I have a tkinter program written in python 3.3.3. I see myself in the need of making the the program get focus when the user unlocks the computer. I don't really know how to go ahead and start with this, users have a .exe version of the program that I created with cxfreeze. I f i need to modify the .py and create another .exe, that wouldn't be a problem.
After some research I found that one can use the ctypes module to lock the computer, but it's not very helpful because i need to know if it is locked or unlocked. I also saw commands from win32com, but i can't seem to be able to find a way to trigger a command when it gets unlocked.
What is the best way to get focus on my program after the computer is unlocked??
Any help is greatly appreciated.
I cannot answer this specifically for 'unlock' event (if there even is one in the GUI; I can't find one by cursory search.).
But I think the real answer is to change the question. Having a program simply take focus when user unlocks the display is very un-Windows-ish behavior. The Windows user expects to see the desktop just as s/he left it before the display was locked -- why does s/he want to see your program on top when unlocking, regardless of why Windows might have locked the display?
Maybe you want to recast your program as something that runs in the background and pops up a notification (in the notification area on the right side of toolbar) when it wants user to do something?
Related
So, the shop where I work use Excel 4.0 for all its inventory management and orders.
Since the guy before me left without explaining anything, I inherited an old system that works, but is... eh.
The bosses don't want to change to a new Excel nor another program, so I must do what I can with what I have.
Now, I've made a script in python 2.5.4 (this version is needed because the newer versions won't work on the Windows 98 computer they use...) to automate some processes that would be impossible with Excel 4.0 macros, and the script works perfectly for what I need.
But since the bosses want to "only work with Excel", and won't want to go outside of Excel and click the script icon to start it (or, heaven forbid, open cmd and start it manually), I would need to put a button in Excel to start the script.
I've tried to sift through the macros available, but except perhaps "Initiate" (which I don't wholly understand as of now), I can't think of a macro to interact with the script, and haven't found much help with what's available online...
SO, could anyone please help me in making the macro for the button? The only thing the button would need to do is to start the python script, there's no other interactions needed, the rest is done by the script.
Like, the script "foo.py" is in the same folder as "bar.xls", and I only need a button in "bar.xls" to launch "foo.py".
Thanks.
Okay, I found a roundabout way, so I'm gonna share it with y'all.
MacroName
=LAUNCH("cmd",1)
=SEND.KEYS("foo.py~";TRUE)
=SEND.KEYS("exit~")
=RETURN()
It opens a cmd instance, show it for a split second (can't use SEND.KEYS without it being the active app), writes the name of the python script and presses enter, before quitting.
I would like if it didn't need to show the cmd window, but it works for now. Perhaps there'll be another way, but if anyone else wanna do what I did, it does work.
You probably need to get the book out - Excel 4 came with one book called the Function Reference which listed all the commands available.
Commands that we used back in the day were:
EXEC: starts another program
EXECUTE: runs commands in another program called by Initiate
INITIATE: sets a channel to a program
SEND.KEYS: sends keystrokes to a program (we used to send data to a slow server this way...)
Not sure what will be on the web for Excel macro 4, it was retired as vba came out and Excel moved over...
I still use my copy of the book, but it would be worth finding, although the help should list the commands as well. I just used the book as I had macros running...
I've recently realized that Python's pynput module's key click doesn't get registered in certain software. However, physical key clicks work perfectly fine. This raises the question of how are the two different methods been recognized. I thought this would've been an answered question from a long time ago but I can't seem to find any post about this.
Let's take a random game such as Genshin for example. The "w" key on the keyboard would result in the character in the game moving forward. However, a program such as the following that "holds" down the "w" key doesn't get registered by the game.
from pynput.keyboard import Key, Controller
keyboard = Controller()
while True:
keyboard.press("w")
keyboard.release("w")
The two big questions that I have are:
What is the difference between physical key clicks and the program generate key clicks that allowed these softwares to distinguish which method is used?
Based on the answer to the first question, is there a way to bypass such a difference without tempering with the software's code (aka disguise program generated key clicks as physical key clicks)?
Thanks in advance!
Edit: If anyone has any idea on how this works, please let me know. Any help would be much appreciated!
I also encountered this problem when I was trying to write a small program to help myself in Genshin. After an excruciating search, I found these two questions: question1, question2
I'm not very sure how it exactly works, so I can only give you my conclusion: When we run Genshin, we give it admin rights. Programs without admin rights sort of can't interact with it.
To solve this problem, you can merge this into your code:
import ctypes, sys
def is_admin():
try:
return ctypes.windll.shell32.IsUserAnAdmin()
except:
return False
if is_admin():
# Code of your program here
else:
# Re-run the program with admin rights
ctypes.windll.shell32.ShellExecuteW(None, "runas", sys.executable, " ".join(sys.argv), None, 1)
Then you need to make the code an executable with pyinstaller module. When you execute it, it will re-run and ask you for admin rights, then it can do its job on Genshin or other program.
There are certainly games that intentionally try to prevent the kind of cheating you're trying to do. How they do so depends on the operating system.
pynput on Windows, for example, uses the send_input API to inject keystrokes into the input system, but a sufficiently motivated application could be reading at a lower level, by using a keyboard filter driver to pull keystrokes before they get into the input system.
With such a design, there's nothing you can do in user mode to cheat the keys. You would need your own kernel driver, and even then it's not trivial to guarantee the order that the filters load.
i have created a chat system in python, using easygui for graphical user interface.
there are minimize,maximize and close button on top right of window,but the close button is not functioning at all.i just can use the exit button which i created to close the application. i had some search and found there is a problem with easygui, so is it totally impossible to fix this problem? or how can i remove that close button from top right as there is no use for it. its final year project and i'm afraid my advisor and supervisor want try that button and i lose mark because of no function
is there anyway to fix it or at least remove that close button?
This is likely past the due date for your assignment...sorry. But, that was a known limitation of easygui. An up-to-date version with a fix for that will be released soon. If you can't wait, you can take a look at it in development form: https://github.com/robertlugg/easygui
I created an complete logger-type program, that logs the certain data from the internet sources. It's GUI I coded in wx.python, now I want to daemonize it (if it is the right term). The program needs to run in background and user has to have option to call/open GUI when he pleases. How can I achieve this with wx.python?
I wouldn't really "daemonize" it per se. Instead, I would just put it in the system tray...at least, that's what I would do on Windows. I assume you can do something similar on the other OSes. Basically you want to bind the frame to wx.EVT_ICONIZE and in that method, you hide it. Then when the user double-clicks the taskbar icon, you want to show it and probably Raise it too.
There's some badly formatted code here: http://bytes.com/topic/python/answers/699757-wxpython-how-minimize-taskbar (I've used a variation of it myself, so I know it works).
And here's some information on Task bar icons: http://www.blog.pythonlibrary.org/2011/12/13/wxpython-101-creating-taskbar-icons/
I am thinking of writing a python program that runs in the background and can inspect user's GUI events.
My requirements is very simple:
1) When user right click the mouse, it can show an option; and when this option is chosen, my program should know this event.
2) When user select a file and click some predefined key combination, my program should know this event.
What should I do? Is this a GUI program? I am also thinking that, this program maybe a daemon on the machine and can inspect the user's GUI event, but I am not sure how can I do this.
Thanks.
If you're talking about doing this stuff inside of a wxPython program, then it's all pretty simple. There's a PopupMenu widget for the first one and an AcceratorTable for the second one. If you're wanting to catch mouse and keyboard events outside of a wxPython program, then you have to go very low-level and hook into the OS itself, which means that there really isn't any good way to do it cross-platform. You'll probably want to look at ctypes and similar libraries for that sort of thing.
I've been researching this problem a bit and while I don't have a definite answer, I thought it would be good to share what I found.
First, according to the answers for this question, wxPython cannot track nor control the mouse position outside of the area controlled by the wxPython app. However, as we can see in the answers to this question, under certain circumstances it may be possible to create system-wide hot keys that wxPython can see (although we can also see that this is probably not the optimal solution).
So what will work for the OP? Well, build a cross platform application that does what the OP wants seems almost impossible so I will assume the OP is developing for MS Windows. Following the suggestions in those previous two questions, I looked into the PyWin32 API. It's a little hard to find documentation for it but this question offers some helpful links. A little more digging and I found this tutorial for system-wide hotkeys as well as the win32event.WaitForMultipleObjects and win32event.WaitForSingleObject methods which, if the OP can figure out the proper event, may be what the OP needs to catch menu clicks.
I know it's far from a complete answer but hopefully this can serve as a good jumping-off point for further research.