Python object1 = object2 - python

I am writing a vector class in python (just to see if i can). i ran into a problem with the subtract method and i have no idea what could be causing this.
this is the class (i omitted "class Vector:").
def __init__(self, p):
print self
self.p = p
def __str__(self):
return str(list(self.p))
def equals(self, v):
if type(self) == type(v):
return str(self) == str(v)
return false
def size(self):
return len(self.p)
def add(self, v):
a = self.p
b = v.p
if self.size() == v.size():
for i in range(0, self.size()):
a[i] += b[i]
return Vector(a)
raise Exception()
def subtract(self, v):
a = self.p
b = v.p
if self.size() == v.size():
for i in range(0, self.size()):
a[i] -= b[i]
return Vector(a)
raise Exception()
def dot(self, v):
total = 0
if self.size() == v.size():
for i in range(0, len(self.p)):
total += self.p[i] * v.p[i]
return total
raise Exception()
def norm(self):
total = 1
if self.size() == v.size():
for i in range(0, len(self.p)):
total += self.p[i]^2
return total
raise Exception()
when i try to do:
a = Vector([1,1])
a.subtract(Vector[1,1])
print a
my thought says i should get [1,1] as output because i do not change any values of Vector a when i do the subtraction, i return a new vector with the values it should have. when i print the object it shows me that it is in a different space in memory but my output from 'print a' is [0,0]
also if i do
a = Vector(1,1)
b = a
a.subtract(Vector([1,1])
print a,b
my output is [0,0][0,0], what i want is [0,0][1,1]
why does b change with a ?

First question:
(1, 1) - (1, 1) == (0, 0)
The output of your program is correct. You change the values of a in your function with a[i] -= b[i] where a is the list of coordinates (not a copy of the list) in self and b the list of coordinates (again, not a copy) in v.
Second question:
b = a
a and b are now the same object (not different objects with the same value), so they change simultaneously.
Think of a and b as addresses for your computer.
a = Vector(1,1) # There is a Vector object somewhere in memory, e.g. 12345. Then a = 12345
b = a # b = a = 12345 (still the address of the same Vector object)
a.subtract(Vector([1,1])) # Change whatever is stored at the address of a = 12345
print a,b # both are still the address of the same object you modified in the previous step!

Related

Need an OOP method for share variable between function?

I have a class and some functions. In the 'check_reflexive()' function, there is a variable called reflexive_list. I want to use this variable also in the 'antisymmetric' function.
I checked some examples about class but didn't find a specific example to solve this problem.
I'll be waiting for your advice. Hope you have a nice day
class MyClass():
def __init__(self):
def checkif_pair(k):
for a in k:
if a%2 == 0:
None
else:
return False
return True
def check_reflexive(k):
j = 0
z = 0
reflexive_list = []
while j < len(k):
i = 0
while i < len(k):
if k[i] == k[j]:
tup = k[j],k[i]
reflexive_list.append(tup)
i += 1
else:
None
j = j + 1
else:
None
print(reflexive_list)
if len(reflexive_list) == len(self.list1):
return True
else:
return False
def antisymmetric(k):
antisymettric_list = []
for b in k:
swap1 = b[0]
swap2 = b[1]
newtuple = (swap2, swap1)
antisymettric_list.append(newtuple)
for ü in reflexive_list:
if ü in antisymettric_list:
antisymettric_list.remove(ü)
else:
None
print(antisymettric_list)
for q in antisymettric_list:
if q in k:
print("The system is not Anti-Symmetric.")
break
print("The system is Anti-Symmetric.")
def transitive(k):
result = {}
for first, second in k:
result.setdefault(first, []).append(second)
print(result)
for a, b in k:
for x in result[b]:
if x in result[a]:
None
else:
print("There is no {} in the {}".format(x, result[a]))
return False
return True
You can just use reflexive_list as an instance variable. Just add a constructor where the variable is defined:
class MyClass():
def __init__(self):
self.reflexive_list = []
And everytime you want to use it inside the function, you use self.reflexive_list

Remove unused variables in Python source code

The Question
Is there a straightforward algorithm for figuring out if a variable is "used" within a given scope?
In a Python AST, I want to remove all assignments to variables that are not otherwise used anywhere, within a given scope.
Details
Motivating example
In the following code, it is obvious to me (a human), that _hy_anon_var_1 is unused, and therefore the _hy_anon_var_1 = None statements can be removed without changing the result:
# Before
def hailstone_sequence(n: int) -> Iterable[int]:
while n != 1:
if 0 == n % 2:
n //= 2
_hy_anon_var_1 = None
else:
n = 3 * n + 1
_hy_anon_var_1 = None
yield n
# After
def hailstone_sequence(n: int) -> Iterable[int]:
while n != 1:
if 0 == n % 2:
n //= 2
else:
n = 3 * n + 1
yield n
Bonus version
Extend this to []-lookups with string literals as keys.
In this example, I would expect _hyx_letXUffffX25['x'] to be eliminated as unused, because _hyx_letXUffffX25 is local to h, so _hyx_letXUffffX25['x'] is essentially the same thing as a local variable. I would then expect _hyx_letXUffffX25 itself to be eliminated once there are no more references to it.
# Before
def h():
_hyx_letXUffffX25 = {}
_hyx_letXUffffX25['x'] = 5
return 3
# After
def h():
return 3
From what I can tell, this is somewhat of an edge case, and I think the basic algorithmic problem is the same.
Definition of "used"
Assume that no dynamic name lookups are used in the code.
A name is used if any of these are true in a given scope:
It is referenced anywhere in an expression. Examples include: an expression in a return statement, an expression on the right-hand side of an assignment statement, a default argument in a function definition, being referenced inside a local function definition, etc.
It is referenced on the left-hand side of an "augmented assignment" statement, i.e. it is an augtarget therein. This might represent "useless work" in a lot of programs, but for the purpose of this task that's OK and distinct from being an entirely unused name.
It is nonlocal or global. These might be useless nonlocals or globals, but because they reach beyond the given scope, it is OK for my purposes to assume that they are "used".
Please let me know in the comments if this seems incorrect, or if you think I am missing something.
Examples of "used" and "unused"
Example 1: unused
Variable i in f is unused:
def f():
i = 0
return 5
Example 2: unused
Variable x in f is unused:
def f():
def g(x):
return x/5
x = 10
return g(100)
The name x does appear in g, but the variable x in g is local to g. It shadows the variable x created in f, but the two x names are not the same variable.
Variation
If g has no parameter x, then x is in fact used:
def f():
x = 10
def g():
return x/5
return g(100)
Example 3: used
Variable i in f is used:
def f():
i = 0
return i
Example 4: used
Variable accum in silly_map and silly_sum is used in both examples:
def silly_map(func, data):
data = iter(data)
accum = []
def _impl():
try:
value = next(data)
except StopIteration:
return accum
else:
accum.append(value)
return _impl()
return _impl()
def silly_any(func, data):
data = iter(data)
accum = False
def _impl():
nonlocal accum, data
try:
value = next(data)
except StopIteration:
return accum
else:
if value:
data = []
accum = True
else:
return _impl()
return _impl()
The solution below works in two parts. First, the syntax tree of the source is traversed and all unused target assignment statements are discovered. Second, the tree is traversed again via a custom ast.NodeTransformer class, which removes these offending assignment statements. The process is repeated until all unused assignment statements are removed. Once this is finished, the final source is written out.
The ast traverser class:
import ast, itertools, collections as cl
class AssgnCheck:
def __init__(self, scopes = None):
self.scopes = scopes or cl.defaultdict(list)
#classmethod
def eq_ast(cls, a1, a2):
#check that two `ast`s are the same
if type(a1) != type(a2):
return False
if isinstance(a1, list):
return all(cls.eq_ast(*i) for i in itertools.zip_longest(a1, a2))
if not isinstance(a1, ast.AST):
return a1 == a2
return all(cls.eq_ast(getattr(a1, i, None), getattr(a2, i, None))
for i in set(a1._fields)|set(a2._fields) if i != 'ctx')
def check_exist(self, t_ast, s_path):
#traverse the scope stack and remove scope assignments that are discovered in the `ast`
s_scopes = []
for _ast in t_ast:
for sid in s_path[::-1]:
s_scopes.extend(found:=[b for _, b in self.scopes[sid] if AssgnCheck.eq_ast(_ast, b) and \
all(not AssgnCheck.eq_ast(j, b) for j in s_scopes)])
self.scopes[sid] = [(a, b) for a, b in self.scopes[sid] if b not in found]
def traverse(self, _ast, s_path = [1]):
#walk the ast object itself
_t_ast = None
if isinstance(_ast, ast.Assign): #if assignment statement, add ast object to current scope
self.traverse(_ast.targets[0], s_path)
self.scopes[s_path[-1]].append((True, _ast.targets[0]))
_ast = _ast.value
if isinstance(_ast, (ast.ClassDef, ast.FunctionDef, ast.AsyncFunctionDef)):
s_path = [*s_path, (nid:=(1 if not self.scopes else max(self.scopes)+1))]
if isinstance(_ast, (ast.FunctionDef, ast.AsyncFunctionDef)):
self.scopes[nid].extend([(False, ast.Name(i.arg)) for i in _ast.args.args])
_t_ast = [*_ast.args.defaults, *_ast.body]
self.check_exist(_t_ast if _t_ast is not None else [_ast], s_path) #determine if any assignment statement targets have previously defined names
if _t_ast is None:
for _b in _ast._fields:
if isinstance((b:=getattr(_ast, _b)), list):
for i in b:
self.traverse(i, s_path)
elif isinstance(b, ast.AST):
self.traverse(b, s_path)
else:
for _ast in _t_ast:
self.traverse(_ast, s_path)
Putting it all together:
class Visit(ast.NodeTransformer):
def __init__(self, asgn):
super().__init__()
self.asgn = asgn
def visit_Assign(self, node):
#remove assignment nodes marked as unused
if any(node.targets[0] == i for i in self.asgn):
return None
return node
def remove_assgn(f_name):
tree = ast.parse(open(f_name).read())
while True:
r = AssgnCheck()
r.traverse(tree)
if not (k:=[j for b in r.scopes.values() for k, j in b if k]):
break
v = Visit(k)
tree = v.visit(tree)
return ast.unparse(tree)
print(remove_assgn('test_name_assign.py'))
Output Samples
Contents of test_name_assign.py:
def hailstone_sequence(n: int) -> Iterable[int]:
while n != 1:
if 0 == n % 2:
n //= 2
_hy_anon_var_1 = None
else:
n = 3 * n + 1
_hy_anon_var_1 = None
yield n
Output:
def hailstone_sequence(n: int) -> Iterable[int]:
while n != 1:
if 0 == n % 2:
n //= 2
else:
n = 3 * n + 1
yield n
Contents of test_name_assign.py:
def h():
_hyx_letXUffffX25 = {}
_hyx_letXUffffX25['x'] = 5
return 3
Output:
def h():
return 3
Contents of test_name_assign.py:
def f():
i = 0
return 5
Output:
def f():
return 5
Contents of test_name_assign.py:
def f():
x = 10
def g():
return x/5
return g(100)
Ouptut:
def f():
x = 10
def g():
return x / 5
return g(100)

How to return a copy of an instance of a class?

I am currently practising python on code wars, here is a prompt:
Create a Vector object that supports addition, subtraction, dot products, and norms. So, for example:
a = Vector([1, 2, 3])
b = Vector([3, 4, 5])
c = Vector([5, 6, 7, 8])
a.add(b) # should return a new Vector([4, 6, 8])
a.subtract(b) # should return a new Vector([-2, -2, -2])
a.dot(b) # should return 1*3 + 2*4 + 3*5 = 26
a.norm() # should return sqrt(1^2 + 2^2 + 3^2) = sqrt(14)
a.add(c) # raises an exception
I have written functions add and subtract that pass some of the tests. However, I am running into issues with overwriting my previous list values of 'a' after running the add function. When I go into subtract, the 'a' values in the vector are the summations computed from the previous instance of the add function.
I suspect its due to me running this line of code:
return self.__class__(self.list) causing the instance of the class to overwrite itself.
Kindly please help, I believe I need to return a copy of the instance of the class but don't know how to do it.
class Vector:
def __init__(self, list):
self.list = list #[1,2]
self.copylist = list
def add(self,Vector):
try:
self.list = self.copylist
#take list from other vector
other = Vector.list
#take each value from other Vector and add it to self.list
for index,item in enumerate(Vector.list,0):
self.list[index] = item + self.list[index]
except:
print("Different size vectors")
#return the instance of a class
return self.__class__(self.list)
def subtract(self,Vector):
self.list = self.copylist
other = Vector.list
print(self.list)
print(other)
for index,item in enumerate(Vector.list,0):
self.list[index] = self.list[index] - item
return self.__class__(self.list)
def dot(self,Vector):
self.list = self.copylist
other = Vector.list
#print(self.list)
#print(other)
running_sum =0
for index,item in enumerate(Vector.list,0):
running_sum = running_sum + item * self.list[index]
#print(running_sum, " ", self.list[index], " ", item)
return running_sum
def norm(self):
running_sum = 0
for item in self.list:
running_sum += item**2
return running_sum ** 0.5
def toString(self):
return str(self.list)
`def equals(self,Vector):
return self.list == Vector.list
Here are some of the tests:
a = Vector([1, 2])
b = Vector([3, 4])
test.expect(a.add(b).equals(Vector([4, 6])))
a = Vector([1, 2, 3])
b = Vector([3, 4, 5])
test.expect(a.add(b).equals(Vector([4, 6, 8])))
test.expect(a.subtract(b).equals(Vector([-2, -2, -2]))) #code fails here
test.assert_equals(a.dot(b), 26)
test.assert_equals(a.norm(), 14 ** 0.5)
I think you're making this more complicated than it needs to be. You shouldn't be working with class objects at all. You should just be working with instances of the Vector class. Here's what I think your code should look like:
class Vector:
def __init__(self, initial_elements):
self.elements = list(initial_elements) # make a copy of the incoming list of elements
def add(self, other):
# insure that the two vectors match in length
if len(self.elements) != len(other.elements):
raise Exception("Vector sizes are different")
# copy our elements
r = list(self.elements)
# add the elements from the second vector
for index, item in enumerate(other.elements, 0):
r[index] += item
# return a new vector object defined by the computed elements
return Vector(r)
def subtract(self, other):
# insure that the two vectors match in length
if len(self.elements) != len(other.elements):
raise Exception("Vector sizes are different")
# copy our elements
r = list(self.elements)
# subtract the elements from the second vector
for index, item in enumerate(other.elements, 0):
r[index] -= item
# return a new vector object defined by the computed elements
return Vector(r)
def dot(self, other):
running_sum = 0
for index, item in enumerate(other.elements, 0):
running_sum += item * self.elements[index]
return running_sum
def norm(self):
running_sum = 0
for item in self.elements:
running_sum += item ** 2
return running_sum ** 0.5
def toString(self):
return str(self.elements)
def equals(self, other):
return self.elements == other.elements
def test():
a = Vector([1, 2])
b = Vector([3, 4])
print(a.add(b).equals(Vector([4, 6])))
a = Vector([1, 2, 3])
b = Vector([3, 4, 5])
print(a.add(b).equals(Vector([4, 6, 8])))
print(a.subtract(b).equals(Vector([-2, -2, -2])))
print(a.dot(b) == 26)
print(a.norm() == 14 ** 0.5)
test()
Result:
True
True
True
True
True
The general structure of your code is spot on.
One thing to note is that you shouldn't be using list as a variable name, as it is a type name in Python. Also, you don't want to be passing around Vector as a value. You want to be passing instances of Vector and list, with names that do not conflict with these type names.
My solution assumes you want Vector instances to be immutable, so each of your operations will return a new Vector object. You could also have them not be immutable and have, for example, the add method just add the incoming vector into the target vector without creating a new object. I like keeping them immutable. I've been doing more and more of this "functional style" programming lately, where calls to object methods don't modify the target object (don't have side effects), but rather just return a new object.
I like your use of the test class to do your testing. I chose to not deal with this, and just print the results of each test comparison to see that they all come out to True. I'll leave it to you to restore your tests to using a test object with expect and assert_equals methods.
UPDATE: Here is a more compact way to write your add and subtract methods:
def add(self, other):
# insure that the two vectors match in length
if len(self.elements) != len(other.elements):
raise Exception("Vector sizes are different")
return Vector([self.elements[i] + other.elements[i] for i in range(len(self.elements))])
def subtract(self, other):
# insure that the two vectors match in length
if len(self.elements) != len(other.elements):
raise Exception("Vector sizes are different")
return Vector([self.elements[i] - other.elements[i] for i in range(len(self.elements))])
change:
return self.__class__(self.list)
to:
return self
although this would the same as,
return Vector(self.list)
if the class is more complicated it is better to return self
I think that's the issue, hope it helps :)
also, it is good practice to use different names. you used Vector for the class name as well as many of the inputs of the functions, you will run into problems when you do that.
Please change function toString to str . its' already done.
class Vector :
def __init__(self , lst_vec):
self.lst_vec = lst_vec
def show_vector(self):
return self.lst_vec
def add(self , v ):
size_self = len(self.lst_vec)
size_v = len(v.lst_vec)
new_vector = []
if ( size_self != size_v ):
return Exception("error add")
else:
for i in range(size_self):
new_vector.append(self.lst_vec[i] + v.lst_vec[i])
return Vector(new_vector)
def subtract(self , v ):
size_self = len(self.lst_vec)
size_v = len(v.lst_vec)
new_vector = []
if ( size_self != size_v ):
return Exception("error subtract")
else:
for i in range(size_self):
new_vector.append(self.lst_vec[i] - v.lst_vec[i])
return Vector(new_vector)
def dot(self , v ):
size_self = len(self.lst_vec)
size_v = len(v.lst_vec)
new_vector = []
sum_vec = 0
if ( size_self != size_v ):
return Exception("Vector sizes are different")
else:
for i in range(size_self):
new_vector.append(self.lst_vec[i] * v.lst_vec[i])
for i in range(len(new_vector)):
sum_vec+=new_vector[i]
return sum_vec
def norm (self):
new_vec_sum = 0
for i in range(len(self.lst_vec)):
new_vec_sum +=( self.lst_vec[i] ) **2
return new_vec_sum ** 0.5
def toString(self):
str_self = '('
for i in range(len(self.lst_vec)):
str_self += str(self.lst_vec[i])
if i < (len(self.lst_vec)-1):
str_self+=','
else : pass
str_self+=')'
return str_self
def equals(self , v ):
return self.lst_vec == v.lst_vec
a = Vector([1,2,3])
b = Vector([3,4,5])
c = Vector([5,6,7,8])
print(a.add(b).show_vector())
print( a.add(b).equals(Vector([4,6,8])) )
print(a.subtract(b).show_vector())
print(a.dot(b))
print(a.norm())
print((a.toString() == '(1,2,3)'))
print(c.toString())

Issue with python __eq__ method in checking if 2 lists are equal

I have a python program in which I have a class called Vector and an empty list inside of that class which is being populated runtime.
Here is the init:
def __init__(self,n):
self.vector = [];
self.n = n;
for x in range(n):
self.vector.append(False);
And here is the eq:
def __eq__(self, other):
t = True
for x in range(self.n):
if self.vector[x] != other.vector[x]:
t = False;
return t
however, when I try to check if 2 objects of this type are equal, I always get true, even though I changed values inside of vector in Vector class.
Here is the code where I do the above:
vectors = []
n = tmp.size();
k = calculateCombinationCount(n,int(n/2))
for i in range(k):
for j in range(0,n-1):
if (tmp.vector[j] != tmp.vector[j+1]):
t = True
for x in vectors:
if x == tmp:
t = False;
if t:
vectors.append(tmp)
tmp.printVector();
tmp.swap(j,j+1);
I would appreciate any help that you can provide. Thank you :)
EDIT:
def swap(self,i,j):
tmp = self.vector[i]
self.vector[i] = self.vector[j]
self.vector[j] = tmp
def calculateCombinationCount(n,r):
k = factorial(n)/(factorial(int(r))*factorial(int(n-r)))
return int(k)
Right so I've updated your code to be much more pythonic (I can tell you come from another language, Java?).
from math import factorial
class Vector:
def __init__(self, size):
self.size = size
self.vector = [False] * size
def __eq__(self, other):
"""
Same if self.size == other.size
"""
assert self.size == other.size, (self.size, other.size)
return self.vector == other.vector
def print_vector(self):
print(self.vector)
def swap(self, i, j):
"""
More efficient and pythonic
"""
self.vector[i], self.vector[j] = self.vector[j], self.vector[i]
def calculate_combination_count(n, r):
"""
This is slow, I'd replace it with scipy.special.comb
https://docs.scipy.org/doc/scipy/reference/generated/scipy.special.comb.html#scipy.special.comb
"""
return factorial(n) // (factorial(r) * factorial(n-r))
tmp = Vector(10)
vectors = []
n = tmp.size
k = calculate_combination_count(n, n // 2)
for i in range(k):
for j in range(0, n-1):
if tmp.vector[j] != tmp.vector[j + 1]:
if not any(vec == tmp for vec in vectors): # much more efficient
vectors.append(tmp)
tmp.print_vector()
tmp.swap(j, j + 1)
else: # Just to prove why it doesn't work
print('tmp.vector is all False: {}'.format(not all(tmp.vector)))
This prints out tmp.vector is all False: True repeatedly. I think this is your problem.
If you

Is there a way to create a class with an undetermined number of inputs?

I'm trying to create a class for a vector, and as such the number of inputs would depend on the dimension of the vector. Here's my code right now:
class vector:
def __init__(self, entries):
self.elements = []
self.dimensionality = len(entries)
for entry in entries:
self.elements.append(entry)
def __str__(self):
buff = "("
for e in self.elements:
buff += str(e)
if self.elements.index(e) < len(self.elements) - 1:
buff += ", "
buff += ")"
return buff
def __mul__(self, otherVector):
if self.dimensionality != otherVector.dimensionality:
raise RuntimeError("Cannot multiply vectors of different dimensions")
else:
product = 0
for e in self.elements:
product += e * otherVector.elements[self.elements.index(e)]
return product
def __eq__(self, otherVariable):
return size(self) == size(otherVariable)
def size(x):
norm = 0
for e in x.elements:
norm += e**2
return norm**(1/2)
As you can see right now I'm just taking a list as an input so I don't have to deal with that, but I want to do matrices next, and that would require a list of lists, which is a pretty tedious way to input information. Anyone know a way to create a class with a flexible number of arguments?
Thanks

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