PySide QGraphicsView size - python

I have 2 issues with QGraphicsView.
I can't get the size of the QGraphicsView object. All methods I'm using is giving me values I wouldn't expect.
If I print out the mouse's position on the area's lower-right corner (scrollbars included), I get a random 400 value. After setting sceneRect to 500 I was expecting to get that back.
from PySide import QtGui, QtCore
class View(QtGui.QGraphicsView):
def __init__(self, parent = None):
super(View, self).__init__(parent)
self.setScene( QtGui.QGraphicsScene(self) )
self.setSceneRect( 0, 0, 500, 500 )
print self.viewport().width() # outputs 96
print self.width() # outputs 100
print self.rect() # outputs QRect(0, 0, 100, 30)
print self.size() # outputs QSize(100, 30)
def mouseMoveEvent(self, event):
print event.pos().toTuple() # prints (413, 423) at lower-right corner
class MainWindow(QtGui.QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.resize(500, 500)
self.view = View(self)
hLayout = QtGui.QHBoxLayout()
hLayout.addWidget(self.view)
buttonsLayout = QtGui.QVBoxLayout()
buttonsLayout.setSpacing(0)
for i in range(10):
newButton = QtGui.QPushButton()
buttonsLayout.addWidget(newButton)
hLayout.addLayout(buttonsLayout)
self.tempButton = QtGui.QPushButton()
mainLayout = QtGui.QVBoxLayout()
mainLayout.addLayout(hLayout)
mainLayout.addWidget(self.tempButton)
self.setLayout(mainLayout)
def run(self):
self.show()
win = MainWindow()
win.run()
Thank you!

Regarding your first issue, I believe you are not getting the sizes you are expecting for two reasons:
You are not explicitly setting the size of the QGraphicsView widget to 500, but the QGraphicsScene instead.
You are fetching the sizes too early in the construction of your application, before the layout of the MainWindow has been properly painted.
Regarding your second issue, depending of what is desired, it is possible to use the method mapFromScene to get the position of the mouse event in regard to the QGraphicsScene instead of the QGraphicsView widget.
More specifically, this can be achieve in your code by:
Setting the size of the QGraphicsView widget with setFixedSize ;
Moving the "size-fetching" calls in the run method, after the MainWindow has been painted ;
Adding a mapToScene transformation on the mouseMoveEvent coordinate.
Below is the code that was modified accordingly to the points listed above:
from PySide import QtGui, QtCore
import sys
class View(QtGui.QGraphicsView):
def __init__(self, parent = None):
super(View, self).__init__(parent)
self.setScene(QtGui.QGraphicsScene(self) )
self.setSceneRect( 0, 0, 1000, 1000 )
self.setFixedSize(500, 500)
def mouseMoveEvent(self, event):
print
print self.mapToScene(event.pos()).toTuple()
# prints (1000, 1000) at lower-right corner
print event.pos().toTuple()
# prints (500, 500) at lower-right corner
class MainWindow(QtGui.QWidget):
def __init__(self):
super(MainWindow, self).__init__()
self.view = View(self)
hLayout = QtGui.QHBoxLayout()
hLayout.addWidget(self.view)
buttonsLayout = QtGui.QVBoxLayout()
buttonsLayout.setSpacing(0)
for i in range(10):
newButton = QtGui.QPushButton()
buttonsLayout.addWidget(newButton)
hLayout.addLayout(buttonsLayout)
self.tempButton = QtGui.QPushButton()
mainLayout = QtGui.QVBoxLayout()
mainLayout.addLayout(hLayout)
mainLayout.addWidget(self.tempButton)
self.setLayout(mainLayout)
def run(self):
self.show()
print
print self.view.viewport().width() # outputs 485
print self.view.width() # outputs 500
print self.view.rect() # outputs QRect(0, 0, 500, 500)
print self.view.size() # outputs QSize(500, 500)
print self.view.sceneRect() #outputs QRect(0, 0, 1000, 1000)
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
win = MainWindow()
win.run()
sys.exit(app.exec_())
With the code above, the value returned for the size of QGraphicView is 500x500, while it is 1000x1000 for the QGraphicsScene, as expected.

Related

QPaintEvent event rect for scrollable widget

I have a QPaintEvent override for a custom widget that has a fixed size set. This fixed size can change per instance but in this simple example, ive set it. however the PaintEvent doesn't take it into account so when the users scrolls to the right the rectangle shouldn't paint rounded corners since the widget extends past the visible viewport. How do i fix this?
Full widget painted correctly...
When i resize dialog and scroll right, you'll see rounded corners appear on the left side... when it should NOT.
They should look like this...
Code
import os
import sys
from PySide2 import QtGui, QtWidgets, QtCore, QtSvg
class Card(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Card, self).__init__(parent=parent)
self.label = QtWidgets.QLabel('Help This Paint Event Is Broken')
self.label.setFixedHeight(40)
self.label.setFixedWidth(300)
self.mainLayout = QtWidgets.QVBoxLayout(self)
self.mainLayout.addWidget(self.label)
# overrides
def paintEvent(self, event):
painter = QtGui.QPainter()
painter.begin(self)
painter.setOpacity(1.0)
painter.setRenderHints(QtGui.QPainter.Antialiasing)
painter.setPen(QtGui.QColor(0, 0, 0, 128))
painter.setPen(QtCore.Qt.NoPen)
painter.setBrush(QtGui.QColor('#F44336'))
painter.drawRoundedRect(event.rect(), 12, 12)
painter.setRenderHint(QtGui.QPainter.Antialiasing)
painter.end()
class ListViewExample(QtWidgets.QWidget):
def __init__(self, parent=None):
super(ListViewExample, self).__init__(parent)
self.resize(200,200)
self.listView = QtWidgets.QListWidget()
self.listView.setSpacing(10)
self.listView.setVerticalScrollMode(QtWidgets.QAbstractItemView.ScrollPerPixel)
self.listView.verticalScrollBar().setSingleStep(10)
# layout
self.mainLayout = QtWidgets.QVBoxLayout()
self.mainLayout.setContentsMargins(0,0,0,0)
self.mainLayout.addWidget(self.listView)
self.setLayout(self.mainLayout)
for x in range(50):
wgt = Card()
self.appendItem(wgt)
def appendItem(self, widget):
lwi = QtWidgets.QListWidgetItem()
lwi.setSizeHint(widget.sizeHint())
self.listView.addItem(lwi)
self.listView.setItemWidget(lwi, widget)
################################################################################
# Widgets
################################################################################
def unitTest_CardDelegate():
app = QtWidgets.QApplication(sys.argv)
window = ListViewExample()
window.show()
app.exec_()
if __name__ == '__main__':
pass
unitTest_CardDelegate()
QPaintEvent::rect() returns the visible rectangle, not the rectangle of the widget itself, so you observe this behavior. The solution is:
painter.drawRoundedRect(self.rect(), 12, 12)

Pyqt QSplitter not visualizing correctly

I'm trying to incorporate a QSplitter. The code works perfectly from a functionality standpoint, but the QSplitter itself doesn't appear correctly under the default PyQt style... possibly because it is itself embedded within a vertical splitter. This is confusing for the user.
If you uncomment out the line (and thus change the default PyQt style), the QSplitter visualizes correctly only when hovered over... however, I also don't want this other style.
Can anyone provide any guidance on this matter?
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout(self)
L_layout = QGridLayout()
R_layout = QGridLayout()
L_widgets = QWidget()
L_widgets.setLayout(L_layout)
R_widgets = QWidget()
R_widgets.setLayout(R_layout)
topleft = QFrame()
topleft.setFrameShape(QFrame.StyledPanel)
btn1 = QPushButton('btn1')
bottom = QFrame()
bottom.setFrameShape(QFrame.StyledPanel)
textedit = QTextEdit()
L_layout.addWidget(topleft, 0, 0, 1, 1)
L_layout.addWidget(btn1, 1, 0, 1, 1)
R_layout.addWidget(textedit)
splitter1 = QSplitter(Qt.Horizontal,frameShape=QFrame.StyledPanel,frameShadow=QFrame.Plain)
splitter1.addWidget(L_widgets)
splitter1.addWidget(R_widgets)
splitter1.setStretchFactor(1,1)
splitter2 = QSplitter(Qt.Vertical)
splitter2.addWidget(splitter1)
splitter2.addWidget(bottom)
hbox.addWidget(splitter2)
self.setLayout(hbox)
#QApplication.setStyle(QStyleFactory.create('Cleanlooks'))
self.setGeometry(300, 300, 300, 200)
self.setWindowTitle('QSplitter demo')
self.show()
def main():
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
EDIT: This is apparently a known macOS bug. When viewed on Linux, the bar of splitter1 has the same look as splitter2. I'll leave this topic open in case anyone else knows of a suitable workaround for mac.
Because the QPushButton has default minimum size, when you want to move splitter to left,
the button has reached its minimum size. So you can not move left anymore, otherwise the left will will collapse.
So if you want the left showing as you want, you can set the minimum size off button widget.
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout(self)
L_layout = QGridLayout()
R_layout = QGridLayout()
L_widgets = QWidget()
L_widgets.setLayout(L_layout)
R_widgets = QWidget()
R_widgets.setLayout(R_layout)
topleft = QFrame()
topleft.setFrameShape(QFrame.StyledPanel)
btn1 = QPushButton('btn1')
btn1.setMinimumWidth(1) # For example : set the minimum width to 1, then you can move left until the btn1 width is 1
bottom = QFrame()
bottom.setFrameShape(QFrame.StyledPanel)
textedit = QTextEdit()
L_layout.addWidget(topleft, 0, 0, 1, 1)
L_layout.addWidget(btn1, 1, 0, 1, 1)
R_layout.addWidget(textedit)
splitter1 = QSplitter(Qt.Horizontal,frameShape=QFrame.StyledPanel,frameShadow=QFrame.Plain)
splitter1.addWidget(L_widgets)
splitter1.addWidget(R_widgets)
splitter1.setStretchFactor(1,1)
splitter2 = QSplitter(Qt.Vertical)
splitter2.addWidget(splitter1)
splitter2.addWidget(bottom)
hbox.addWidget(splitter2)
self.setLayout(hbox)
#QApplication.setStyle(QStyleFactory.create('Cleanlooks'))
self.setGeometry(300, 300, 300, 200)
self.setWindowTitle('QSplitter demo')
self.show()
def main():
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()

PySide/PyQT5: How to emit signals from a QGraphicsItem?

I want to emit a signal from a QGraphicsItem when it is doubled-clicked, in order to change a widget in the main window. The graphics-scene/-item does not provide an emit() method, but I was just wondering if there is an alternate way to do this. The code below has a function within a QGraphicsView class that will print to the terminal when an item is double-clicked. How can I make that into a slot/signal instead (if QGraphicsItem does not support signal/slots)?
import sys
from PySide.QtCore import *
from PySide.QtGui import *
class MyFrame(QGraphicsView):
def __init__( self, parent = None ):
super(MyFrame, self).__init__(parent)
scene = QGraphicsScene()
self.setScene(scene)
self.setFixedSize(500, 500)
pen = QPen(QColor(Qt.green))
brush = QBrush(pen.color().darker(150))
item = scene.addEllipse(0, 0, 45, 45, pen, brush)
item.setPos(0,0)
def mouseDoubleClickEvent(self, event):
print("Circle Clicked!")
# this double click event prints to terminal but how to setup
# signal/slot to update the QWidget QLabel text instead?
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout(self)
top = QLabel("Double Click Green Circle (Howto change this QWidget Label with signals?)")
bottom = MyFrame()
splitter = QSplitter(Qt.Vertical)
splitter.addWidget(top)
splitter.addWidget(bottom)
hbox.addWidget(splitter)
self.setLayout(hbox)
self.setGeometry(0, 0, 500, 600)
self.show()
def main():
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Below is a simple example showing one way to emit signals from a graphics-item. This defines a custom signal on a subclass of QGraphicsScene and then uses the scene() method of graphics-items to emit it:
import sys
from PySide import QtCore, QtGui
class GraphicsScene(QtGui.QGraphicsScene):
itemDoubleClicked = QtCore.Signal(object)
class GraphicsRectangle(QtGui.QGraphicsRectItem):
def mouseDoubleClickEvent(self, event):
self.scene().itemDoubleClicked.emit(self)
class Window(QtGui.QWidget):
def __init__(self):
super(Window, self).__init__()
self.view = QtGui.QGraphicsView()
self.scene = GraphicsScene(self)
self.view.setScene(self.scene)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.view)
for i in range(1, 4):
self.scene.addItem(GraphicsRectangle(50 * i, 50 * i, 20, 20))
self.scene.itemDoubleClicked.connect(self.handleItemDoubleClicked)
def handleItemDoubleClicked(self, item):
print(item.boundingRect())
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = Window()
window.setGeometry(600, 100, 300, 200)
window.show()
sys.exit(app.exec_())
UPDATE:
Below is a an example based on the code in your question. The basic idea is the same: define a custom signal on an available QObject (the graphics-view in this case), and use that to emit the double-click notification.
import sys
from PySide.QtCore import *
from PySide.QtGui import *
class MyFrame(QGraphicsView):
itemDoubleClicked = Signal(object)
def __init__(self, parent=None):
super(MyFrame, self).__init__(parent)
scene = QGraphicsScene()
self.setScene(scene)
self.setFixedSize(500, 500)
for i, color in enumerate('red blue green'.split()):
pen = QPen(QColor(color))
brush = QBrush(pen.color().darker(150))
item = scene.addEllipse(i * 50, i * 50, 45, 45, pen, brush)
item.setData(0, color.upper())
def mouseDoubleClickEvent(self, event):
item = self.itemAt(event.pos())
if item is not None:
self.itemDoubleClicked.emit(item)
class Example(QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout(self)
top = QLabel('Double Click a Circle')
bottom = MyFrame()
bottom.itemDoubleClicked.connect(
lambda item, top=top:
top.setText('Double Clicked: %s' % item.data(0)))
splitter = QSplitter(Qt.Vertical)
splitter.addWidget(top)
splitter.addWidget(bottom)
hbox.addWidget(splitter)
self.setLayout(hbox)
self.setGeometry(0, 0, 500, 600)
self.show()
def main():
app = QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()

PySide/PyQt Overlay widget

I am trying to achieve something like this in PySide: https://codepen.io/imprakash/pen/GgNMXO
What I want to do is create a child window frameless with a black overlay below.
I didn't succeed to create a child window frameless and the overlay...
This is a base code to replicate the HTML:
from PySide import QtCore, QtGui
import sys
class MainWindow(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.resize(800, 500)
self.button = QtGui.QPushButton("Click Me")
self.setLayout(QtGui.QVBoxLayout())
self.layout().addWidget(self.button)
# Connections
self.button.clicked.connect(self.displayOverlay)
def displayOverlay(self):
popup = QtGui.QDialog(self)
popup.setWindowFlags(QtCore.Qt.FramelessWindowHint)
popup.setLayout(QtGui.QHBoxLayout())
popup.layout().addWidget(QtGui.QLabel("HI"))
popup.show()
print "clicked"
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
If you comment the line with the FramelessWindowHint, the window comes, else nothing happen...
I really hope that someone could help me. Thank you for the time you spent to read my question.
I'll be using PyQt5 for this explanation. It might have some differences to PySide (which I'm not sure if its still maintained) and PyQt4, but it shouldn't be too hard to convert.
The following example has a parent widget which a few buttons. One of them (the obvious one) calls for the popup. I've prepared the example to deal with the parent resize but have not made any code regarding mouse events of dragging the popup (see mouseMoveEvent and mouseReleaseEvent for that).
So here is the code:
import sys
from PyQt5 import QtWidgets, QtCore, QtGui
class TranslucentWidgetSignals(QtCore.QObject):
# SIGNALS
CLOSE = QtCore.pyqtSignal()
class TranslucentWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(TranslucentWidget, self).__init__(parent)
# make the window frameless
self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WA_TranslucentBackground)
self.fillColor = QtGui.QColor(30, 30, 30, 120)
self.penColor = QtGui.QColor("#333333")
self.popup_fillColor = QtGui.QColor(240, 240, 240, 255)
self.popup_penColor = QtGui.QColor(200, 200, 200, 255)
self.close_btn = QtWidgets.QPushButton(self)
self.close_btn.setText("x")
font = QtGui.QFont()
font.setPixelSize(18)
font.setBold(True)
self.close_btn.setFont(font)
self.close_btn.setStyleSheet("background-color: rgb(0, 0, 0, 0)")
self.close_btn.setFixedSize(30, 30)
self.close_btn.clicked.connect(self._onclose)
self.SIGNALS = TranslucentWidgetSignals()
def resizeEvent(self, event):
s = self.size()
popup_width = 300
popup_height = 120
ow = int(s.width() / 2 - popup_width / 2)
oh = int(s.height() / 2 - popup_height / 2)
self.close_btn.move(ow + 265, oh + 5)
def paintEvent(self, event):
# This method is, in practice, drawing the contents of
# your window.
# get current window size
s = self.size()
qp = QtGui.QPainter()
qp.begin(self)
qp.setRenderHint(QtGui.QPainter.Antialiasing, True)
qp.setPen(self.penColor)
qp.setBrush(self.fillColor)
qp.drawRect(0, 0, s.width(), s.height())
# drawpopup
qp.setPen(self.popup_penColor)
qp.setBrush(self.popup_fillColor)
popup_width = 300
popup_height = 120
ow = int(s.width()/2-popup_width/2)
oh = int(s.height()/2-popup_height/2)
qp.drawRoundedRect(ow, oh, popup_width, popup_height, 5, 5)
font = QtGui.QFont()
font.setPixelSize(18)
font.setBold(True)
qp.setFont(font)
qp.setPen(QtGui.QColor(70, 70, 70))
tolw, tolh = 80, -5
qp.drawText(ow + int(popup_width/2) - tolw, oh + int(popup_height/2) - tolh, "Yep, I'm a pop up.")
qp.end()
def _onclose(self):
print("Close")
self.SIGNALS.CLOSE.emit()
class ParentWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(ParentWidget, self).__init__(parent)
self._popup = QtWidgets.QPushButton("Gimme Popup!!!")
self._popup.setFixedSize(150, 40)
self._popup.clicked.connect(self._onpopup)
self._other1 = QtWidgets.QPushButton("A button")
self._other2 = QtWidgets.QPushButton("A button")
self._other3 = QtWidgets.QPushButton("A button")
self._other4 = QtWidgets.QPushButton("A button")
hbox = QtWidgets.QHBoxLayout()
hbox.addWidget(self._popup)
hbox.addWidget(self._other1)
hbox.addWidget(self._other2)
hbox.addWidget(self._other3)
hbox.addWidget(self._other4)
self.setLayout(hbox)
self._popframe = None
self._popflag = False
def resizeEvent(self, event):
if self._popflag:
self._popframe.move(0, 0)
self._popframe.resize(self.width(), self.height())
def _onpopup(self):
self._popframe = TranslucentWidget(self)
self._popframe.move(0, 0)
self._popframe.resize(self.width(), self.height())
self._popframe.SIGNALS.CLOSE.connect(self._closepopup)
self._popflag = True
self._popframe.show()
def _closepopup(self):
self._popframe.close()
self._popflag = False
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
main = ParentWidget()
main.resize(500, 500)
main.show()
sys.exit(app.exec_())
Which results in the following:
The logic is the following. You create an empty Widget and manually draw the background and popup (paintEvent). You add a button for closing the popup. For this you build a Signal and let the parent widget do the closing. This is important because you need to make the parent widget control some important elements of the popup (such as closing, resizng, etc.). You can add far more complexity but hopefully the example will suffice for starters.
Thanks to armatita, I succeed to get what I wanted. For now, there are some issues but it works and I get the result that I wanted.
I give you the code to the next who will be looking for the same thing.
from PySide import QtCore, QtGui
import sys
class CtmWidget(QtGui.QWidget):
def __init__(self, parent = None):
QtGui.QWidget.__init__(self, parent)
self.button = QtGui.QPushButton("Close Overlay")
self.setLayout(QtGui.QHBoxLayout())
self.layout().addWidget(self.button)
self.button.clicked.connect(self.hideOverlay)
def paintEvent(self, event):
painter = QtGui.QPainter()
painter.begin(self)
painter.setRenderHint(QtGui.QPainter.Antialiasing)
path = QtGui.QPainterPath()
path.addRoundedRect(QtCore.QRectF(self.rect()), 10, 10)
mask = QtGui.QRegion(path.toFillPolygon().toPolygon())
pen = QtGui.QPen(QtCore.Qt.white, 1)
painter.setPen(pen)
painter.fillPath(path, QtCore.Qt.white)
painter.drawPath(path)
painter.end()
def hideOverlay(self):
self.parent().hide()
class Overlay(QtGui.QWidget):
def __init__(self, parent, widget):
QtGui.QWidget.__init__(self, parent)
palette = QtGui.QPalette(self.palette())
palette.setColor(palette.Background, QtCore.Qt.transparent)
self.setPalette(palette)
self.widget = widget
self.widget.setParent(self)
def paintEvent(self, event):
painter = QtGui.QPainter()
painter.begin(self)
painter.setRenderHint(QtGui.QPainter.Antialiasing)
painter.fillRect(event.rect(), QtGui.QBrush(QtGui.QColor(0, 0, 0, 127)))
painter.end()
def resizeEvent(self, event):
position_x = (self.frameGeometry().width()-self.widget.frameGeometry().width())/2
position_y = (self.frameGeometry().height()-self.widget.frameGeometry().height())/2
self.widget.move(position_x, position_y)
event.accept()
class MainWindow(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.resize(800, 500)
self.button = QtGui.QPushButton("Click Me")
self.setLayout(QtGui.QVBoxLayout())
self.layout().addWidget(self.button)
self.popup = Overlay(self, CtmWidget())
self.popup.hide()
# Connections
self.button.clicked.connect(self.displayOverlay)
def displayOverlay(self):
self.popup.show()
print "clicked"
def resizeEvent(self, event):
self.popup.resize(event.size())
event.accept()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
Once again thank you both of you(ymmx and armatita) to spend time on my issue.
did you try replacing popup.show() by popup.exec_()? and remove self as a parameter of the Qdialog? I change QDialog to QmessageBox to be able to quit the subwindow but it still work with the QDialog.
popup = QMessageBox()
popup.setWindowFlags( Qt.FramelessWindowHint)
popup.setLayout( QHBoxLayout())
popup.layout().addWidget( QLabel("HI"))
popup.exec_()
update
class Popup(QDialog ):
def __init__(self):
super().__init__()
self.setWindowFlags( Qt.CustomizeWindowHint)
self.setLayout( QHBoxLayout())
Button_close = QPushButton('close')
self.layout().addWidget( QLabel("HI"))
self.layout().addWidget( Button_close)
Button_close.clicked.connect( self.close )
self.exec_()
print("clicked")
def mousePressEvent(self, event):
self.oldPos = event.globalPos()
def mouseMoveEvent(self, event):
delta = QPoint (event.globalPos() - self.oldPos)
#print(delta)
self.move(self.x() + delta.x(), self.y() + delta.y())
self.oldPos = event.globalPos()
class MainWindow( QWidget):
def __init__(self):
QWidget.__init__(self)
self.resize(800, 500)
self.button = QPushButton("Click Me")
self.setLayout( QVBoxLayout())
self.layout().addWidget(self.button)
# Connections
self.button.clicked.connect(self.displayOverlay)
def displayOverlay(self):
Popup( )
if __name__ == "__main__":
app = QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())

PyQt QSplitter setSizes usage

I am using a QSplitter and would like to set the initial relative sizes of the panes in the splitter eg in a 1 to 10 ratio. However, the ratio will never be less than 76 to 100, no matter what size I set the window to. Any ideas?
import sys
from PyQt4 import QtGui, QtCore
from PyQt4.QtGui import QScrollArea
class Example(QtGui.QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QtGui.QHBoxLayout(self)
first = QtGui.QFrame(self)
first.setFrameShape(QtGui.QFrame.StyledPanel)
scrollAreaLeft = QScrollArea()
scrollAreaLeft.setWidgetResizable(True)
scrollAreaLeft.setWidget(first)
second = QtGui.QFrame(self)
second.setFrameShape(QtGui.QFrame.StyledPanel)
scrollAreaRight = QScrollArea()
scrollAreaRight.setWidgetResizable(True)
scrollAreaRight.setWidget(second)
splitter = QtGui.QSplitter(QtCore.Qt.Horizontal)
splitter.addWidget(scrollAreaLeft)
splitter.addWidget(scrollAreaRight)
splitter.setSizes([10, 100])
hbox.addWidget(splitter)
self.setLayout(hbox)
self.setGeometry(600, 600, 600, 600)
self.setWindowTitle('QtGui.QSplitter')
self.show()
print ("scrollAreaLeft width: "+str(scrollAreaLeft.width()))
print ("scrollAreaRight width: "+str(scrollAreaRight.width()))
def main():
app = QtGui.QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Instead of using setSizes() use setStretchfactor() as per below:
splitter.setStretchFactor(1, 10)
The setSizes() method is absolute not relative, it sets the sizes to actual pixel sizes - hence why trying to set the size of a widget to 10 pixels didn't work.

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