Python 3 - Desactivate the display of the console - python

I have a GUI program on python 3 and a file.txt which contains some launch options. One of them is :
Console (Yes/No) = ...
The thing is i want to display or not the console if there is a "Yes" or a "No".
I found a way to do so :
In script1.pyw:
import os
def getParam():
param = open("file.txt","r").read()
param.split(" = ")[1] # getting the value of "Console = "
return(param)
param = getParam()
if "script2.py" in listdir():
if param == "No":
os.rename("script2.py","script2.pyw")
os.system("python script2.pyw")
elif param == "Yes":
os.system("python script2.py")
if "script2.py" in listdir():
if param == "Yes":
os.rename("script2.pyw","script2.py")
os.system("python script2.py")
elif param == "No":
os.system("python script2.pyw")
In script2.py(w):
from tkinter import *
window = tk.Tk()
...
window.mainloop()
Fortunately it works but as I work on Linux and I want to share my program with people on Windows I encountered a problem : when they launch script1.pyw everything goes well but whatever they put in file.txt, the python's shell opens with it (and it is absolutely not what I want...)
Do someone have any idea?

You will need to change the os.system call to subprocess.call in order to skip the black window, maybe something like this:
subprocess.call(['py', '3.4', '-c', "import time; time.sleep(1)"], shell=True)
The shell=True part is what keeps the console from showing...

You need to call the pythow.exe on Windows:
pythonw script2.pyw
Better don't use os.sytem. It is recommend to use subprocess:
import sys
if sys.platform == 'win32':
subprocess.call(['pythonw', 'script2.pyw'], shell=True)
The os.sytem docs recommend subprocess:
The subprocess module provides more powerful facilities for spawning new processes and retrieving their results; using that module is preferable to using this function.

Related

Running scripts at the same time but on different consoles [duplicate]

Apart from the scripts own console (which does nothing) I want to open two consoles and print the variables con1 and con2 in different consoles, How can I achieve this.
con1 = 'This is Console1'
con2 = 'This is Console2'
I've no idea how to achieve this and spent several hours trying to do so with modules such as subprocess but with no luck. I'm on windows by the way.
Edit:
Would the threading module do the job? or is multiprocessing needed?
Eg:
If you don't want to reconsider your problem and use a GUI such as in #Kevin's answer then you could use subprocess module to start two new consoles concurrently and display two given strings in the opened windows:
#!/usr/bin/env python3
import sys
import time
from subprocess import Popen, PIPE, CREATE_NEW_CONSOLE
messages = 'This is Console1', 'This is Console2'
# open new consoles
processes = [Popen([sys.executable, "-c", """import sys
for line in sys.stdin: # poor man's `cat`
sys.stdout.write(line)
sys.stdout.flush()
"""],
stdin=PIPE, bufsize=1, universal_newlines=True,
# assume the parent script is started from a console itself e.g.,
# this code is _not_ run as a *.pyw file
creationflags=CREATE_NEW_CONSOLE)
for _ in range(len(messages))]
# display messages
for proc, msg in zip(processes, messages):
proc.stdin.write(msg + "\n")
proc.stdin.flush()
time.sleep(10) # keep the windows open for a while
# close windows
for proc in processes:
proc.communicate("bye\n")
Here's a simplified version that doesn't rely on CREATE_NEW_CONSOLE:
#!/usr/bin/env python
"""Show messages in two new console windows simultaneously."""
import sys
import platform
from subprocess import Popen
messages = 'This is Console1', 'This is Console2'
# define a command that starts new terminal
if platform.system() == "Windows":
new_window_command = "cmd.exe /c start".split()
else: #XXX this can be made more portable
new_window_command = "x-terminal-emulator -e".split()
# open new consoles, display messages
echo = [sys.executable, "-c",
"import sys; print(sys.argv[1]); input('Press Enter..')"]
processes = [Popen(new_window_command + echo + [msg]) for msg in messages]
# wait for the windows to be closed
for proc in processes:
proc.wait()
You can get something like two consoles using two Tkinter Text widgets.
from Tkinter import *
import threading
class FakeConsole(Frame):
def __init__(self, root, *args, **kargs):
Frame.__init__(self, root, *args, **kargs)
#white text on black background,
#for extra versimilitude
self.text = Text(self, bg="black", fg="white")
self.text.pack()
#list of things not yet printed
self.printQueue = []
#one thread will be adding to the print queue,
#and another will be iterating through it.
#better make sure one doesn't interfere with the other.
self.printQueueLock = threading.Lock()
self.after(5, self.on_idle)
#check for new messages every five milliseconds
def on_idle(self):
with self.printQueueLock:
for msg in self.printQueue:
self.text.insert(END, msg)
self.text.see(END)
self.printQueue = []
self.after(5, self.on_idle)
#print msg to the console
def show(self, msg, sep="\n"):
with self.printQueueLock:
self.printQueue.append(str(msg) + sep)
#warning! Calling this more than once per program is a bad idea.
#Tkinter throws a fit when two roots each have a mainloop in different threads.
def makeConsoles(amount):
root = Tk()
consoles = [FakeConsole(root) for n in range(amount)]
for c in consoles:
c.pack()
threading.Thread(target=root.mainloop).start()
return consoles
a,b = makeConsoles(2)
a.show("This is Console 1")
b.show("This is Console 2")
a.show("I've got a lovely bunch of cocounts")
a.show("Here they are standing in a row")
b.show("Lorem ipsum dolor sit amet")
b.show("consectetur adipisicing elit")
Result:
I don't know if it suits you, but you can open two Python interpreters using Windows start command:
from subprocess import Popen
p1 = Popen('start c:\python27\python.exe', shell=True)
p2 = Popen('start c:\python27\python.exe', shell=True)
Of course there is problem that now Python runs in interactive mode which is not what u want (you can also pass file as parameter and that file will be executed).
On Linux I would try to make named pipe, pass the name of the file to python.exe and write python commands to that file. 'Maybe' it will work ;)
But I don't have an idea how to create named pipe on Windows. Windows API ... (fill urself).
pymux
pymux gets close to what you want: https://github.com/jonathanslenders/pymux
Unfortunately it is mostly a CLI tool replacement for tmux and does not have a decent programmatic API yet.
But hacking it up to expose that API is likely the most robust option if you are serious about this.
The README says:
Parts of pymux could become a library, so that any prompt_toolkit application can embed a vt100 terminal. (Imagine a terminal emulator embedded in pyvim.)
If you are on windows you can use win32console module to open a second console for your thread or subprocess output. This is the most simple and easiest way that works if you are on windows.
Here is a sample code:
import win32console
import multiprocessing
def subprocess(queue):
win32console.FreeConsole() #Frees subprocess from using main console
win32console.AllocConsole() #Creates new console and all input and output of subprocess goes to this new console
while True:
print(queue.get())
#prints any output produced by main script passed to subprocess using queue
queue = multiprocessing.Queue()
multiprocessing.Process(Target=subprocess, args=[queue]).start()
while True:
print("Hello World")
#and whatever else you want to do in ur main process
You can also do this with threading. You have to use queue module if you want the queue functionality as threading module doesn't have queue
Here is the win32console module documentation
I used jfs' response. Here is my embellishment/theft of jfs response.
This is tailored to run on Win10 and also handles Unicode:
# https://stackoverflow.com/questions/19479504/how-can-i-open-two-consoles-from-a-single-script
import sys, time, os, locale
from subprocess import Popen, PIPE, CREATE_NEW_CONSOLE
class console(Popen) :
NumConsoles = 0
def __init__(self, color=None, title=None):
console.NumConsoles += 1
cmd = "import sys, os, locale"
cmd += "\nos.system(\'color " + color + "\')" if color is not None else ""
title = title if title is not None else "console #" + str(console.NumConsoles)
cmd += "\nos.system(\"title " + title + "\")"
# poor man's `cat`
cmd += """
print(sys.stdout.encoding, locale.getpreferredencoding() )
endcoding = locale.getpreferredencoding()
for line in sys.stdin:
sys.stdout.buffer.write(line.encode(endcoding))
sys.stdout.flush()
"""
cmd = sys.executable, "-c", cmd
# print(cmd, end="", flush=True)
super().__init__(cmd, stdin=PIPE, bufsize=1, universal_newlines=True, creationflags=CREATE_NEW_CONSOLE, encoding='utf-8')
def write(self, msg):
self.stdin.write(msg + "\n" )
if __name__ == "__main__":
myConsole = console(color="c0", title="test error console")
myConsole.write("Thank you jfs. Cool explanation")
NoTitle= console()
NoTitle.write("default color and title! This answer uses Windows 10")
NoTitle.write(u"♥♥♥♥♥♥♥♥")
NoTitle.write("♥")
time.sleep(5)
myConsole.terminate()
NoTitle.write("some more text. Run this at the python console.")
time.sleep(4)
NoTitle.terminate()
time.sleep(5)
Do you know about screen/tmux?
How about tmuxp? For example, you can try to run cat in split panes and use "sendkeys" to send output (but dig the docs, may be there is even easier ways to achieve this).
As a side bonus this will work in the text console or GUI.

Python subprocess wait keypress

I want to run a program using the subprocess module. While running the program, there are cases where it waits for a button press to continue. It is not waiting for this input to the stdin input. The input sent to stdin is ignored by the program. Only when I press a button on the console will the program continue running.
I tried it like this:
proc = Popen("festival.exe level.sok", stdin=PIPE, text=True)
proc.stdin.write('.')
proc.stdin.flush()
It this case nothing happened.
and like this:
proc = Popen...
proc.communicate('.')
In this case, the python code will not continue running until I press a button on the console. If I set a timeout then the python code continues to run but festival.exe does not continue to run.
What should I do to make festival.exe continue running?
P.S.: festival.exe is a solver for sokoban. This case occurs when the given level cannot be solved. E.g.:
########
#.. $ $#
# # #
########
assuming you have the festival program like this:
from random import getrandbits
solved = getrandbits(1)
if solved:
print("executed correctly")
else:
print('a error ocurred')
input('press a button to continue')
exit(1)
you can solve with:
from subprocess import Popen, PIPE
p = Popen(['python3','festival.py'],stdin=PIPE)
p.communicate(input=b'any\n')

How can I open two consoles from a single script

Apart from the scripts own console (which does nothing) I want to open two consoles and print the variables con1 and con2 in different consoles, How can I achieve this.
con1 = 'This is Console1'
con2 = 'This is Console2'
I've no idea how to achieve this and spent several hours trying to do so with modules such as subprocess but with no luck. I'm on windows by the way.
Edit:
Would the threading module do the job? or is multiprocessing needed?
Eg:
If you don't want to reconsider your problem and use a GUI such as in #Kevin's answer then you could use subprocess module to start two new consoles concurrently and display two given strings in the opened windows:
#!/usr/bin/env python3
import sys
import time
from subprocess import Popen, PIPE, CREATE_NEW_CONSOLE
messages = 'This is Console1', 'This is Console2'
# open new consoles
processes = [Popen([sys.executable, "-c", """import sys
for line in sys.stdin: # poor man's `cat`
sys.stdout.write(line)
sys.stdout.flush()
"""],
stdin=PIPE, bufsize=1, universal_newlines=True,
# assume the parent script is started from a console itself e.g.,
# this code is _not_ run as a *.pyw file
creationflags=CREATE_NEW_CONSOLE)
for _ in range(len(messages))]
# display messages
for proc, msg in zip(processes, messages):
proc.stdin.write(msg + "\n")
proc.stdin.flush()
time.sleep(10) # keep the windows open for a while
# close windows
for proc in processes:
proc.communicate("bye\n")
Here's a simplified version that doesn't rely on CREATE_NEW_CONSOLE:
#!/usr/bin/env python
"""Show messages in two new console windows simultaneously."""
import sys
import platform
from subprocess import Popen
messages = 'This is Console1', 'This is Console2'
# define a command that starts new terminal
if platform.system() == "Windows":
new_window_command = "cmd.exe /c start".split()
else: #XXX this can be made more portable
new_window_command = "x-terminal-emulator -e".split()
# open new consoles, display messages
echo = [sys.executable, "-c",
"import sys; print(sys.argv[1]); input('Press Enter..')"]
processes = [Popen(new_window_command + echo + [msg]) for msg in messages]
# wait for the windows to be closed
for proc in processes:
proc.wait()
You can get something like two consoles using two Tkinter Text widgets.
from Tkinter import *
import threading
class FakeConsole(Frame):
def __init__(self, root, *args, **kargs):
Frame.__init__(self, root, *args, **kargs)
#white text on black background,
#for extra versimilitude
self.text = Text(self, bg="black", fg="white")
self.text.pack()
#list of things not yet printed
self.printQueue = []
#one thread will be adding to the print queue,
#and another will be iterating through it.
#better make sure one doesn't interfere with the other.
self.printQueueLock = threading.Lock()
self.after(5, self.on_idle)
#check for new messages every five milliseconds
def on_idle(self):
with self.printQueueLock:
for msg in self.printQueue:
self.text.insert(END, msg)
self.text.see(END)
self.printQueue = []
self.after(5, self.on_idle)
#print msg to the console
def show(self, msg, sep="\n"):
with self.printQueueLock:
self.printQueue.append(str(msg) + sep)
#warning! Calling this more than once per program is a bad idea.
#Tkinter throws a fit when two roots each have a mainloop in different threads.
def makeConsoles(amount):
root = Tk()
consoles = [FakeConsole(root) for n in range(amount)]
for c in consoles:
c.pack()
threading.Thread(target=root.mainloop).start()
return consoles
a,b = makeConsoles(2)
a.show("This is Console 1")
b.show("This is Console 2")
a.show("I've got a lovely bunch of cocounts")
a.show("Here they are standing in a row")
b.show("Lorem ipsum dolor sit amet")
b.show("consectetur adipisicing elit")
Result:
I don't know if it suits you, but you can open two Python interpreters using Windows start command:
from subprocess import Popen
p1 = Popen('start c:\python27\python.exe', shell=True)
p2 = Popen('start c:\python27\python.exe', shell=True)
Of course there is problem that now Python runs in interactive mode which is not what u want (you can also pass file as parameter and that file will be executed).
On Linux I would try to make named pipe, pass the name of the file to python.exe and write python commands to that file. 'Maybe' it will work ;)
But I don't have an idea how to create named pipe on Windows. Windows API ... (fill urself).
pymux
pymux gets close to what you want: https://github.com/jonathanslenders/pymux
Unfortunately it is mostly a CLI tool replacement for tmux and does not have a decent programmatic API yet.
But hacking it up to expose that API is likely the most robust option if you are serious about this.
The README says:
Parts of pymux could become a library, so that any prompt_toolkit application can embed a vt100 terminal. (Imagine a terminal emulator embedded in pyvim.)
If you are on windows you can use win32console module to open a second console for your thread or subprocess output. This is the most simple and easiest way that works if you are on windows.
Here is a sample code:
import win32console
import multiprocessing
def subprocess(queue):
win32console.FreeConsole() #Frees subprocess from using main console
win32console.AllocConsole() #Creates new console and all input and output of subprocess goes to this new console
while True:
print(queue.get())
#prints any output produced by main script passed to subprocess using queue
queue = multiprocessing.Queue()
multiprocessing.Process(Target=subprocess, args=[queue]).start()
while True:
print("Hello World")
#and whatever else you want to do in ur main process
You can also do this with threading. You have to use queue module if you want the queue functionality as threading module doesn't have queue
Here is the win32console module documentation
I used jfs' response. Here is my embellishment/theft of jfs response.
This is tailored to run on Win10 and also handles Unicode:
# https://stackoverflow.com/questions/19479504/how-can-i-open-two-consoles-from-a-single-script
import sys, time, os, locale
from subprocess import Popen, PIPE, CREATE_NEW_CONSOLE
class console(Popen) :
NumConsoles = 0
def __init__(self, color=None, title=None):
console.NumConsoles += 1
cmd = "import sys, os, locale"
cmd += "\nos.system(\'color " + color + "\')" if color is not None else ""
title = title if title is not None else "console #" + str(console.NumConsoles)
cmd += "\nos.system(\"title " + title + "\")"
# poor man's `cat`
cmd += """
print(sys.stdout.encoding, locale.getpreferredencoding() )
endcoding = locale.getpreferredencoding()
for line in sys.stdin:
sys.stdout.buffer.write(line.encode(endcoding))
sys.stdout.flush()
"""
cmd = sys.executable, "-c", cmd
# print(cmd, end="", flush=True)
super().__init__(cmd, stdin=PIPE, bufsize=1, universal_newlines=True, creationflags=CREATE_NEW_CONSOLE, encoding='utf-8')
def write(self, msg):
self.stdin.write(msg + "\n" )
if __name__ == "__main__":
myConsole = console(color="c0", title="test error console")
myConsole.write("Thank you jfs. Cool explanation")
NoTitle= console()
NoTitle.write("default color and title! This answer uses Windows 10")
NoTitle.write(u"♥♥♥♥♥♥♥♥")
NoTitle.write("♥")
time.sleep(5)
myConsole.terminate()
NoTitle.write("some more text. Run this at the python console.")
time.sleep(4)
NoTitle.terminate()
time.sleep(5)
Do you know about screen/tmux?
How about tmuxp? For example, you can try to run cat in split panes and use "sendkeys" to send output (but dig the docs, may be there is even easier ways to achieve this).
As a side bonus this will work in the text console or GUI.

press enter via python script

We are trying to create a python script to install an app via windows shell prompt, executing our python script. We have an output prompt from the app.exe indicating
"Press Enter to Continue..."
We tried to simulate the Enter key but it doesn't work. The prompt just sits still not moving to the next wizard step.
How do we overcome this problem?
import subprocess
import win32console
APP_BIN = 'app.exe'
def main():
proc = subprocess.Popen([APP_BIN,'-i','console'],stdin=subprocess.PIPE,
stdout=subprocess.PIPE)
proc.stdin.write("\r\n") <--- issue
output = proc.stdout.readline() <--- issue
print output
ret = proc.wait()
print ret
if __name__ == '__main__':
main()
Not entirely sure how to do it in python, but my suggestion would be simulate an actual 'enter' key press command. In your code, you are just changing caret's position and not issuing a proper return.
Have a look at this: http://win32com.goermezer.de/content/view/136/254/
import win32com.client
shell = win32com.client.Dispatch("WScript.Shell")
shell.SendKeys("{ENTER}", 0)
Seems like that's exactly what you need.
The following may work (untested):
import subprocess
import win32console
APP_BIN = 'app.exe'
def main():
proc = subprocess.Popen([APP_BIN,'-i','console'],stdin=subprocess.PIPE,
stdout=subprocess.PIPE)
stdoutdata, stderrdata = proc.communicate(input="\r\n")
output = stdoutdata.readline()
print output
ret = proc.wait()
print ret
if __name__ == '__main__':
main()

How do I make a menu that does not require the user to press [enter] to make a selection?

I've got a menu in Python. That part was easy. I'm using raw_input() to get the selection from the user.
The problem is that raw_input (and input) require the user to press Enter after they make a selection. Is there any way to make the program act immediately upon a keystroke? Here's what I've got so far:
import sys
print """Menu
1) Say Foo
2) Say Bar"""
answer = raw_input("Make a selection> ")
if "1" in answer: print "foo"
elif "2" in answer: print "bar"
It would be great to have something like
print menu
while lastKey = "":
lastKey = check_for_recent_keystrokes()
if "1" in lastKey: #do stuff...
On Windows:
import msvcrt
answer=msvcrt.getch()
On Linux:
set raw mode
select and read the keystroke
restore normal settings
import sys
import select
import termios
import tty
def getkey():
old_settings = termios.tcgetattr(sys.stdin)
tty.setraw(sys.stdin.fileno())
select.select([sys.stdin], [], [], 0)
answer = sys.stdin.read(1)
termios.tcsetattr(sys.stdin, termios.TCSADRAIN, old_settings)
return answer
print """Menu
1) Say Foo
2) Say Bar"""
answer=getkey()
if "1" in answer: print "foo"
elif "2" in answer: print "bar"
Wow, that took forever. Ok, here's what I've ended up with
#!C:\python25\python.exe
import msvcrt
print """Menu
1) Say Foo
2) Say Bar"""
while 1:
char = msvcrt.getch()
if char == chr(27): #escape
break
if char == "1":
print "foo"
break
if char == "2":
print "Bar"
break
It fails hard using IDLE, the python...thing...that comes with python. But once I tried it in DOS (er, CMD.exe), as a real program, then it ran fine.
No one try it in IDLE, unless you have Task Manager handy.
I've already forgotten how I lived with menus that arn't super-instant responsive.
The reason msvcrt fails in IDLE is because IDLE is not accessing the library that runs msvcrt. Whereas when you run the program natively in cmd.exe it works nicely. For the same reason that your program blows up on Mac and Linux terminals.
But I guess if you're going to be using this specifically for windows, more power to ya.

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