Can't display images webserver python - python

I am trying to display text/html/css/images on my browser with a python web server.
But only the css/text/html is working. Anyone knows why the images are not showing?
Here is my code :
import urlparse
from socket import *
s = socket(AF_INET, SOCK_STREAM)
port = 8080
s.bind(('', port))
s.listen(1)
#Fill in end
while True:
client, addr = s.accept()
try:
data = client.recv(1024)
filename = data.split()[1]
file = open(filename[1:])
outputdata = file.read()
client.send('\nHTTP / 1.x200OK\n')
for i in range(0, len(outputdata)):
client.send(outputdata[i])
client.close()
except IOError:
client.send('\n404 File Not Found\n')
client.close()
s.close()
Thank you!

The problem is likely that you're not setting the right HTTP headers (Content-Type, Content-Length, etc). Instead of re-implementing this stuff from scratch, why not use one of the many Python web frameworks that will take care of all this for you?

Related

Python socket to send rows of data

Greetings and apologies in advance if it looks a real novice question. I am new to python, or programming for that matter. I am writing a code that sends data from client to server. The data I need to send is from an csv file, which has around 10,000 rows. Currently I am sending the data in a large buffer as a whole, but I would prefer to send it row by row and also receive it the same way. I am not sure if I should use the split() function or there are any better ways to do the same thing.
The client...
import socket
HOST = 'server IP'
PORT = 42050
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((HOST, PORT))
f = open('csvfile.csv', 'rb')
l = f.read(409600)
while True:
print l
s.send(l)
break
f.close()
print "Done Sending"
s.close()
The server...
import socket
HOST = 'local IP'
PORT = 42050
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
print "Server running", HOST, PORT
s.listen(5)
conn, addr = s.accept()
print'Connected by', addr
while True:
data = conn.recv(409600)
print repr(data)
if not data: break
print "Done Receiving"
conn.close()
Thanks in advance for the help.
im not sure what your question actually is ... but its pretty easy to send and receive lines
#client.py
for line in open("my.csv"):
s.send(line)
#server.py
def read_line(sock):
return "".join(iter(lambda:sock.recv(1),"\n"))
iter(lambda:sock.recv(1),"\n")
is essentially the same as
result = ""
while not result.endswith("\n"): result += sock.recv(1)

Python: using select with socket

I'm newbie in Python.
I wrote a socket server. It can read and send json-data. But I need to do it with select to extend it.
But I have no idea how to do it. I can't understand examples from the Internet - they have input(), sys.stdin and so on (for what??)
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_socket.bind(('0.0.0.0', 8888,))
server_socket.listen(5)
while True:
client, address = server_socket.accept()
data = client.recv(1024)
print('received:', data.decode('utf-8'))
sending_data = bytes(generate_json(), 'utf-8')
print(sending_data)
client.send(sending_data)
client.close()

list/array of (multi-threaded) sockets in python

I am kind of new to python. I am currently trying to make and use a list/array of sockets in a program. So I have declared an array as follows:
myCSocks = ['CSock1', 'CSock2', 'CSock3', 'CSock4', 'CSock5']
And I am trying to use my array elements as follows:
myCSocks[i], addr = serverSocket.accept()
message = myCSocks[i].recv(1024)
I am getting the following error:
Traceback (most recent call last):
File "./htmlserv_multi.py", line 22, in <module>
message = myCSocks[i].recv(1024)
AttributeError: 'str' object has no attribute 'recv'
This kind of makes sense to me, it is saying that my array elements are of type String and are not sockets. So I understand what my problem is but I do not know how to remedy it. I have googled "list of sockets python" but did not find anything. Any help will be greatly appreciated. Thank you.
PS: My final objective is to create a very simple multithreaded TCP web server (using python)
CODE:
#! /usr/bin/env python
from socket import *
#does this work?
myCSocks = []
serverSocket = socket(AF_INET, SOCK_STREAM)
serverSocket.bind(('192.168.1.4',12000))
serverSocket.listen(5)
while True:
for i in range(0, len(myCSocks)+1):
myCSocks[i], addr = serverSocket.accept()
try:
for i in range(0, len(myCSocks)):
message = myCSocks[i].recv(1024)
filename = message.split()[1]
f = open(filename[1:])
outputdata = f.read()
myCSocks[i].send('HTTP/1.1 200 OK\r\n\r\n')
for p in range(0, len(outputdata)):
myCSocks[i].send(outputdata[p])
myCSocks[i].close()
except IOError:
connectionSocket.send('HTTP/1.1 404 Bad Request\r\n\r\n')
connectionSocket.send('<HTML><p>ERROR 404: BAD REQUEST!</p></HTML>')
serverSocket.close()
exit()
Have a look at the built-in socket module here (http://docs.python.org/2/library/socket.html). This allows you to create sockets, and send and receive data, and there are simple examples in the online documentation. Your code will probably work if you replace the strings with actual sockets. If you want to store several sockets by name, you could use a dictionary:
theDict = {}
theDict['socket1'] = socket.socket()
etc.
If CSock1 is a class already defined you can just refer to the class objects. However, if you are trying to do a multi-threaded, there's better ways to do that: Multithreaded web server in python. If you are just trying to use sockets, I'd look at Multi Threaded TCP server in Python (the second answer is best).
A very simple echo TCP (SOCK_STREAM) server demonstrating how to implement a multiprocessing server. Makes use of threadPoolExecutor to
accept connections asynchronously.
Server:
import socket
import concurrent.futures
def server_instance(addr):
HOST = addr[0]
PORT = addr[1]
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind((HOST, PORT))
s.listen()
conn, addr = s.accept()
with conn:
print(f"Linked with: {addr}")
while True:
data = conn.recv(1024)
if not data:
break
conn.sendall(data)
return f'DONE'
addresses = [
('127.0.0.1', 65432),
('127.0.0.1', 65431),
('127.0.0.1', 65433),
('127.0.0.1', 65435),
('127.0.0.1', 65434),
]
with concurrent.futures.ThreadPoolExecutor() as executor:
for address, status in zip(addresses, executor.map(server_instance, addresses)):
print(f"{address}: {status}")
A client to send data to server.
Client:
import socket
import sys
HOST = '127.0.0.1'
if len(sys.argv) != 3:
print(f"[*] Usage: python {sys.argv[0]} <PORT> <MESSAGE>")
sys.exit()
PORT = int(sys.argv[1])
print(f"PORT SET TO: {PORT}")
MSG = bytes(sys.argv[2], encoding='utf8')
print(f"MESSAGE SET TO: {MSG}")
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((HOST, PORT))
s.sendall(MSG)
data = s.recv(1024)
print(f'[r] {repr(data)}')
f-strings require python3.6 and up
concurrent futures require python 3.2 and up

Python: Passing Multiple Variables Across TCP Client/Server

I'm creating a TCP client and server using Python 3.3 and I'm new to using both Python and sockets. My issue is that I need to be able to store anything passed across the connection as a separate variable for writing to various files, etc.
I'm unsure how to do this as it all seems to be one stream of data that I cannot store separately. Below is my latest piece of working code and all it does is send the data I need across the connection. Should I be trying to send all the data across as a list and de-construct it into separate variables? Can I already access them separately and I just haven't figured it out yet? Is my approach all wrong?
Server code:
import os
from socket import *
HOST = '' #We are the host
PORT = 29876
ADDR = (HOST, PORT)
BUFFSIZE = 4096
serv = socket( AF_INET,SOCK_STREAM)
serv.bind(ADDR,) #Create tuple with one element
serv.listen(5)
print ('listening...')
conn,addr = serv.accept()
print (conn,addr)
print ('...connected')
with open(os.path.expanduser("~/.ssh/id_rsa.pub")) as f:
key = f.read()
conn.sendall(key)
print(key)
while True:
data = conn.recv(BUFFSIZE)
print(data)
conn.close()
Client code:
from socket import *
import os
import socket
HOST = 'xxx.xxx.xxx.xxx'
PORT = 29876 #Must match server.py
ADDR = (HOST,PORT)
BUFFSIZE = 4096
cli = socket.socket( AF_INET, SOCK_STREAM)
cli.connect(ADDR,)
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.connect(("gmail.com",80))
ip = ((s.getsockname()[0]))
ip = ip.encode('utf-8')
cli.send(ip)
while True:
data = cli.recv(BUFFSIZE)
print (data)
cli.close()
server:
from socket import *
from os.path import isfile
s = socket()
s.bind(('', 1234))
s.listen(4)
ns, na = s.accept()
loopdata = {}
i = 0
while 1:
try:
data = ns.recv(8192)
except:
break
for line data.split('\n'):
if line == 'version':
print na[0] + ' requested a version'
ns.send('1.0\n')
elif line == 'key':
print na[0] + ' is requesting a key'
if isfile(na[0] + '.key'):
with open(na[0] + '.key') as f:
ns.send(f.read())
else:
ns.send('Missing key file!\n')
loopdata[i] = line
#ns.send('OK\n')
i += 1
ns.close()
s.close()
print loopdata # <- Print all the lines
client:
from socket import *
s = socket()
s.connect(('127.0.0.1', 1234))
s.send('version\n')
print 'Client got:', s.recv(8192)
s.close()
I'm not sure as to what you want to save/store/respond to,
You mentioned something about a key in your code and in your client code you created multiple sockets but only really used one.. and that was for printing whatever the server was sednding?
Begin clean, try to figure out things before mixing it all up.
And state a clear goal that you want to achieve with your code? what do you want to send? and when sending X, what do you want the server to respond?
Tactics:
1. You want to define a protocol,
1.1 Command separator
1.2 Command structure (ex: command:parameter:data\n)
1.3 sates (ex login state etc etc..)
After you know what you want to do, ex file share:
c->s: get:file:/root/storage/file.txt\n
c<-s: file:content\n
c<-s: <file data>\n\n
c<-s: file:close\n
c->s: file:recieved
For instance.

Python : How to handle multiple clients and a server

I am implementing a program with a server and multiple clients. All clients send data to the server and a server check out the step of each client. If all client's steps are the same, a server sends new data to all clients to do next step. And it continues this procedure again and again.
However, when I run my program, it cannot communicate each other. Here are my code. Would you give me some hints?
client & server
#client
from socket import *
from sys import *
import time
import stat, os
import glob
# set the socket parameters
host = "localhost"
port = 21567
buf = 1024
data = ''
addr = (host, port)
UDPSock = socket(AF_INET, SOCK_DGRAM)
UDPSock.settimeout(100)
def_msg = "=== TEST ==="
#FILE = open("test.jpg", "w+")
FILE = open("data.txt","w+")
while (1):
#data, addr = UDPSock.recvfrom(buf)
print "Sending"
UDPSock.sendto(def_msg, addr)
#time.sleep(3)
data, addr = UDPSock.recvfrom(buf)
if data == 'done':
FILE.close()
break
FILE.write(data)
print "Receiving"
#time.sleep(3)
UDPSock.close()
# server program for nvt
from socket import *
import os, sys, time, glob
#import pygame
import stat
host = 'localhost'
port = 21567
buf = 1024
addr = (host, port)
print 'test server'
UDPSock = socket(AF_INET, SOCK_DGRAM)
UDPSock.bind(addr)
msg = "send txt file to all clients"
#FILE = open("cam.jpg", "r+")
FILE = open("dna.dat","r+")
sending_data = FILE.read()
FILE.close()
tmp_data = sending_data
while (1):
#UDPSock.listen(1)
#UDPSock.sendto(msg, addr)
#FILE = open("gen1000.dat","r+")
#sending_data = FILE.read()
#FILE.close()
#print 'client is at', addr
data, addr = UDPSock.recvfrom(buf)
#time.sleep(3)
print data
#msg = 'hello'
#
tmp, sending_data = sending_data[:buf-6], sending_data[buf-6:]
if len(tmp) < 1:
msg = 'done'
UDPSock.sendto(msg, addr)
print "finished"
sending_data = tmp_data
UDPSock.sendto(tmp, addr)
print "sending"
#time.sleep(3)
UDPSock.close()
A server must perform the sequence socket(), bind(), listen(), accept() (possibly repeating the accept() to service more than one client), while a client only needs the sequence socket(), connect().
Your missing listen() i saw first. Listen for connections made to the socket.
More on this here: link text
Look at this: http://heather.cs.ucdavis.edu/~matloff/Python/PyNet.pdf
It's a very good Python networking tutorial including working examples of a client and server. Now, I'm not an expert on this, but it looks to me like your code is overcomplicated. And what's the deal with all the commented-out lines?
Quote from question:
#UDPSock.listen(1)
#UDPSock.sendto(msg, addr)
#FILE = open("gen1000.dat","r+")
#sending_data = FILE.read()
#FILE.close()
End quote
Those look like some pretty important lines to me.
Also, make sure the computers are connected. From a prompt run:
ping [IP]
where [IP] is the IP address of the other machine(Note: if you're not connected to the same LAN, this becomes much harder as you might then need port forwarding and possibly static IPs).

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