IPython Notebook widgets for Matplotlib interactivity - python

I would like to use the ipython notebook widgets to add some degree of interactivity to inline matplotlib plots.
In general the plot can be quite heavy and I want to only update a specific element of the plot. I understand that widgets have a throttling feature built-in that helps to don't flood the kernel, but when the plot takes let say 30s I don't want to wait so long just to update a line.
By reading the example notebooks I was able to create a basic example in which I add a cross cursor (driven by 2 sliders) to a mpl axis.
The problem is that the figure is displayed twice. Here is the code (cell 1):
fig, ax = plt.subplots()
ax.plot([3,1,2,4,0,5,3,2,0,2,4])
... figure displayed ..., cell 2 (edit: thanks Thomas K for the improvement):
vline = ax.axvline(1)
hline = ax.axhline(0.5)
def set_cursor(x, y):
vline.set_xdata((x, x))
hline.set_ydata((y, y))
display(fig)
and finally (cell 3):
interact(set_cursor, x=(1, 9, 0.01), y=(0, 5, 0.01))
shows again the figure with the widgets.
So the question is:
how can I inhibit the first figure display?
is that the right way to do it or is there a better approach?
EDIT
I found an ipython config knob that, according to this notebook, allows inhibiting the figure display
%config InlineBackend.close_figures = False
While the example notebook works, I can't figure out how to use this option by itself (without the context manager class provided in the linked example) to hide a figure display.
EDIT 2
I found some documentation of the InlineBackend.close_figures configurable.
EDIT 3
Triggered by #shadanan answer, I want to clarify that my purpose is to add a cursor to an existing figure without redrawing the plot from scratch at each cursor movement. Merging the 3 cells in a single cell:
fig, ax = plt.subplots()
ax.plot([3,1,2,4,0,5,3,2,0,2,4])
vline = ax.axvline(1)
hline = ax.axhline(0.5)
def set_cursor(x, y):
vline.set_xdata((x, x))
hline.set_ydata((y, y))
display(fig)
interact(set_cursor, x=(1, 9, 0.01), y=(0, 5, 0.01))
it "should" work but it doesn't. The first time the cell is executed it shows 2 figures. After widget interaction only 1 figure is displayed. This is the "strange behavior" that requires a workaround like the one shown in #shadanan answer. Can an ipython dev comment on this? Is it a bug?

The solution turns out to be really simple. To avoid showing the first figure we just need to add a close() call before the interact call.
Recalling the example of the question, a cell like this will correctly show a single interactive figure (instead of two):
fig, ax = plt.subplots()
ax.plot([3,1,2,4,0,5,3,2,0,2,4])
plt.close(fig)
vline = ax.axvline(1)
hline = ax.axhline(0.5)
def set_cursor(x, y):
vline.set_xdata((x, x))
hline.set_ydata((y, y))
display(fig)
interact(set_cursor, x=(1, 9, 0.01), y=(0, 5, 0.01))
A cleaner approach is defining the function add_cursor (in a separate cell or script):
def add_cursor(fig, ax):
plt.close(fig)
vline = ax.axvline(1, color='k')
hline = ax.axhline(0.5, color='k')
def set_cursor(x, y):
vline.set_xdata((x, x))
hline.set_ydata((y, y))
display(fig)
interact(set_cursor, x=ax.get_xlim(), y=ax.get_ylim())
and then call it whenever we want to add an interactive cursor:
fig, ax = plt.subplots()
ax.plot([3,1,2,4,0,5,3,2,0,2,4])
add_cursor(fig, ax)

I have a hacky workaround that will only display one figure. The problem seems to be that there are two points in the code that generate a figure and really, we only want the second one, but we can't get away with inhibiting the first. The workaround is to use the first one for the first execution and the second one for all subsequent ones. Here's some code that works by switching between the two depending on the initialized flag:
%matplotlib inline
import matplotlib.pyplot as plt
from IPython.html.widgets import interact, interactive, fixed
from IPython.html import widgets
from IPython.display import clear_output, display, HTML
class InteractiveCursor(object):
initialized = False
fig = None
ax = None
vline = None
hline = None
def initialize(self):
self.fig, self.ax = plt.subplots()
self.ax.plot([3,1,2,4,0,5,3,2,0,2,4])
self.vline = self.ax.axvline(1)
self.hline = self.ax.axhline(0.5)
def set_cursor(self, x, y):
if not self.initialized:
self.initialize()
self.vline.set_xdata((x, x))
self.hline.set_ydata((y, y))
if self.initialized:
display(self.fig)
self.initialized = True
ic = InteractiveCursor()
def set_cursor(x, y):
ic.set_cursor(x, y)
interact(set_cursor, x=(1, 9, 0.01), y=(0, 5, 0.01));
My opinion is that this should be considered a bug. I tried it with the object oriented interface and it has the same problem.

You can do this in a very strait forward way using the new(ish) notebook backend
%matplotlib notebook
import matplotlib.pyplot as plt
from IPython.html.widgets import interactive
fig, ax = plt.subplots()
ax.plot(range(5))
vline = ax.axvline(1, color='k')
hline = ax.axhline(0.5, color='k')
def set_cursor(x, y):
vline.set_xdata((x, x))
hline.set_ydata((y, y))
ax.figure.canvas.draw_idle()
and in a separate cell:
interactive(set_cursor, x=ax.get_xlim(), y=ax.get_ylim())
This will still re-draw the entire figure every time you move the cursor because notebook does not currently support blitting (which is being worked on https://github.com/matplotlib/matplotlib/pull/4290 )

Related

Dynamically update plot Matplotlib Python (for unsteady heat diffusion)

I am new to python and trying to do what have been doing in MATLAB for so long. My current challenge is to dynamically update a plot without drawing a new figure in a for or while loop. I am aware there are similar questions and answers but most of them are too complicated and I believe it should be easier.
I got the example from here
https://pythonspot.com/matplotlib-update-plot/
But I can't see the figure, no error, no nothing. I added two lines just to see if I can see the static plot and I can.
import matplotlib.pyplot as plt
import numpy as np
x = np.linspace(0, 10*np.pi, 100)
y = np.sin(x)
# This is just a test just to see if I can see the plot window
plt.plot(x, y)
plt.show()
plt.ion()
fig = plt.figure()
ax = fig.add_subplot(111)
line1, = ax.plot(x, y, 'b-')
for phase in np.linspace(0, 10*np.pi, 100):
line1.set_ydata(np.sin(0.5 * x + phase))
fig.canvas.draw()
Any idea why I can't see the dynamic plot?
Thank you
Erdem
try to add plt.pause(0.0001) inside the loop after plt.show(block=False), and a final plt.show() outside the loop. This should work fine with plt.ion(); ref to some older answers Plot one figure at a time without closing old figure (matplotlib)

Dynamically update plot of patches without ArtistAnimations in matplotlib

I have an external service that, every now and then, triggers the function callback(points) — check the code below — in order to update a Polygon patch being plotted with matplotlib.
fig, ax = plt.subplots()
polygon = Polygon([[0, 0]])
patches = []
patches.append(polygon)
collection = PatchCollection(patches, animated=True, alpha=0.4)
ax.add_collection(collection)
ax.autoscale_view(True)
plt.show()
def callback(points):
polygon.set_xy(points)
fig.canvas.draw()
fig.canvas.flush_events()
However, this is not working... The plot is not being updated. Are canvas.draw and canvas.flush_events not the right things to call?
I have seen other examples on the web which use ArtistAnimation but I cannot use this since I cannot simulate my inputs; rather, they are coming from the external service that calls callback().
How can I make this work? Thanks!
OK, I modified this example slightly (which makes use of an UpdatablePatchCollection) and it works now.
Here is a working minimal example:
%matplotlib notebook # Use this on Jupyter Notebooks
import matplotlib.collections as mcollections
import matplotlib.pyplot as plt
import matplotlib as mpl
import time
class UpdatablePatchCollection(mcollections.PatchCollection):
def __init__(self, patches, *args, **kwargs):
self.patches = patches
mcollections.PatchCollection.__init__(self, patches, *args, **kwargs)
def get_paths(self):
self.set_paths(self.patches)
return self._paths
plt.ion()
rect = mpl.patches.Rectangle((0,0),1,1)
collection = UpdatablePatchCollection([rect])
fig, ax = plt.subplots()
ax.set_xlim(0,5)
ax.set_ylim(0,3)
ax.add_artist(collection)
def update_plot(i):
rect.set_xy((i,1))
fig.canvas.draw()
fig.canvas.flush_events()
for i in range(5):
time.sleep(0.5)
update_plot(i)
This part is important to "render" each frame.
fig.canvas.draw()
fig.canvas.flush_events()
And notice the important plt.ion() call. Without it, the plot will not interactively animate the changes to the patch collection.

Plotting a continuous stream of data with MatPlotLib

I want to use MatPlotLib to plot a graph, where the plot changes over time. At every time step, an additional data point will be added to the plot. However, there should only be one graph displayed, whose appearance evolves over time.
In my test example, the plot is a simple linear plot (y = x). Here is what I have tried:
for i in range(100):
x = range(i)
y = range(i)
plt.plot(x, y)
plt.ion()
plt.show()
time.sleep(1)
However, what happens here is that multiple windows are created, so that by the end of the loop I have 100 windows. Also, I have noticed that for the most recent window, it is just a white window, and the plot only appears on the next step.
So, my two questions are:
1) How can I change my code so that only a single window is displayed, whose contents changes over time?
2) How can I change my code so that for the most recent timestep, the plot is actually displayed on the window, rather than it only displaying a white window?
Thanks!
(1)
You can set plt.ion() at the beginning and plot all graphs to the same window. Within the loop use plt.draw() to show the graph and plt.pause(t) to make a pause. Note that t can be very small, but the command needs to be there for the animation to work on most backends.
You might want to clear the axes before plotting new content using plt.gca().cla().
import matplotlib.pyplot as plt
plt.ion()
for i in range(100):
x = range(i)
y = range(i)
# plt.gca().cla() # optionally clear axes
plt.plot(x, y)
plt.title(str(i))
plt.draw()
plt.pause(0.1)
plt.show(block=True) # block=True lets the window stay open at the end of the animation.
Alternatively to this very simple approach, use any of the examples for animations provided in http://matplotlib.org/examples/animation/index.html
(2)
In order to get each plot in a new window, use plt.figure() and remove plt.ion(). Also only show the windows at the end:
import matplotlib.pyplot as plt
for i in range(100):
x = range(i)
y = range(i)
plt.figure()
plt.plot(x, y)
plt.title(str(i))
plt.show()
Note that you might find that in both cases the first plot is empty simply because for i=0, range(i) == [] is an empty list without any points. Even for i=1 there is only one point being plotted, but of course no line can connect a single point with itself.
I think the best way is to create one line plot and then update data in it. Then you will have single window and single graph that will continuously update.
import matplotlib.pyplot as plt
plt.ion()
fig = plt.figure(figsize=(16,8))
axes = fig.add_subplot(111)
data_plot=plt.plot(0,0)
line, = axes.plot([],[])
for i in range(100):
x = range(i)
y = range(i)
line.set_ydata(y)
line.set_xdata(x)
if len(y)>0:
axes.set_ylim(min(y),max(y)+1) # +1 to avoid singular transformation warning
axes.set_xlim(min(x),max(x)+1)
plt.title(str(i))
plt.draw()
plt.pause(0.1)
plt.show(block=True)

matplotlib plotting in loop, removing colorbar but whitespace remains

My code is something (roughly) like this:
UPDATE: I've redone this with some actual mock-up code that reflects my general problem. Also, realized that the colorbar creation is in the actual loop as otherwise there's nothing to map it to. Sorry for the code before, typed it up in frantic desperation at the very end of the workday :).
import numpy
import matplotlib as mplot
import matplotlib.pyplot as plt
import os
#make some mock data
x = np.linspace(1,2, 100)
X, Y = np.meshgrid(x, x)
Z = plt.mlab.bivariate_normal(X,Y,1,1,0,0)
fig = plt.figure()
ax = plt.axes()
'''
Do some figure-related stuff that take up a lot of time,
I want to avoid having to do them in the loop over and over again.
They hinge on the presence of fig so I can't make
new figure to save each time or something, I'd have to do
them all over again.
'''
for i in range(1,1000):
plotted = plt.plot(X,Y,Z)
cbar = plt.colorbar(ax=ax, orientation = 'horizontal')
plt.savefig(os.path.expanduser(os.path.join('~/', str(i))))
plt.draw()
mplot.figure.Figure.delaxes(fig, fig.axes[1]) #deletes but whitespace remains
'''
Here I need something to remove the colorbar otherwise
I end up with +1 colorbar on my plot at every iteration.
I've tried various things to remove it BUT it keeps adding whitespace instead
so doesn't actually fix anything.
'''
Has anyone come across this problem before and managed to fix it? Hopefully this is enough
for an idea of the problem, I can post more code if needed but thought it'd be less of a clutter if I just give an overview example.
Thanks.
colorbar() allows you explicitly set which axis to render into - you can use this to ensure that they always appear in the same place, and not steal any space from another axis. Furthermore, you could reset the .mappable attribute of an existing colorbar, rather than redefine it each time.
Example with explicit axes:
x = np.linspace(1,2, 100)
X, Y = np.meshgrid(x, x)
Z = plt.mlab.bivariate_normal(X,Y,1,1,0,0)
fig = plt.figure()
ax1 = fig.add_axes([0.1,0.1,0.8,0.7])
ax2 = fig.add_axes([0.1,0.85,0.8,0.05])
...
for i in range(1,5):
plotted = ax1.pcolor(X,Y,Z)
cbar = plt.colorbar(mappable=plotted, cax=ax2, orientation = 'horizontal')
#note "cax" instead of "ax"
plt.savefig(os.path.expanduser(os.path.join('~/', str(i))))
plt.draw()
I had a very similar problem, which I finally managed to solve by defining a colorbar axes in a similar fashion to:
Multiple imshow-subplots, each with colorbar
The advantage compared to mdurant's answer is that it saves defining the axes location manually.
import matplotlib.pyplot as plt
import IPython.display as display
from mpl_toolkits.axes_grid1 import make_axes_locatable
from pylab import *
%matplotlib inline
def plot_res(ax,cax):
plotted=ax.imshow(rand(10, 10))
cbar=plt.colorbar(mappable=plotted,cax=cax)
fig, axarr = plt.subplots(2, 2)
cax1 = make_axes_locatable(axarr[0,0]).append_axes("right", size="10%", pad=0.05)
cax2 = make_axes_locatable(axarr[0,1]).append_axes("right", size="10%", pad=0.05)
cax3 = make_axes_locatable(axarr[1,0]).append_axes("right", size="10%", pad=0.05)
cax4 = make_axes_locatable(axarr[1,1]).append_axes("right", size="10%", pad=0.05)
# plt.subplots_adjust(left=0, bottom=0, right=1, top=1, wspace=0.3, hspace=0.3)
N=10
for j in range(N):
plot_res(axarr[0,0],cax1)
plot_res(axarr[0,1],cax2)
plot_res(axarr[1,0],cax3)
plot_res(axarr[1,1],cax4)
display.clear_output(wait=True)
display.display(plt.gcf())
display.clear_output(wait=True)

why is plotting with Matplotlib so slow?

I'm currently evaluating different python plotting libraries. Right now I'm trying matplotlib and I'm quite disappointed with the performance. The following example is modified from SciPy examples and gives me only ~ 8 frames per second!
Any ways of speeding this up or should I pick a different plotting library?
from pylab import *
import time
ion()
fig = figure()
ax1 = fig.add_subplot(611)
ax2 = fig.add_subplot(612)
ax3 = fig.add_subplot(613)
ax4 = fig.add_subplot(614)
ax5 = fig.add_subplot(615)
ax6 = fig.add_subplot(616)
x = arange(0,2*pi,0.01)
y = sin(x)
line1, = ax1.plot(x, y, 'r-')
line2, = ax2.plot(x, y, 'g-')
line3, = ax3.plot(x, y, 'y-')
line4, = ax4.plot(x, y, 'm-')
line5, = ax5.plot(x, y, 'k-')
line6, = ax6.plot(x, y, 'p-')
# turn off interactive plotting - speeds things up by 1 Frame / second
plt.ioff()
tstart = time.time() # for profiling
for i in arange(1, 200):
line1.set_ydata(sin(x+i/10.0)) # update the data
line2.set_ydata(sin(2*x+i/10.0))
line3.set_ydata(sin(3*x+i/10.0))
line4.set_ydata(sin(4*x+i/10.0))
line5.set_ydata(sin(5*x+i/10.0))
line6.set_ydata(sin(6*x+i/10.0))
draw() # redraw the canvas
print 'FPS:' , 200/(time.time()-tstart)
First off, (though this won't change the performance at all) consider cleaning up your code, similar to this:
import matplotlib.pyplot as plt
import numpy as np
import time
x = np.arange(0, 2*np.pi, 0.01)
y = np.sin(x)
fig, axes = plt.subplots(nrows=6)
styles = ['r-', 'g-', 'y-', 'm-', 'k-', 'c-']
lines = [ax.plot(x, y, style)[0] for ax, style in zip(axes, styles)]
fig.show()
tstart = time.time()
for i in xrange(1, 20):
for j, line in enumerate(lines, start=1):
line.set_ydata(np.sin(j*x + i/10.0))
fig.canvas.draw()
print 'FPS:' , 20/(time.time()-tstart)
With the above example, I get around 10fps.
Just a quick note, depending on your exact use case, matplotlib may not be a great choice. It's oriented towards publication-quality figures, not real-time display.
However, there are a lot of things you can do to speed this example up.
There are two main reasons why this is as slow as it is.
1) Calling fig.canvas.draw() redraws everything. It's your bottleneck. In your case, you don't need to re-draw things like the axes boundaries, tick labels, etc.
2) In your case, there are a lot of subplots with a lot of tick labels. These take a long time to draw.
Both these can be fixed by using blitting.
To do blitting efficiently, you'll have to use backend-specific code. In practice, if you're really worried about smooth animations, you're usually embedding matplotlib plots in some sort of gui toolkit, anyway, so this isn't much of an issue.
However, without knowing a bit more about what you're doing, I can't help you there.
Nonetheless, there is a gui-neutral way of doing it that is still reasonably fast.
import matplotlib.pyplot as plt
import numpy as np
import time
x = np.arange(0, 2*np.pi, 0.1)
y = np.sin(x)
fig, axes = plt.subplots(nrows=6)
fig.show()
# We need to draw the canvas before we start animating...
fig.canvas.draw()
styles = ['r-', 'g-', 'y-', 'm-', 'k-', 'c-']
def plot(ax, style):
return ax.plot(x, y, style, animated=True)[0]
lines = [plot(ax, style) for ax, style in zip(axes, styles)]
# Let's capture the background of the figure
backgrounds = [fig.canvas.copy_from_bbox(ax.bbox) for ax in axes]
tstart = time.time()
for i in xrange(1, 2000):
items = enumerate(zip(lines, axes, backgrounds), start=1)
for j, (line, ax, background) in items:
fig.canvas.restore_region(background)
line.set_ydata(np.sin(j*x + i/10.0))
ax.draw_artist(line)
fig.canvas.blit(ax.bbox)
print 'FPS:' , 2000/(time.time()-tstart)
This gives me ~200fps.
To make this a bit more convenient, there's an animations module in recent versions of matplotlib.
As an example:
import matplotlib.pyplot as plt
import matplotlib.animation as animation
import numpy as np
x = np.arange(0, 2*np.pi, 0.1)
y = np.sin(x)
fig, axes = plt.subplots(nrows=6)
styles = ['r-', 'g-', 'y-', 'm-', 'k-', 'c-']
def plot(ax, style):
return ax.plot(x, y, style, animated=True)[0]
lines = [plot(ax, style) for ax, style in zip(axes, styles)]
def animate(i):
for j, line in enumerate(lines, start=1):
line.set_ydata(np.sin(j*x + i/10.0))
return lines
# We'd normally specify a reasonable "interval" here...
ani = animation.FuncAnimation(fig, animate, xrange(1, 200),
interval=0, blit=True)
plt.show()
Matplotlib makes great publication-quality graphics, but is not very well optimized for speed.
There are a variety of python plotting packages that are designed with speed in mind:
http://vispy.org
http://pyqtgraph.org/
http://docs.enthought.com/chaco/
http://pyqwt.sourceforge.net/
[ edit: pyqwt is no longer maintained; the previous maintainer is recommending pyqtgraph ]
http://code.google.com/p/guiqwt/
To start, Joe Kington's answer provides very good advice using a gui-neutral approach, and you should definitely take his advice (especially about Blitting) and put it into practice. More info on this approach, read the Matplotlib Cookbook
However, the non-GUI-neutral (GUI-biased?) approach is key to speeding up the plotting. In other words, the backend is extremely important to plot speed.
Put these two lines before you import anything else from matplotlib:
import matplotlib
matplotlib.use('GTKAgg')
Of course, there are various options to use instead of GTKAgg, but according to the cookbook mentioned before, this was the fastest. See the link about backends for more options.
For the first solution proposed by Joe Kington ( .copy_from_bbox & .draw_artist & canvas.blit), I had to capture the backgrounds after the fig.canvas.draw() line, otherwise the background had no effect and I got the same result as you mentioned. If you put it after the fig.show() it still does not work as proposed by Michael Browne.
So just put the background line after the canvas.draw():
[...]
fig.show()
# We need to draw the canvas before we start animating...
fig.canvas.draw()
# Let's capture the background of the figure
backgrounds = [fig.canvas.copy_from_bbox(ax.bbox) for ax in axes]
This may not apply to many of you, but I'm usually operating my computers under Linux, so by default I save my matplotlib plots as PNG and SVG. This works fine under Linux but is unbearably slow on my Windows 7 installations [MiKTeX under Python(x,y) or Anaconda], so I've taken to adding this code, and things work fine over there again:
import platform # Don't save as SVG if running under Windows.
#
# Plot code goes here.
#
fig.savefig('figure_name.png', dpi = 200)
if platform.system() != 'Windows':
# In my installations of Windows 7, it takes an inordinate amount of time to save
# graphs as .svg files, so on that platform I've disabled the call that does so.
# The first run of a script is still a little slow while everything is loaded in,
# but execution times of subsequent runs are improved immensely.
fig.savefig('figure_name.svg')

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