Python: Passing self to class methods or arguments - python

I am working on a python project with classes that have quite a few parameters and methods. In order to reduce complexity, I have been writing the methods as such:
def foo(self):
return self.parameter1 * self.parameter2
Would it be better practice to explicitly pass the parameters?
def foo(self, parameter1, parameter2):
return parameter1 * parameter2
This comes up because I have found it difficult to test the functions in the class without testing the entire class.

Your question makes some assumptions that are not consistent with OO design.
If parameter1 and parameter2 are not intrinsic properties of the object represented by self, then they need to be passed. If however, they are intrinsic properties of self, then they should have already been associated with self and do not need to be passed.
One major point of OO design, and objects in general, is to explicitly associate the data describing the object and the methods to work on the object together.
Answer:
Use a self reference for anything that is intrinsic to the object, and pass as a parameter those values which are not.

In order to reduce complexity, I have been writing the methods as such
The assumption of this purpose is wrong, self(instance variable) is supposed to be used if you define an instance method.
According to pylint: method_could_be_a_function: If a function could be run without self(instance variable), it should be an individual function, not an instance method.
For example:
class A(object):
def __init__(self):
self.some_instance_var
def some_instance_method(self):
#code here is suggested to be related to self(instance variable), eg:
return self.some_instance_var
This one would be proper to put into class as an instance method.
class A(object):
...
def foo(self):
return self.parameter1 * self.parameter2
And this one should be a normal function, not an instance method. Because the content of function is not related to self(instance variable).
def foo(self, parameter1, parameter2):
return parameter1 * parameter2

Related

#staticmethod or function outside class?

Assuming I have a class which requires a function (or should I say method) which is:
independent from my class instance - doesn't need self argument;
is called only inside my class object
I won't need access to it at any point (to override it for example);
should I (A) place it inside the class and mark it as a #staticmethod or should I (B) define it outside my class object (but in the same namespace)? Why?
Example:
class A:
def __init__(self, my_int):
self.my_int = my_int
def my_int_and_4(self):
print(self.adder(self.my_int,4))
#staticmethod
def adder(a,b):
return a+b
or
def adder(a,b):
return a+b
class B:
def __init__(self, my_int):
self.my_int = my_int
def my_int_and_4(self):
print(adder(self.my_int,4))
EDIT: maybe the example is a bit oversimplified. I should have added that my version of "adder" is specificly used with my class and in no other case.
This is a textbook use case for a private static method.
They key point here is that you should make it a private method of that class. That way you're certain nothing else will use it and depend on its implementation. You'll be free to change it in the future, or even delete it, without breaking anything outside that class.
And yeah, make it static, because you can.
In Python, there is no way to make a method truly private, but by convention, prefixing the method name by a _ means it should be treated as private.
#staticmethod
def _adder(a,b): ## <-- note the _
return a+b
If at some point you suddenly need to use it outside the class, then exposing it will be no trouble at all, e.g. using a public wrapper method.
The reverse, however, isn't true; once exposed, it's difficult to retract that exposure.
I would definitely use a private static method in this case, for the reasons described by Jean-Francois Corbett. There are two types of methods in Python that belong to the class itself, rather than an instance: class methods and static methods.
The first parameter of a class method (created with #classmethod) references the class in exactly the same manner that the first parameter of an instance method (self) references an instance. It is the equivalent of static methods in most other languages. If your method requires access to other class members, use a class method.
A static method (created with #staticmethod) does not contain a reference to the class, and therefore cannot reference other class members. It's generally used for private helper methods and the like.
For your adder method, I would definitely use a static method. However, in this modified (and rather useless) version, a class method is necessary:
class A:
x = 1
def __init__(self, my_int):
self.my_int = my_int
def my_int_and_4(self):
print(self._adder(self.my_int,4))
#staticmethod
def _adder(a,b):
return a+b
#classmethod
def _increment(cls, n):
return n + cls.x
Both approaches will work, so it's the matter of readability and following conventions.
Does the method need to look at the instance's private attributes? If yes, it's a good reason to keep it in the class.
Is the method only used as a helper for one of different methods? If yes, it's a good reason to put it right after the calling method so that the code can be read top-down.
Does the method seem to make sense outside of the context of your class? If yes, it's a good reason to make it a free function or even move it to a different file, like utils.

Why do we use #staticmethod?

I just can't see why do we need to use #staticmethod. Let's start with an exmaple.
class test1:
def __init__(self,value):
self.value=value
#staticmethod
def static_add_one(value):
return value+1
#property
def new_val(self):
self.value=self.static_add_one(self.value)
return self.value
a=test1(3)
print(a.new_val) ## >>> 4
class test2:
def __init__(self,value):
self.value=value
def static_add_one(self,value):
return value+1
#property
def new_val(self):
self.value=self.static_add_one(self.value)
return self.value
b=test2(3)
print(b.new_val) ## >>> 4
In the example above, the method, static_add_one , in the two classes do not require the instance of the class(self) in calculation.
The method static_add_one in the class test1 is decorated by #staticmethod and work properly.
But at the same time, the method static_add_one in the class test2 which has no #staticmethod decoration also works properly by using a trick that provides a self in the argument but doesn't use it at all.
So what is the benefit of using #staticmethod? Does it improve the performance? Or is it just due to the zen of python which states that "Explicit is better than implicit"?
The reason to use staticmethod is if you have something that could be written as a standalone function (not part of any class), but you want to keep it within the class because it's somehow semantically related to the class. (For instance, it could be a function that doesn't require any information from the class, but whose behavior is specific to the class, so that subclasses might want to override it.) In many cases, it could make just as much sense to write something as a standalone function instead of a staticmethod.
Your example isn't really the same. A key difference is that, even though you don't use self, you still need an instance to call static_add_one --- you can't call it directly on the class with test2.static_add_one(1). So there is a genuine difference in behavior there. The most serious "rival" to a staticmethod isn't a regular method that ignores self, but a standalone function.
Today I suddenly find a benefit of using #staticmethod.
If you created a staticmethod within a class, you don't need to create an instance of the class before using the staticmethod.
For example,
class File1:
def __init__(self, path):
out=self.parse(path)
def parse(self, path):
..parsing works..
return x
class File2:
def __init__(self, path):
out=self.parse(path)
#staticmethod
def parse(path):
..parsing works..
return x
if __name__=='__main__':
path='abc.txt'
File1.parse(path) #TypeError: unbound method parse() ....
File2.parse(path) #Goal!!!!!!!!!!!!!!!!!!!!
Since the method parse is strongly related to the classes File1 and File2, it is more natural to put it inside the class. However, sometimes this parse method may also be used in other classes under some circumstances. If you want to do so using File1, you must create an instance of File1 before calling the method parse. While using staticmethod in the class File2, you may directly call the method by using the syntax File2.parse.
This makes your works more convenient and natural.
I will add something other answers didn't mention. It's not only a matter of modularity, of putting something next to other logically related parts. It's also that the method could be non-static at other point of the hierarchy (i.e. in a subclass or superclass) and thus participate in polymorphism (type based dispatching). So if you put that function outside the class you will be precluding subclasses from effectively overriding it. Now, say you realize you don't need self in function C.f of class C, you have three two options:
Put it outside the class. But we just decided against this.
Do nothing new: while unused, still keep the self parameter.
Declare you are not using the self parameter, while still letting other C methods to call f as self.f, which is required if you wish to keep open the possibility of further overrides of f that do depend on some instance state.
Option 2 demands less conceptual baggage (you already have to know about self and methods-as-bound-functions, because it's the more general case). But you still may prefer to be explicit about self not being using (and the interpreter could even reward you with some optimization, not having to partially apply a function to self). In that case, you pick option 3 and add #staticmethod on top of your function.
Use #staticmethod for methods that don't need to operate on a specific object, but that you still want located in the scope of the class (as opposed to module scope).
Your example in test2.static_add_one wastes its time passing an unused self parameter, but otherwise works the same as test1.static_add_one. Note that this extraneous parameter can't be optimized away.
One example I can think of is in a Django project I have, where a model class represents a database table, and an object of that class represents a record. There are some functions used by the class that are stand-alone and do not need an object to operate on, for example a function that converts a title into a "slug", which is a representation of the title that follows the character set limits imposed by URL syntax. The function that converts a title to a slug is declared as a staticmethod precisely to strongly associate it with the class that uses it.

How can I use a static method as a default parameter for the strategy design pattern?

I want to make a class that uses a strategy design pattern similar to this:
class C:
#staticmethod
def default_concrete_strategy():
print("default")
#staticmethod
def other_concrete_strategy():
print("other")
def __init__(self, strategy=C.default_concrete_strategy):
self.strategy = strategy
def execute(self):
self.strategy()
This gives the error:
NameError: name 'C' is not defined
Replacing strategy=C.default_concrete_strategy with strategy=default_concrete_strategy will work but, left as default, the strategy instance variable will be a static method object rather than a callable method.
TypeError: 'staticmethod' object is not callable
It will work if I remove the #staticmethod decorator, but is there some other way? I want the default parameter to be self documented so that others will immediately see an example of how to include a strategy.
Also, is there a better way to expose strategies rather than as static methods? I don't think that implementing full classes makes sense here.
No, you cannot, because the class definition has not yet completed running so the class name doesn't exist yet in the current namespace.
You can use the function object directly:
class C:
#staticmethod
def default_concrete_strategy():
print("default")
#staticmethod
def other_concrete_strategy():
print("other")
def __init__(self, strategy=default_concrete_strategy.__func__):
self.strategy = strategy
C doesn't exist yet when the methods are being defined, so you refer to default_concrete_strategy by the local name. .__func__ unwraps the staticmethod descriptor to access the underlying original function (a staticmethod descriptor is not itself callable).
Another approach would be to use a sentinel default; None would work fine here since all normal values for strategy are static functions:
class C:
#staticmethod
def default_concrete_strategy():
print("default")
#staticmethod
def other_concrete_strategy():
print("other")
def __init__(self, strategy=None):
if strategy is None:
strategy = self.default_concrete_strategy
self.strategy = strategy
Since this retrieves default_concrete_strategy from self the descriptor protocol is invoked and the (unbound) function is returned by the staticmethod descriptor itself, well after the class definition has completed.

Is there a way apply a decorator to a Python method that needs informations about the class?

When you decorate a method, it is not bound yet to the class, and therefor doesn't have the im_class attribute yet. I looking for a way to get the information about the class inside the decorator. I tried this:
import types
def decorator(method):
def set_signal(self, name, value):
print name
if name == 'im_class':
print "I got the class"
method.__setattr__ = types.MethodType(set_signal, method)
return method
class Test(object):
#decorator
def bar(self, foo):
print foo
But it doesn't print anything.
I can imagine doing this:
class Test(object):
#decorator(klass=Test)
def bar(self, foo):
print foo
But if I can avoid it, it would make my day.
__setattr__ is only called on explicit object.attribute = assignments; building a class does not use attribute assignment but builds a dictionary (Test.__dict__) instead.
To access the class you have a few different options though:
Use a class decorator instead; it'll be passed the completed class after building it, you could decorate individual methods on that class by replacing them (decorated) in the class. You could use a combination of a function decorator and a class decorator to mark which methods are to be decorated:
def methoddecoratormarker(func):
func._decorate_me = True
return func
def realmethoddecorator(func):
# do something with func.
# Note: it is still an unbound function here, not a method!
return func
def classdecorator(klass):
for name, item in klass.__dict__.iteritems():
if getattr(item, '_decorate_me', False):
klass.__dict__[name] = realmethoddecorator(item)
You could use a metaclass instead of a class decorator to achieve the same, of course.
Cheat, and use sys._getframe() to retrieve the class from the calling frame:
import sys
def methoddecorator(func):
callingframe = sys._getframe(1)
classname = callingframe.f_code.co_name
Note that all you can retrieve is the name of the class; the class itself is still being built at this time. You can add items to callingframe.f_locals (a mapping) and they'll be made part of the new class object.
Access self whenever the method is called. self is a reference to the instance after all, and self.__class__ is going to be, at the very least, a sub-class of the original class the function was defined in.
My strict answer would be: It's not possible, because the class does not yet exist when the decorator is executed.
The longer answer would depend on your very exact requirements. As I wrote, you cannot access the class if it does not yet exists. One solution would be, to mark the decorated method to be "transformed" later. Then use a metaclass or class decorator to apply your modifications after the class has been created.
Another option involves some magic. Look for the implementation of the implements method in zope.interfaces. It has some access to the information about the class which is just been parsed. Don't know if it will be enough for your use case.
You might want to take a look at descriptors. They let you implement a __get__ that is used when an attribute is accessed, and can return different things depending on the object and its type.
Use method decorators to add some marker attributes to the interesting methods, and use a metaclass which iterates over the methods, finds the marker attributes, and does the logic. The metaclass code is run when the class is created, so it has a reference to the newly created class.
class MyMeta(object):
def __new__(...):
...
cls = ...
... iterate over dir(cls), find methods having .is_decorated, act on them
return cls
def decorator(f):
f.is_decorated = True
return f
class MyBase(object):
__metaclass__ = MyMeta
class MyClass(MyBase):
#decorator
def bar(self, foo):
print foo
If you worry about that the programmer of MyClass forgets to use MyBase, you can forcibly set the metaclass in decorator, by exampining the globals dicitionary of the caller stack frame (sys._getframe()).

When should I use #classmethod and when def method(self)?

While integrating a Django app I have not used before, I found two different ways to define functions inside the class. The author seems to use them both distinctively and intentionally. The first one is the one that I myself use a lot:
class Dummy(object):
def some_function(self, *args, **kwargs):
# do something here
# self is the class instance
The other one is the one I never use, mostly because I do not understand when and what to use it for:
class Dummy(object):
#classmethod
def some_function(cls, *args, **kwargs):
# do something here
# cls refers to what?
The classmethod decorator in the python documentation says:
A class method receives the class as the implicit first argument, just
like an instance method receives the instance.
So I guess cls refers to Dummy itself (the class, not the instance). I do not exactly understand why this exists, because I could always do this:
type(self).do_something_with_the_class
Is this just for the sake of clarity, or did I miss the most important part: spooky and fascinating things that couldn't be done without it?
Your guess is correct - you understand how classmethods work.
The why is that these methods can be called both on an instance OR on the class (in both cases, the class object will be passed as the first argument):
class Dummy(object):
#classmethod
def some_function(cls,*args,**kwargs):
print cls
#both of these will have exactly the same effect
Dummy.some_function()
Dummy().some_function()
On the use of these on instances: There are at least two main uses for calling a classmethod on an instance:
self.some_function() will call the version of some_function on the actual type of self, rather than the class in which that call happens to appear (and won't need attention if the class is renamed); and
In cases where some_function is necessary to implement some protocol, but is useful to call on the class object alone.
The difference with staticmethod: There is another way of defining methods that don't access instance data, called staticmethod. That creates a method which does not receive an implicit first argument at all; accordingly it won't be passed any information about the instance or class on which it was called.
In [6]: class Foo(object): some_static = staticmethod(lambda x: x+1)
In [7]: Foo.some_static(1)
Out[7]: 2
In [8]: Foo().some_static(1)
Out[8]: 2
In [9]: class Bar(Foo): some_static = staticmethod(lambda x: x*2)
In [10]: Bar.some_static(1)
Out[10]: 2
In [11]: Bar().some_static(1)
Out[11]: 2
The main use I've found for it is to adapt an existing function (which doesn't expect to receive a self) to be a method on a class (or object).
One of the most common uses of classmethod in Python is factories, which are one of the most efficient methods to build an object. Because classmethods, like staticmethods, do not need the construction of a class instance. (But then if we use staticmethod, we would have to hardcode the instance class name in the function)
This blog does a great job of explaining it:
https://iscinumpy.gitlab.io/post/factory-classmethods-in-python/
If you add decorator #classmethod, That means you are going to make that method as static method of java or C++. ( static method is a general term I guess ;) )
Python also has #staticmethod. and difference between classmethod and staticmethod is whether you can
access to class or static variable using argument or classname itself.
class TestMethod(object):
cls_var = 1
#classmethod
def class_method(cls):
cls.cls_var += 1
print cls.cls_var
#staticmethod
def static_method():
TestMethod.cls_var += 1
print TestMethod.cls_var
#call each method from class itself.
TestMethod.class_method()
TestMethod.static_method()
#construct instances
testMethodInst1 = TestMethod()
testMethodInst2 = TestMethod()
#call each method from instances
testMethodInst1.class_method()
testMethodInst2.static_method()
all those classes increase cls.cls_var by 1 and print it.
And every classes using same name on same scope or instances constructed with these class is going to share those methods.
There's only one TestMethod.cls_var
and also there's only one TestMethod.class_method() , TestMethod.static_method()
And important question. why these method would be needed.
classmethod or staticmethod is useful when you make that class as a factory
or when you have to initialize your class only once. like open file once, and using feed method to read the file line by line.

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