cx_Freeze with python packages (not just one module) - python

All of the cx_Freeze examples are for one file (module). I need to make an executable for an entire python package. Why is that hard to make?
Here's my directory:
test1/
__init__
__main__
The way I run this from the command line is by using the following cmd
python -m test1
__init__ is empty and __main__ just have a simple print statement.
I am using python 3.5.1 but I can switch to python 3.4 if that would fix the problem
Here is my setup.py for win64
from cx_Freeze import setup, Executable
import sys
build_exe_options = {"packages": ['test1'],
"include_files": []
}
executables = [
Executable("__main__")
]
setup(
name = "Foo",
version = "0.1",
description = "Help please!",
author = "me",
options = {"build_exe": build_exe_options},
executables = executables
)
Update:
1- see the comment below for solution for this approach
2- switch to pyinstaller because it can produce one exe file not a folder

Freezing a whole package doesn' t make sense because to create an executable binary you will want a Python script that can be run standalone from the command line. A package normally isn't started out-of-the-box but would get imported by another module.
However you can always import a package in your script so when you freeze it the package gets included in your distribution.
So do something like this:
test1/
__init__
__main__
run_test.py
run_test.py now imports test1 and starts your function that does whatever you want.
import test1
run_the_whole_thing()
Note: You will need to change your Executable in the setup.py to run_test.py.

Related

How to convert a python project into an executable file with all additional scripts?

I know there have been a bunch of questions already asked regarding this but none of them really helped me. Let me explain the whole project scenario so that I provide a better clarity to my problem. The directory structure is somewhat like this shown below:
Project Directory Layout
I need to convert this whole GUI based project (The main file is using Tkinter module to create GUI) into main.exe which I can share with others while making sure that all the additional files work exactly the same way it is working now when I run this main.py via Command Prompt. When I use this command with pyinstaller -
"pyinstaller --onefile --noconsole main.py"
It creates main.exe which shows "Failed to execute script" on running. Please provide me a detailed explanation on what should I do to achieve what I have stated above. Thank you in advance.
pyinstaller uses a few dirty tricks to compress a bunch of files into one
I recommend using cx_Freeze instead along with inno setup installer maker
do pip install cx_Freeze to install that and go here for inno setup
then copy the following into a file named setup.py in the same folder as your project
from cx_Freeze import setup, Executable
setup(name = "YOUR APP NAME" ,
version = "1.0.0" ,
description = "DESCRIPTION" ,
executables = [Executable("PYTHON FILE", base = "Win32GUI")]
)
lastly run python setup.py build
if you want as onefile download this file here
just edit the file a bit and use inno compiler to make into installer
Suppose our project has the following structure.
MyApp
|-models
| |-login.kv
|-data
| |-words.json
| |-audio.tar.gz
|-fonts
| |-FredokaOne.ttf
|-images
| |-gb.pngsound.png
| |-icon.ico
|-main.py
|-main.kv
|-draw.py
|-image.py
and depends on the following packages:
- kivy
- kivymd
- ffpyplayer
- gtts
First things first is to install cx_Freeze.
pip install cx_Freeze
Copy the following into a file named setup.py in the same folder as your project.
# https://cx-freeze.readthedocs.io/en/latest/distutils.html
import sys
from cx_Freeze import setup, Executable
includes = []
# Include your files and folders
includefiles = ['models/','data/','fonts/','images/','main.kv','draw.py','image.py']
# Exclude unnecessary packages
excludes = ['cx_Freeze','pydoc_data','setuptools','distutils','tkinter']
# Dependencies are automatically detected, but some modules need help.
packages = ['kivy','kivymd', 'ffpyplayer','gtts']
base = None
shortcutName = None
shortcutDir = None
if sys.platform == "win32":
base = "Win32GUI"
shortcutName='My App'
shortcutDir="DesktopFolder"
setup(
name = 'MyApp',
version = '0.1',
description = 'Sample python app',
author = 'your name',
author_email = '',
options = {'build_exe': {
'includes': includes,
'excludes': excludes,
'packages': packages,
'include_files': includefiles}
},
executables = [Executable('main.py',
base = base, # "Console", base, # None
icon='images/icon.ico',
shortcutName = shortcutName,
shortcutDir = shortcutDir)]
)
Lastly run.
python setup.py build
This command will create a subdirectory called build with a further subdirectory starting with the letters exe. and ending with the typical identifier for the platform that distutils uses. This allows for multiple platforms to be built without conflicts.
On Windows, you can build a simple installer containing all the files cx_Freeze includes for your application, by running the setup script as:
python setup.py bdist_msi
Cx_freeze references
Doc
Git Hub

cx_freeze executable - Py_Initialize: Unable to load the file system codec

I'm using cx_freeze to pack my Python script as a standalone executable.
The exe is running fine on the machine it was packed (with python 3.5 and all the relevant packages).
But when I copied the folder cx_freeze created to another machine the I got this error:
My cx_freeze script:
import sys
import numpy
import os.path
from cx_Freeze import setup, Executable
os.environ['TCL_LIBRARY'] = r'C:\Users\Administrator\AppData\Local\Programs\Python\Python36-32\tcl\tcl8.6'
os.environ['TK_LIBRARY'] = r'C:\Users\Administrator\AppData\Local\Programs\Python\Python36-32\tcl\tk8.6'
setup(
name = "DocSum",
version = "1.0",
options = {"build_exe": {"packages":["idna","asyncio", "encodings","numpy", "jinja2.ext"]}},
description = "DocSumRESTfulServer",
executables = [Executable("DocSumRESTfulServer.py", base = None)]
)
Any idea what could be the reason? I thought that the exe should be a standalone (run on machines without python). Am I wrong?
It seems that not all dependencies were compiled successfully.
If you want to have a standalone executable, I recommend pyinstaller.
Just pip install it then:
pyinstaller.exe --onefile yourFile.py
The --onefile flag is used to package everything into a single executable. Your executable file would be found on the dist folder.
You could also try this site.
I had the same problem. At the end I discovered that I need to copy also my python37.dll and the lib directory.
If the exe, dll and the directory are on the same directory, it works.
I would like to have a single exe too.

Having trouble with modules when converting .py to a .exe using cx_Freeze

I am using Python 3.6.
I have really been learning to program the last few days and I want to send this program to a few people. They are not computer literate so I figured I would turn the program in to a windows executable for them.
I have done this before ages ago, but with simpler programs. My current program uses praw, sqlite3, urllib, os, time, and hurry.filesize.
I have my setup.py configured with the following code:
from cx_Freeze import setup, Executable
base = None
executables = [Executable("Image Downloader v2.py", base=base)]
packages = ["idna","praw","queue","hurry.filesize"]
options = {
'build_exe': {
'packages':packages,
},
}
setup(
name = "Reddit Image Downloader",
options = options,
version = "2.0",
description = 'Downloads images from Reddit.',
executables = executables
)
When I run python setup.py build from my command line, I get the error "no module named 'hurry.filesize'". I tried changing hurry.filesize in setup.py to just hurry and I get the same error as before, telling me that there is no module named "hurry". I also had to include the "queue" module in setup.py even though it's not part of my program because when I tried to build the executable I kept getting the module error but for "queue". Putting it in that list seems to have fixed that error.
How can I fix this?

Is it possible to use cx_freeze on a python 3 project using the pip module?

I am writing an installation program for a larger program I am writing, and I am using CxFreeze to convert it to an executable file, however, when I run the .exe file, it crashes with the line "import pip", and brings up (as shown below), so basically my question is: Is it possible to use CxFreeze on an application with pip imported?
Edit:
Here are all the files I am using:
setup.py (V1):
from cx_Freeze import *
import os, pip
setup(name=("ARTIST"),
version = "1",
description = "ARTIST installation file",
executables = [Executable("Install ARTIST.py"), Executable("C:\\Python34\\Lib\\site-packages\pip\\__init__.py")],
)
This brings up the error:
setup.py (V2):
from cx_Freeze import *
import os, pip
setup(name=("ARTIST"),
version = "1",
description = "ARTIST installation file",
executables = [Executable("Install ARTIST.py"],
options = {"build_exe": {"packages":[pip]}}
)
This brings up an error in the setup.bat file:
Edit:
If anyone wants to look at the website where I am publishing the larger program, here is the link:
alaricwhitehead.wix.com/artist
Edit2:
this is the error i get when i use py2exe:
Edit3:
here is a copy of the code:
https://www.dropbox.com/s/uu46iynm8fr8agu/Install%20ARTIST.txt?raw=1
please note: I didn't want to have to post a link to it, but it was too long to post directly.
The are two problems in your setup script. The first problem is that you specified extra modules to include in your frozen application under the packages option of the build_exe command: packages is for specifying which packages of your application you need to include, for the external modules (such as pip) you need to use includes. The second problem is that you need to pass to includes a list of strings of modules and not the module itself:
setup(
name=("ARTIST"),
version="1",
description="ARTIST installation file",
options={
'build_exe': {
'excludes': [], # list of modules to exclude
'includes': ['pip'], # list of extra modules to include (from your virtualenv of system path),
'packages': [], # list of packages to include in the froze executable (from your application)
},
},
executables=[
Executable(
script='run.py', # path to the entry point of your application (i.e: run.py)
targetName='ARTIST.exe', # name of the executable
)
]
)

cx_freeze not importing external modules

I choose to try using cx_freeze which converts my simple python 3.x keylogger to an exe. I choose cx_freeze because py2exe is only python 2.x I am compiling my code using this setup.py script.
from cx_Freeze import setup, Executable
# Dependencies are automatically detected, but it might need
# fine tuning.
buildOptions = dict(packages = [], excludes = [])
base = 'Console'
executables = [
Executable('logger.py', base=base, targetName = 'logger.exe')
]
setup(name='PyLogger',
version = '0.1',
description = 'A Simple Keylogger',
options = dict(build_exe = buildOptions),
executables = executables)
and I when I compile my code which is
try:
import pythoncom
except ImportError:
input("Import Error, pywin32 is not installed")
try:
import pyHook
except ImportError:
input("Import Error, pyHook is not installed")
I get the import error saying both pywin32 and pyHook is not installed. How do you import external modules into cx_freeze.
EDIT - I have tried changing the setup.py to add the includes option but it made no difference.
from cx_Freeze import setup, Executable
# Dependencies are automatically detected, but it might need
# fine tuning.
buildOptions = dict(packages = ['pyHook','pythoncom'],includes = ['pyHook','pythoncom'], excludes = [])
base = 'Console'
executables = [
Executable('logger.py', base=base, targetName = 'logger.exe')
]
setup(name='PyLogger',
version = '0.1',
description = 'A Simple Keylogger',
options = dict(build_exe = buildOptions),
executables = executables)
Find the .pyd file of the external module. Copy and paste that into the build file. So, for example, if it was looking for _cpyHook (I had the same problem as you and it said that module was missing), go to C:\Python33\Lib\site-packages\pyHook and copy and paste the file into C:\Python33\build\exe.win-amd64-3.3.
Try listing the missing packages explicitly in the build options like so:
buildOptions = dict(packages = ['pyHook', 'pywin32'], excludes = [])
And see the accepted answer to this question if you need to include other (non-Python) files in your build.
EDIT: I finally had time to look at this a little more, and it seems to be a tricky problem. I'll keeping poking at it as time permits, but I thought I'd post my findings in case they're useful to the OP. I suspect that the pyHook module doesn't play nice when 'frozen', i.e., when it's included in a zip file. If I use this setup.py:
from cx_Freeze import setup, Executable
buildOptions = dict(
includes=['pythoncom'],
packages=['pyHook']
)
executables = [
Executable('logger.py', base='Console', targetName = 'logger.exe')
]
setup(
name='PyLogger',
version = '0.1',
description = 'A Simple Keylogger',
options = dict(build_exe = buildOptions),
executables = executables
)
the generated logger.exe does not—initially, at least—run correctly, and generates the error:
Import Error, pyHook is not installed
However, if I run the following command from the directory containing the EXE:
unzip library.zip
and re-run logger.exe, then everything seems to work fine. It's just not able to load pyHook from the library.zip file that cx_Freeze generates. I've seen this kind of problem before in the past, and worked around it by munging sys.path in my top-level script prior to loading any modules. I'll see if I can dig up one of those examples. In the meantime, perhaps this advice will help the OP: try unzipping the zip file and see if it makes a difference. A couple things to note:
I'm not having any problems importing pywin32, only pyHook
I did try setting create_shared_zip=False and include_in_shared_zip=False in the build options, but this just resulted in a file named logger.zip instead of library.zip. (Weird. I can't believe that's not a bug.)

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