Send value to worker thread PyQt? - python

I'm just learning to program GUI's with PyQt. The GUI that I'm trying to make sends a value too an Arduino with the Pyserial library. I got it working but after a few sends the GUI freezes.
I read somewhere that threading can solve this, so I tried this but I can't figure out how to send a value too the working thread from the main thread. For example I want to send the number 123 too the working thread. How do I go about this?

You can pass a parameter to a QThread when initializing it, like this:
import sys
from PyQt4 import QtGui, QtCore
class FooThread(QtCore.QThread):
def __init__(self, foo):
super(FooThread, self).__init__()
self.foo = foo
def run(self):
print self.foo
def main():
app = QtGui.QApplication(sys.argv)
foo_thread = FooThread('foo')
foo_thread.start()
foo_thread.finished.connect(QtGui.qApp.exit)
sys.exit(app.exec_())
if __name__ == '__main__':
main()
This snippet will create a PyQt application and then starts a thread that prints out the parameter that is passed to its constructor (in the example above it prints foo), then terminates the execution of the application.
Hope it helps!

Related

How do I do multithreading correctly in PyQt5 while reading and writing to a file simultaneously?

In one window, I have a button that, when clicked, I want to execute a method from another module. This method takes an indeterminate amount of time to execute and depends on user input in the terminal. This method creates a file and repeatedly opens it, writes things to the file, and closes the file. At the same time this is running I have a matplotlib graph widget in the window with a plot that I want to update each time something new is written to the file by reading and plotting data from the most recent line of the file.
To check for changes to the file, I'm using QFileSystemWatcher. Right now, nothing happens while the userInputFunction() is running, but when it finishes I get "data/runName_Rec.txt dataFileCreated". If I then manually edit the file in any way the plotting happens as it should. So it seems the watcher only starts working again and sees that there has been a change in the directory after the userInputFunction() finishes.
How do I do the multithreading correctly so that the watcher works while userInputFunction() is running?
As I understand it, nothing in my application will respond until the user input function finishes if I have it running in the main thread of my QT program. To address this I tried moving the execution of the user input method into a worker thread following the example here: https://realpython.com/python-pyqt-qthread/. In this worker I have two methods. One simply does a for loop with a sleep() that takes a while exactly like the example. The other runs my userInputFunction(). The for loop method, run(), does not freeze the GUI. However, runScan() which exicutes the actual process I want does still freeze the GUI. I'm not sure what is going on here. I'm not sure if this means I'm not doing the threading properly or if something else is going on.
Here is a simplified sample of the relevant parts of my code.
from PyQt5 import QtWidgets, uic, QtCore, QtGui
from pyqtgraph import PlotWidget
from PyQt5.QtCore import QObject, QThread, pyqtSignal
import pyqtgraph as pg
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QInputDialog, QLineEdit, QFileDialog, QMainWindow
import os
from os.path import exists
import csv
import numpy as np
import pandas as pd
import myModule
dirname = os.path.dirname(__file__)
# Create a worker class
class Worker(QObject):
finished = pyqtSignal()
#This works without freezing the GUI
def run(self):
"""Long-running task."""
for i in range(5):
time.sleep(1)
print("step ",i," done!")
self.finished.emit()
#This freezes the GUI
def runScan(self,param1,param2):
"""Long-running task with user input from terminal."""
myModule.userInputFunction(param1,param2)
self.finished.emit()
class someWindow(QtWidgets.QMainWindow):
def __init__(self, *args, **kwargs):
super(someWindow, self).__init__(*args, **kwargs)
#Load the UI Page
uic.loadUi('somewindow.ui', self)
self.directoryPath = "data"
self.fs_watcher = QtCore.QFileSystemWatcher()
self.fs_watcher.addPath(self.directoryPath)
self.fs_watcher.directoryChanged.connect(self.dataFileCreated)
self.StartScanButton.clicked.connect(self.runLongTask)
self.EndScanButton.clicked.connect(self.endScan)
def dataFileCreated(self):
self.filePath = os.path.join(dirname, "data/"+ self.runNameBox.toPlainText()+"_Rec.txt")
print(self.filePath + "dataFileCreated")
self.fs_watcher.addPath(self.filePath)
self.fs_watcher.fileChanged.connect(self.update_graph)
def update_graph(self):
if exists(self.path):
print("file exists!")
#then read the filePath.txt and plots the data
else:
print("file doesn't exist yet")
def endScan(self):
#change some display things
def runLongTask(self):
# Create a QThread object
self.thread = QThread()
# Create a worker object
self.worker = Worker()
# Move worker to the thread
self.worker.moveToThread(self.thread)
# Connect signals and slots
#This results in the GUI freezing
self.thread.started.connect(self.worker.runScan(self.param1,self.param2))
#This DOES NOT result in the GUI freezing
#self.thread.started.connect(self.worker.run)
self.worker.finished.connect(self.thread.quit)
self.worker.finished.connect(self.worker.deleteLater)
self.thread.finished.connect(self.thread.deleteLater)
# Start the thread
self.thread.start()
# Final resets
self.thread.finished.connect(
lambda: print("long task done!")
)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
w = someWindow()
w.show()
sys.exit(app.exec_())
The GUI freezes in your case because of this line:
self.thread.started.connect(self.worker.runScan(self.param1,self.param2))
This causes runScan to be executed from the main thread and blocking anything until completed, including the connect.
It's also a serious error, as connect always expects a callable as argument, and as soon as runScan eventually completes its job it returns None and your program will crash.
Assuming that the parameters are being added when the thread is created, you could add those to the Worker constructor and then execute the required code in run:
class Worker(QObject):
finished = pyqtSignal()
def __init__(self, param1, param2):
super().__init__()
self.param1 = param1
self.param2 = param2
def run(self):
myModule.userInputFunction(self.param1, self.param2)
self.finished.emit()
class someWindow(QtWidgets.QMainWindow):
# ...
def runLongTask(self):
self.thread = QThread()
self.worker = Worker(self.param1, self.param2)
self.worker.moveToThread(self.thread)
self.thread.started.connect(self.worker.run)
Note that it's not like the QFileSystemWatcher "stops" while processing: the problem is that by running runScan in the main thread you completely block the main thread (not only the UI), preventing the watcher to handle the events that the OS sends it to notify about the changes.

Simplest way for PyQT Threading

I have a GUI in PyQt with a function addImage(image_path). Easy to imagine, it is called when a new image should be added into a QListWidget. For the detection of new images in a folder, I use a threading.Thread with watchdog to detect file changes in the folder, and this thread then calls addImage directly.
This yields the warning that QPixmap shouldn't be called outside the gui thread, for reasons of thread safety.
What is the best and most simple way to make this threadsafe? QThread? Signal / Slot? QMetaObject.invokeMethod? I only need to pass a string from the thread to addImage.
You should use the built in QThread provided by Qt. You can place your file monitoring code inside a worker class that inherits from QObject so that it can use the Qt Signal/Slot system to pass messages between threads.
class FileMonitor(QObject):
image_signal = QtCore.pyqtSignal(str)
#QtCore.pyqtSlot()
def monitor_images(self):
# I'm guessing this is an infinite while loop that monitors files
while True:
if file_has_changed:
self.image_signal.emit('/path/to/image/file.jpg')
class MyWidget(QtGui.QWidget):
def __init__(self, ...)
...
self.file_monitor = FileMonitor()
self.thread = QtCore.QThread(self)
self.file_monitor.image_signal.connect(self.image_callback)
self.file_monitor.moveToThread(self.thread)
self.thread.started.connect(self.file_monitor.monitor_images)
self.thread.start()
#QtCore.pyqtSlot(str)
def image_callback(self, filepath):
pixmap = QtGui.QPixmap(filepath)
...
I believe the best approach is using the signal/slot mechanism. Here is an example. (Note: see the EDIT below that points out a possible weakness in my approach).
from PyQt4 import QtGui
from PyQt4 import QtCore
# Create the class 'Communicate'. The instance
# from this class shall be used later on for the
# signal/slot mechanism.
class Communicate(QtCore.QObject):
myGUI_signal = QtCore.pyqtSignal(str)
''' End class '''
# Define the function 'myThread'. This function is the so-called
# 'target function' when you create and start your new Thread.
# In other words, this is the function that will run in your new thread.
# 'myThread' expects one argument: the callback function name. That should
# be a function inside your GUI.
def myThread(callbackFunc):
# Setup the signal-slot mechanism.
mySrc = Communicate()
mySrc.myGUI_signal.connect(callbackFunc)
# Endless loop. You typically want the thread
# to run forever.
while(True):
# Do something useful here.
msgForGui = 'This is a message to send to the GUI'
mySrc.myGUI_signal.emit(msgForGui)
# So now the 'callbackFunc' is called, and is fed with 'msgForGui'
# as parameter. That is what you want. You just sent a message to
# your GUI application! - Note: I suppose here that 'callbackFunc'
# is one of the functions in your GUI.
# This procedure is thread safe.
''' End while '''
''' End myThread '''
In your GUI application code, you should create the new Thread, give it the right callback function, and make it run.
from PyQt4 import QtGui
from PyQt4 import QtCore
import sys
import os
# This is the main window from my GUI
class CustomMainWindow(QtGui.QMainWindow):
def __init__(self):
super(CustomMainWindow, self).__init__()
self.setGeometry(300, 300, 2500, 1500)
self.setWindowTitle("my first window")
# ...
self.startTheThread()
''''''
def theCallbackFunc(self, msg):
print('the thread has sent this message to the GUI:')
print(msg)
print('---------')
''''''
def startTheThread(self):
# Create the new thread. The target function is 'myThread'. The
# function we created in the beginning.
t = threading.Thread(name = 'myThread', target = myThread, args = (self.theCallbackFunc))
t.start()
''''''
''' End CustomMainWindow '''
# This is the startup code.
if __name__== '__main__':
app = QtGui.QApplication(sys.argv)
QtGui.QApplication.setStyle(QtGui.QStyleFactory.create('Plastique'))
myGUI = CustomMainWindow()
sys.exit(app.exec_())
''' End Main '''
EDIT
Mr. three_pineapples and Mr. Brendan Abel pointed out a weakness in my approach. Indeed, the approach works fine for this particular case, because you generate / emit the signal directly. When you deal with built-in Qt signals on buttons and widgets, you should take another approach (as specified in the answer of Mr. Brendan Abel).
Mr. three_pineapples adviced me to start a new topic in StackOverflow to make a comparison between the several approaches of thread-safe communication with a GUI. I will dig into the matter, and do that tomorrow :-)

How to avoid the warning “QApplication was not created in main() thread” without having access to the main thread?

I wrote code in PyQt4 that scrapes a website and its inner frames.
import sys, signal
from PyQt4 import QtGui, QtCore, QtWebKit
class Sp():
def save(self, ok, frame=None):
if frame is None:
print ('main-frame')
frame = self.webView.page().mainFrame()
else:
print('child-frame')
print('URL: %s' % frame.baseUrl().toString())
print('METADATA: %s' % frame.metaData())
print('TAG: %s' % frame.documentElement().tagName())
print('HTML: ' + frame.toHtml())
print()
def handleFrameCreated(self, frame):
frame.loadFinished.connect(lambda: self.save(True, frame=frame))
def main(self):
self.webView = QtWebKit.QWebView()
self.webView.page().frameCreated.connect(self.handleFrameCreated)
self.webView.page().mainFrame().loadFinished.connect(self.save)
self.webView.load(QtCore.QUrl("http://www.w3schools.com/tags/tryit.asp?filename=tryhtml_iframe_scrolling"))
signal.signal(signal.SIGINT, signal.SIG_DFL)
print('Press Crtl+C to quit\n')
app = QtGui.QApplication(sys.argv)
s = Sp()
s.main()
sys.exit(app.exec_())
This code depends on creating an instance of QApplication and exiting it accordingly.
The problem with this is that QApplication must be created and exited in the main thread.
I don't have access to the main thread in the project that i'm developing.
Is it possible to avoid the error “QApplication was not created in main() thread” in some way?
Maybe by rewriting the code for it to work without QApplication or somehow make QApplication work without the main thread?
Edit: I can edit the main thread if it doesn't intervene with its flow of the execution of its code, for example app = QtGui.QApplication([]) wouldn't stop the flow but a function that hangs until some code in another thread would finish would be considered inapplicable.

Qt Signals/Slots in threaded Python

I'm having troubles using PyQt4 slots/signals.
I'm using PyLIRC and I'm listening for button presses on a remote. This part I have gotten to work outside of Qt. My problem comes when emitting the signal from the button listening thread and attempting to call a slot in the main thread.
My button listener is a QObject initialized like so:
buttonPressed = pyqtSignal(int)
def __init__(self):
super(ButtonEvent, self).__init__()
self.buttonPressed.connect(self.onButtonPressed)
def run(self):
print 'running'
while(self._isListening):
s = pylirc.nextcode()
if (s):
print 'emitting'
self.buttonPressed.emit(int(s[0]))
The onButtonPressed slot is internal to the button listener for testing purposes.
To move the button listener to another thread to do the work, I use the following:
event = ButtonEvent()
eventThread = QThread()
event.moveToThread(eventThread)
eventThread.started.connect(event.run)
Then in the main thread, I have my VideoTableController class that contains the slot in the main thread that doesn't get called. Inside of __init__ I have this:
class VideoTableController(QObject):
def __init__(self, buttonEvent):
buttonEvent.buttonPressed.connect(self.onButtonPressed)
Where onButtonPressed in this case is:
#pyqtSlot(int)
def onButtonPressed(self, bid):
print 'handling button press'
if bid not in listenButtons: return
{ ButtonEnum.KEY_LEFT : self.handleBack,
#...
So when I start the event thread, it starts listening properly. When I press a button on the remote, the onButtonPressed slot internal to the ButtonEvent class is properly called, but the slot within VideoTableController, which resides in the main thread, is not called. I started my listening thread after connecting the slot to the signal, and I tested doing it the other way around, but to no avail.
I have looked around, but I haven't been able to find anything. I changed over to using QObject after reading You're doing it wrong. Any help with this is greatly appreciated. Let me know if you need anything else.
EDIT: Thanks for the responses! Here is a big chunk of code for you guys:
ButtonEvent (This class uses singleton pattern, excuse the poor coding because I'm somewhat new to this territory of Python also):
import pylirc
from PyQt4.QtCore import QObject, pyqtSignal, QThread, pyqtSlot
from PyQt4 import QtCore
class ButtonEvent(QObject):
"""
A class used for firing button events
"""
_instance = None
_blocking = 0
_isListening = False
buttonPressed = pyqtSignal(int)
def __new__(cls, configFileName="~/.lircrc", blocking=0, *args, **kwargs):
if not cls._instance:
cls._instance = super(ButtonEvent, cls).__new__(cls, args, kwargs)
cls._blocking = blocking
if not pylirc.init("irexec", configFileName, blocking):
raise RuntimeError("Problem initilizing PyLIRC")
cls._isListening = True
return cls._instance
def __init__(self):
"""
Creates an instance of the ButtonEvent class
"""
super(ButtonEvent, self).__init__()
self.buttonPressed.connect(self.button)
### init
def run(self):
print 'running'
while(self._isListening):
s = pylirc.nextcode()
if (s):
print 'emitting'
self.buttonPressed.emit(int(s[0]))
def stopListening(self):
print 'stopping'
self._isListening = False
#pyqtSlot(int)
def button(self, bid):
print 'Got ' + str(bid)
def setupAndConnectButtonEvent(configFileName="~/.lircrc", blocking=0):
"""
Initializes the ButtonEvent and puts it on a QThread.
Returns the QThread it is running on.
Does not start the thread
"""
event = ButtonEvent().__new__(ButtonEvent, configFileName, blocking)
eventThread = QThread()
event.moveToThread(eventThread)
eventThread.started.connect(event.run)
return eventThread
Here is the VideoTableController:
from ControllerBase import ControllerBase
from ButtonEnum import ButtonEnum
from ButtonEvent import ButtonEvent
from PyQt4.QtCore import pyqtSlot
from PyQt4 import QtCore
class VideoTableController(ControllerBase):
listenButtons = [ ButtonEnum.KEY_LEFT,
ButtonEnum.KEY_UP,
ButtonEnum.KEY_OK,
ButtonEnum.KEY_RIGHT,
ButtonEnum.KEY_DOWN,
ButtonEnum.KEY_BACK ]
def __init__(self, model, view, parent=None):
super(VideoTableController, self).__init__(model, view, parent)
self._currentRow = 0
buttonEvent = ButtonEvent()
buttonEvent.buttonPressed.connect(self.onButtonPressed)
self.selectRow(self._currentRow)
#pyqtSlot(int)
def onButtonPressed(self, bid):
print 'handling button press'
if bid not in listenButtons: return
{ ButtonEnum.KEY_LEFT : self.handleBack,
ButtonEnum.KEY_UP : self.handleUp,
ButtonEnum.KEY_OK : self.handleOk,
ButtonEnum.KEY_RIGHT : self.handleRight,
ButtonEnum.KEY_DOWN : self.handleDown,
ButtonEnum.KEY_BACK : self.handleBack,
}.get(bid, None)()
And here is my startup script:
import sys
from PyQt4 import QtCore, QtGui
from ui_main import Ui_MainWindow
from VideoTableModel import VideoTableModel
from VideoTableController import VideoTableController
from ButtonEvent import *
class Main(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.buttonEvent = ButtonEvent()
self.bEventThread = setupAndConnectButtonEvent()
model = VideoTableModel("/home/user/Videos")
self.ui.videoView.setModel(model)
controller = VideoTableController(model, self.ui.videoView)
self.bEventThread.start()
def closeEvent(self, event):
self.buttonEvent.stopListening()
self.bEventThread.quit()
event.accept()
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
buttonEvent = ButtonEvent()
myapp = Main()
myapp.show()
sys.exit(app.exec_())
It turns out I was just making a foolish Python mistake. The signal was being emitted correctly, and the event loop was running properly in all threads. My problem was that in my Main.__init__ function I made a VideoTableController object, but I did not keep a copy in Main, so my controller did not persist, meaning the slot also left. When changing it to
self.controller = VideoTableController(model, self.ui.videoView)
Everything stayed around and the slots were called properly.
Moral of the story: it's not always a misuse of the library, it may be a misuse of the language.
It seems that the quickest workaround would be change your ButtonEvent code here:
...
def run(self):
print 'running'
while(self._isListening):
s = pylirc.nextcode()
if (s):
print 'emitting'
self.buttonPressed.emit(int(s[0]))
...
to this:
#pyqtSlot()
def run(self):
print 'running'
while(self._isListening):
s = pylirc.nextcode()
if (s):
print 'emitting'
self.buttonPressed.emit(int(s[0]))
The short explanation to this issue is that PyQt uses a proxy internally, and this way you can make sure to avoid that. After all, your method is supposed to be a slot based on the connect statement.
Right... Now, I would encourage you to give some consideration for your current software design though. It seems that you are using a class in a dedicated thread for handling Qt button events. It may be good idea, I am not sure, but I have not seen this before at least.
I think you could get rid of that class altogether in the future with a better approach where you connect from the push button signals directly to your handler slot. That would not be the run "slot" in your dedicated thread, however, but the cannonical handler.
It is not a good design practice to introduce more complexity, especially in multi-threaded applications, than needed. Hope this helps.
I haven't actually tested this (because I don't have access to your compiled UI file), but I'm fairly certain I'm right.
Your run method of your ButtonEvent (which is supposed to be running in a thread) is likely running in the mainthread (you can test this by importing the python threading module and adding the line print threading.current_thread().name. To solve this, decorate your run method with #pyqtSlot()
If that doesn't solve it, add the above print statement to various places until you find something running in the main thread that shouldn't be. The lined SO answer below will likely contain the answer to fix it.
For more details, see this answer: https://stackoverflow.com/a/20818401/1994235

Timer in a Child Thread in PySide

First off, I'm very new to Python and Pyside. In order to do a bit of self-improvement, I'm trying to get a QTimer to execute every second in a child thread of my PySide program (at the moment I just want it to print "hi!" to a terminal every second without freezing the main window).
I tried converting the example I found on the Qt Wiki from C++ to Python/PySide, but since I don't really know C++ I assume I converted it incorrectly and that's why it's not working properly.
At the moment, the doWork() function only seems to execute once and then never again. What am I doing wrong? Is there a better way to execute a function every second in PySide without freezing the main window?
Here's the code (I have removed some main window code to increase clarity):
from PySide import QtGui
from PySide import QtCore
from client_gui import Ui_MainWindow
statsThread = QtCore.QThread()
class MainWindow(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
#setup GUI
self.setupUi(self)
#start thread to update GUI
self.statsThread = updateStatsThread()
self.statsThread.start(QtCore.QThread.TimeCriticalPriority)
class updateGuiWithStats(QtCore.QObject):
def Worker(self):
timer = QtCore.QTimer()
timer.timeout.connect(self.doWork())
timer.start(1000)
def doWork(self):
print "hi!"
class updateStatsThread (QtCore.QThread):
def run(self):
updater = updateGuiWithStats()
updater.Worker()
self.exec_()
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
frame = MainWindow()
frame.show()
sys.exit(app.exec_())
#Masci already pointed out the fix you needed for your timer.timeout.connect, but I see more issues than just that.
No need to create a global QThread that is never used:
statsThread = QtCore.QThread()
Your QTimer is being garbage collected right away because its created without a parent, and you aren't saving it within your class. This is why even after you fix your timer connection, it will still not work... Try:
class UpdateGuiWithStats(QtCore.QObject):
def startWorker(self):
self.timer = QtCore.QTimer()
self.timer.timeout.connect(self.doWork)
self.timer.start(1000)
Also, use UpperCase for the first letter of classes, and camelCase for methods. You are doing a mixture of both ways.
A couple of notes based on that link you provided, your example, and other comments on here... You can use just a QTimer as a solution if your doWork() is very light and will not block your main event loop with a bunch of data crunching, sleeping, etc. If it does, then doWork() will need to be moved to a QThread, as your example is doing. But at that point it is somewhat unnecessary to use an event loop, and a QTimer in a separate class that calls its own work. This all could be consolidated into a single class, something like:
class UpdateStatsThread(QtCore.QThread):
def __init__(self, parent=None):
super(UpdateStatsThread, self).__init__(parent)
self._running = False
def run(self):
self._running = True
while self._running:
self.doWork()
self.msleep(1000)
def stop(self, wait=False):
self._running = False
if wait:
self.wait()
def doWork(self):
print "hi!"
in updateGuiWithStats class, Worker method:
timer.timeout.connect(self.doWork())
should be
timer.timeout.connect(self.doWork)
You are connecting timeout signal to None (the return value of doWork() method), and I think this is why it is executed only once: doWork is called during the connection and nomore. When you make connections, remember to connect the function name (in Pythonics words, the callable object) and not the function call.
By the way, even if the above solved your problem, you should avoid using threads since QTimer already does by its own you need. In the docs you linked, the first answer to the When shouldn’t I use threads? question is: Timers.

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