I'm trying to figure out a way to get the script editors output to write to a textField control in Maya for a custom-made window. Essentially, I'm trying to rewrite the commandline function without having the separator or input options.
I'm having a bit of difficulty figuring out what to do, since there seems to be not clear information in Maya's documentation - can I get a few pointers in the right direction?
the cmdScrollFieldReporter and cmdScrollFieldExecuter controls do most of the work for creating the script listener -- see if those do what you need before trying to invent something new.
Related
So, the shop where I work use Excel 4.0 for all its inventory management and orders.
Since the guy before me left without explaining anything, I inherited an old system that works, but is... eh.
The bosses don't want to change to a new Excel nor another program, so I must do what I can with what I have.
Now, I've made a script in python 2.5.4 (this version is needed because the newer versions won't work on the Windows 98 computer they use...) to automate some processes that would be impossible with Excel 4.0 macros, and the script works perfectly for what I need.
But since the bosses want to "only work with Excel", and won't want to go outside of Excel and click the script icon to start it (or, heaven forbid, open cmd and start it manually), I would need to put a button in Excel to start the script.
I've tried to sift through the macros available, but except perhaps "Initiate" (which I don't wholly understand as of now), I can't think of a macro to interact with the script, and haven't found much help with what's available online...
SO, could anyone please help me in making the macro for the button? The only thing the button would need to do is to start the python script, there's no other interactions needed, the rest is done by the script.
Like, the script "foo.py" is in the same folder as "bar.xls", and I only need a button in "bar.xls" to launch "foo.py".
Thanks.
Okay, I found a roundabout way, so I'm gonna share it with y'all.
MacroName
=LAUNCH("cmd",1)
=SEND.KEYS("foo.py~";TRUE)
=SEND.KEYS("exit~")
=RETURN()
It opens a cmd instance, show it for a split second (can't use SEND.KEYS without it being the active app), writes the name of the python script and presses enter, before quitting.
I would like if it didn't need to show the cmd window, but it works for now. Perhaps there'll be another way, but if anyone else wanna do what I did, it does work.
You probably need to get the book out - Excel 4 came with one book called the Function Reference which listed all the commands available.
Commands that we used back in the day were:
EXEC: starts another program
EXECUTE: runs commands in another program called by Initiate
INITIATE: sets a channel to a program
SEND.KEYS: sends keystrokes to a program (we used to send data to a slow server this way...)
Not sure what will be on the web for Excel macro 4, it was retired as vba came out and Excel moved over...
I still use my copy of the book, but it would be worth finding, although the help should list the commands as well. I just used the book as I had macros running...
I'm using pywinauto to interact with the window of an old game - specifically the dedicated server GUI. I've been able to connect to it with:
app = Application(backend="uia").connect(path=r"C:\Program Files (x86)\___.exe")
Using a loop, I'm able to read each line in a Listbox in a specific window using:
for i in dlg.ListBox.descendants():
print (i.window_text())
The Listbox behaves as like a console output area and I've also been able to write commands to the Edit (input) field which appear in the Listbox.
All of this is great considering I didn't think it would be easy at all!
However, the last part of what I'd like to do is proving more difficult...
I want to listen for changes in the list box so I can react to them and write different responses back into the Listbox. So for example, when a player joins the server, I want my code to know that a new line has appeared in the Listbox (so I can write a custom welcome message to the Edit field).
I have tried to look at listener scripts but I feel a bit out of my depth and can't seem to find a simple code example that could help me accomplish this. Does anyone have any ideas where I could look or what I could use?
Even better... would anyone be able to provide some sample code for me to re-work?
I'm not even sure what these would be called? I used to write them in ADA running on VAX-VMS!
I want to make a simple menu-driven application that would let me display menus and use the cursor keys to navigate around them, choose items and navigate around the app. All fully old school text based.
I want to be able to take over the whole terminal window and display stuff in different places.
Is this possible in Python?
Check out the Python HOWTO on Curses Programming with Python and here is the library reference.
Another easy to use library is Urwid - Console User Interface Library.
http://excess.org/urwid/
http://excess.org/urwid/examples.html
Yes, have a look at the different curses implementations.
Beginner python learner here. I have a question that I have tried to Google but I just can't come up with the proper way to ask in just a few words (partly because I don't know the right terminology.)
How do I get python to detect other widgets? For example, if I wanted a script to check and see when I click my mouse if that click put focus on an entry widget on a (for example) website. I've been trying to get it to work in Tkinter and I can't figure out even where to begin.
I've seen this:
focus_displayof(self)
Return the widget which has currently the focus on the
display where this widget is located.
But the return value for that function seems to be some ambiguous long number I can't decipher, plus it only works in its own application.
Any direction would be much appreciated. :)
Do you mean inside your own GUI code, or some other application's/website's?
Sounds like you're looking for a GUI driver, or GUI test/automation driver. There are tons of these, some great, some awful, many abandoned. If you tell us more about what you want that will help narrow down the choices.
Is this for testing, or automation, or are you going to drive the mouse and button yourself and just want something to observe what is going on under the hood in the GUI?
>How do I get Python to detect other widgets?
On a machine, or in a browser? If in a machine, which platform: Linux/Windows (which)/Mac?
If in a browser, which browser (and major version)?
> But the return value for that function seems to be some ambiguous long number I can't decipher
Using longs as resource handles is par for the course, although good GUI drivers also work with string/regex matching on window and button names.
> plus it only works in its own application.
What do you mean, and what are you expecting it to return you? You should be able to look up that GUI object and access its title. Look for a GUI driver that works with window and button names.
Here is one list, read it through and see what sounds useful. I have used AutoIt under Win32, it's great, widely-used and actively-maintained; it can be called from Python (via subprocess).
Here are comparisons by the author of PyWinAuto on his and similar tools. Give a read to his criticisms of its structure from 2010. If none of these is what you want, at least you now have the vocabulary to tell us what would be...
Can someone help me out please...I'm trying to start my first programming project. It will be implemented in python.
I need to have a textbox (which i am using wxpython for). If the user enters any text into this text box, then I want it to appear as arabic. I wanted to this by automagically changing the users Keyboard to an arabic layout when the cursor lands in the given text box.
So i found this pywin32 module, which has a function LoadKeyboardLayout()
So i am trying to test this in IDLE, to see if I can make it accept arabic text into IDLE, to see if it works. So I enter, into IDLE:
win32api.LoadKeyboardLayout('00000401',1)
This then returns, 67175425, the decimal equivalent of hex:'4010401' whcih I believe is the locale ID for Arabic. SO I think wow! I've done it, but when I try typing after this, in the IDLE window, it continues to type normal english characters.
Can someone please explain my errors and guide me towards a good solution.
UPDATE
Okay, I've been trying to solve this problem ever since posting the damn question.
No luck.
Then, I thought, "ok, screw it, instead of testing it quicly in IDLE, I will just try it out, in situ, in my source code for the project."
WTF - it worked first time, giving exact behaviour that I wanted.
Then I tried it in a different IDE, in the interpreted window, and again, IT WORKED straight away!
So clearly my issue is with IDLE, in its interpreting mode.
Can anyone explain why it doesn't work in the IDLE shell???
Keyboard layout setting in Windows is per-process (and inherited from the parent process)
IDLE runs your Python script in a background process separate from its GUI
So you have successfully changed the keyboard layout of the background Python process that is running your script, but not of IDLE's GUI.