going from parent to child and back. I know that in this particular case I can filter these events with event.detail. But this does not work if there is no border. If I remove the border the events aren't triggered at all.
In my real code I have a more complex widget (based on gtk.Fixed) which has border at the beginning but not at the end. So just moving the event to the child wouldn't do the trick either.

# self.set_visible_window(False)
self.connect('enter-notify-event', self._on_mouse_enter)
self.connect('leave-notify-event', self._on_mouse_leave)
btn = gtk.Button('x')
# btn.set_border_width(12)
Is that what you need?

Related

Python,Gtk3: How to make the Progress bar pulsing while other stuffs are running

Based on Classes, i have window which contain a button and progressbar, whenever the button is clicked there two things should happen :
1 - should entried value from dialog pass to class ABCD
2 - While our class ABCD() do his stuff, should our progressbar do regular pulsing untill the class ABCD() finish process.
So the problem is that the progressbar pulse only one time,then stucked there till the class ABCD() finished, then its start pulsing regulary later.
Here is my try:
import gi,time
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk, Gdk, GObject
class DialogExample(Gtk.Dialog):
def __init__(self, parent):
Gtk.Dialog.__init__(self, "My Dialog", parent, 0,
(Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL,
Gtk.STOCK_OK, Gtk.ResponseType.OK))
self.set_default_size(150, 100)
self.Myinput = Gtk.Entry()
box = self.get_content_area()
box.add(self.Myinput)
self.show_all()
class DialogWindow(Gtk.Window):
def __init__(self):
Gtk.Window.__init__(self, title="Dialog Example")
self.set_border_width(6)
Hbox = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
self.add(Hbox)
self.button = Gtk.Button("Open dialog")
self.button.connect("clicked", self.on_button_clicked)
Hbox.pack_start(self.button, True, True, 0)
self.progressbar = Gtk.ProgressBar()
Hbox.pack_start(self.progressbar, True, True, 0)
#~~~~~~ Progress Bar
def on_timeout(self, user_data):
"""
Update value on the progress bar
"""
if self.activity_mode:
self.progressbar.pulse()
else:
new_value = self.progressbar.get_fraction() + 0.01
if new_value > 1:
new_value = 0
self.progressbar.set_fraction(new_value)
# As this is a timeout function, return True so that it
# continues to get called
return True
def on_button_clicked(self, widget):
dialog = DialogExample(self)
response = dialog.run()
if response == Gtk.ResponseType.OK:
variable = dialog.Myinput.get_text()
print("start")
dialog.destroy()
#ProgressBar time function
self.timeout_id = GObject.timeout_add(50, self.on_timeout, None)
self.activity_mode = False
self.progressbar.pulse()
#this for Updating the Windows and make the progressbar pulsing while waiting
# the class ABCD finish his stuff, finally should stop pulsing.
while Gtk.events_pending():
Gtk.main_iteration_do(False)
passing_instance = ABCD(variable)
class ABCD(object):
def __init__(self,value_of_dialog):
self.get_value = value_of_dialog
self.for_add = "______ add was done"
self.final_value = self.get_value+self.for_add
time.sleep(10)
print("gonna be finished")
print(self.final_value)
win = DialogWindow()
win.connect("delete-event", Gtk.main_quit)
win.show_all()
Gtk.main()
As we can see here i already try to make pulse and refresh the windows in this part of code
self.timeout_id = GObject.timeout_add(50, self.on_timeout, None)
self.activity_mode = False
self.progressbar.pulse()
#this for Updating the Windows and make the progressbar pulsing while waiting
# the class ABCD finish his stuff, finally should stop pulsing.
while Gtk.events_pending():
Gtk.main_iteration_do(False)
Otherwise because in my class ABCD() i have time.sleep(10) should
the progress bar pulse only for that time 10 seconds later only then
stop.
How should this code gonna be, i need someone provide me the correct code, with little explain.
The issue with using sleep in order to emulate the passing of time is that sleep will stop everything that is happening in the thread which in this case prevents the thread to reach Gtk.main() which is needed to make your progressbar pulse or update.
So in order to do this properly there are 2 options:
Run ABCD in a separate thread such that the main thread can reach Gtk.main(). Which than will make sure that the progressbar moves as expected. A quick example of this looks like this:
self.abcd_thread = ABCD(variable)
self.abcd_thread.start()
class ABCD(Thread):
def __init__(self, value_of_dialog):
super(ABCD, self).__init__()
self.get_value = value_of_dialog
self.for_add = "______ add was done"
self.final_value = self.get_value+self.for_add
def run(self):
print "Starting " + self.name
time.sleep(10)
print("gonna be finished")
print(self.final_value)
print "Exiting " + self.name
When using this you can use self.abcd_thread.isAlive() to see whether the thread is still computing things. The way to return information heavily depends on the job placed in the thread.
Replace the time.sleep with the following fragment:
now = time.time()
while time.time() - now < 10:
# Insert any code here
Gtk.main_iteration_do(False)
This will still emulate ABCD doing stuff for 10 seconds but because we call Gtk.main_iteration_do(False) in each iteration of the loop GTK is able to update the interface during the loop.
In general the second option is the easiest as it only involves making Gtk.main_iteration_do(False) call during whatever your doing. The first option on the other hand is more useful when dealing with complex computations where adding Gtk calls doesn't fit in easily.

python gi.repository.gtk menu separators are missing

I want to show simple popup menu with right click, menu works right but menu separators are missing, I searched similar examples but they all using pygtk but I'm using gi.repository I don't know is my code wrong or this problem is all about libraries.
my code is
#!/usr/bin/python
from gi.repository import Gtk
class Win(Gtk.Window):
def __init__(self):
super(Win, self).__init__()
self.resize(400,280)
self.button = Gtk.Button()
self.add(self.button)
self.button.connect("button-press-event", self.button_press)
self.connect("destroy", Gtk.main_quit)
self.show_all()
def button_press(self,widget,event):
if event.button == 3:
self.menu = Gtk.Menu()
self.menu_copy = Gtk.MenuItem("Copy")
self.menu_paste = Gtk.MenuItem("Paste")
self.menu_select_all = Gtk.MenuItem("Select All")
self.menu.append(self.menu_copy)
self.menu.append(self.menu_paste)
# separator 1
self.menu.append(Gtk.SeparatorMenuItem())
# separator 2
self.menu.append(Gtk.MenuItem())
self.menu.append(self.menu_select_all)
self.menu.show_all()
self.menu.popup(None, None, None, None, event.button, event.get_time())
pass
def main():
app = Win()
Gtk.main()
if __name__ == "__main__":
main()
and here is the screenshot of my menu Example 1
What version of pygobject do you have? I submitted a patch for that back in June and it was fixed in 3.3.4: https://bugzilla.gnome.org/show_bug.cgi?id=670575
If the separator works properly when you use Gtk.SeparatorMenuItem.new() instead of the constructor than you know it's the aforementioned bug.

Python making gtk.Layout with Scrollbars

How could I have a scrollbar inside a gtk.Layout.
For example, in my code I have:
import pygtk
pygtk.require('2.0')
import gtk
class ScrolledWindowExample:
def __init__(self):
self.window = gtk.Dialog()
self.window.connect("destroy", self.destroy)
self.window.set_size_request(300, 300)
self.scrolled_window = gtk.ScrolledWindow()
self.scrolled_window.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self.window.vbox.pack_start(self.scrolled_window, True, True, 0)
self.layout = gtk.Layout()
self.scrolled_window.add(self.layout)
self.current_pos = 0
self.add_buttom()
self.window.show_all()
def add_buttom(self, widget = None):
title = str(self.current_pos)
button = gtk.ToggleButton(title)
button.connect_object("clicked", self.add_buttom, None)
self.layout.put(button, self.current_pos, self.current_pos)
button.show()
self.current_pos += 20
def destroy(self, widget):
gtk.main_quit()
if __name__ == "__main__":
ScrolledWindowExample()
gtk.main()
What I really want is to find some way to make the scroll dynamic. See the example that I put above, when you click any button, another button will be added. But the scrollbar doesn't work.
What can I do to get the scroll bars working?
Does it works if you either use gtk.Window() instead of gtk.Dialog(); or execute self.window.run() after self.window.show_all()?
The difference between Dialog and common Window is that Dialog has its own loop which processes events. As you do not run its run() command, this loop never gets the chance to catch the events, so ScrolledWindow does not receives them, and does not change its size.

Catching a click anywhere inside a gtk.Window

consider the following python code:
import gtk
class MainWindow():
def __init__(self):
self.window = gtk.Window()
self.window.show()
if __name__ == "__main__":
main = MainWindow()
gtk.main()
I'd need to catch clicks anywhere inside this gtk.Window().
I haven't found any suitable event (I also tried button-press-event, but it doesn't work), what am I missing?
Thank you!
You can pack a gtk.EventBox into the window. In general, whenever you have troubles catching events, check if gtk.EventBox solves them.
import gtk
class MainWindow():
def __init__(self):
self.window = gtk.Window()
self.box = gtk.EventBox ()
self.window.add (self.box)
self.box.add (gtk.Label ('some text'))
self.window.show_all()
import sys
self.box.connect ('button-press-event',
lambda widget, event:
sys.stdout.write ('%s // %s\n' % (widget, event)))
if __name__ == "__main__":
main = MainWindow()
gtk.main()
Note, however, that event propagation upwards the widget hierarchy will stop if a widget handles event itself. For instance, a parent of gtk.Button won't receive click events from it.
So i have this DrawingArea in Window. And on click i get the callback
self.drawingarea = gtk.DrawingArea()
self.drawingarea.connect ('button-press-event',self.callback)
self.drawingarea.set_events(gtk.gdk.EXPOSURE_MASK
| gtk.gdk.LEAVE_NOTIFY_MASK
| gtk.gdk.BUTTON_PRESS_MASK
| gtk.gdk.POINTER_MOTION_MASK
| gtk.gdk.POINTER_MOTION_HINT_MASK )
self.window.add(self.drawingarea)
Filter the left or right button:
def callback(self, widget, event):
print "clicking... left or right"
if event.button == 1:
print 'OK - clicked left '
#os.system("""wmctrl -s 0""")
return True

Python GTK adding signal to a combo box

I create a combo box using PyGTK:
fileAttrCombo = gtk.ComboBox();
I want to attach a signal handler for this combo box. This signal handler handles when user change selection in the combo box.
What is be the best approach to do this ?
The combobox has a "changed" signal.
This is a nice minimal example of using it.
#!/usr/bin/env python
import pygtk
pygtk.require('2.0')
import gtk
class ComboBoxExample:
def __init__(self):
window = gtk.Window()
window.connect('destroy', lambda w: gtk.main_quit())
combobox = gtk.combo_box_new_text()
window.add(combobox)
combobox.append_text('Select a pie:')
combobox.append_text('Apple')
combobox.append_text('Cherry')
combobox.append_text('Blueberry')
combobox.append_text('Grape')
combobox.append_text('Peach')
combobox.append_text('Raisin')
combobox.connect('changed', self.changed_cb)
combobox.set_active(0)
window.show_all()
return
def changed_cb(self, combobox):
model = combobox.get_model()
index = combobox.get_active()
if index:
print 'I like', model[index][0], 'pie'
return
def main():
gtk.main()
return
if __name__ == "__main__":
bcb = ComboBoxExample()
main()
try to replace "if index:" by "if index != None:" for getting the 1st value of combobox which has index equal to 0

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