Python script taking a long time to load - python

I 'm trying to run pymclevel (http://www.github.com/mcedit/pymclevel) in a script context where the total time the script takes to execute. Simply starting the file results in it taking a few seconds until it actually reaches the end of the script, skipping the main class. If I raise a systemexit as the last line and remove all other initialization, it still takes 3-4 seconds. The CPU isn't the problem, it's a Xeon E3-1290v2 at 3.8Ghz x 4 cores. Any help is greatly appreciated.

You have to understand where the bootleneck is, look at CPU, RAM and HARD-DISK usage.
i'm really confident that is a HARD-DISK realted, as far as i know minecraft map can be really big. Also if your ram can't hadle all the map it will frequently swapped to disk, causing a lot of additional computing time

Related

How to prevent python script from freezing in ubuntu 16.04

I work for a digital marketing agency having multiple clients. And in one of the projects, I have a very resource intensive python script (which fetches data for Facebook ads), to be run on all those clients (say 500+ in number) in ubuntu 16.04 server.
Originally script took around 2 mins to complete, with 300 MB RES & 1000 MB VM (as per htop), for 1 client. Hence optimized it with ThreadPoolExecutor (max_workers=10) so that script can run on 4 clients concurrently (almost).
Then found out that sometimes, script froze during run (or basically its in "comatose state"). Debugged & profiled and found that its not the script that's causing issue, but its the system.
Then batched the script, means if there are 20 input clients, ran 5 instances (4*5=20) of script. Here sometimes it went fine but sometimes last instance froze.
Then found out that RAM (2G) was being overused, hence increased swapping memory from 0 to 1G. That did the trick. But if few clients are heavy in memory, same thing happens.
Have attached the screenshot of the latest run where after running the 8 instances, last 2 froze. They can be left for days for that matter.
I am thinking of increasing the server RAM from 2G to 4G but not sure if that's the permanent solution. Did anyone has faced similar issue?
You need to fix the Ram consumption of your script,
if your script allocates more memory than your system can provide it get's memory errors, in case you have them in threadpools or similar constructs the threads may never return under some circumstances.
You can fix this by using async functions with timeouts and implementing automatic restart handlers, in case a process does not yield an expected results.
The best way to do that is heavily dependent on the script and will probably require altering already created code
The issue is definitly with your script and not with the OS.
The fastetst workaround would be to increase she system memory or to reduce the amount of threads.
If just adding 1GB of swap area "almost" did the trick then definitely increasing the physical memory is a good way to go. Btw remember that swapping means you're using disk storage, whose speed is measured in millisecs, while RAM speed is measured in nanosecs - so avoiding swap guarantees a performance boost.
And then, reboot your system every now and then. Although Linux is far better than Windows in this respect, memory leaks do occur in Linux too, and a reboot every few months will surely help.
As Gornoka stated you need to alter the memory comsumption of the script as added details this can also be done by removing declared variables within the script once used with the keyword
del
This can also be done by ensuring that if it is processing massive files it does this line by line and saving it as it finishes each line.
I have had this happen and it usually is an indicator of working with to much data at once within the ram and it is always better to work with it partially whenever possible and if not possible get more RAM

Multiprocessing memory leak, processes that stay around forever

I'm trying to solve a multiprocessing memory leak and am trying to fully understand where the problem is. My architecture is looking for the following: A main process that delegates tasks to a few sub-processes. Right now there are only 3 sub-processes. I'm using Queues to send data to these sub-processes and it's working just fine except the memory leak.
It seems most issues people are having with memory leaks involve people either forgetting to join/exit/terminate their processes after completion. My case is a bit different. I want these processes to stay around forever for the entire duration of the application. So the main process will launch these 3 sub-processes, and they will never die until the entire app dies.
Do I still need to join them for any reason?
Is this a bad idea to keep processes around forever? Should I consider killing them and re-launching them at some point despite me not wanting to do that?
Should I not be using multiprocessing.Process for this use case?
I'm making a lot of API calls and generating a lot of dictionaries and arrays of data within my sub processes. I'm assuming my memory leak comes from not properly cleaning that up. Maybe my problem is entirely there and not related to the way I'm using multiprocessing.Process?
from multiprocessing import Process
# This is how I'm creating my 3 sub processes
procs = []
for name in names:
proc = Process(target=print_func, args=(name,))
procs.append(proc)
proc.start()
# Then I want my sub-processes to live forever for the remainder of the application's life
# But memory leaks until I run out of memory
Update 1:
I'm seeing this memory growth/leaking on MacOS 10.15.5 as well as Ubuntu 16.04. It behaves the same way in both OSs. I've tried python 3.6 and python 3.8 and have seen the same results
I never had this leak before going multiprocess. So that's why I was thinking this was related to multiprocess. So when I ran my code on one single process -> no leaking. Once I went multiprocess running the same code -> leaking/bloating memory.
The data that's actually bloating are lists of data (floats & strings). I confirmed this using the python package pympler, which is a memory profiler.
The biggest thing that changed since my multiprocess feature was added is, my data is gathered in the subprocesses then sent to the main process using Pyzmq. So I'm wondering if there are new pointers hanging around somehow preventing python from garbage collecting and fully releasing this lists of floats and strings.
I do have a feature that every ~30 seconds clears "old" data that I no longer need (since my data is time-sensitive). I'm currently investigating this to see if it's working as expected.
Update 2:
I've improved the way I'm deleting old dicts and lists. It seems to have helped but the problem still persists. The python package pympler is showing that I'm no longer leaking memory which is great. When I run it on mac, my activity monitor is showing a consistent increase of memory usage. When I run it on Ubuntu, the free -m command is also showing consistent memory bloating.
Here's what my memory looks like shortly after running the script:
ubuntu:~/Folder/$ free -m
total used free shared buff/cache available
Mem: 7610 3920 2901 0 788 3438
Swap: 0 0 0
After running for a while, memory bloats according to free -m:
ubuntu:~/Folder/$ free -m
total used free shared buff/cache available
Mem: 7610 7385 130 0 93 40
Swap: 0 0 0
ubuntu:~/Folder/$
It eventually crashes from using too much memory.
To test where the leak comes from, I've turned off my feature where my subprocess send data to my main processes via Pyzmq. So the subprocesses are still making API calls and collecting data, just not doing anything with it. The memory leak completely goes away when I do this. So clearly the process of sending data from my subprocesses and then handling the data on my main process is where the leak is happening. I'll continue to debug.
Update 3 POSSIBLY SOLVED:
I may have resolved the issue. Still testing more thoroughly. I did some extra memory clean up on my dicts and lists that contained data. I also gave my EC2 instances ~20 GB of memory. My apps memory usage timeline looks like this:
Runtime after 1 minutes: ~4 GB
Runtime after 2 minutes: ~5 GB
Runtime after 3 minutes: ~6 GB
Runtime after 5 minutes: ~7 GB
Runtime after 10 minutes: ~9 GB
Runtime after 6 hours: ~9 GB
Runtime after 10 hours: ~9 GB
What's odd is that slow increment. Based on how my code works, I don't understand how it slowly increases memory usage from minute 2 to minute 10. It should be using max memory by around minute 2 or 3. Also, previously when I was running ALL of this logic on one single process, my memory usage was pretty low. I don't recall exactly what it was, but it was much much lower than 9 GB.
I've done some reading on Pyzmq and it appears to use a ton of memory. I think the massive memory usage increase comes from Pyzmq. Since I'm using it to send a massive amount of data between processes. I've read that Pyzmq is incredibly slow to release memory from large data messages. So it's very possible that my memory leak was not really a memory leak, it was just me using way way more memory due to Pyzmq and multi-processing sending data around.. I could confirm this by running my code from before my recent changes on a machine with ~20GB of memory.
Update 4 SOLVED:
My previous theory checked out. There was never a memory leak to begin with. The usage of Pyzmq with massive amounts of data dramatically increases memory usage to the point to where I had to ~6x my memory on my EC2 instance. So Pyzmq seems to either use a ton of memory or be very slow at releasing memory or both. Regardless, this has been resolved.
Given that you are on Linux, I'd suggest using https://github.com/vmware/chap to understand why the processes are growing.
To do that, first use ps to figure out the process IDs for each of your processes (the main and the child processes) then use "gcore " for each process to gather a live core. Gather cores again for each process after they have grown a bit.
For each core, you can open it in chap and use the following commands:
redirect on
describe used
The result will be files named like the original cores, followed by ".describe_used".
You can compare them to see which allocations are new.
Once you have identified some interesting new allocations for a process, try using "describe incoming" repeatedly from the chap prompt until you have seen how those allocations are used.

How to check cpu consumption by a python script

I have implemented kalman filter. I want to find out how much of cpu energy is being consumed by my script. I have checked other posts on Stackoverflow and following them I downloaded psutil library. Now, I am unaware of where to put the statements to get the correct answer. Here is my code:
if __name__ == "__main__":
#kalman code
pid = os.getpid()
py = psutil.Process(pid)
current_process = psutil.Process();
memoryUse = py.memory_info()[0]/2.**30 # memory use in GB...I think
print('memory use:', memoryUse)
print(current_process.cpu_percent())
print(psutil.virtual_memory()) # physical memory usage
Please inform whether I am headed in the right direction or not.
The above code generated following results.
('memory use:', 0.1001129150390625)
0.0
svmem(total=6123679744, available=4229349376, percent=30.9, used=1334358016, free=3152703488, active=1790803968, inactive=956125184, buffers=82894848, cached=1553723392, shared=289931264, slab=132927488)
Edit: Goal: find out energy consumed by CPU while running this script
​
I'm not sure whether you're trying to find the peak CPU usage during execution of that #kalman code, or the average, or the total, or something else?
But you can't get any of those by calling cpu_percent() after it's done. You're just measuring the CPU usage of calling cpu_percent().
Some of these, you can get by calling cpu_times(). This will tell you how many seconds were spent doing various things, including total "user CPU time" and "system CPU time". The docs indicate exactly which values you get on each platform, and what they mean.
In fact, if this is all you want (including only needing those two values), you don't even need psutils, you can just use os.times() in the standard library.
Or you can just use the time command from outside your program, by running time python myscript.py instead of python myscript.py.
For others, you need to call cpu_percent while your code is running. One simple solution is to run a background process with multiprocessing or concurrent.futures that just calls cpu_percent on your main process. To get anything useful, the child process may need to call it periodically, aggregating the results (e.g., to find the maximum), until it's told to stop, at which point it can return the aggregate.
Since this is not quite trivial to write, and definitely not easy to explain without knowing how much familiarity you have with multiprocessing, and there's a good chance cpu_times() is actually what you want here, I won't go into details unless asked.

Comparing two different processes based on the real, user and sys times

I have been through other answers on SO about real,user and sys times. In this question, apart from the theory, I am interested in understanding the practical implications of the times being reported by two different processes, achieving the same task.
I have a python program and a nodejs program https://github.com/rnanwani/vips_performance. Both work on a set of input images and process them to obtain different outputs. Both using libvips implementations.
Here are the times for the two
Python
real 1m17.253s
user 1m54.766s
sys 0m2.988s
NodeJS
real 1m3.616s
user 3m25.097s
sys 0m8.494s
The real time (the wall clock time as per other answers is lesser for NodeJS, which as per my understanding means that the entire process from input to output, finishes much quicker on NodeJS. But the user and sys times are very high as compared to Python. Also using the htop utility, I see that NodeJS process has a CPU usage of about 360% during the entire process maxing out the 4 cores. Python on the other hand has a CPU usage from 250% to 120% during the entire process.
I want to understand a couple of things
Does a smaller real time and a higher user+sys time mean that the process (in this case Node) utilizes the CPU more efficiently to complete the task sooner?
What is the practical implication of these times - which is faster/better/would scale well as the number of requests increase?
My guess would be that node is running more than one vips pipeline at once, whereas python is strictly running one after the other. Pipeline startup and shutdown is mostly single-threaded, so if node starts several pipelines at once, it can probably save some time, as you observed.
You load your JPEG images in random access mode, so the whole image will be decompressed to memory with libjpeg. This is a single-threaded library, so you will never see more than 100% CPU use there.
Next, you do resize/rotate/crop/jpegsave. Running through these operations, resize will thread well, with the CPU load increasing as the square of the reduction, the rotate is too simple to have much effect on runtime, and the crop is instant. Although the jpegsave is single-threaded (of course) vips runs this in a separate background thread from a write-behind buffer, so you effectively get it for free.
I tried your program on my desktop PC (six hyperthreaded cores, so 12 hardware threads). I see:
$ time ./rahul.py indir outdir
clearing output directory - outdir
real 0m2.907s
user 0m9.744s
sys 0m0.784s
That looks like we're seeing 9.7 / 2.9, or about a 3.4x speedup from threading, but that's very misleading. If I set the vips threadpool size to 1, you see something closer to the true single-threaded performance (though it still uses the jpegsave write-behind thread):
$ export VIPS_CONCURRENCY=1
$ time ./rahul.py indir outdir
clearing output directory - outdir
real 0m18.160s
user 0m18.364s
sys 0m0.204s
So we're really getting 18.1 / 2.97, or a 6.1x speedup.
Benchmarking is difficult and real/user/sys can be hard to interpret. You need to consider a lot of factors:
Number of cores and number of hardware threads
CPU features like SpeedStep and TurboBoost, which will clock cores up and down depending on thermal load
Which parts of the program are single-threaded
IO load
Kernel scheduler settings
And I'm sure many others I've forgotten.
If you're curious, libvips has it's own profiler which can help give more insight into the runtime behaviour. It can show you graphs of the various worker threads, how long they are spending in synchronisation, how long in housekeeping, how long actually processing your pixels, when memory is allocated, and when it finally gets freed again. There's a blog post about it here:
http://libvips.blogspot.co.uk/2013/11/profiling-libvips.html
Does a smaller real time and a higher user+sys time mean that the process (in this case Node) utilizes the CPU more efficiently to complete the task sooner?
It doesn't necessarily mean they utilise the processor(s) more efficiently.
The higher user time means that Node is utilising more user space processor time, and in turn complete the task quicker. As stated by Luke Exton, the cpu is spending more time on "Code you wrote/might look at"
The higher sys time means there is more context switching happening, which makes sense from your htop utilisation numbers. This means the scheduler (kernel process) is jumping between Operating system actions, and user space actions. This is the time spent finding a CPU to schedule the task onto.
What is the practical implication of these times - which is faster/better/would scale well as the number of requests increase?
The question of implementation is a long one, and has many caveats. I would assume from the python vs Node numbers that the Python threads are longer, and in turn doing more processing inline. Another thing to note is the GIL in python. Essentially python is a single threaded application, and you can't easily break out of this. This could be a contributing factor to the Node implementation being quicker (using real threads).
The Node appears to be written to be correctly threaded and to split many tasks out. The advantages of the highly threaded application will have a tipping point where you will spend MORE time trying to find a free cpu for a new thread, than actually doing the work. When this happens your python implementation might start being faster again.
The higher user+sys time means that the process had more running threads and as you've noticed by looking at 360% used almost all available CPU resources of your 4-cores. That means that NodeJS process is already limited by available CPU resources and unable to process more requests. Also any other CPU intensive processes that you could eventually run on that machine will hit your NodeJS process. On the other hand Python process doesn't take all available CPU resources and probably could scale with a number of requests.
So these times are not reliable in and of themselves, they say how long the process took to perform an action on the CPU. This is coupled very tightly to whatever else was happening at the same time on that machine and could fluctuate wildly based entirely on physical resources.
In terms of these times specifically:
real = Wall Clock time (Start to finish time)
user = Userspace CPU time (i.e. Code you wrote/might look at) e.g. node/python libs/your code
sys = Kernel CPU time (i.e. Syscalls, e.g Open a file from the OS.)
Specifically, small real time means it actually finished faster. Does it mean it did it better for sure, NO. There could have been less happening on the machine at the same time for instance.
In terms of scale, these numbers are a little irrelevant, and it depends on the architecture/bottlenecks. For instance, in terms of scale and specifically, cloud compute, it's about efficiently allocating resources and the relevant IO for each, generally (compute, disk, network). Does processing this image as fast as possible help with scale? Maybe? You need to examine bottlenecks and specifics to be sure. It could for instance overwhelm your network link and then you are constrained there, before you hit compute limits. Or you might be constrained by how quickly you can write to the disk.
One potentially important aspect of this which no one mention is the fact that your library (vips) will itself launch threads:
http://www.vips.ecs.soton.ac.uk/supported/current/doc/html/libvips/using-threads.html
When libvips calculates an image, by default it will use as many
threads as you have CPU cores. Use vips_concurrency_set() to change
this.
This explains the thing that surprised me initially the most -- NodeJS should (to my understanding) be pretty single threaded, just as Python with its GIL. It being all about asynchronous processing and all.
So perhaps Python and Node bindings for vips just use different threading settings. That's worth investigating.
(that said, a quick look doesn't find any evidence of changes to the default concurrency levels in either library)

Python/PySerial and CPU usage

I've created a script to monitor the output of a serial port that receives 3-4 lines of data every half hour - the script runs fine and grabs everything that comes off the port which at the end of the day is what matters...
What bugs me, however, is that the cpu usage seems rather high for a program that's just monitoring a single serial port, 1 core will always be at 100% usage while this script is running.
I'm basically running a modified version of the code in this question: pyserial - How to Read Last Line Sent from Serial Device
I've tried polling the inWaiting() function at regular intervals and having it sleep when inWaiting() is 0 - I've tried intervals from 1 second down to 0.001 seconds (basically, as often as I can without driving up the cpu usage) - this will succeed in grabbing the first line but seems to miss the rest of the data.
Adjusting the timeout of the serial port doesn't seem to have any effect on cpu usage, nor does putting the listening function into it's own thread (not that I really expected a difference but it was worth trying).
Should python/pyserial be using this much cpu? (this seems like overkill)
Am I wasting my time on this quest / Should I just bite the bullet and schedule the script to sleep for the periods that I know no data will be coming?
Maybe you could issue a blocking read(1) call, and when it succeeds use read(inWaiting()) to get the right number of remaining bytes.
Would a system style solution be better? Create the python script and have it executed via Cron/Scheduled Task?
pySerial shouldn't be using that much CPU but if its just sitting there polling for an hour I can see how it may happen. Sleeping may be a better option in conjunction with periodic wakeup and polls.

Categories

Resources