Python - Creating a bunch of variables dynamically - python

I'm new to Python and I have made a piece of code that looks like this:
class Ui(QWidget):
def __init__(self):
super(Ui, self).__init__()
uic.loadUi('logotest.ui', self)
iposter1 = QPixmap('images/1.jpg')
iposter2 = QPixmap('images/2.jpg')
iposter3 = QPixmap('images/3.jpg')
iposter4 = QPixmap('images/4.jpg')
self.poster1.setPixmap(iposter1)
self.poster2.setPixmap(iposter2)
self.poster3.setPixmap(iposter3)
self.poster4.setPixmap(iposter4)
The code does this: Set 4 images (1-4.jpg) as QPixmaps(iposter*) and use them for 4 QLabel objects(self.poster*).
However as I have a lot of images to process I wanted to use a function to do those jobs for me, so I wrote:
def setPoster(a):
imagelink = "images/" + str(a) + ".jpg"
iposter, a = QPixmap(imagelink)
self.poster, a.setPixmap(iposter, a)
...
setPoster(1)
But this does not work as Python gives me an error of TypeError: 'QPixmap' object is not iterable. What should I do to fix it?
Thanks!

You can use getattr and setattr like this. I haven't fully under stand your requests. Why can you use self.poster4 directly? I think the code below may help you.
for i in range(100):
iposter = QPixmap('images/3.jpg')
poster = getattr(self, 'iposter%d' % i)
poster.setPixmap(iposter)
update
class Ui(QWidget):
def __init__(self):
super(Ui, self).__init__()
uic.loadUi('logotest.ui', self)
def setPoster(self, a):
iposter = QPixmap('images/%d.jpg' % a)
poster = getattr(self, 'iposter%d' % a)
poster.setPixmap(iposter)

all python variables are just dictionary keys. if you want you can add variables to an object like this
object.dict()["variable"] = 1
or if you want to do it globally
global()["variable"] = 1

Related

How can I recreate a class object for testing, tried debugging and printing relevant items but can't get it?

I have the following class:
class MessageContext:
def __init__(self, raw_packet, packet_header, message_header, message_index):
self.raw_packet = raw_packet
self.pkthdr = packet_header
self.msghdr = message_header
self.msgidx = message_index
self.msg_seqno = packet_header.seqno + message_index
And a function that creates objects using the above class:
def parsers(data):
...
context = MessageContext(None, PacketAdapter(), msghdr, 0)
self.on_message(rawmsg, context)
I am trying to recreate context, and when i set a breakpoint just after it and print context, I get:
<exchanges.protocols.blahblah.MessageContext object at 0x7337211520>
I have left out quite a bit of code as it is very long, but if any more information is needed I am happy to provide of course.
Here is what I get when I print the arguments of MessageContext:
print(PacketAdapter()) -> <exchanges.blahblah.PacketAdapter object at 0x7f60929e1820>
Following the comments below, the PacketAdapter() class looks like this:
class PacketAdapter:
def __init__(self):
self.seqno = 0

divide classes into sub functions/classes python

First time poster and python newbie here, this question is probably asked before, but I am not able to find any answer.
I have a Class that reads robot status data, this works fine and I am able to dive my data into methods that are working fine when i call them. But I would like to divide my class even more, so the data is structured better. for example
I have some methods the reads and return target_data
def target_joint_positions(self):
t_j_p = self.read_data()[1:7]
return t_j_p
def target_joint_velocities(self):
t_j_v = self.read_data()[7:13]
return t_j_v
def target_joint_currents(self):
t_j_c = self.read_data()[19:25]
return t_j_c
And similar methods returning actual_data:
def actual_joint_positions(self):
a_j_p = self.read_data()[31:37]
return a_j_p
def actual_joint_velocities(self):
a_j_v = self.read_data()[37:43]
return a_j_v
def actual_joint_currents(self):
a_j_c = self.read_data()[43:49]
return a_j_c
So what I would like to accomplish is that when i make a instance of my class, instead of getting all the methods i would like something like this:
inst = Class_Name()
inst.target. (list of target methods)
inst.actual. (list of actual methods)
I have looked into nested classes and inheritance but I have not been successful in achieving my goal. Thanks for any pointers.
Welcome!
You can do the following:
class TargetMetrics:
def __init__(self, data):
self.data = data
def joint_positions(self):
return self.data[1:7]
...
class ActualMetrics:
def __init__(self, data):
self.data = data
def joint_positions(self):
return self.data[31:37]
...
class RobotMetrics:
def __init__(self):
data = read_data()
self.actual = ActualMetrics(data)
self.target = TargetMetrics(data)
...

calling a method inside a class-Python

class Time:
def __init__(self,x,y,z):
self.hour=x
self.minute=y
self.second=z
def __str__(self):
return "({:02d}:{:02d}:{:02d})".format(self.hour, self.minute, self.second)
def time_to_int(time):
minutes=time.hour*60+time.minute
seconds=minutes*60+time.second
return seconds
def int_to_time(seconds):
time=Time()
minutes,time.second=divmod(seconds,60)
time.hour,time.minute=divmod(minutes,60)
return time
def add_time(t1,t2):
seconds=time_to_int(t1)+time_to_int(t2)
return int_to_time(seconds)
start=Time(9,45,00)
running=Time(1,35,00)
done=add_time(start,running)
print(done)
I am new to python and i've been doing some practice lately.I came across a question and i've written the code for the same.But I am repeatedly getting an error: "add_time is not defined". I tried defining a main() method but then it doesn't print anything.Please help.
You haven't created an object to the above class.
Any function/method inside a class can only be accessed by an object of that class .For more information on the fundamentals of Object Oriented Programming, please check this page.
Meanwhile for this to work, define your class in the following way :
class Time:
def __init__(self,x=None,y=None,z=None):
self.hour=x
self.minute=y
self.second=z
def __str__(self):
return "({:02d}:{:02d}:{:02d})".format(self.hour, self.minute, self.second)
def time_to_int(time):
minutes=time.hour*60+time.minute
seconds=minutes*60+time.second
return seconds
def int_to_time(seconds):
time=Time()
minutes,time.second=divmod(seconds,60)
time.hour,time.minute=divmod(minutes,60)
return time
def add_time(t1,t2):
seconds=time_to_int(t1)+time_to_int(t2)
return int_to_time(seconds)
and outside the class block, write the following lines :
TimeObject = Time()
start=Time(9,45,00)
running=Time(1,35,00)
TimeObject.add_time(start,running)
print "done"
I however suggest you to write the add_time function outside the class because you are passing the objects to the class as the parameters to the function within the same class and it is considered as a bad design in object oriented programming.
Hope it helps. Cheers!
This works fine for me as long as you specified 3 args in your constructor
def int_to_time(seconds):
time=Time(0,0,0) # just set your 3 positionals args here
minutes,time.second=divmod(seconds,60)
time.hour,time.minute=divmod(minutes,60)
return time
Another way to avoid it could be:
class Time:
def __init__(self,x=0,y=0,z=0):
self.hour=x
self.minute=y
self.second=z
If you want to add your functions to your class (such as time_to_int, int_to_time or even add_time) then you will need to indent with one more level of 4 spaces and add self to your method parameters
Hii Mathers25,
I solve your problem try this below code to get the best output,
class TimeClass:
def __init__(self,x,y,z):
self.hour = x
self.minute = y
self.second = z
def __str__(self):
return "({:02d}:{:02d}:{:02d})".format(self.hour, self.minute, self.second)
def time_to_int(self,time):
minutes = (time.hour * 60) + time.minute
seconds = (minutes * 60) + time.second
return seconds
def int_to_time(self,seconds):
time = TimeClass(0,0,0)
minutes,time.second=divmod(seconds,60)
time.hour,time.minute=divmod(minutes,60)
return time
def add_time(self,t1,t2):
seconds = self.time_to_int(t1) + self.time_to_int(t2)
# Call method int_to_time() using self keyword.
return self.int_to_time(seconds)
# First time object create that time set value is 0 of hour,minute and second
TimeObject = TimeClass(0,0,0)
# After create second object
start=TimeClass(9,45,00)
# After create thired Object
running=TimeClass(1,35,00)
# Store the value which return by add_time()
done = TimeObject.add_time(start,running)
# Display the value of done variable
print(done)
class Employee:
def __init__(self):
self.wage = 0
self.hours_worked = 0
def calculate_pay(self):
return self.wage * self.hours_worked
alice = Employee()
alice.wage = 9.25
alice.hours_worked = 35
print('Alice:\n Net pay: {:.2f}'.format(alice.calculate_pay()))
barbara = Employee()
barbara.wage = 11.50
barbara.hours_worked = 20
print('Barbara:\n Net pay: {:.2f}'.format(barbara.calculate_pay()))
Works for me:
class C:
def f(a, b):
return a + b
x = f(1,2)
print(C.x)
but you should not do such things. Code in class-level is executing when class is "creating", usually you want static methods or class methods (decorated with #staticmethod or #classmethod) and execute code in some function/instantiated class. Also you can execute it on top (module) level if this is the simple script. Your snippet is "bad practice": class level (i'm talking about indentation) is for declarations, not for execution of something. On class-level is normal to execute code which is analogue of C macros: for example, to call decorator, to transform some method/attribute/etc - static things which are "pure" functions!

Working with parallel python and classes

I was shocked to learn how little tutorials and guides there is to be found on the internet regarding parallel python (PP) and handling classes. I've ran into a problem where I want to initiate a couple of instances of the same class and after that retreive some variables (for instances reading 5 datafiles in parallel, and then retreive their data). Here's a simple piece of code to illustrate my problem:
import pp
class TestClass:
def __init__(self, i):
self.i = i
def doSomething(self):
print "\nI'm being executed!, i = "+str(self.i)
self.j = 2*self.i
print "self.j is supposed to be "+str(self.j)
return self.i
class parallelClass:
def __init__(self):
job_server = pp.Server()
job_list = []
self.instances = [] # for storage of the class objects
for i in xrange(3):
TC = TestClass(i) # initiate a new instance of the TestClass
self.instances.append(TC) # store the instance
job_list.append(job_server.submit(TC.doSomething, (), ())) # add some jobs to the job_list
results = [job() for job in job_list] # execute order 66...
print "\nIf all went well there's a nice bunch of objects in here:"
print self.instances
print "\nAccessing an object's i works ok, but accessing j does not"
print "i = "+str(self.instances[2].i)
print "j = "+str(self.instances[2].j)
if __name__ == '__main__' :
parallelClass() # initiate the program
I've added comments for your convenience. What am I doing wrong here?
You should use callbacks
A callbacks is a function that you pass to the submit call. That function will be called with the result of the job as argument (have a look at the API for more arcane usage).
In your case
Set up a callback:
class TestClass:
def doSomething(self):
j = 2 * self.i
return j # It's REQUIRED that you return j here.
def set_j(self, j):
self.j = j
Add the callback to the job submit call
class parallellClass:
def __init__(self):
#your code...
job_list.append(job_server.submit(TC.doSomething, callback=TC.set_j))
And you're done.
I made some improvements to the code to avoid using self.j in the doSomething call, and only use a local jvariable.
As mentioned in the comments, in pp, you only communicate the result of your job. That's why you have to return this variable, it will be passed to the callback.

Python classes from a for loop

I've got a piece of code which contains a for loop to draw things from an XML file;
for evoNode in node.getElementsByTagName('evolution'):
evoName = getText(evoNode.getElementsByTagName( "type")[0].childNodes)
evoId = getText(evoNode.getElementsByTagName( "typeid")[0].childNodes)
evoLevel = getText(evoNode.getElementsByTagName( "level")[0].childNodes)
evoCost = getText(evoNode.getElementsByTagName("costperlevel")[0].childNodes)
evolutions.append("%s x %s" % (evoLevel, evoName))
Currently it outputs into a list called evolutions as it says in the last line of that code, for this and several other for functions with very similar functionality I need it to output into a class instead.
class evolutions:
def __init__(self, evoName, evoId, evoLevel, evoCost)
self.evoName = evoName
self.evoId = evoId
self.evoLevel = evoLevel
self.evoCost = evoCost
How to create a series of instances of this class, each of which is a response from that for function? Or what is a core practical solution? This one doesn't really need the class but one of the others really does.
A list comprehension might be a little cleaner. I'd also move the parsing logic to the constructor to clean up the implemenation:
class Evolution:
def __init__(self, node):
self.node = node
self.type = property("type")
self.typeid = property("typeid")
self.level = property("level")
self.costperlevel = property("costperlevel")
def property(self, prop):
return getText(self.node.getElementsByTagName(prop)[0].childNodes)
evolutionList = [Evolution(evoNode) for evoNode in node.getElementsByTagName('evolution')]
Alternatively, you could use map:
evolutionList = map(Evolution, node.getElementsByTagName('evolution'))
for evoNode in node.getElementsByTagName('evolution'):
evoName = getText(evoNode.getElementsByTagName("type")[0].childNodes)
evoId = getText(evoNode.getElementsByTagName("typeid")[0].childNodes)
evoLevel = getText(evoNode.getElementsByTagName("level")[0].childNodes)
evoCost = getText(evoNode.getElementsByTagName("costperlevel")[0].childNodes)
temporaryEvo = Evolutions(evoName, evoId, evoLevel, evoCost)
evolutionList.append(temporaryEvo)
# Or you can go with the 1 liner
evolutionList.append(Evolutions(evoName, evoId, evoLevel, evoCost))
I renamed your list because it shared the same name as your class and was confusing.

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