Python portable pyinstaller - python

I'm building an application where I'd like my users to be able to create executables with only a couple of clicks for some settings. It's a GUI application made with Tkinter where there is a page with some options. These options are then supposed to be written to a premade Python script. That will be no problem to make. The tricky part is compiling the script into an executable (.exe). I've always been using PyInstaller for making executables, but that's only on my own local computer. What if I want to pack my application and have PyInstaller bundled? I know PyInstaller requires pywin32, which means that has to be bundled too.
I'm completely lost on how to bundle PyInstaller with my application.
I've been doing a lot of googling on the matter, but can't seem to find any help at all. The closest I got was this post, which didn't help very much.

Try to use Nuitka. I tried some alternatives for Python (including PyInstaller) and like this one most. With Nuitka you can compile your script (and all modules it need) to standalone .exe file. Then you can create installer with many available options.
Here's user manual, here's example of command (I used for my project):
nuitka --standalone --recurse-all --recurse-stdlib --remove-output --windows-disable-console --recurse-directory=YOUR_PROJECT_DIR
Upd:
How to run nuitka inside script:
import os
import subprocess
project_dir = os.path.abspath('project')
project_main = os.path.abspath('project\\main.py')
subprocess.call([
'nuitka', '--standalone', '--recurse-all', '--recurse-stdlib', '--remove-output',
'--windows-disable-console',
# '--windows-icon={}'.format(icon_path),
'--recurse-directory={}'.format(project_dir),
project_main
], shell=True)

Related

How are huge python projects converted into a standalone software that runs on any windows? [duplicate]

This question already has answers here:
Create a single executable from a Python project [closed]
(3 answers)
Closed 1 year ago.
I'm building a Python application and don't want to force my clients to install Python and modules.
So, is there a way to compile a Python script to be a standalone executable?
You can use PyInstaller to package Python programs as standalone executables. It works on Windows, Linux, and Mac.
PyInstaller Quickstart
Install PyInstaller from PyPI:
pip install pyinstaller
Go to your program’s directory and run:
pyinstaller yourprogram.py
This will generate the bundle in a subdirectory called dist.
pyinstaller -F yourprogram.py
Adding -F (or --onefile) parameter will pack everything into single "exe".
pyinstaller -F --paths=<your_path>\Lib\site-packages yourprogram.py
running into "ImportError" you might consider side-packages.
pip install pynput==1.6.8
still runing in Import-Erorr - try to downgrade pyinstaller - see Getting error when using pynput with pyinstaller
For a more detailed walkthrough, see the manual.
You can use py2exe as already answered and use Cython to convert your key .py files in .pyc, C compiled files, like .dll in Windows and .so on Linux.
It is much harder to revert than common .pyo and .pyc files (and also gain in performance!).
You might wish to investigate Nuitka. It takes Python source code and converts it in to C++ API calls. Then it compiles into an executable binary (ELF on Linux). It has been around for a few years now and supports a wide range of Python versions.
You will probably also get a performance improvement if you use it. It is recommended.
Yes, it is possible to compile Python scripts into standalone executables.
PyInstaller can be used to convert Python programs into stand-alone executables, under Windows, Linux, Mac OS X, FreeBSD, Solaris, and AIX. It is one of the recommended converters.
py2exe converts Python scripts into only executable on the Windows platform.
Cython is a static compiler for both the Python programming language and the extended Cython programming language.
I would like to compile some useful information about creating standalone files on Windows using Python 2.7.
I have used py2exe and it works, but I had some problems.
It has shown some problems for creating single files in Windows 64 bits: Using bundle_files = 1 with py2exe is not working;
It is necessary to create a setup.py file for it to work. http://www.py2exe.org/index.cgi/Tutorial#Step2;
I have had problems with dependencies that you have to solve by importing packages in the setup file;
I was not able to make it work together with PyQt.
This last reason made me try PyInstaller http://www.pyinstaller.org/.
In my opinion, it is much better because:
It is easier to use.
I suggest creating a .bat file with the following lines for example (pyinstaller.exe must be in in the Windows path):
pyinstaller.exe --onefile MyCode.py
You can create a single file, among other options (https://pyinstaller.readthedocs.io/en/stable/usage.html#options).
I had only one problem using PyInstaller and multiprocessing package that was solved by using this recipe: https://github.com/pyinstaller/pyinstaller/wiki/Recipe-Multiprocessing.
So, I think that, at least for python 2.7, a better and simpler option is PyInstaller.
And a third option is cx_Freeze, which is cross-platform.
pyinstaller yourfile.py -F --onefile
This creates a standalone EXE file on Windows.
Important note 1: The EXE file will be generated in a folder named 'dist'.
Important note 2: Do not forget --onefile flag
You can install PyInstaller using pip install PyInstaller
NOTE: In rare cases there are hidden dependencies...so if you run the EXE file and get missing library error (win32timezone in the example below) then use something like this:
pyinstaller --hiddenimport win32timezone -F "Backup Program.py"
I like PyInstaller - especially the "windowed" variant:
pyinstaller --onefile --windowed myscript.py
It will create one single *.exe file in a distination/folder.
You may like py2exe. You'll also find information in there for doing it on Linux.
Use py2exe.... use the below set up files:
from distutils.core import setup
import py2exe
from distutils.filelist import findall
import matplotlib
setup(
console = ['PlotMemInfo.py'],
options = {
'py2exe': {
'packages': ['matplotlib'],
'dll_excludes': ['libgdk-win32-2.0-0.dll',
'libgobject-2.0-0.dll',
'libgdk_pixbuf-2.0-0.dll']
}
},
data_files = matplotlib.get_py2exe_datafiles()
)
I also recommend PyInstaller for better backward compatibility such as Python 2.3 - 2.7.
For py2exe, you have to have Python 2.6.
For Python 3.2 scripts, the only choice is cx_Freeze. Build it from sources; otherwise it won't work.
For Python 2.x I suggest PyInstaller as it can package a Python program in a single executable, unlike cx_Freeze which outputs also libraries.
Since it seems to be missing from the current list of answers, I think it is worth mentioning that the standard library includes a zipapp module that can be used for this purpose. Its basic usage is just compressing a bunch of Python files into a zip file with extension .pyz than can be directly executed as python myapp.pyz, but you can also make a self-contained package from a requirements.txt file:
$ python -m pip install -r requirements.txt --target myapp
$ python -m zipapp -p "interpreter" myapp
Where interpreter can be something like /usr/bin/env python (see Specifying the Interpreter).
Usually, the generated .pyz / .pyzw file should be executable, in Unix because it gets marked as such and in Windows because Python installation usually registers those extensions. However, it is relatively easy to make a Windows executable that should work as long as the user has python3.dll in the path.
If you don't want to require the end user to install Python, you can distribute the application along with the embeddable Python package.
py2exe will make the EXE file you want, but you need to have the same version of MSVCR90.dll on the machine you're going to use your new EXE file.
See Tutorial for more information.
You can find the list of distribution utilities listed at Distribution Utilities.
I use bbfreeze and it has been working very well (yet to have Python 3 support though).
Not exactly a packaging of the Python code, but there is now also Grumpy from Google, which transpiles the code to Go.
It doesn't support the Python C API, so it may not work for all projects.
Using PyInstaller, I found a better method using shortcut to the .exe rather than making --onefile. Anyway, there are probably some data files around and if you're running a site-based app then your program depends on HTML, JavaScript, and CSS files too. There isn't any point in moving all these files somewhere... Instead what if we move the working path up?
Make a shortcut to the EXE file, move it at top and set the target and start-in paths as specified, to have relative paths going to dist\folder:
Target: %windir%\system32\cmd.exe /c start dist\web_wrapper\web_wrapper.exe
Start in: "%windir%\system32\cmd.exe /c start dist\web_wrapper\"
We can rename the shortcut to anything, so renaming to "GTFS-Manager".
Now when I double-click the shortcut, it's as if I python-ran the file! I found this approach better than the --onefile one as:
In onefile's case, there's a problem with a .dll missing for the Windows 7 OS which needs some prior installation, etc. Yawn. With the usual build with multiple files, no such issues.
All the files that my Python script uses (it's deploying a tornado web server and needs a whole freakin' website worth of files to be there!) don't need to be moved anywhere: I simply create the shortcut at top.
I can actually use this exact same folder on Ubuntu (run python3 myfile.py) and Windows (double-click the shortcut).
I don't need to bother with the overly complicated hacking of .spec file to include data files, etc.
Oh, remember to delete off the build folder after building. It will save on size.
Use Cython to convert to C, compile, and link with GCC.
Another could be, make the core functions in C (the ones you want to make hard to reverse), compile them and use Boost.Python to import the compiled code (plus you get a much faster code execution). Then use any tool mentioned to distribute.
I'm told that PyRun is also an option. It currently supports Linux, FreeBSD and Mac OS X.

Compile a python3 program with many files and using multiple libraries into a single standalone executable using Cython [duplicate]

This question already has answers here:
Create a single executable from a Python project [closed]
(3 answers)
Closed 1 year ago.
I'm building a Python application and don't want to force my clients to install Python and modules.
So, is there a way to compile a Python script to be a standalone executable?
You can use PyInstaller to package Python programs as standalone executables. It works on Windows, Linux, and Mac.
PyInstaller Quickstart
Install PyInstaller from PyPI:
pip install pyinstaller
Go to your program’s directory and run:
pyinstaller yourprogram.py
This will generate the bundle in a subdirectory called dist.
pyinstaller -F yourprogram.py
Adding -F (or --onefile) parameter will pack everything into single "exe".
pyinstaller -F --paths=<your_path>\Lib\site-packages yourprogram.py
running into "ImportError" you might consider side-packages.
pip install pynput==1.6.8
still runing in Import-Erorr - try to downgrade pyinstaller - see Getting error when using pynput with pyinstaller
For a more detailed walkthrough, see the manual.
You can use py2exe as already answered and use Cython to convert your key .py files in .pyc, C compiled files, like .dll in Windows and .so on Linux.
It is much harder to revert than common .pyo and .pyc files (and also gain in performance!).
You might wish to investigate Nuitka. It takes Python source code and converts it in to C++ API calls. Then it compiles into an executable binary (ELF on Linux). It has been around for a few years now and supports a wide range of Python versions.
You will probably also get a performance improvement if you use it. It is recommended.
Yes, it is possible to compile Python scripts into standalone executables.
PyInstaller can be used to convert Python programs into stand-alone executables, under Windows, Linux, Mac OS X, FreeBSD, Solaris, and AIX. It is one of the recommended converters.
py2exe converts Python scripts into only executable on the Windows platform.
Cython is a static compiler for both the Python programming language and the extended Cython programming language.
I would like to compile some useful information about creating standalone files on Windows using Python 2.7.
I have used py2exe and it works, but I had some problems.
It has shown some problems for creating single files in Windows 64 bits: Using bundle_files = 1 with py2exe is not working;
It is necessary to create a setup.py file for it to work. http://www.py2exe.org/index.cgi/Tutorial#Step2;
I have had problems with dependencies that you have to solve by importing packages in the setup file;
I was not able to make it work together with PyQt.
This last reason made me try PyInstaller http://www.pyinstaller.org/.
In my opinion, it is much better because:
It is easier to use.
I suggest creating a .bat file with the following lines for example (pyinstaller.exe must be in in the Windows path):
pyinstaller.exe --onefile MyCode.py
You can create a single file, among other options (https://pyinstaller.readthedocs.io/en/stable/usage.html#options).
I had only one problem using PyInstaller and multiprocessing package that was solved by using this recipe: https://github.com/pyinstaller/pyinstaller/wiki/Recipe-Multiprocessing.
So, I think that, at least for python 2.7, a better and simpler option is PyInstaller.
And a third option is cx_Freeze, which is cross-platform.
pyinstaller yourfile.py -F --onefile
This creates a standalone EXE file on Windows.
Important note 1: The EXE file will be generated in a folder named 'dist'.
Important note 2: Do not forget --onefile flag
You can install PyInstaller using pip install PyInstaller
NOTE: In rare cases there are hidden dependencies...so if you run the EXE file and get missing library error (win32timezone in the example below) then use something like this:
pyinstaller --hiddenimport win32timezone -F "Backup Program.py"
I like PyInstaller - especially the "windowed" variant:
pyinstaller --onefile --windowed myscript.py
It will create one single *.exe file in a distination/folder.
You may like py2exe. You'll also find information in there for doing it on Linux.
Use py2exe.... use the below set up files:
from distutils.core import setup
import py2exe
from distutils.filelist import findall
import matplotlib
setup(
console = ['PlotMemInfo.py'],
options = {
'py2exe': {
'packages': ['matplotlib'],
'dll_excludes': ['libgdk-win32-2.0-0.dll',
'libgobject-2.0-0.dll',
'libgdk_pixbuf-2.0-0.dll']
}
},
data_files = matplotlib.get_py2exe_datafiles()
)
I also recommend PyInstaller for better backward compatibility such as Python 2.3 - 2.7.
For py2exe, you have to have Python 2.6.
For Python 3.2 scripts, the only choice is cx_Freeze. Build it from sources; otherwise it won't work.
For Python 2.x I suggest PyInstaller as it can package a Python program in a single executable, unlike cx_Freeze which outputs also libraries.
Since it seems to be missing from the current list of answers, I think it is worth mentioning that the standard library includes a zipapp module that can be used for this purpose. Its basic usage is just compressing a bunch of Python files into a zip file with extension .pyz than can be directly executed as python myapp.pyz, but you can also make a self-contained package from a requirements.txt file:
$ python -m pip install -r requirements.txt --target myapp
$ python -m zipapp -p "interpreter" myapp
Where interpreter can be something like /usr/bin/env python (see Specifying the Interpreter).
Usually, the generated .pyz / .pyzw file should be executable, in Unix because it gets marked as such and in Windows because Python installation usually registers those extensions. However, it is relatively easy to make a Windows executable that should work as long as the user has python3.dll in the path.
If you don't want to require the end user to install Python, you can distribute the application along with the embeddable Python package.
py2exe will make the EXE file you want, but you need to have the same version of MSVCR90.dll on the machine you're going to use your new EXE file.
See Tutorial for more information.
You can find the list of distribution utilities listed at Distribution Utilities.
I use bbfreeze and it has been working very well (yet to have Python 3 support though).
Not exactly a packaging of the Python code, but there is now also Grumpy from Google, which transpiles the code to Go.
It doesn't support the Python C API, so it may not work for all projects.
Using PyInstaller, I found a better method using shortcut to the .exe rather than making --onefile. Anyway, there are probably some data files around and if you're running a site-based app then your program depends on HTML, JavaScript, and CSS files too. There isn't any point in moving all these files somewhere... Instead what if we move the working path up?
Make a shortcut to the EXE file, move it at top and set the target and start-in paths as specified, to have relative paths going to dist\folder:
Target: %windir%\system32\cmd.exe /c start dist\web_wrapper\web_wrapper.exe
Start in: "%windir%\system32\cmd.exe /c start dist\web_wrapper\"
We can rename the shortcut to anything, so renaming to "GTFS-Manager".
Now when I double-click the shortcut, it's as if I python-ran the file! I found this approach better than the --onefile one as:
In onefile's case, there's a problem with a .dll missing for the Windows 7 OS which needs some prior installation, etc. Yawn. With the usual build with multiple files, no such issues.
All the files that my Python script uses (it's deploying a tornado web server and needs a whole freakin' website worth of files to be there!) don't need to be moved anywhere: I simply create the shortcut at top.
I can actually use this exact same folder on Ubuntu (run python3 myfile.py) and Windows (double-click the shortcut).
I don't need to bother with the overly complicated hacking of .spec file to include data files, etc.
Oh, remember to delete off the build folder after building. It will save on size.
Use Cython to convert to C, compile, and link with GCC.
Another could be, make the core functions in C (the ones you want to make hard to reverse), compile them and use Boost.Python to import the compiled code (plus you get a much faster code execution). Then use any tool mentioned to distribute.
I'm told that PyRun is also an option. It currently supports Linux, FreeBSD and Mac OS X.

Python Selenium GUI to an executable

I have never made an executable application before but from what I have read its pretty easy, using py2exe to generate the exe.
But I have a GUI that uses Selenium to scrape data from a backend (No I can not use API calls). How do I add chromedriver to the executable? Also, would all the imports go along when using a compiler?
When you compile a .py file into an .exe (from my personal experience) all of the imports are included.
I would personally suggest using pyinstaller. I had quite a few problems using py2exe and as a beginner I found pyinstaller much more user-friendly and easier to troubleshoot.
As compiling a file does not alter the .py file, I would suggest getting it to a fully working state and trying it. If it doesn't appear to work or if some of the imports are lost, we can troubleshoot with the error code.
You can also use cx_Freeze to create an executable from your python script.
You can install cx_Freeze by issuing the command
python -m pip install cx_Freeze --upgrade
in a cmd prompt / terminal.
As far as tkinter is concerned, you'll find a working example of how to freeze a tkinter-based application with the current version of cx_Freeze in this answer. In the setup.py script you find there, you need to replace the name of the Executable by the name of your main script. Place this setup.pyin the same directory than your main script and run
python setup.py build
from a cmd prompt / terminal.
As far as chromedriver is concerned, I've no experience, if you choose this approach and still have problems, please add the exact error message and a Minimal, Complete, and Verifiable example to your question.

How to convert python .py file into an executable file for use cross platform?

I've been searching through SO for a while now trying to come up with an answer to this but due to my inexperience with programming I don't understand much of the documentation, nor am I confident enough to experiment too much.
Would anyone be able to describe in slightly simpler terms how I would use programs like Py2exe, PyInstaller, cx_freeze etc.? I just want a way for others (mainly friends) to be able to run my (simple, text only) program without having to download python themselves. If there is an easier way to do this I'd appreciate knowing that too.
Running Vista 32bit, python 2.7
There are two distinct ways of freezing python scripts to create executables:
Packing the interpreter and *.pyc files into one exe file-container. Such an approach is used by tools like PyInstaller, Py2exe, cx_freeze.
Creating native code from Python source, usually using a middle step of converting Python-source to C or C++ code. This is done by such tools as Shed-skin and Nuitka. The problem of this aproach is that such tools do not always support all the functionality of Python (e.g. they can have some typing limitations and so on)
The point where you have to start is reading the documentation. Such tools are not just push-and-run style tools, they usually have some configuration that must be implemented (that's the problem of possibly all build systems, and as the project grows, the configuration and number of hooks also grows).
You can start with Py2exe tutorial and 'hello-world' to get acquainted with that how compilation is done. As far as I know it's a simplest way to get your goal.
And the last thing, you can't create cross-platform native executables as their file formats are strongly operating system and hardware dependent.
Download py2exe
Download this msvcp90.dll
Copy your FileCode.py AND msvcp90.dll to C:\Python27\
In C:\Python27\ create new text file, then enter this code inside it:
from distutils.core import setup
import py2exe
setup(console=['Avril.py'])
Replace Avril.py with YourFileName.py
Save the file as setup.txt
Open CMD and type this:
cd C:\Python27\
python setup.txt py2exe
Now go to C:\Python27\dist\ and there's your .exe program.
Source: Manvir Singh
Python scripts can be made directly executable, like shell scripts, by putting the python environment path in the top of the script file.
#!/usr/bin/env python3.5
The Python installer automatically associates .py files with python.exe so that a double-click on a Python file will run it as a script. The extension can also be .pyw, in that case, the console window that normally appears is suppressed.
Detailed description also for linux is here.
Install pyinstaller, a program that converts .py to .exe for python 2.7 to where python is located:
cd C:\python27\scripts
pip install pyinstaller
then move whatever python file you want to compile to C:\python27\scripts, compile from there by using:
pyinstaller --onefile yourfile.py
the --onefile is optional but it packages the whole thing(in this example yourfile.py) into one .exe. Once everything is done there will be 2 new folders along with a .spec file. From C:\python27\scripts open the folder dist. Your .exe will be located there in one file which you can double tap to execute and distribute to anyone who doesn't have python. Hope it helps.

Creating an executable file from python script

I have created a GUI program using python and wxpython. It is now ready to be turned into an executable file. I have tried for the last two days following various instructions from py2exe. All instructions for Command Prompt refer to older versions of windows and I'm using windows 7. I have never used Command Prompt before as I'm still new to programming. Is py2exe going to best way to create an executable file or is there a better option?
I have followed instructions on creating a setup.py file and it reads:
from distutils.core import setup
import py2exe
setup(windows = ["Core.py"])
When I enter the command in Command Prompt:
C:\Python27\Cylinderdrawer\python setup.py py2exe
I get the following:
'C:\Python27\Cylinderdrawer\python' is not recognized as an internal or eternal command, operable program or batch file
There are more than two options. You can use py2exe, PyInstaller, cx_freeze and bb_freeze. I enjoy using the GUI2Exe wrapper script that wraps all of these plus py2app (for Macs) as it makes tweaking the settings a breeze.
As far as I can tell, cx_freeze, PyInstaller and bb_freeze have the newest releases with py2exe's last release in 2008.
As for your issue, it sounds like you don't have Python on your system path. Try typing out the full path to your python instead. Something like this:
c:\python27\python.exe setup.py py2exe
I don't know what "Cylinderdrawer" is, but that is NOT a standard location for the Python executable on Windows.
See also:
a py2exe tutorial
a GUI2Exe tutorial
a cx_freeze tutorial
a bb_freeze tutorial
a PyInstaller tutorial
Your two options are py2exe and cx_freeze. py2exe is more widely used, and it can be tricky to get all the details right. If you provide details about what is going wrong, we might be able to help.
Thanks everyone for their help. As much as I have not worked it out completely yet, this problem has been solved. I'll ask seperatly about the subsequent problem if I cannot work it out. For anyone else having a similar problem the following is how I solved it.
C:\Python27\Cylinderdrawer\python setup.py py2exe
This was what I originally put into Command Prompt. Cylinderdrawer is my project folder. This is wrong it needs to be where python.exe is located. the next part, i.e., "setup.py" is the setup file. The only way I could get it to work was to explicitly state where the file was. Bellow is the command that worked.
C:\Python27\python "C:\Python27\Cylinderdrawer\setup.py" py2exe
Once again, thanks to all those who helped.

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