I need to make a desktop container kind of frame in Python so that from the menu bar I choose the option the window would open in that desktop pane, Like we use to deal with the Professional Applications.
Here is the Snapshot of the GUI. In the Snapshot the above Menu bar has lots of cascaded options as well. As the User choose the cascaded option, a new window should open below the Menu bar (Empty space in snap), and when the other option is chosen the previous frame should also be there and these sub frames should also have close,minimize and maximize button (e.g. Minimize Minimizes to the bottom of the frame space above the status bar
You are trying to create what is commonly referred to as a "Multiple Document Interface", or MDI. This was popular back in the 80's and early 90's, but is now generally considered to provide very poor usability.
Tkinter does not natively support MDI applications. You will have to do all the window management yourself. Generally this means that you'll use a canvas for the containing window, and then embed frames within the canvas to represent your windows. You'll have to draw your own window borders and handle resizing. I've seen it done, but it's usually not worth the effort to implement.
Related
How can I can a function and create a function for the icon context menu? I want to make the iconic Open New Window function pop-up when you right click on the icon menu in the taskbar/dock. See this question for more info on this kind of question.
Places I have looked but found nothing:
https://www.tcl.tk/man/tcl8.5/TkCmd/tk_mac.html#M15
https://pyinstaller.org/en/stable/feature-notes.html#open-event-handling-in-a-tkinter-based-gui-application
While there are a tiny subset of apple events that you can benefit from the DockMenu is not accessible directly via tkinter. Turns out mac is not really open for modifications and even smaller tasks can be hard. You could consider to use a system tray icon instead.
I'm using PySide2 to write a gui (witout QtDesigner).
The mainwindow contains plots and some other widgets. Through a menu option I want to open a side panel widget. The way I want it to work is that the whole window simply grows to contain that new widget without changing the size of anything else in the main window. How can this be done?
Currently the widget is just added to the central layout with addWidget, I've also tried making it a QDockWidget but it is still resized (and anyway I would like to avoid the extra fluff that comes with having a DockWidget).
So I have
---------
|content|
---------
which should turn into
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|new|content|
-------------
but currently I get
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|new|cnt|
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It's hard to do well on the "client" side of Qt; this would really belong within Qt itself. I have implemented a slightly more general variant of this a couple of years ago, and just to make it work well across Windows, Mac and KDE, the code ballooned to over a thousand lines to cover all the icky corner cases, with another thousand for the test harness. It was surprisingly hard to implement the tests - especially on X11, where there was no way around using native X APIs to verify intended behavior. I got rid of that monstrosity soon later - the effort was unnecessary.
You can have the side panel as a separate top-level frameless widget that moves itself so that its top-right corner is aligned with the top-left corner of the content window, and resizes itself vertically to match the vertical size of the content window. You can of course make it slightly shorter (vertically) while still center-aligning it vertically with the content window.
You'd want to capture the resize events of the content window to do this: the side panel should install itself as an event filter for the content window.
You'll want the side panel to be a Qt child of the content window, but you also need to make it a top-level window, i.e. set the Qt::Window flag on it, so that it becomes top-level and not a sub-widget of the content window.
I am trying to make my GUI icon go bigger.
I tried this:
MainWindow.setWindowIcon(QtGui.QIcon('Logo1.png'))
MainWindow.setIconSize(QtCore.QSize(128,128))
When 'Logo1.png' is 128x128
When I change numbers SetIconSize line, like this:
MainWindow.setIconSize(QtCore.QSize(500,500))
It doesn't show on my GUI.
My questions are:
Does this happen because I need my logo to be smaller something like 28X28?
If I need a specific size, what size is it and how do I make my logo this size?
Even if I do need a specific size, why wont setIconSize change my icon size?
The iconSize property documentation of QMainWindow explains that:
[The] size of toolbar icons in this mainwindow.
As you can see, it has nothing to do with the windowIcon.
It is up to the underlying OS and its window manager to decide the size of the icon, whether its shown in the window decoration (tipically in the title bar), the task manager/window switcher or anything else, and you don't have any control over it through Qt.
The only "exception" is when drawing client-side windows: windows for which the whole decoration is drawn by the program (the title bar with its system buttons and icon, the frame around the window, etc.).
That is, though, something that is usually discouraged as it's hard to achieve without facing various difficulties (both with drawing and interaction); it also makes the window appearance inconsistent with the whole system and could also create issues with accessibility for visually impaired people.
I wanted to ask if it is possible to draw a child window inside a parent window so that it will only be able to move inside the parent window and won't be able to move out of the parent window bounds.
If you mean having actual windows with title bar, menu, status bar etc. inside the parent window then the answer is:
No, Tcl/Tk and by extension Tkinter does not support this with its standard widgets.
There have been efforts in the past to implement widgets which emulate MDI as you can see on the TCL wiki, but most of them are over a decade old. You will probably have to implement it yourself or choose a different GUI toolkit if you really need to implement this kind of UI design.
If you do it yourself, you can use the Frame widget as the subwindow, and use place to put it in the containing window. Or, you can create it as an object on a canvas. You'll have to write all of the code to give the inner window borders and a title bar, and to manage moving it around, iconifying it, etc.
I wanted to ask if it is possible to draw a child window inside a parent window so that it will only be able to move inside the parent window and won't be able to move out of the parent window bounds.
If you mean having actual windows with title bar, menu, status bar etc. inside the parent window then the answer is:
No, Tcl/Tk and by extension Tkinter does not support this with its standard widgets.
There have been efforts in the past to implement widgets which emulate MDI as you can see on the TCL wiki, but most of them are over a decade old. You will probably have to implement it yourself or choose a different GUI toolkit if you really need to implement this kind of UI design.
If you do it yourself, you can use the Frame widget as the subwindow, and use place to put it in the containing window. Or, you can create it as an object on a canvas. You'll have to write all of the code to give the inner window borders and a title bar, and to manage moving it around, iconifying it, etc.