Python: find classes in module before class is defined - python

I have a python class in a module, and I have a few methods within it that need to have a list of certain other classes within the same module. Here is how I'm doing it right now:
module.py
class Main:
#staticmethod
def meth1():
for c in classes:
#do something
#staticmethod
def meth2():
for c in classes:
#do something
class Class1:
pass
class Class2:
pass
class Class3:
pass
classes = [Class1, Class3]
A few things I would like to improve:
I'd like to put the classes list somewhere more prevalent. Ideally, either outside all classes, but at the top of the module file, or as a class attribute of Main, but outside of either meth1 or meth2. The purpose of that is to make it easier to find, if someone needs to add another class definition.
If possible, I'd like to do this programmatically so I don't need to explicitly define the list to begin with. This eliminates the need for #1 (though I'd still like it to be prevalent). To do this, I need a way to list all classes defined within the same module. The closest I've been able to come is dir() or locals(), but they also list imported classes, methods, and modules. Also, I would need some way to identify the classes I want. I can do that just with an attribute in the classes, but if there's some more elegant way, that would be nice.
Is what I'm trying to do even possible?

Personally, I would use a decorator to mark the classes that are important. You can place the list that will hold them at the top of the file where it will be noticable.
Here's a simple example:
# Classes are added here if they are important, because...
important_classes = []
def important(cls):
important_classes.append(cls)
return cls
#important
class ClassA(object):
pass
class ClassB(object):
pass
#important
class ClassC(object):
pass
# Now you can use the important_classes list however you like.
print(important_classes)
# => [<class '__main__.ClassA'>, <class '__main__.ClassC'>]

There may be better ways to achieve this, but I would make all of these subclasses of a holder, then use __subclasses__() to pull them all:
class Main:
def meth1(self):
for c in Holder._subclasses__():
#do something
def meth2(self):
for c in Holder._subclasses__():
#do something
class Holder(object):
pass
class Class1(Holder):
pass
class Class2(Holder):
pass
class Class3(Holder):
pass
You could even make them subclasses of Main if you wanted to, and then pull them with a classmethod:
class Main(object):
#classmethod
def meth1(cls):
for c in cls._subclasses__():
#do something
class Class1(Main): pass
You do need to inherit from object with Python 2 for this to work.

Your list seems to be targeting a subset of the available classes in the module, so at some point you will have to specify the classes you are targeting.
import sys
target_classes = ["Class1", "Class3"]
class Main:
def __init__(self, classes):
self.target_classes = classes
def meth1(self):
for s in self.target_classes:
C = getattr(sys.modules[__name__], s)
C().speak()
def meth2(self):
for c in classes:
print c
#do something
class Class1:
def speak(self):
print "woof"
class Class2:
def speak(self):
print "squeak"
class Class3:
def speak(self):
print "meow"
Main(target_classes).meth1()
--output:--
woof
meow

You can use inspect.
First, get the list of local variables:
local_vars = locals().values()
Then we need to inspect each one:
import inspect
local_vars = [i for i in local_vars if inspect.isclass(i)]
To get only classes locally defined, check if cls.__module__ == __name__ as follows:
def get_classes():
global_vars = list(globals().values())
classes = [i for i in global_vars if inspect.isclass(i)]
return [i for i in classes if i.__module__ == __name__]
The overall idea is this: inspect allows you to inspect live objects, and iterating over all local variables allows you to inspect everything within your current namespace. The final part, which classes are defined locally, can be done by checking if the module name is the same as the current namespace, or cls.__module__ == __name__.
Finally, for Python3 compatibility, I've added list(globals().values(), since the dictionary size will change during list comprehension. For Python2, since dict.values() returns a list, this can be omitted.
EDIT:
For further filtering, you can also use specific class attributes or other, as was mentioned in the comments. This is great if you are worried about restructuring your module into a package later.
def get_classes(name='target'):
global_vars = list(globals().values())
classes = [i for i in global_vars if inspect.isclass(i)]
return [i for i in classes if hasattr(i, name)]

I am not sure if this is the best practice, but this will do what you need:
class Main:
def __init__(self, locals):
self.classes = []
for (c, val) in locals.iteritems():
try:
if c[:5] == 'Class':
self.classes.append(val)
except:
pass
def meth1(self):
for c in self.classes:
pass
def meth2(self):
for c in self.classes:
pass
class Class1:
pass
class Class2:
pass
class Class3:
pass
main = Main(locals())
print main.classes

In current versions of Python you can use:
from __future__ import annotations

Related

Dynamic class creation - Python

Here is the scenario:
I have two classes:
class A:
pass:
class B:
pass
Now I want to create a client, in that I need to have a small utility method, which should return my class template/object e.g: class A, class B, as I pass on the class name to that utility e.g get_obj(classA).
Now, is this possible? If then please suggest an approach, as I don't get any correct answer as of now in web.
Hope I am making sense.
Here is a possible implementation. All the code is contained in a single '.py' file
class A:
pass
class B:
pass
# map class name to class
_classes = {
A.__name__: A,
B.__name__: B,
}
def get_obj(cname):
return _classes[cname]()
# test the function
if __name__ == '__main__':
print get_obj('A')
It will produce the following output
<__main__.A instance at 0x1026ea950>
Standard library function namedtuple creates and returns a class. Internally it uses exec. It may be an inspiration for what you need.
Source code: https://github.com/python/cpython/blob/master/Lib/collections/init.py#L356
globals() returns a dictionary containing all symbols defined in the global scope of the module (including classes A and B):
a_and_b_module.py
class A: pass
class B: pass
def get_cls(cls_name):
return globals()[cls_name]
If you are looking for simplicity
If the code that will call this function is inside the module, then you can eliminate the function altogether and use globals()[cls_name] directly.
If the code that will call this function is outside the module, then you could use getattr function:
a_and_b_module.py
class A: pass
class B: pass
another_file.py
import a_and_b_module
cls_name = 'A'
chosen_cls = getattr(a_and_b_module, cls_name)
If you are looking for complete control
The problem with the approach above is that it could return anything defined in a_and_b_module.py, not restricting itself to A and B. If you want to make sure only A and B can be returned:
class A: pass
class B: pass
allowed_classes = ('A', 'B')
def get_cls(cls_name):
assert cls_name in allowed_classes
return globals()[cls_name]
Note: you might also be interested in the concept of factory.

Python 2: export class attributes from a local variable to the class itself

I'm not really sure how best to explain what I want, so I'll just show some code:
class Stuffclass():
def add(self, x, y):
return x + y
def subtract(self, x, y):
return x - y
# imagine that there are 20-30 other methods in here (lol)
class MyClass:
def __init__(self):
self.st = Stuffclass()
def doSomething(self):
return self.st.add(1, 2)
m = MyClass()
m.doSomething() # will print 3
# Now, what I want to be able to do is:
print m.add(2, 3) # directly access the "add" method of MyClass.st
print m.subtract(10, 5) # directly access the "subtract" method of MyClass.st
m.SomeMethod() # execute function MyClass.st.SomeMethod
I know I could do something like this:
class MyClass:
def __init__(self):
self.st = Stuffclass()
self.add = self.st.add
self.subtract = self.st.subtract
...but this requires manually assigning all possible attributes.
I'm writing all the classes so I can guarantee no name collisions.
Making MyClass a subclass of Stuffclass won't work, because I actually am using this in a plugin-based application, where MyClass loads other code dynamically using import. This means MyClass can't subclass from the plugin, because the plugin could be anything that follows my API.
Advice please?
I believe that writing a getattr function for your class will let you do what you want.
Called when an attribute lookup has not found the attribute in the usual places (i.e. it is not an instance attribute nor is it found in the class tree for self). name is the attribute name. This method should return the (computed) attribute value or raise an AttributeError exception
So something as simple as:
def __getattr__(self, name):
if hasattr(self.st, name):
return getattr(self.st, name)
else:
raise AttributeError
should do roughly what you're after.
But, having answered (I think) the question you asked, I'm going to move on to the question I think you should have asked.
I actually am using this in a plugin-based application, where MyClass loads other code dynamically using import. This means MyClass can't subclass from the plugin, because the plugin could be anything that follows my API
I can see why MyClass can't be a subclass of StuffClass; but couldn't StuffClass be a subclass of MyClass? If you defined the inheritance that way, you'd have a guarantee what StuffClass implements all the basic stuff in MyClass, and also that your instances of StuffClass have all the extra methods defined in StuffClass.
From your mention that the plugins need to "follows my API", I'm assuming that might be a case where you need to ensure that the plugins implement a set of methods in order to conform with the API; but since the implementation of the methods is going to depend on the specifics of the plugin, you can't provide those functions in MyClass. In that case, it sounds as though defining an Abstract Base Class that your plugins are required to inherit from might be useful for you.
Use __getattr__ to delegate the calls to Stuffclass's instance:
class MyClass:
def __init__(self):
self.st = Stuffclass()
def __getattr__(self,attr):
return getattr(self.st,attr)
Demo:
>>> from so import *
>>> m = MyClass()
>>> m.add(1,2)
3
>>> m.subtract(100,2)
98

Nested Python class needs to access variable in enclosing class

I've seen a few "solutions" to this, but the solution every time seems to be "Don't use nested classes, define the classes outside and then use them normally". I don't like that answer, because it ignores the primary reason I chose nested classes, which is, to have a pool of constants (associated with the base class) accessible to all sub-class instances which are created.
Here is example code:
class ParentClass:
constant_pool = []
children = []
def __init__(self, stream):
self.constant_pool = ConstantPool(stream)
child_count = stream.read_ui16()
for i in range(0, child_count):
children.append(ChildClass(stream))
class ChildClass:
name = None
def __init__(self, stream):
idx = stream.read_ui16()
self.name = constant_pool[idx]
All classes are passed a single param, which is a custom bitstream class. My intention is to have a solution that does not require me to read the idx value for ChildClass while still in the ParentClass. All child-class stream reading should be done in the child class.
This example is over simplified. The constant pool is not the only variable i need available to all subclasses. The idx variable is not the only thing read from the stream reader.
Is this even possible in python? Is there no way to access the parent's information?
Despite my "bit patronizing" comment (fair play to call it that!), there are actually ways to achieve what you want: a different avenue of inheritance. A couple:
Write a decorator that introspects a class just after it's declared, finds inner classes, and copies attributes from the outer class into them.
Do the same thing with a metaclass.
Here's the decorator approach, since it's the most straightforward:
def matryoshka(cls):
# get types of classes
class classtypes:
pass
classtypes = (type, type(classtypes))
# get names of all public names in outer class
directory = [n for n in dir(cls) if not n.startswith("_")]
# get names of all non-callable attributes of outer class
attributes = [n for n in directory if not callable(getattr(cls, n))]
# get names of all inner classes
innerclasses = [n for n in directory if isinstance(getattr(cls, n), classtypes)]
# copy attributes from outer to inner classes (don't overwrite)
for c in innerclasses:
c = getattr(cls, c)
for a in attributes:
if not hasattr(c, a):
setattr(c, a, getattr(cls, a))
return cls
Here is a simple example of its use:
#matryoshka
class outer(object):
answer = 42
class inner(object):
def __call__(self):
print self.answer
outer.inner()() # 42
However, I can't help but think some of the ideas suggested in other answers would serve you better.
You don't need two classes here. Here's your example code written in a more concise fashion.
class ChildClass:
def __init__(self, stream):
idx = stream.read_ui16()
self.name = self.constant_pool[idx]
def makeChildren(stream):
ChildClass.constant_pool = ConstantPool(stream)
return [ChildClass(stream) for i in range(stream.read_ui16())]
Welcome to Python. Classes are mutable at runtime. Enjoy.
You can access the parent class through its name:
class ChildClass:
name = None
def __init__(self, stream):
idx = stream.read_ui16()
self.name = ParentClass.constant_pool[idx]
Then again, I'm not sure I understand what you are trying to achieve.
Another alternative design to consider:
When you find yourself trying to use classes as namespaces, it might make more sense to put the inner classes into a module of their own and make what were the attributes of the outer class global variables. In other words, if you never intend to instantiate your ParentClass, then it's just serving as a glorified module.
Global variables get a bad rap in most programming languages, but they are not truly global in Python, and are nicely encapsulated to the module.
Well, the following works (further simplified from your example). Note that you don't have to "declare" member variables at class level like C++/C#/Java etc, just set them on self within __init__:
class ParentClass:
def __init__(self):
self.constant_pool = ["test"]
self.ChildClass.constant_pool = self.constant_pool
self.children = [self.ChildClass()]
class ChildClass:
def __init__(self):
self.name = self.constant_pool[0]
print "child name is", self.name
p = ParentClass() # Prints "child name is test"
Note that you could still do the same sort of thing without the child classes being nested.
Your question uses the word subclass, so I'm keying from that to interpret your question. As with the others who have answered, I am not certain I understand what you are looking for.
class ParentClass(object):
constant_pool = [c1, c2, c3]
def __init__(self):
# anything not included in your question
class ChildClass(ParentClass):
def __init__(self, stream):
ParentClass.__init__(self)
self.name = ParentClass.constant_pool[stream.read_ui16()]
stream = get_new_stream()
children = []
for count in range(stream.read_ui16()):
children.append(ChildClass(stream))
This code uses inheritance to derive ChildClass from ParentClass (and all methods, etc). The constant_pool is an attribute of ParentClass itself, though it is OK to treat as an attribute of any instance of ParentClass or ChildClass (saying self.constant_pool within ChildClass.__init__ would be equivalent to the above but, in my view, misleading).
Nesting the class definitions is not necessary. Nesting the definition of ChildClass within ParentClass just means that ChildClass is an attribute of ParentClass, nothing more. It does not make instances of ChildClass inherit anything from ParentClass.

In Python can one implement mixin behavior without using inheritance?

Is there a reasonable way in Python to implement mixin behavior similar to that found in Ruby -- that is, without using inheritance?
class Mixin(object):
def b(self): print "b()"
def c(self): print "c()"
class Foo(object):
# Somehow mix in the behavior of the Mixin class,
# so that all of the methods below will run and
# the issubclass() test will be False.
def a(self): print "a()"
f = Foo()
f.a()
f.b()
f.c()
print issubclass(Foo, Mixin)
I had a vague idea to do this with a class decorator, but my attempts led to confusion. Most of my searches on the topic have led in the direction of using inheritance (or in more complex scenarios, multiple inheritance) to achieve mixin behavior.
def mixer(*args):
"""Decorator for mixing mixins"""
def inner(cls):
for a,k in ((a,k) for a in args for k,v in vars(a).items() if callable(v)):
setattr(cls, k, getattr(a, k).im_func)
return cls
return inner
class Mixin(object):
def b(self): print "b()"
def c(self): print "c()"
class Mixin2(object):
def d(self): print "d()"
def e(self): print "e()"
#mixer(Mixin, Mixin2)
class Foo(object):
# Somehow mix in the behavior of the Mixin class,
# so that all of the methods below will run and
# the issubclass() test will be False.
def a(self): print "a()"
f = Foo()
f.a()
f.b()
f.c()
f.d()
f.e()
print issubclass(Foo, Mixin)
output:
a()
b()
c()
d()
e()
False
You can add the methods as functions:
Foo.b = Mixin.b.im_func
Foo.c = Mixin.c.im_func
I am not that familiar with Python, but from what I know about Python metaprogramming, you could actually do it pretty much the same way it is done in Ruby.
In Ruby, a module basically consists of two things: a pointer to a method dictionary and a pointer to a constant dictionary. A class consists of three things: a pointer to a method dictionary, a pointer to a constant dictionary and a pointer to the superclass.
When you mix in a module M into a class C, the following happens:
an anonymous class α is created (this is called an include class)
α's method dictionary and constant dictionary pointers are set equal to M's
α's superclass pointer is set equal to C's
C's superclass pointer is set to α
In other words: a fake class which shares its behavior with the mixin is injected into the inheritance hierarchy. So, Ruby actually does use inheritance for mixin composition.
I left out a couple of subleties above: first off, the module doesn't actually get inserted as C's superclass, it gets inserted as C's superclasses' (which is C's singleton class) superclass. And secondly, if the mixin itself has mixed in other mixins, then those also get wrapped into fake classes which get inserted directly above α, and this process is applied recursively, in case the mixed in mixins in turn have mixins.
Basically, the whole mixin hierarchy gets flattened into a straight line and spliced into the inheritance chain.
AFAIK, Python actually allows you to change a class's superclass(es) after the fact (something which Ruby does not allow you to do), and it also gives you access to a class's dict (again, something that is impossible in Ruby), so you should be able to implement this yourself.
EDIT: Fixed what could (and probably should) be construed as a bug. Now it builds a new dict and then updates that from the class's dict. This prevents mixins from overwriting methods that are defined directly on the class. The code is still untested but should work. I'm busy ATM so I'll test it later. It worked fine except for a syntax error. In retrospect, I decided that I don't like it (even after my further improvements) and much prefer my other solution even if it is more complicated. The test code for that one applies here as well but I wont duplicate it.
You could use a metaclass factory:
import inspect
def add_mixins(*mixins):
Dummy = type('Dummy', mixins, {})
d = {}
for mixin in reversed(inspect.getmro(Dummy)):
d.update(mixin.__dict__)
class WithMixins(type):
def __new__(meta, classname, bases, classdict):
d.update(classdict)
return super(WithMixins, meta).__new__(meta, classname, bases, d)
return WithMixins
then use it like:
class Foo(object):
__metaclass__ = add_mixins(Mixin1, Mixin2)
# rest of the stuff
This one is based on the way it's done in ruby as explained by Jörg W Mittag. All of the wall of code after if __name__=='__main__' is test/demo code. There's actually only 13 lines of real code to it.
import inspect
def add_mixins(*mixins):
Dummy = type('Dummy', mixins, {})
d = {}
# Now get all the class attributes. Use reversed so that conflicts
# are resolved with the proper priority. This rules out the possibility
# of the mixins calling methods from their base classes that get overridden
# using super but is necessary for the subclass check to fail. If that wasn't a
# requirement, we would just use Dummy above (or use MI directly and
# forget all the metaclass stuff).
for base in reversed(inspect.getmro(Dummy)):
d.update(base.__dict__)
# Create the mixin class. This should be equivalent to creating the
# anonymous class in Ruby.
Mixin = type('Mixin', (object,), d)
class WithMixins(type):
def __new__(meta, classname, bases, classdict):
# The check below prevents an inheritance cycle from forming which
# leads to a TypeError when trying to inherit from the resulting
# class.
if not any(issubclass(base, Mixin) for base in bases):
# This should be the the equivalent of setting the superclass
# pointers in Ruby.
bases = (Mixin,) + bases
return super(WithMixins, meta).__new__(meta, classname, bases,
classdict)
return WithMixins
if __name__ == '__main__':
class Mixin1(object):
def b(self): print "b()"
def c(self): print "c()"
class Mixin2(object):
def d(self): print "d()"
def e(self): print "e()"
class Mixin3Base(object):
def f(self): print "f()"
class Mixin3(Mixin3Base): pass
class Foo(object):
__metaclass__ = add_mixins(Mixin1, Mixin2, Mixin3)
def a(self): print "a()"
class Bar(Foo):
def f(self): print "Bar.f()"
def test_class(cls):
print "Testing {0}".format(cls.__name__)
f = cls()
f.a()
f.b()
f.c()
f.d()
f.e()
f.f()
print (issubclass(cls, Mixin1) or
issubclass(cls, Mixin2) or
issubclass(cls, Mixin3))
test_class(Foo)
test_class(Bar)
You could decorate the classes __getattr__ to check in the mixin. The problem is that all methods of the mixin would always require an object the type of the mixin as their first parameter, so you would have to decorate __init__ as well to create a mixin-object. I believe you could achieve this using a class decorator.
from functools import partial
class Mixin(object):
#staticmethod
def b(self): print "b()"
#staticmethod
def c(self): print "c()"
class Foo(object):
def __init__(self, mixin_cls):
self.delegate_cls = mixin_cls
def __getattr__(self, attr):
if hasattr(self.delegate_cls, attr):
return partial(getattr(self.delegate_cls, attr), self)
def a(self): print "a()"
f = Foo(Mixin)
f.a()
f.b()
f.c()
print issubclass(Foo, Mixin)
This basically uses the Mixin class as a container to hold ad-hoc functions (not methods) that behave like methods by taking an object instance (self) as the first argument. __getattr__ will redirect missing calls to these methods-alike functions.
This passes your simple tests as shown below. But I cannot guarantee it will do all the things you want. Make more thorough test to make sure.
$ python mixin.py
a()
b()
c()
False
Composition? It seems like that would be the simplest way to handle this: either wrap your object in a decorator or just import the methods as an object into your class definition itself. This is what I usually do: put the methods that I want to share between classes in a file and then import the file. If I want to override some behavior I import a modified file with the same method names as the same object name. It's a little sloppy, but it works.
For example, if I want the init_covers behavior from this file (bedg.py)
import cove as cov
def init_covers(n):
n.covers.append(cov.Cover((set([n.id]))))
id_list = []
for a in n.neighbors:
id_list.append(a.id)
n.covers.append(cov.Cover((set(id_list))))
def update_degree(n):
for a in n.covers:
a.degree = 0
for b in n.covers:
if a != b:
a.degree += len(a.node_list.intersection(b.node_list))
In my bar class file I would do: import bedg as foo
and then if I want to change my foo behaviors in another class that inherited bar, I write
import bild as foo
Like I say, it is sloppy.

Is there a benefit to defining a class inside another class in Python?

What I'm talking about here are nested classes. Essentially, I have two classes that I'm modeling. A DownloadManager class and a DownloadThread class. The obvious OOP concept here is composition. However, composition doesn't necessarily mean nesting, right?
I have code that looks something like this:
class DownloadThread:
def foo(self):
pass
class DownloadManager():
def __init__(self):
dwld_threads = []
def create_new_thread():
dwld_threads.append(DownloadThread())
But now I'm wondering if there's a situation where nesting would be better. Something like:
class DownloadManager():
class DownloadThread:
def foo(self):
pass
def __init__(self):
dwld_threads = []
def create_new_thread():
dwld_threads.append(DownloadManager.DownloadThread())
You might want to do this when the "inner" class is a one-off, which will never be used outside the definition of the outer class. For example to use a metaclass, it's sometimes handy to do
class Foo(object):
class __metaclass__(type):
....
instead of defining a metaclass separately, if you're only using it once.
The only other time I've used nested classes like that, I used the outer class only as a namespace to group a bunch of closely related classes together:
class Group(object):
class cls1(object):
...
class cls2(object):
...
Then from another module, you can import Group and refer to these as Group.cls1, Group.cls2 etc. However one might argue that you can accomplish exactly the same (perhaps in a less confusing way) by using a module.
I don't know Python, but your question seems very general. Ignore me if it's specific to Python.
Class nesting is all about scope. If you think that one class will only make sense in the context of another one, then the former is probably a good candidate to become a nested class.
It is a common pattern make helper classes as private, nested classes.
There is another usage for nested class, when one wants to construct inherited classes whose enhanced functionalities are encapsulated in a specific nested class.
See this example:
class foo:
class bar:
... # functionalities of a specific sub-feature of foo
def __init__(self):
self.a = self.bar()
...
... # other features of foo
class foo2(foo):
class bar(foo.bar):
... # enhanced functionalities for this specific feature
def __init__(self):
foo.__init__(self)
Note that in the constructor of foo, the line self.a = self.bar() will construct a foo.bar when the object being constructed is actually a foo object, and a foo2.bar object when the object being constructed is actually a foo2 object.
If the class bar was defined outside of class foo instead, as well as its inherited version (which would be called bar2 for example), then defining the new class foo2 would be much more painful, because the constuctor of foo2 would need to have its first line replaced by self.a = bar2(), which implies re-writing the whole constructor.
You could be using a class as class generator. Like (in some off the cuff code :)
class gen(object):
class base_1(object): pass
...
class base_n(object): pass
def __init__(self, ...):
...
def mk_cls(self, ..., type):
'''makes a class based on the type passed in, the current state of
the class, and the other inputs to the method'''
I feel like when you need this functionality it will be very clear to you. If you don't need to be doing something similar than it probably isn't a good use case.
There is really no benefit to doing this, except if you are dealing with metaclasses.
the class: suite really isn't what you think it is. It is a weird scope, and it does strange things. It really doesn't even make a class! It is just a way of collecting some variables - the name of the class, the bases, a little dictionary of attributes, and a metaclass.
The name, the dictionary and the bases are all passed to the function that is the metaclass, and then it is assigned to the variable 'name' in the scope where the class: suite was.
What you can gain by messing with metaclasses, and indeed by nesting classes within your stock standard classes, is harder to read code, harder to understand code, and odd errors that are terribly difficult to understand without being intimately familiar with why the 'class' scope is entirely different to any other python scope.
A good use case for this feature is Error/Exception handling, e.g.:
class DownloadManager(object):
class DowndloadException(Exception):
pass
def download(self):
...
Now the one who is reading the code knows all the possible exceptions related to this class.
Either way, defined inside or outside of a class, would work. Here is an employee pay schedule program where the helper class EmpInit is embedded inside the class Employee:
class Employee:
def level(self, j):
return j * 5E3
def __init__(self, name, deg, yrs):
self.name = name
self.deg = deg
self.yrs = yrs
self.empInit = Employee.EmpInit(self.deg, self.level)
self.base = Employee.EmpInit(self.deg, self.level).pay
def pay(self):
if self.deg in self.base:
return self.base[self.deg]() + self.level(self.yrs)
print(f"Degree {self.deg} is not in the database {self.base.keys()}")
return 0
class EmpInit:
def __init__(self, deg, level):
self.level = level
self.j = deg
self.pay = {1: self.t1, 2: self.t2, 3: self.t3}
def t1(self): return self.level(1*self.j)
def t2(self): return self.level(2*self.j)
def t3(self): return self.level(3*self.j)
if __name__ == '__main__':
for loop in range(10):
lst = [item for item in input(f"Enter name, degree and years : ").split(' ')]
e1 = Employee(lst[0], int(lst[1]), int(lst[2]))
print(f'Employee {e1.name} with degree {e1.deg} and years {e1.yrs} is making {e1.pay()} dollars')
print("EmpInit deg {0}\nlevel {1}\npay[deg]: {2}".format(e1.empInit.j, e1.empInit.level, e1.base[e1.empInit.j]))
To define it outside, just un-indent EmpInit and change Employee.EmpInit() to simply EmpInit() as a regular "has-a" composition. However, since Employee is the controller of EmpInit and users don't instantiate or interface with it directly, it makes sense to define it inside as it is not a standalone class. Also note that the instance method level() is designed to be called in both classes here. Hence it can also be conveniently defined as a static method in Employee so that we don't need to pass it into EmpInit, instead just invoke it with Employee.level().

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