I'm having trouble understanding importing in python3 - python

I've looked on many sites and many related questions, but following the solutions to those questions still didn't seem to help. I figured maybe I am missing something, so here goes.
My project is to create a DM's tool for managing table top role playing games. I need to be able to split my project into many different files in order to keep everything organized. (so far) I have only three files I'm trying to work with. I have my main file which I called dmtool.py3, I have a file for class definitions called classdef.py3, and I have a file for creating race objects called races.py3.
1] The first of my questions is regarding importing singular files. I've tried organizing the files in several different ways, so for this lets assume all of my three files are in the same directory.
If I want to import my class definitions from classdef.py3 into my main file dmtool.py3, how would I do that? import classdef and import classdef.py3 do not seem to work properly saying their is no module with that name.
2] So I then made a module, and it seemed to work. I did this by creating a sub-directory called defs and putting the classdef.py3 and races.py3 files into it. I created the __init__.py3 file, and put import defs in dmtool.py3. As a test I put x = 1 at the very top of races.py3 and put print("X =", defs.x) in dmtool.py3. I get an error saying that module doesn't have an attribute x.
So I guess my second question is if it is possible to just use variables from other files. Would I use something like defs.x or defs.races.x or races.x or maybe simply x? I can't seem to find the one that works. I need to figure this out because I will be using specific instances of a class that will be defined in the races.py3 file.
3] My third question is a simple one that kind of spawned from the previous two. Now that races.py3 and classdef.py3 are in the same module, how do I make one access the other. races.py3 has to use the classes defined in classdef.py3.
I would really appreciate any help. Like I said I tried looking up other questions related to importing, but their simple solutions seemed to come up with the same errors. I didn't post my specific files because other than what I mentioned, there is just very simple print lines or class definitions. Nothing that should affect the importing.
Thanks,
Chris

Firstly, do not use .py3 as a file extension. Python doesn't recognize it.
Python 3's import system is actually quite simple. import foo looks through sys.path for a package (directory) or module (.py file) named foo.
sys.path contains various standard directories where you would normally install libraries, as well as the Python standard library. The first entry of sys.path is usually the directory in which the __main__ script lives. If you invoke Python as python -m foo.bar, the first entry will instead be the directory which contains the foo package.
Relative imports use a different syntax:
from . import foo
This means "import the foo module or package from the package which contains the current module." It is discussed in detail in PEP 328, and can be useful if you don't want to specify the entire structure of your packages for every import.

Start python and type these commands:
>>> import sys
>>> sys.path
The path is the list of directories where python looks for libraries. If your modules are not on the list, none are found.

Related

Rename Refactoring in PyDev broken?

I am a bit surprised to find the Rename refactoring facility in PyDev broken. To see my error
create a new PyDev project,
create a new module within it (say util.py),
create a constant in the module, e. g. MYCONST = "some const value",
create a second script in the project, say scriptA.py which
imports util and
uses the constant: print util.MYCONST
create a third script in the project, say scriptB.py which
also imports util and
also uses the constant: print util.MYCONST
Renaming of the constant MYCONST should rename it in all three files now.
Things like go-to-declaration (Ctrl-left-mouse-click or F3) also work, so the connection between util.py and scriptA.py is known to PyDev.
But if you rename the constant (using ShiftAltr on the word MYCONST) in the file scriptA.py, it gets renamed in scriptA.py and in scriptB.py, but not in util.py (effectively breaking the code, of course). If you try renaming it in util.py, it gets renamed only within that file and neither in scriptA.py nor in scriptB.py.
Questions:
Can other people recreate my problem?
Is there a configuration issue causing the problem so that I can remove the effect myself?
Is this a known bug (I didn't find anything concerning it), maybe even with a fix or workaround?
Is this only present in my product versions?
I'm using Eclipse "Luna Service Release 2 (4.4.2)" and PyDev 3.9.2.201502050007.
EDIT:
(removed — the bug is not connected to package or not package as it at first appeared to be).
EDIT2:
I just found out that the problem only appears if I import the module name and then use qualified names to access the constant:
import util
print util.MYCONST
But if I import the name directly:
from util import MYCONST
print MYCONST
then I cannot reproduce the error.
Though this seems like a workaround (and it might be!), I'd like to be able to use qualified names, at least sometimes. So the main question remains open.

Is there a way to combine a python project codebase that spans across different files into one file?

The reason I want to this is I want to use the tool pyobfuscate to obfuscate my python code. Butpyobfuscate can only obfuscate one file.
I've answered your direct question separately, but let me offer a different solution to what I suspect you're actually trying to do:
Instead of shipping obfuscated source, just ship bytecode files. These are the .pyc files that get created, cached, and used automatically, but you can also create them manually by just using the compileall module in the standard library.
A .pyc file with its .py file missing can be imported just fine. It's not human-readable as-is. It can of course be decompiled into Python source, but the result is… basically the same result you get from running an obfuscater on the original source. So, it's slightly better than what you're trying to do, and a whole lot easier.
You can't compile your top-level script this way, but that's easy to work around. Just write a one-liner wrapper script that does nothing but import the real top-level script. If you have if __name__ == '__main__': code in there, you'll also need to move that to a function, and the wrapper becomes a two-liner that imports the module and calls the function… but that's as hard as it gets.) Alternatively, you could run pyobfuscator on just the top-level script, but really, there's no reason to do that.
In fact, many of the packager tools can optionally do all of this work for you automatically, except for writing the trivial top-level wrapper. For example, a default py2app build will stick compiled versions of your own modules, along with stdlib and site-packages modules you depend on, into a pythonXY.zip file in the app bundle, and set up the embedded interpreter to use that zipfile as its stdlib.
There are a definitely ways to turn a tree of modules into a single module. But it's not going to be trivial. The simplest thing I can think of is this:
First, you need a list of modules. This is easy to gather with the find command or a simple Python script that does an os.walk.
Then you need to use grep or Python re to get all of the import statements in each file, and use that to topologically sort the modules. If you only do absolute flat import foo statements at the top level, this is a trivial regex. If you also do absolute package imports, or from foo import bar (or from foo import *), or import at other levels, it's not much trickier. Relative package imports are a bit harder, but not that big of a deal. Of course if you do any dynamic importing, use the imp module, install import hooks, etc., you're out of luck here, but hopefully you don't.
Next you need to replace the actual import statements. With the same assumptions as above, this can be done with a simple sed or re.sub, something like import\s+(\w+) with \1 = sys.modules['\1'].
Now, for the hard part: you need to transform each module into something that creates an equivalent module object dynamically. This is the hard part. I think what you want to do is to escape the entire module code so that it can put into a triple-quoted string, then do this:
import types
mod_globals = {}
exec('''
# escaped version of original module source goes here
''', mod_globals)
mod = types.ModuleType(module_name)
mod.__dict__.update(mod_globals)
sys.modules[module_name] = mod
Now just concatenate all of those transformed modules together. The result will be almost equivalent to your original code, except that it's doing the equivalent of import foo; del foo for all of your modules (in dependency order) right at the start, so the startup time could be a little slower.
You can make a tool that:
Reads through your source files and puts all identifiers in a set.
Subtracts all identifiers from recursively searched standard- and third party modules from that set (modules, classes, functions, attributes, parameters).
Subtracts some explicitly excluded identifiers from that list as well, as they may be used in getattr/setattr/exec/eval
Replaces the remaining identifiers by gibberish
Or you can use this tool I wrote that does exactly that.
To obfuscate multiple files, use it as follows:
For safety, backup your source code and valuable data to an off-line medium.
Put a copy of opy_config.txt in the top directory of your project.
Adapt it to your needs according to the remarks in opy_config.txt.
This file only contains plain Python and is exec’ed, so you can do anything clever in it.
Open a command window, go to the top directory of your project and run opy.py from there.
If the top directory of your project is e.g. ../work/project1 then the obfuscation result will be in ../work/project1_opy.
Further adapt opy_config.txt until you’re satisfied with the result.
Type ‘opy ?’ or ‘python opy.py ?’ (without the quotes) on the command line to display a help text.
I think you can try using the find command with -exec option.
you can execute all python scripts in a directory with the following command.
find . -name "*.py" -exec python {} ';'
Wish this helps.
EDIT:
OH sorry I overlooked that if you obfuscate files seperately they may not run properly, because it renames function names to different names in different files.

python modules missing in sage

I have Sage 4.7.1 installed and have run into an odd problem. Many of my older scripts that use functions like deepcopy() and uniq() no longer recognize them as global names. I have been able to fix this by importing the python modules one by one, but this is quite tedious. But when I start the command-line Sage interface, I can type "list2=deepcopy(list1)" without importing the copy module, and this works fine. How is it possible that the command line Sage can recognize global name 'deepcopy' but if I load my script that uses the same name it doesn't recognize it?
oops, sorry, not familiar with stackoverflow yet. I type: 'sage_4.7.1/sage" to start the command line interface; then, I type "load jbom.py" to load up all the functions I defined in a python script. When I use one of the functions from the script, it runs for a few seconds (complex function) then hits a spot where I use some function that Sage normally has as a global name (deepcopy, uniq, etc) but for some reason the script I loaded does not know what the function is. And to reiterate, my script jbom.py used to work the last time I was working on this particular research, just as I described.
It also makes no difference if I use 'load jbom.py' or 'import jbom'. Both methods get the functions I defined in my script (but I have to use jbom. in the second case) and both get the same error about 'deepcopy' not being a global name.
REPLY TO DSM: I have been sloppy about describing the problem, for which I am sorry. I have created a new script 'experiment.py' that has "import jbom" as its first line. Executing the function in experiment.py recognizes the functions in jbom.py but deepcopy is not recognized. I tried loading jbom.py as "load jbom.py" and I can use the functions just like I did months ago. So, is this all just a problem of layering scripts without proper usage of import/load etc?
SOLVED: I added "from sage.all import *" to the beginning of jbom.py and now I can load experiment.py and execute the functions calling jbom.py functions without any problems. From the Sage doc on import/load I can't really tell what I was doing wrong exactly.
Okay, here's what's going on:
You can only import files ending with .py (ignoring .py[co]) These are standard Python files and aren't preparsed, so 1/3 == int(0), not QQ(1)/QQ(3), and you don't have the equivalent of a from sage.all import * to play with.
You can load and attach both .py and .sage files (as well as .pyx and .spyx and .m). Both have access to Sage definitions but the .py files aren't preparsed (so y=17 makes y a Python int) while the .sage files are (so y=17 makes y a Sage Integer).
So import jbom here works just like it would in Python, and you don't get the access to what Sage has put in scope. load etc. are handy but they don't scale up to larger programs so well. I've proposed improving this in the past and making .sage scripts less second-class citizens, but there hasn't yet been the mix of agreement on what to do and energy to do it. In the meantime your best bet is to import from sage.all.

Importing python modules for use in only one file

More specifically let's say I have a number of .py files, with main.py importing stuff like os, pygame, math and all my other .py files, mymodule01.py etc.
My problem is that whenever main.py calls on one of my .py files and that file contains something like an os.listdir() I keep getting an error saying stuff like 'os is not defined'.
Should I just import all the required modules in each .py file I write, or is there a better way, like a centralized import that every file can recognize? With pygame especially this would be very confusing since I'd have to init pygame in each file just to use it's functions, not to mention if I want to blit something on the screen.
The python modules and packages documentation didn't help much, that or I'm really slow, also considering that after following the doc I keep getting a not found error after adding e.g. import mymodule01.py in the init.py file in the containing folder.
I think you may be under the impression that "import" acts like "include" in other languages. It doesn't.
Each module object is a singleton. There's no performance degradation or danger of initializing a module's code more than once.
Furthermore, each file has its own scope, so in your example if you define foo = 1 in main.py, foo won't be visible in mymodule01.py. You would have to import main; main.foo to see it (not that you should)
You grumble, but this is a much better system than include
Should I just import all the required modules in each .py file I write
Yes.
With pygame especially this would be very confusing since I'd have to init pygame in each file just to use it's functions
No, only init it once. There's only one copy of the module.

Python: Create virtual import path

Is there any way to create a virtual import path in Python?
My directory structure is like this:
/
native
scripts
some.py
another.py
[Other unrelated dirs]
The root is the directory from where the program is executed. Atm I add native/scripts/ to the search path so I can do import some, another instead of from native.scripts import some, another, but I'd like to be able to do it like this:
from native import some
import native.another
Is there any way to achieve this?
Related questions:
Making a virtual package available via sys.modules
Why not move some.py and another.py out into the native directory so that everything Just Works and so that people returning to the source code later won't be confused about why things are and aren't importable? :)
Update:
Thanks for your comments; they have usefully clarified the problem! In your case, I generally put functions and classes that I might want to import inside, say, native.some where I can easily get to them. But then I get the script code, and only the script code — only the thin shim that interprets arguments and starts everything running by passing those to a main() or go() function as parameters — and put that inside of a scripts directory. That keeps external-interface code cleanly separate from code that you might want to import, and means you don't have to try to fool Python into having modules several places at once.
In /native/__init__.py, include:
from scripts import some, another

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