Is the Session object from Python's Requests library thread safe? - python

Python's popular Requests library is said to be thread-safe on its home page, but no further details are given. If I call requests.session(), can I then safely pass this object to multiple threads like so:
session = requests.session()
for i in xrange(thread_count):
threading.Thread(
target=target,
args=(session,),
kwargs={}
)
and make requests using the same connection pool in multiple threads?
If so, is this the recommended approach, or should each thread be given its own connection pool? (Assuming the total size of all the individual connection pools summed to the size of what would be one big connection pool, like the one above.) What are the pros and cons of each approach?

After reviewing the source of requests.session, I'm going to say the session object might be thread-safe, depending on the implementation of CookieJar being used.
Session.prepare_request reads from self.cookies, and Session.send calls extract_cookies_to_jar(self.cookies, ...), and that calls jar.extract_cookies(...) (jar being self.cookies in this case).
The source for Python 2.7's cookielib acquires a lock (threading.RLock) while it updates the jar, so it appears to be thread-safe. On the other hand, the documentation for cookielib says nothing about thread-safety, so maybe this feature should not be depended on?
UPDATE
If your threads are mutating any attributes of the session object such as headers, proxies, stream, etc. or calling the mount method or using the session with the with statement, etc. then it is not thread-safe.

https://github.com/psf/requests/issues/1871 implies that Session is not thread-safe, and that at least one maintainer recommends one Session per thread.
I just opened https://github.com/psf/requests/issues/2766 to clarify the documentation.

I also faced the same question and went to the source code to find a suitable solution for me.
In my opinion Session class generally has various problems.
It initializes the default HTTPAdapter in the constructor and leaks it if you mount another one to 'http' or 'https'.
HTTPAdapter implementation maintains the connection pool, I think it is not something to create on each Session object instantiation.
Session closes HTTPAdapter, thus you can't reuse the connection pool between different Session instances.
Session class doesn't seem to be thread safe according to various discussions.
HTTPAdapter internally uses the urlib3.PoolManager. And I didn't find any obvious problem related to the thread safety in the source code, so I would rather trust the documentation, which says that urlib3 is thread safe.
As the conclusion from the above list I didn't find anything better than overriding Session class
class HttpSession(Session):
def __init__(self, adapter: HTTPAdapter):
self.headers = default_headers()
self.auth = None
self.proxies = {}
self.hooks = default_hooks()
self.params = {}
self.stream = False
self.verify = True
self.cert = None
self.max_redirects = DEFAULT_REDIRECT_LIMIT
self.trust_env = True
self.cookies = cookiejar_from_dict({})
self.adapters = OrderedDict()
self.mount('https://', adapter)
self.mount('http://', adapter)
def close(self) -> None:
pass
And creating the connection factory like:
class HttpSessionFactory:
def __init__(self,
pool_max_size: int = DEFAULT_CONNECTION_POOL_MAX_SIZE,
retry: Retry = DEFAULT_RETRY_POLICY):
self.__http_adapter = HTTPAdapter(pool_maxsize=pool_max_size, max_retries=retry)
def session(self) -> Session:
return HttpSession(self.__http_adapter)
def close(self):
self.__http_adapter.close()
Finally, somewhere in the code I can write:
with self.__session_factory.session() as session:
response = session.get(request_url)
And all my session instances will reuse the same connection pool.
And somewhere at the end when the application stops I can close the HttpSessionFactory.
Hope this will help somebody.

Related

Python: how to reliably clean up httpx or requests session object in class?

The recommended way to use httpx.Client() is as a context manager that will ensure the connections get properly cleaned-up upon exiting the with block.
But let us suppose I want to write a class that will instantiate an httpx.Client() session that can be reused throughout our code without having to put my entire script inside a with block.
class APIWrapper:
def __init__(self):
self.session = httpx.Client()
self.token = fetch_oauth_token()
def fetch_oauth_token(self, **kwargs):
r = self.session.get(endpoint)
# Perform an authorization_code flow.
return token
def get(self, endpoint):
r = self.session.get(endpoint, headers=self.headers)
return r
def __exit__(self):
self.session.close()
api = APIWrapper()
api.get('https://api.some.url/statistics?location=worldwide')
<1000 lines of code>
api.get('https://api.some.url/users?location=denver')
In the illustrative example above I'm hoping to use a session for the API's OAuth authentication flow and later it can be re-used for any API calls that the user makes.
Is this a legit way to go about things or is it not a great idea? Would it be better to use separate sessions and force the user to use a with context manager for their own calls?
While searching I have seen that a session needs to be closed under the class __exit__ function. Is using the __exit__ function sufficient for ensuring proper clean-up (even if exceptions were to occur)? Is it equivalent to using the with-block way of doing it?

tornado one handler blocks for another

Using python/tornado I wanted to set up a little "trampoline" server that allows two devices to communicate with each other in a RESTish manner. There's probably vastly superior/simpler "off the shelf" ways to do this. I'd welcome those suggestions, but I still feel it would be educational to figure out how to do my own using tornado.
Basically, the idea was that I would have the device in the role of server doing a longpoll with a GET. The client device would POST to the server, at which point the POST body would be transferred as the response of the blocked GET. Before the POST responded, it would block. The server side then does a PUT with the response, which is transferred to the blocked POST and return to the device. I thought maybe I could do this with tornado.queues. But that appears to not have worked out. My code:
import tornado
import tornado.web
import tornado.httpserver
import tornado.queues
ToServerQueue = tornado.queues.Queue()
ToClientQueue = tornado.queues.Queue()
class Query(tornado.web.RequestHandler):
def get(self):
toServer = ToServerQueue.get()
self.write(toServer)
def post(self):
toServer = self.request.body
ToServerQueue.put(toServer)
toClient = ToClientQueue.get()
self.write(toClient)
def put(self):
ToClientQueue.put(self.request.body)
self.write(bytes())
services = tornado.web.Application([(r'/query', Query)], debug=True)
services.listen(49009)
tornado.ioloop.IOLoop.instance().start()
Unfortunately, the ToServerQueue.get() does not actually block until the queue has an item, but rather returns a tornado.concurrent.Future. Which is not a legal value to pass to the self.write() call.
I guess my general question is twofold:
1) How can one HTTP verb invocation (e.g. get, put, post, etc) block and then be signaled by another HTTP verb invocation.
2) How can I share data from one invocation to another?
I've only really scratched the simple/straightforward use cases of making little REST servers with tornado. I wonder if the coroutine stuff is what I need, but haven't found a good tutorial/example of that to help me see the light, if that's indeed the way to go.
1) How can one HTTP verb invocation (e.g. get, put, post,u ne etc) block and then be signaled by another HTTP verb invocation.
2) How can I share data from one invocation to another?
The new RequestHandler object is created for every request. So you need some coordinator e.g. queues or locks with state object (in your case it would be re-implementing queue).
tornado.queues are queues for coroutines. Queue.get, Queue.put, Queue.join return Future objects, that need to be "resolved" - scheduled task done either with success or exception. To wait until future is resolved you should yielded it (just like in the doc examples of tornado.queues). The verbs method also need to be decorated with tornado.gen.coroutine.
import tornado.gen
class Query(tornado.web.RequestHandler):
#tornado.gen.coroutine
def get(self):
toServer = yield ToServerQueue.get()
self.write(toServer)
#tornado.gen.coroutine
def post(self):
toServer = self.request.body
yield ToServerQueue.put(toServer)
toClient = yield ToClientQueue.get()
self.write(toClient)
#tornado.gen.coroutine
def put(self):
yield ToClientQueue.put(self.request.body)
self.write(bytes())
The GET request will last (wait in non-blocking manner) until something will be available on the queue (or timeout that can be defined as Queue.get arg).
tornado.queues.Queue provides also get_nowait (there is put_nowait as well) that don't have to be yielded - returns immediately item from queue or throws exception.

What is the purpose of Flask's context stacks?

I've been using the request/application context for some time without fully understanding how it works or why it was designed the way it was. What is the purpose of the "stack" when it comes to the request or application context? Are these two separate stacks, or are they both part of one stack? Is the request context pushed onto a stack, or is it a stack itself? Am I able to push/pop multiple contexts on top of eachother? If so, why would I want to do that?
Sorry for all the questions, but I'm still confused after reading the documentation for Request Context and Application Context.
Multiple Apps
The application context (and its purpose) is indeed confusing until you realize that Flask can have multiple apps. Imagine the situation where you want to have a single WSGI Python interpreter run multiple Flask application. We're not talking Blueprints here, we're talking entirely different Flask applications.
You might set this up similar to the Flask documentation section on "Application Dispatching" example:
from werkzeug.wsgi import DispatcherMiddleware
from frontend_app import application as frontend
from backend_app import application as backend
application = DispatcherMiddleware(frontend, {
'/backend': backend
})
Notice that there are two completely different Flask applications being created "frontend" and "backend". In other words, the Flask(...) application constructor has been called twice, creating two instances of a Flask application.
Contexts
When you are working with Flask, you often end up using global variables to access various functionality. For example, you probably have code that reads...
from flask import request
Then, during a view, you might use request to access the information of the current request. Obviously, request is not a normal global variable; in actuality, it is a context local value. In other words, there is some magic behind the scenes that says "when I call request.path, get the path attribute from the request object of the CURRENT request." Two different requests will have a different results for request.path.
In fact, even if you run Flask with multiple threads, Flask is smart enough to keep the request objects isolated. In doing so, it becomes possible for two threads, each handling a different request, to simultaneously call request.path and get the correct information for their respective requests.
Putting it Together
So we've already seen that Flask can handle multiple applications in the same interpreter, and also that because of the way that Flask allows you to use "context local" globals there must be some mechanism to determine what the "current" request is (in order to do things such as request.path).
Putting these ideas together, it should also make sense that Flask must have some way to determine what the "current" application is!
You probably also have code similar to the following:
from flask import url_for
Like our request example, the url_for function has logic that is dependent on the current environment. In this case, however, it is clear to see that the logic is heavily dependent on which app is considered the "current" app. In the frontend/backend example shown above, both the "frontend" and "backend" apps could have a "/login" route, and so url_for('/login') should return something different depending on if the view is handling the request for the frontend or backend app.
To answer your questions...
What is the purpose of the "stack" when it comes to the request or
application context?
From the Request Context docs:
Because the request context is internally maintained as a stack you
can push and pop multiple times. This is very handy to implement
things like internal redirects.
In other words, even though you typically will have 0 or 1 items on these stack of "current" requests or "current" applications, it is possible that you could have more.
The example given is where you would have your request return the results of an "internal redirect". Let's say a user requests A, but you want to return to the user B. In most cases, you issue a redirect to the user, and point the user to resource B, meaning the user will run a second request to fetch B. A slightly different way of handling this would be to do an internal redirect, which means that while processing A, Flask will make a new request to itself for resource B, and use the results of this second request as the results of the user's original request.
Are these two separate stacks, or are they both part of one stack?
They are two separate stacks. However, this is an implementation detail. What's more important is not so much that there is a stack, but the fact that at any time you can get the "current" app or request (top of the stack).
Is the request context pushed onto a stack, or is it a stack itself?
A "request context" is one item of the "request context stack". Similarly with the "app context" and "app context stack".
Am I able to push/pop multiple contexts on top of eachother? If so,
why would I want to do that?
In a Flask application, you typically would not do this. One example of where you might want to is for an internal redirect (described above). Even in that case, however, you would probably end up having Flask handle a new request, and so Flask would do all of the pushing/popping for you.
However, there are some cases where you'd want to manipulate the stack yourself.
Running code outside of a request
One typical problem people have is that they use the Flask-SQLAlchemy extension to set up a SQL database and model definition using code something like what is shown below...
app = Flask(__name__)
db = SQLAlchemy() # Initialize the Flask-SQLAlchemy extension object
db.init_app(app)
Then they use the app and db values in a script that should be run from the shell. For example, a "setup_tables.py" script...
from myapp import app, db
# Set up models
db.create_all()
In this case, the Flask-SQLAlchemy extension knows about the app application, but during create_all() it will throw an error complaining about there not being an application context. This error is justified; you never told Flask what application it should be dealing with when running the create_all method.
You might be wondering why you don't end up needing this with app.app_context() call when you run similar functions in your views. The reason is that Flask already handles the management of the application context for you when it is handling actual web requests. The problem really only comes up outside of these view functions (or other such callbacks), such as when using your models in a one-off script.
The resolution is to push the application context yourself, which can be done by doing...
from myapp import app, db
# Set up models
with app.app_context():
db.create_all()
This will push a new application context (using the application of app, remember there could be more than one application).
Testing
Another case where you would want to manipulate the stack is for testing. You could create a unit test that handles a request and you check the results:
import unittest
from flask import request
class MyTest(unittest.TestCase):
def test_thing(self):
with app.test_request_context('/?next=http://example.com/') as ctx:
# You can now view attributes on request context stack by using `request`.
# Now the request context stack is empty
Previous answers already give a nice overview of what goes on in the background of Flask during a request. If you haven't read it yet I recommend #MarkHildreth's answer prior to reading this. In short, a new context (thread) is created for each http request, which is why it's necessary to have a thread Local facility that allows objects such as request and g to be accessible globally across threads, while maintaining their request specific context. Furthermore, while processing an http request Flask can emulate additional requests from within, hence the necessity to store their respective context on a stack. Also, Flask allows multiple wsgi applications to run along each other within a single process, and more than one can be called to action during a request (each request creates a new application context), hence the need for a context stack for applications. That's a summary of what was covered in previous answers.
My goal now is to complement our current understanding by explaining how Flask and Werkzeug do what they do with these context locals. I simplified the code to enhance the understanding of its logic, but if you get this, you should be able to easily grasp most of what's in the actual source (werkzeug.local and flask.globals).
Let's first understand how Werkzeug implements thread Locals.
Local
When an http request comes in, it is processed within the context of a single thread. As an alternative mean to spawn a new context during an http request, Werkzeug also allows the use of greenlets (a sort of lighter "micro-threads") instead of normal threads. If you don't have greenlets installed it will revert to using threads instead. Each of these threads (or greenlets) are identifiable by a unique id, which you can retrieve with the module's get_ident() function. That function is the starting point to the magic behind having request, current_app,url_for, g, and other such context-bound global objects.
try:
from greenlet import get_ident
except ImportError:
from thread import get_ident
Now that we have our identity function we can know which thread we're on at any given time and we can create what's called a thread Local, a contextual object that can be accessed globally, but when you access its attributes they resolve to their value for that specific thread.
e.g.
# globally
local = Local()
# ...
# on thread 1
local.first_name = 'John'
# ...
# on thread 2
local.first_name = 'Debbie'
Both values are present on the globally accessible Local object at the same time, but accessing local.first_name within the context of thread 1 will give you 'John', whereas it will return 'Debbie' on thread 2.
How is that possible? Let's look at some (simplified) code:
class Local(object)
def __init__(self):
self.storage = {}
def __getattr__(self, name):
context_id = get_ident() # we get the current thread's or greenlet's id
contextual_storage = self.storage.setdefault(context_id, {})
try:
return contextual_storage[name]
except KeyError:
raise AttributeError(name)
def __setattr__(self, name, value):
context_id = get_ident()
contextual_storage = self.storage.setdefault(context_id, {})
contextual_storage[name] = value
def __release_local__(self):
context_id = get_ident()
self.storage.pop(context_id, None)
local = Local()
From the code above we can see that the magic boils down to get_ident() which identifies the current greenlet or thread. The Local storage then just uses that as a key to store any data contextual to the current thread.
You can have multiple Local objects per process and request, g, current_app and others could simply have been created like that. But that's not how it's done in Flask in which these are not technically Local objects, but more accurately LocalProxy objects. What's a LocalProxy?
LocalProxy
A LocalProxy is an object that queries a Local to find another object of interest (i.e. the object it proxies to). Let's take a look to understand:
class LocalProxy(object):
def __init__(self, local, name):
# `local` here is either an actual `Local` object, that can be used
# to find the object of interest, here identified by `name`, or it's
# a callable that can resolve to that proxied object
self.local = local
# `name` is an identifier that will be passed to the local to find the
# object of interest.
self.name = name
def _get_current_object(self):
# if `self.local` is truly a `Local` it means that it implements
# the `__release_local__()` method which, as its name implies, is
# normally used to release the local. We simply look for it here
# to identify which is actually a Local and which is rather just
# a callable:
if hasattr(self.local, '__release_local__'):
try:
return getattr(self.local, self.name)
except AttributeError:
raise RuntimeError('no object bound to %s' % self.name)
# if self.local is not actually a Local it must be a callable that
# would resolve to the object of interest.
return self.local(self.name)
# Now for the LocalProxy to perform its intended duties i.e. proxying
# to an underlying object located somewhere in a Local, we turn all magic
# methods into proxies for the same methods in the object of interest.
#property
def __dict__(self):
try:
return self._get_current_object().__dict__
except RuntimeError:
raise AttributeError('__dict__')
def __repr__(self):
try:
return repr(self._get_current_object())
except RuntimeError:
return '<%s unbound>' % self.__class__.__name__
def __bool__(self):
try:
return bool(self._get_current_object())
except RuntimeError:
return False
# ... etc etc ...
def __getattr__(self, name):
if name == '__members__':
return dir(self._get_current_object())
return getattr(self._get_current_object(), name)
def __setitem__(self, key, value):
self._get_current_object()[key] = value
def __delitem__(self, key):
del self._get_current_object()[key]
# ... and so on ...
__setattr__ = lambda x, n, v: setattr(x._get_current_object(), n, v)
__delattr__ = lambda x, n: delattr(x._get_current_object(), n)
__str__ = lambda x: str(x._get_current_object())
__lt__ = lambda x, o: x._get_current_object() < o
__le__ = lambda x, o: x._get_current_object() <= o
__eq__ = lambda x, o: x._get_current_object() == o
# ... and so forth ...
Now to create globally accessible proxies you would do
# this would happen some time near application start-up
local = Local()
request = LocalProxy(local, 'request')
g = LocalProxy(local, 'g')
and now some time early over the course of a request you would store some objects inside the local that the previously created proxies can access, no matter which thread we're on
# this would happen early during processing of an http request
local.request = RequestContext(http_environment)
local.g = SomeGeneralPurposeContainer()
The advantage of using LocalProxy as globally accessible objects rather than making them Locals themselves is that it simplifies their management. You only just need a single Local object to create many globally accessible proxies. At the end of the request, during cleanup, you simply release the one Local (i.e. you pop the context_id from its storage) and don't bother with the proxies, they're still globally accessible and still defer to the one Local to find their object of interest for subsequent http requests.
# this would happen some time near the end of request processing
release(local) # aka local.__release_local__()
To simplify the creation of a LocalProxy when we already have a Local, Werkzeug implements the Local.__call__() magic method as follows:
class Local(object):
# ...
# ... all same stuff as before go here ...
# ...
def __call__(self, name):
return LocalProxy(self, name)
# now you can do
local = Local()
request = local('request')
g = local('g')
However, if you look in the Flask source (flask.globals) that's still not how request, g, current_app and session are created. As we've established, Flask can spawn multiple "fake" requests (from a single true http request) and in the process also push multiple application contexts. This isn't a common use-case, but it's a capability of the framework. Since these "concurrent" requests and apps are still limited to run with only one having the "focus" at any time, it makes sense to use a stack for their respective context. Whenever a new request is spawned or one of the applications is called, they push their context at the top of their respective stack. Flask uses LocalStack objects for this purpose. When they conclude their business they pop the context out of the stack.
LocalStack
This is what a LocalStack looks like (again the code is simplified to facilitate understanding of its logic).
class LocalStack(object):
def __init__(self):
self.local = Local()
def push(self, obj):
"""Pushes a new item to the stack"""
rv = getattr(self.local, 'stack', None)
if rv is None:
self.local.stack = rv = []
rv.append(obj)
return rv
def pop(self):
"""Removes the topmost item from the stack, will return the
old value or `None` if the stack was already empty.
"""
stack = getattr(self.local, 'stack', None)
if stack is None:
return None
elif len(stack) == 1:
release_local(self.local) # this simply releases the local
return stack[-1]
else:
return stack.pop()
#property
def top(self):
"""The topmost item on the stack. If the stack is empty,
`None` is returned.
"""
try:
return self.local.stack[-1]
except (AttributeError, IndexError):
return None
Note from the above that a LocalStack is a stack stored in a local, not a bunch of locals stored on a stack. This implies that although the stack is globally accessible it's a different stack in each thread.
Flask doesn't have its request, current_app, g, and session objects resolving directly to a LocalStack, it rather uses LocalProxy objects that wrap a lookup function (instead of a Local object) that will find the underlying object from the LocalStack:
_request_ctx_stack = LocalStack()
def _find_request():
top = _request_ctx_stack.top
if top is None:
raise RuntimeError('working outside of request context')
return top.request
request = LocalProxy(_find_request)
def _find_session():
top = _request_ctx_stack.top
if top is None:
raise RuntimeError('working outside of request context')
return top.session
session = LocalProxy(_find_session)
_app_ctx_stack = LocalStack()
def _find_g():
top = _app_ctx_stack.top
if top is None:
raise RuntimeError('working outside of application context')
return top.g
g = LocalProxy(_find_g)
def _find_app():
top = _app_ctx_stack.top
if top is None:
raise RuntimeError('working outside of application context')
return top.app
current_app = LocalProxy(_find_app)
All these are declared at application start-up, but do not actually resolve to anything until a request context or application context is pushed to their respective stack.
If you're curious to see how a context is actually inserted in the stack (and subsequently popped out), look in flask.app.Flask.wsgi_app() which is the point of entry of the wsgi app (i.e. what the web server calls and pass the http environment to when a request comes in), and follow the creation of the RequestContext object all through its subsequent push() into _request_ctx_stack. Once pushed at the top of the stack, it's accessible via _request_ctx_stack.top. Here's some abbreviated code to demonstrate the flow:
So you start an app and make it available to the WSGI server...
app = Flask(*config, **kwconfig)
# ...
Later an http request comes in and the WSGI server calls the app with the usual params...
app(environ, start_response) # aka app.__call__(environ, start_response)
This is roughly what happens in the app...
def Flask(object):
# ...
def __call__(self, environ, start_response):
return self.wsgi_app(environ, start_response)
def wsgi_app(self, environ, start_response):
ctx = RequestContext(self, environ)
ctx.push()
try:
# process the request here
# raise error if any
# return Response
finally:
ctx.pop()
# ...
and this is roughly what happens with RequestContext...
class RequestContext(object):
def __init__(self, app, environ, request=None):
self.app = app
if request is None:
request = app.request_class(environ)
self.request = request
self.url_adapter = app.create_url_adapter(self.request)
self.session = self.app.open_session(self.request)
if self.session is None:
self.session = self.app.make_null_session()
self.flashes = None
def push(self):
_request_ctx_stack.push(self)
def pop(self):
_request_ctx_stack.pop()
Say a request has finished initializing, the lookup for request.path from one of your view functions would therefore go as follow:
start from the globally accessible LocalProxy object request.
to find its underlying object of interest (the object it's proxying to) it calls its lookup function _find_request() (the function it registered as its self.local).
that function queries the LocalStack object _request_ctx_stack for the top context on the stack.
to find the top context, the LocalStack object first queries its inner Local attribute (self.local) for the stack property that was previously stored there.
from the stack it gets the top context
and top.request is thus resolved as the underlying object of interest.
from that object we get the path attribute
So we've seen how Local, LocalProxy, and LocalStack work, now think for a moment of the implications and nuances in retrieving the path from:
a request object that would be a simple globally accessible object.
a request object that would be a local.
a request object stored as an attribute of a local.
a request object that is a proxy to an object stored in a local.
a request object stored on a stack, that is in turn stored in a local.
a request object that is a proxy to an object on a stack stored in a local. <- this is what Flask does.
Little addition #Mark Hildreth's answer.
Context stack look like {thread.get_ident(): []}, where [] called "stack" because used only append (push), pop and [-1] (__getitem__(-1)) operations. So context stack will keep actual data for thread or greenlet thread.
current_app, g, request, session and etc is LocalProxy object which just overrided special methods __getattr__, __getitem__, __call__, __eq__ and etc. and return value from context stack top ([-1]) by argument name (current_app, request for example).
LocalProxy needed to import this objects once and they will not miss actuality. So better just import request where ever you are in code instead play with sending request argument down to you functions and methods. You can easy write own extensions with it, but do not forget that frivolous usage can make code more difficult for understanding.
Spend time to understand https://github.com/mitsuhiko/werkzeug/blob/master/werkzeug/local.py.
So how populated both stacks? On request Flask:
create request_context by environment (init map_adapter, match path)
enter or push this request:
clear previous request_context
create app_context if it missed and pushed to application context stack
this request pushed to request context stack
init session if it missed
dispatch request
clear request and pop it from stack
Lets take one example , suppose you want to set a usercontext (using flask construct of Local and LocalProxy).
Define one User class :
class User(object):
def __init__(self):
self.userid = None
define a function to retrive user object inside current thread or greenlet
def get_user(_local):
try:
# get user object in current thread or greenlet
return _local.user
except AttributeError:
# if user object is not set in current thread ,set empty user object
_local.user = User()
return _local.user
Now define a LocalProxy
usercontext = LocalProxy(partial(get_user, Local()))
Now to get userid of user in current thread
usercontext.userid
explanation :
Local has a dict of identity and object. Identity is a threadid or greenlet id. In this example, _local.user = User() is eqivalent to _local.___storage__[current thread's id] ["user"] = User()
LocalProxy delegates operation to wrapped up Local object or you can provide a function that returns target object. In above example get_user function provides current user object to LocalProxy, and when you ask for current user's userid by usercontext.userid, LocalProxy's __getattr__ function first calls get_user to get User object (user) and then calls getattr(user,"userid"). To set userid on User (in current thread or greenlet) you simply do : usercontext.userid = "user_123"

How to create managers for the worker threads?

The code works fine for a single "manager", which basically launches some HTTP GETs to a server. But I've hit a brick wall.
How do I create 2 managers now, each with its own Download_Dashlet_Job object and tcp_pool_object? In essence, the managers would be commanding their own workers on two seperate jobs. This seems to be a really good puzzle for learning Python classes.
import workerpool
from urllib3 import HTTPConnectionPool
class Download_Dashlet_Job(workerpool.Job):
def __init__(self, url):
self.url = url
def run(self):
request = tcp_pool_object.request('GET', self.url, headers=headers)
tcp_pool_object = HTTPConnectionPool('M_Server', port=8080, timeout=None, maxsize=3, block=True)
dashlet_thread_worker_pool_object = workerpool.WorkerPool(size=100)
#this section emulates a single manager calling 6 threads from the pool but limited to 3 TCP sockets by tcp_pool_object
for url in open("overview_urls.txt"):
job_object = Download_Dashlet_Job(url.strip())
dashlet_thread_worker_pool_object.put(job_object)
dashlet_thread_worker_pool_object.shutdown()
dashlet_thread_worker_pool_object.wait()
First, workerpool.WorkerPool(size=100) creates 100 worker threads. In the comment below, you're saying you want 6 threads? You need to change that to 6.
In order to create a second pool, you need to create another pool. You can also create another job class, and just add this different type of job to the same pool, if you prefer.

SQLAlchemy+Tornado: How to create a scopefunc for SQLAlchemy's ScopedSession?

Using tornado, I want to create a bit of middleware magic that ensures that my SQLAlchemy sessions get properly closed/cleaned up so that objects aren't shared from one request to the next. The trick is that, since some of my tornado handlers are asynchronous, I can't just share one session for each request.
So I am left trying to create a ScopedSession that knows how to create a new session for each request. All I need to do is define a scopefunc for my code that can turn the currently executing request into a unique key of some sort, however I can't seem to figure out how to get the current request at any one point in time (outside of the scope of the current RequestHandler, which my function doesn't have access to either).
Is there something I can do to make this work?
You might want to associate the Session with the request itself (i.e. don't use scopedsession if it's not convenient). Then you can just say, request.session. Still needs to have hooks at the start/end for setup/teardown.
edit: custom scoping function
def get_current_tornado_request():
# TODO: ask on the Tornado mailing list how
# to acquire the request currently being invoked
Session = scoped_session(sessionmaker(), scopefunc=get_current_tornado_request)
(This is a 2017 answer to a 2011 question) As #Stefano Borini pointed out, easiest way in Tornado 4 is to just let the RequestHandler implicitly pass the session around. Tornado will track the handler instance state when using coroutine decorator patterns:
import logging
_logger = logging.getLogger(__name__)
from sqlalchemy import create_engine, exc as sqla_exc
from sqlalchemy.orm import sessionmaker, exc as orm_exc
from tornado import gen
from tornado.web import RequestHandler
from my_models import SQLA_Class
Session = sessionmaker(bind=create_engine(...))
class BaseHandler(RequestHandler):
#gen.coroutine
def prepare():
self.db_session = Session()
def on_finish():
self.db_session.close()
class MyHander(BaseHandler):
#gen.coroutine
def post():
SQLA_Object = self.db_session.query(SQLA_Class)...
SQLA_Object.attribute = ...
try:
db_session.commit()
except sqla_exc.SQLAlchemyError:
_logger.exception("Couldn't commit")
db_session.rollback()
If you really really need to asynchronously reference a SQL Alchemy session inside a declarative_base (which I would consider an anti-pattern since it over-couples the model to the application), Amit Matani has a non-working example here.

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