Automatic update of date and time in python - python

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I am trying to display on my windows current date and time.date and time is not updating automatically.when I am closing and running my python file its fetching the system date and time.please find my code on below
import datetime
import threading
now = datetime.datetime.now()
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(400, 300)
self.label = QtGui.QLabel(Form)
self.label.setGeometry(QtCore.QRect(100, 110, 241, 17))
self.label.setObjectName(_fromUtf8("label"))
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
self.timer = QtCore.QTimer()
self.timer.start(10 * 1000) # 10 seconds
def retranslateUi(self, Form):
Form.setWindowTitle(_translate("Form", "Form", None))
self.label.setText(_translate("Form",QtCore.now.strftime("%Y-%m-%d %H:%M"), None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QWidget()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())

You must create a timer that runs from time to time, and call the retranslateUi function.
timer = QtCore.QTimer(Form)
timer.timeout.connect(lambda: ui.retranslateUi(Form))
timer.start(1000)
We must update the time in retranslateUi for it we modify it to:
def retranslateUi(self, Form):
now = datetime.datetime.now()
Form.setWindowTitle(_translate("Form", "Form", None))
self.label.setText(_translate("Form",now.strftime("%Y-%m-%d %H:%M"), None))
complete code:
import datetime
now = datetime.datetime.now()
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(400, 300)
self.label = QtGui.QLabel(Form)
self.label.setGeometry(QtCore.QRect(100, 110, 241, 17))
self.label.setObjectName(_fromUtf8("label"))
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
now = datetime.datetime.now()
Form.setWindowTitle(_translate("Form", "Form", None))
self.label.setText(_translate("Form",now.strftime("%Y-%m-%d %H:%M"), None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QWidget()
ui = Ui_Form()
ui.setupUi(Form)
timer = QtCore.QTimer(Form)
timer.timeout.connect(lambda: ui.retranslateUi(Form))
timer.start(1000)
Form.show()
sys.exit(app.exec_())

Related

Change the text of a label after clicking a button

I do not get why the text of my label is not updating after clicking a button. If I want to show the output on the console, there is no problem.
import sys
from qtpy import QtWidgets
from UI.mainwindow import Ui_MainWindow
app = QtWidgets.QApplication(sys.argv)
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.ui.calc_btn.clicked.connect(self.on_calc_btn_click)
def on_calc_btn_click(self):
weight = int(self.ui.weight_textbox.text())
height = int(self.ui.height_textbox.text())
bmi = weight/height**2
print(str(bmi)) # -> works
self.ui.bmi_label.setText(str(bmi)) # -> label does not update
window = MainWindow()
window.show()
sys.exit(app.exec_())
#Try This
from PyQt4 import QtCore, QtGui
from PyQt4.QtGui import *
from PyQt4.QtCore import *
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_CalcBMI(object):
def setupUi(self, CalcBMI):
CalcBMI.setObjectName(_fromUtf8("CalcBMI"))
CalcBMI.resize(400, 300)
self.pushButton = QtGui.QPushButton(CalcBMI)
self.pushButton.setGeometry(QtCore.QRect(140, 220, 111, 28))
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.pushButton.clicked.connect(self.On_Update_Clicked)
#add textbox here to get height and weight
self.label = QtGui.QLabel(CalcBMI)
self.label.setGeometry(QtCore.QRect(150, 70, 131, 101))
self.label.setObjectName(_fromUtf8("label"))
self.retranslateUi(CalcBMI)
def On_Update_Clicked(self):
#Get values from textbox and calculate bmi here
bmi="23.5"
self.label.setText(bmi)
def retranslateUi(self, CalcBMI):
CalcBMI.setWindowTitle(_translate("CalcBMI", "CalcBMI", None))
self.pushButton.setText(_translate("CalcBMI", "Calculate now", None))
self.label.setText(_translate("CalcBMI", "inProgess", None))
if __name__ == "__main__":
import sys
QtCore.QCoreApplication.setAttribute(QtCore.Qt.AA_X11InitThreads)
app = QtGui.QApplication(sys.argv)
CalcBMI = QtGui.QWidget()
ui = Ui_CalcBMI()
ui.setupUi(CalcBMI)
CalcBMI.show()
sys.exit(app.exec_())

PyQt4 Designer Button on Main Window Opening Dialog Window

I just started using PyQt and I was wondering how can I connect two windows I made on PyQt4 designer using a button press? For example when I press the button the new window pops up on my screen. The solutions I found (like the one suggested) all involve an __init__ method, however when I converted my .ui to a .py file, no __init__ function is made.
Attached are my two codes I want to connect:
Code 1:
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig,
_encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
'''a bunch of initialization of widgets and buttons'''
MainWindow.setCentralWidget(self.centralwidget)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow",
None))
self.label.setText(_translate("MainWindow", "Preferences", None))
self.newbtn.setText(_translate("MainWindow", "Add New", None))
self.label_2.setText(_translate("MainWindow", "Current Units: US", None))
self.pushButton.setText(_translate("MainWindow", "US", None))
self.pushButton_2.setText(_translate("MainWindow", "Metric", None))
self.label_5.setText(_translate("MainWindow", "List of Devices", None))
item = self.tableWidget.verticalHeaderItem(0)
item.setText(_translate("MainWindow", "High", None))
item = self.tableWidget.verticalHeaderItem(1)
item.setText(_translate("MainWindow", "Low", None))
__sortingEnabled = self.tableWidget.isSortingEnabled()
self.tableWidget.setSortingEnabled(False)
item = self.tableWidget.item(0, 0)
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
MainWindow = QtGui.QMainWindow()
ui = Ui_MainWindow()
ui.setupUi(MainWindow)
MainWindow.show()
sys.exit(app.exec_())
Code 2:
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName(_fromUtf8("Dialog"))
Dialog.resize(402, 300)
self.buttonBox = QtGui.QDialogButtonBox(Dialog)
self.buttonBox.setGeometry(QtCore.QRect(30, 240, 341, 32))
self.buttonBox.setOrientation(QtCore.Qt.Horizontal)
'''a lot of initialization stuff'''
self.retranslateUi(Dialog)
QtCore.QObject.connect(self.buttonBox,QtCore.SIGNAL(_fromUtf8("accepted()")), Dialog.accept)
QtCore.QObject.connect(self.buttonBox,QtCore.SIGNAL(_fromUtf8("rejected()")), Dialog.reject)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
self.label.setText(_translate("Dialog", "SN:", None))
self.label_2.setText(_translate("Dialog", "Name:", None))
self.label_3.setText(_translate("Dialog", "Register New Device", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QtGui.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())

PyQt4 ---- I want to use closeEvent() in my code

I am python newbie. I am developing pr-room management program.
I think if the user presses the x button , i want to give a warning message .
So, I want to use closeEvent() in first code.
In other words, first code + second code please
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'C:\Users\PJH11\Desktop\dia3.ui'
#
# Created: Sun Aug 17 16:23:08 2014
# by: PyQt4 UI code generator 4.11.1
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName(_fromUtf8("Dialog"))
Dialog.resize(190, 98)
self.pushButton = QtGui.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(0, 0, 191, 101))
font = QtGui.QFont()
font.setPointSize(13)
self.pushButton.setFont(font)
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
self.pushButton.setText(_translate("Dialog", "hi", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QtGui.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
def closeEvent(self, event):
reply = QtGui.QMessageBox.question(self, 'Message',
"Are you sure to quit?", QtGui.QMessageBox.Yes |
QtGui.QMessageBox.No, QtGui.QMessageBox.No)
if reply == QtGui.QMessageBox.Yes:
event.accept()
else:
event.ignore()
Your can implement your class to create closeEvent (As your code close event), put them it and create object in main. And your can call to close event by using bool QWidget.close (self).
Full example;
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Dialog(object):
def setupUi(self, Dialog):
self.Dialog = Dialog
self.Dialog.setObjectName(_fromUtf8("self.Dialog"))
self.Dialog.resize(190, 98)
self.pushButton = QtGui.QPushButton(self.Dialog)
self.pushButton.setGeometry(QtCore.QRect(0, 0, 191, 101))
font = QtGui.QFont()
font.setPointSize(13)
self.pushButton.setFont(font)
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.retranslateUi(self.Dialog)
QtCore.QMetaObject.connectSlotsByName(self.Dialog)
QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL('released()'), self.Dialog.close) # <- put signal to close when clicked.
def retranslateUi(self, Dialog):
self.Dialog.setWindowTitle(_translate("self.Dialog", "self.Dialog", None))
self.pushButton.setText(_translate("self.Dialog", "hi", None))
class QCustomDialog (QtGui.QDialog): # <- Implement your own
def closeEvent(self, event):
reply = QtGui.QMessageBox.question(self, 'Message',
"Are you sure to quit?", QtGui.QMessageBox.Yes |
QtGui.QMessageBox.No, QtGui.QMessageBox.No)
if reply == QtGui.QMessageBox.Yes:
event.accept()
else:
event.ignore()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QCustomDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
Regards,

PyQT: LineEdit over QTextEdit

Okay, I really need help with this... I have a dockwidget, and in that dockwidget I have a textedit. Ok, all is fine so far, and here is the code for that:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'out/untitled.ui'
#
# Created: Mon Sep 16 19:33:15 2013
# by: PyQt4 UI code generator 4.10.2
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8("MainWindow"))
MainWindow.resize(320, 240)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
MainWindow.setCentralWidget(self.centralwidget)
self.dockWidget = QtGui.QDockWidget(MainWindow)
self.dockWidget.setFeatures(QtGui.QDockWidget.NoDockWidgetFeatures)
self.dockWidget.setObjectName(_fromUtf8("dockWidget"))
self.textEdit = QtGui.QTextEdit()
self.textEdit.setGeometry(QtCore.QRect(40, 10, 104, 71))
self.textEdit.setObjectName(_fromUtf8("textEdit"))
self.dockWidget.setWidget(self.textEdit)
MainWindow.addDockWidget(QtCore.Qt.DockWidgetArea(8), self.dockWidget)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QMainWindow()
f = Ui_MainWindow()
f.setupUi(Form)
Form.show()
sys.exit(app.exec_())
Now, what I want to do is place a line edit at the bottom of the window (or dockwidget) that, overlaps the text area, doesn't move when the dockwidget is resized, and fills the whole dockwidget. I have tried this:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'out/untitled.ui'
#
# Created: Mon Sep 16 19:33:15 2013
# by: PyQt4 UI code generator 4.10.2
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8("MainWindow"))
MainWindow.resize(320, 240)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8("centralwidget"))
MainWindow.setCentralWidget(self.centralwidget)
self.dockWidget = QtGui.QDockWidget(MainWindow)
self.dockWidget.setFeatures(QtGui.QDockWidget.NoDockWidgetFeatures)
self.dockWidget.setObjectName(_fromUtf8("dockWidget"))
self.textEdit = QtGui.QTextEdit()
self.textEdit.setGeometry(QtCore.QRect(40, 10, 104, 71))
self.textEdit.setObjectName(_fromUtf8("textEdit"))
self.dockWidget.setWidget(self.textEdit)
QtGui.QLineEdit(self.dockWidget) # Line edit
MainWindow.addDockWidget(QtCore.Qt.DockWidgetArea(8), self.dockWidget)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Form = QtGui.QMainWindow()
f = Ui_MainWindow()
f.setupUi(Form)
Form.show()
sys.exit(app.exec_())
but it is not what I want. I REALLY need to get this working, so any help would be great. Thank you.
Here is an example of how to display a widget on top of another:
#!/usr/bin/env python
#-*- coding:utf-8 -*-
#---------
# IMPORT
#---------
import sys
from PyQt4 import QtGui, QtCore
#---------
# DEFINE
#---------
class MyWindow(QtGui.QWidget):
def __init__(self, parent=None):
super(MyWindow, self).__init__(parent)
self.pushButtonInput = QtGui.QPushButton(self)
self.pushButtonInput.setText("Toggle the QLineEdit widget!")
self.pushButtonInput.clicked.connect(self.on_pushButtonInput_clicked)
self.textEditInput = QtGui.QTextEdit(self)
self.textEditInput.setText("This is a QTextEdit widget.")
self.textEditInput.installEventFilter(self)
self.lineEditInput = QtGui.QLineEdit(self)
self.lineEditInput.setText("This is a QLineEdit widget.")
self.lineEditInput.hide()
self.layoutVertical = QtGui.QVBoxLayout(self)
self.layoutVertical.addWidget(self.pushButtonInput)
self.layoutVertical.addWidget(self.textEditInput)
def eventFilter(self, obj, event):
if event.type() == QtCore.QEvent.Resize:
geometry = self.textEditInput.geometry()
self.lineEditInput.setGeometry(geometry)
return super(MyWindow, self).eventFilter(obj, event)
#QtCore.pyqtSlot()
def on_pushButtonInput_clicked(self):
if self.lineEditInput.isVisible():
self.lineEditInput.hide()
else:
self.lineEditInput.show()
#---------
# MAIN
#---------
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
app.setApplicationName('MyWindow')
main = MyWindow()
main.show()
sys.exit(app.exec_())

python qt4 isn't working

I have watched this video and then i created succesfully hello.py. But i run hello.py , doesn't show a form. I need to help. I haven't taken any error ever.
After I have created interface in qt designer,i created hello.py script. "C:\Python27\Lib\site-packages\PyQt4\pyuic4.bat" hello.ui -o hello.py
The codes is below :
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(509, 312)
self.gridLayout = QtGui.QGridLayout(Form)
self.gridLayout.setObjectName(_fromUtf8("gridLayout"))
self.verticalLayout = QtGui.QVBoxLayout()
self.verticalLayout.setObjectName(_fromUtf8("verticalLayout"))
self.label = QtGui.QLabel(Form)
self.label.setObjectName(_fromUtf8("label"))
self.verticalLayout.addWidget(self.label)
self.horizontalLayout = QtGui.QHBoxLayout()
self.horizontalLayout.setObjectName(_fromUtf8("horizontalLayout"))
self.lineEdit = QtGui.QLineEdit(Form)
self.lineEdit.setObjectName(_fromUtf8("lineEdit"))
self.horizontalLayout.addWidget(self.lineEdit)
self.pushButton = QtGui.QPushButton(Form)
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.horizontalLayout.addWidget(self.pushButton)
self.verticalLayout.addLayout(self.horizontalLayout)
self.gridLayout.addLayout(self.verticalLayout, 0, 0, 1, 1)
self.retranslateUi(Form)
QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), self.label.clear)
QtCore.QObject.connect(self.lineEdit, QtCore.SIGNAL(_fromUtf8("textChanged(QString)")), self.label.setText)
QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL(_fromUtf8("clicked()")), self.lineEdit.clear)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
Form.setWindowTitle(_translate("Form", "Form", None))
self.label.setText(_translate("Form", "Hello World", None))
self.pushButton.setText(_translate("Form", "PushButton", None))
You need to instantiate your object and set it up. Adding this at the bottom of your current code will show the form.
import sys
class MyForm(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_Form()
self.ui.setupUi(self)
def execute_event(self):
pass
def execute_all_event(self):
pass
def reload_event(self):
pass
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MyForm()
myapp.show()
sys.exit(app.exec_())
This answer was from a similar question.

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