I'm creating simple notepad program in Tkinter. I decided to put functions in separate file. Is it possible if the functions are operating on variables declared in main file?
This is snippet of the code:
main.py
from tkinter import *
from otherfile import cut
root = Tk()
....
menu_edit.add_command(label='Cut', compound='left', command=cut)
...
main_text = Text(root, wrap ='word')
main_text.pack(expand='yes', fill = 'both')
now I have otherfile.py
def cut():
main_text.event_generate('<<Cut>>')
return 'break'
Once I run it I'll get:
Exception in Tkinter callback
Traceback (most recent call last):
File "C:...\tkinter\__init__.py", line 1699, in __call__
return self.func(*args)
File "C:\....otherfile.py", line 3, in cut
main_text.event_generate('<<Cut>>')
NameError: name 'main_text' is not defined
So I guess otherfile.py does not understand main_text which is defined in main.py. Is there a way to bypass it and allow me to put all the functions in different py file?
cut is trying to use a global variable from another file. Even if you found a way to get around circular imports, it's a messy way to go about things. It's better to write functions that operate independent of global variables. For one thing, it makes them much easier to modify and test. When you need to deal with assigning command=function and function takes variables, functools.partial is your friend.
def cut(tk_text_obj):
tk_text_obj.event_generate('<<Cut>>')
return 'break'
and then in main file, first declare main_text and then use functools.partial to create a callable that takes no arguments.
from functools import partial
from tkinter import *
from otherfile import cut
root = Tk()
....
main_text = Text(root, wrap ='word')
cut_main_text = partial(cut, main_text)
menu_edit.add_command(label='Cut', compound='left', command=cut_main_text)
# or just combine the above two lines using command=partial(cut, main_text)
...
main_text.pack(expand='yes', fill = 'both')
It is possible. You should import main in otherfile or modify otherfile.cut method to accept main_text as method argument. Second option depends on that if menu_edit.add_command allows passing arguments to command.
I think you have two problems.
Circular imports which are a real pain.
Everything which is declared on module level is called during module import.
I believe below example is moreover situation you have.
a.py:
import b
commands = []
def add_command(cmd):
commands.append(cmd)
def run_commands():
for cmd in commands:
print cmd()
def local_cmd():
return 'local cmd output'
if __name__ == '__main__':
add_command(local_cmd)
add_command(b.b_cmd)
run_commands()
b.py:
import a
def b_cmd():
l = a.local_cmd()
return 'B %s B' % l
Above snippet works as expected when running with python a.py.
But when you skip if __name__ == '__main__': you will observe similar situation. Script fails because when you import a in b, add_command(b.b_cmd) in a is called, but b was not imported yet.
It is a bad practice and tons of headache to use global variables. May I suggest to modify cut() to take a parameter:
# otherfile.py
def cut(text_control):
text_control.event_generate('<<Cut>>')
return 'break'
Then in the main module, call it as such:
# main.py
menu_edit.add_command(label='Cut', compound='left', command=lambda: cut(main_text))
This way, you don't have to deal with troubles later. Besides, you can now use function cut() for other text boxes if you want.
Related
I have two files. One named MainMenu.py another named MissionMenu.py for a simple text game I was making. But I ran into an issue (I'm still rather new to this) that is giving me a NameError:.
The first file looks like this
from MissionMenu import *
def mainMenu():
x = input("Type Something:")
missionMenu()
mainMenu()
The second File looks like this
from MainMenu import *
def missionMenu():
x = input("Type something else:")
mainMenu()
missionMenu()
The error says
NameError: name 'missionMenu' is not defined
look at this: Call a function from another file in Python
You are using import incorrectly. Yo don't need to add .py
from MissionMenu import missionMenu
def mainMenu():
x = input("Type Something:")
missionMenu()
mainMenu()
also, it's a bad idea in each file to import the other. kind of circular loop. Think which file really needs the other one. Probably they don't need to import each other
First of all you do not need a .py.
Suppose, If you have a file a.py and inside you have some functions:
def b():
# Something
return 1
def c():
# Something
return 2
And you want to import them in z.py you have to write
from a import b, c
Source and Details : Call a function from another file in Python
Two issues about your code:
Imports
To import a file called MainMenu.py:
import MainMenu
So do not use .py after that name.
Dependencies
You should keep your dependencies straight:
Do not import MissionMenu from MainMenu that imports MissionMenu
Just keep it simple ^^
Edit:
If you want to have multiple scripts that contain different menus,
just create a function in those scripts (they are called modules then).
Import them in your main application (don't import the main script in the module) and run the function from the main file.
Hope this is helpful ^^
I have a Python program I'm building that can be run in either of 2 ways: the first is to call python main.py which prompts the user for input in a friendly manner and then runs the user input through the program. The other way is to call python batch.py -file- which will pass over all the friendly input gathering and run an entire file's worth of input through the program in a single go.
The problem is that when I run batch.py, it imports some variables/methods/etc from main.py, and when it runs this code:
import main
at the first line of the program, it immediately errors because it tries to run the code in main.py.
How can I stop Python from running the code contained in the main module which I'm importing?
Because this is just how Python works - keywords such as class and def are not declarations. Instead, they are real live statements which are executed. If they were not executed your module would be empty.
The idiomatic approach is:
# stuff to run always here such as class/def
def main():
pass
if __name__ == "__main__":
# stuff only to run when not called via 'import' here
main()
It does require source control over the module being imported, however.
Due to the way Python works, it is necessary for it to run your modules when it imports them.
To prevent code in the module from being executed when imported, but only when run directly, you can guard it with this if:
if __name__ == "__main__":
# this won't be run when imported
You may want to put this code in a main() method, so that you can either execute the file directly, or import the module and call the main(). For example, assume this is in the file foo.py.
def main():
print "Hello World"
if __name__ == "__main__":
main()
This program can be run either by going python foo.py, or from another Python script:
import foo
...
foo.main()
Use the if __name__ == '__main__' idiom -- __name__ is a special variable whose value is '__main__' if the module is being run as a script, and the module name if it's imported. So you'd do something like
# imports
# class/function definitions
if __name__ == '__main__':
# code here will only run when you invoke 'python main.py'
Unfortunately, you don't. That is part of how the import syntax works and it is important that it does so -- remember def is actually something executed, if Python did not execute the import, you'd be, well, stuck without functions.
Since you probably have access to the file, though, you might be able to look and see what causes the error. It might be possible to modify your environment to prevent the error from happening.
Put the code inside a function and it won't run until you call the function. You should have a main function in your main.py. with the statement:
if __name__ == '__main__':
main()
Then, if you call python main.py the main() function will run. If you import main.py, it will not. Also, you should probably rename main.py to something else for clarity's sake.
There was a Python enhancement proposal PEP 299 which aimed to replace if __name__ == '__main__': idiom with def __main__:, but it was rejected. It's still a good read to know what to keep in mind when using if __name__ = '__main__':.
You may write your "main.py" like this:
#!/usr/bin/env python
__all__=["somevar", "do_something"]
somevar=""
def do_something():
pass #blahblah
if __name__=="__main__":
do_something()
I did a simple test:
#test.py
x = 1
print("1, has it been executed?")
def t1():
print("hello")
print("2, has it been executed?")
def t2():
print("world")
print("3, has it been executed?")
def main():
print("Hello World")
print("4, has it been executed?")
print("5, has it been executed?")
print(x)
# while True:
# t2()
if x == 1:
print("6, has it been executed?")
#test2.py
import test
When executing or running test2.py, the running result:
1, has it been executed?
5, has it been executed?
1
6, has it been executed?
Conclusion: When the imported module does not add if __name__=="__main__":, the current module is run, The code in the imported module that is not in the function is executed sequentially, and the code in the function is not executed when it is not called.
in addition:
def main():
# Put all your code you need to execute directly when this script run directly.
pass
if __name__ == '__main__':
main()
else:
# Put functions you need to be executed only whenever imported
A minor error that could happen (at least it happened to me), especially when distributing python scripts/functions that carry out a complete analysis, was to call the function directly at the end of the function .py file.
The only things a user needed to modify were the input files and parameters.
Doing so when you import you'll get the function running immediately. For proper behavior, you simply need to remove the inside call to the function and reserve it for the real calling file/function/portion of code
Another option is to use a binary environment variable, e.g. lets call it 'run_code'. If run_code = 0 (False) structure main.py to bypass the code (but the temporarily bypassed function will still be imported as a module). Later when you are ready to use the imported function (now a module) set the environment variable run_code = 1 (True). Use the os.environ command to set and retrieve the binary variable, but be sure to convert it to an integer when retrieving (or restructure the if statement to read a string value),
in main.py:
import os
#set environment variable to 0 (False):
os.environ['run_code'] = '0'
def binary_module():
#retrieve environment variable, convert to integer
run_code_val = int(os.environ['run_code'] )
if run_code_val == 0:
print('nope. not doing it.')
if run_code_val == 1:
print('executing code...')
# [do something]
...in whatever script is loading main.py:
import os,main
main.binary_module()
OUTPUT: nope. not doing it.
# now flip the on switch!
os.environ['run_code'] = '1'
main.binary_module()
OUTPUT: executing code...
*Note: The above code presumes main.py and whatever script imports it exist in the same directory.
Although you cannot use import without running the code; there is quite a swift way in which you can input your variables; by using numpy.savez, which stores variables as numpy arrays in a .npz file. Afterwards you can load the variables using numpy.load.
See a full description in the scipy documentation
Please note this is only the case for variables and arrays of variable, and not for methods, etc.
Try just importing the functions needed from main.py? So,
from main import SomeFunction
It could be that you've named a function in batch.py the same as one in main.py, and when you import main.py the program runs the main.py function instead of the batch.py function; doing the above should fix that. I hope.
I am completely new to the python class concept. After searching for a solution for some days, I hope I will get help here:
I want a python class where I import a function and use it there. The main code should be able to call the function from the class. for that I have two files in the same folder.
Thanks to #cdarke, #DeepSpace and #MosesKoledoye, I edited the mistake, but sadly that wasn't it.
I still get the Error:
test 0
Traceback (most recent call last):
File "run.py", line 3, in <module>
foo.doit()
File "/Users/ls/Documents/Entwicklung/RaspberryPi/test/test.py", line 8, in doit
self.timer(5)
File "/Users/ls/Documents/Entwicklung/RaspberryPi/test/test.py", line 6, in timer
zeit.sleep(2)
NameError: global name 'zeit' is not defined
#wombatz got the right tip:
it must be self.zeit.sleep(2) or Test.zeit.sleep(2). the import could be also done above the class declaration.
Test.Py
class Test:
import time as zeit
def timer(self, count):
for i in range(count):
print("test "+str(i))
self.zeit.sleep(2) <-- self is importent, otherwise, move the import above the class declaration
def doit(self):
self.timer(5)
and
run.py
from test import Test
foo = Test()
foo.doit()
when I try to python run.py I get this error:
test 0
Traceback (most recent call last):
File "run.py", line 3, in <module>
foo.doit()
File "/Users/ls/Documents/Entwicklung/RaspberryPi/test/test.py", line 8, in doit
self.timer(5)
File "/Users/ls/Documents/Entwicklung/RaspberryPi/test/test.py", line 6, in timer
sleep(2)
NameError: global name 'sleep' is not defined
What I understand from the error is that the import in the class is not recognized. But how can I achive that the import in the class is recognized?
Everything defined inside the namespace of a class has to be accessed from that class. That holds for methods, variables, nested classes and everything else including modules.
If you really want to import a module inside a class you must access it from that class:
class Test:
import time as zeit
def timer(self):
self.zeit.sleep(2)
# or Test.zeit.sleep(2)
But why would you import the module inside the class anyway? I can't think of a use case for that despite from wanting it to put into that namespace.
You really should move the import to the top of the module. Then you can call zeit.sleep(2) inside the class without prefixing self or Test.
Also you should not use non-english identifiers like zeit. People who only speak english should be able to read your code.
sleep is not a python builtin, and the name as is, does not reference any object. So Python has rightly raised a NameEror.
You intend to:
import time as zeit
zeit.sleep(2)
And move import time as zeit to the top of the module.
The time module aliased as zeit is probably not appearing in your module's global symbol table because it was imported inside a class.
You want time.sleep. You can also use;
from time import sleep
Edit: Importing within class scope issues explained here.
You're almost there! sleep is a function within the time module. This means that the name sleep doesn't exist unless its understood within the context of time, unless you define it on your own. Since you didn't define it on your own, you can access it by running time.sleep(2).
In your specific example, you used:
import time as zeit
you'll have to run:
zeit.sleep(2)
Alternatively, you can import sleep directly from time, by running:
from time import sleep
sleep(2)
Good luck!
You can read more about the time module here: https://docs.python.org/2/library/time.html
You can learn more about imports here: https://docs.python.org/3/reference/import.html
and I highly recommend learning about namespace in python, here: https://bytebaker.com/2008/07/30/python-namespaces/
I agree with #Wombatz on his solution, but I do not have enough reputation to comment on his question
One use case that I have found for importing a module within a class is when I want to initialize a class from a config file.
Say my config file is
config.py
__all__ = ['logfile', ... ]
logfile = 'myevent.log'
...
And in my main module
do_something.py
class event():
from config import *
def __init__(self):
try : self.logfile
except NameError: self.logfile = './generic_event.log'
Now the advantage of this scheme is that we do not need to import logfile in the global namespace if it is not needed
Whereas, importing at the beginning of do_something.py, I will have to use globals inside the class, which is a little ugly in my opinion.
It's probably a bit late, but I agree with idea of not polluting the module-level namespace (of course this can probably be remedied with a better design of a module, plus 'explicit is better than implicit' anyways).
Here is what I would do. The basic idea is this: import is an implicit assignment in which an entire module object gets assigned to a single name. Thus:
class Test:
import time as zeit
self.zeit = zeit # This line binds the module object to an attribute of an instance created from the class
def timer(self, count):
for i in range(count):
print("test "+str(i))
self.zeit.sleep(2) # This necessitates the `zeit` attribute within the instance created from the class
def doit(self):
self.timer(5)
import importlib
class importery():
def __init__(self, y,z):
self.my_name = y
self.pathy = z
self.spec = importlib.util.spec_from_file_location(self.my_name, self.pathy)
x = importlib.util.module_from_spec(self.spec)
self.spec.loader.exec_module(x)
print(dir(x))
root = x.Tk()
root.mainloop()
pathy = r'C:\Users\mine\Desktop\python310\Lib\tkinter\__init__.py'
importery('tk', pathy)
There is a 'time and a place' to do this type of black magic, thankfully very rare times and places. Of the few I've found I've normally been able to use subprocess to get some other flavor of python to do my dirty work, but that is not always an option.
Now, I have 'used' this in blender when I've needed to have conflicting versions of a module loaded at the same time. This is not a good way to do things and really should be a last resort.
If you are a blender user and you happen to decide to commit this sin, I suggest doing so in a clean version of blender, install a like version of python next to it to use that to do your pip installs with, and please make sure you have added your config folder to your blender folder, else this black magic may come back to bite you in the arse later.
I have a Python program I'm building that can be run in either of 2 ways: the first is to call python main.py which prompts the user for input in a friendly manner and then runs the user input through the program. The other way is to call python batch.py -file- which will pass over all the friendly input gathering and run an entire file's worth of input through the program in a single go.
The problem is that when I run batch.py, it imports some variables/methods/etc from main.py, and when it runs this code:
import main
at the first line of the program, it immediately errors because it tries to run the code in main.py.
How can I stop Python from running the code contained in the main module which I'm importing?
Because this is just how Python works - keywords such as class and def are not declarations. Instead, they are real live statements which are executed. If they were not executed your module would be empty.
The idiomatic approach is:
# stuff to run always here such as class/def
def main():
pass
if __name__ == "__main__":
# stuff only to run when not called via 'import' here
main()
It does require source control over the module being imported, however.
Due to the way Python works, it is necessary for it to run your modules when it imports them.
To prevent code in the module from being executed when imported, but only when run directly, you can guard it with this if:
if __name__ == "__main__":
# this won't be run when imported
You may want to put this code in a main() method, so that you can either execute the file directly, or import the module and call the main(). For example, assume this is in the file foo.py.
def main():
print "Hello World"
if __name__ == "__main__":
main()
This program can be run either by going python foo.py, or from another Python script:
import foo
...
foo.main()
Use the if __name__ == '__main__' idiom -- __name__ is a special variable whose value is '__main__' if the module is being run as a script, and the module name if it's imported. So you'd do something like
# imports
# class/function definitions
if __name__ == '__main__':
# code here will only run when you invoke 'python main.py'
Unfortunately, you don't. That is part of how the import syntax works and it is important that it does so -- remember def is actually something executed, if Python did not execute the import, you'd be, well, stuck without functions.
Since you probably have access to the file, though, you might be able to look and see what causes the error. It might be possible to modify your environment to prevent the error from happening.
Put the code inside a function and it won't run until you call the function. You should have a main function in your main.py. with the statement:
if __name__ == '__main__':
main()
Then, if you call python main.py the main() function will run. If you import main.py, it will not. Also, you should probably rename main.py to something else for clarity's sake.
There was a Python enhancement proposal PEP 299 which aimed to replace if __name__ == '__main__': idiom with def __main__:, but it was rejected. It's still a good read to know what to keep in mind when using if __name__ = '__main__':.
You may write your "main.py" like this:
#!/usr/bin/env python
__all__=["somevar", "do_something"]
somevar=""
def do_something():
pass #blahblah
if __name__=="__main__":
do_something()
I did a simple test:
#test.py
x = 1
print("1, has it been executed?")
def t1():
print("hello")
print("2, has it been executed?")
def t2():
print("world")
print("3, has it been executed?")
def main():
print("Hello World")
print("4, has it been executed?")
print("5, has it been executed?")
print(x)
# while True:
# t2()
if x == 1:
print("6, has it been executed?")
#test2.py
import test
When executing or running test2.py, the running result:
1, has it been executed?
5, has it been executed?
1
6, has it been executed?
Conclusion: When the imported module does not add if __name__=="__main__":, the current module is run, The code in the imported module that is not in the function is executed sequentially, and the code in the function is not executed when it is not called.
in addition:
def main():
# Put all your code you need to execute directly when this script run directly.
pass
if __name__ == '__main__':
main()
else:
# Put functions you need to be executed only whenever imported
A minor error that could happen (at least it happened to me), especially when distributing python scripts/functions that carry out a complete analysis, was to call the function directly at the end of the function .py file.
The only things a user needed to modify were the input files and parameters.
Doing so when you import you'll get the function running immediately. For proper behavior, you simply need to remove the inside call to the function and reserve it for the real calling file/function/portion of code
Another option is to use a binary environment variable, e.g. lets call it 'run_code'. If run_code = 0 (False) structure main.py to bypass the code (but the temporarily bypassed function will still be imported as a module). Later when you are ready to use the imported function (now a module) set the environment variable run_code = 1 (True). Use the os.environ command to set and retrieve the binary variable, but be sure to convert it to an integer when retrieving (or restructure the if statement to read a string value),
in main.py:
import os
#set environment variable to 0 (False):
os.environ['run_code'] = '0'
def binary_module():
#retrieve environment variable, convert to integer
run_code_val = int(os.environ['run_code'] )
if run_code_val == 0:
print('nope. not doing it.')
if run_code_val == 1:
print('executing code...')
# [do something]
...in whatever script is loading main.py:
import os,main
main.binary_module()
OUTPUT: nope. not doing it.
# now flip the on switch!
os.environ['run_code'] = '1'
main.binary_module()
OUTPUT: executing code...
*Note: The above code presumes main.py and whatever script imports it exist in the same directory.
Although you cannot use import without running the code; there is quite a swift way in which you can input your variables; by using numpy.savez, which stores variables as numpy arrays in a .npz file. Afterwards you can load the variables using numpy.load.
See a full description in the scipy documentation
Please note this is only the case for variables and arrays of variable, and not for methods, etc.
Try just importing the functions needed from main.py? So,
from main import SomeFunction
It could be that you've named a function in batch.py the same as one in main.py, and when you import main.py the program runs the main.py function instead of the batch.py function; doing the above should fix that. I hope.
This question already has answers here:
Why is Python running my module when I import it, and how do I stop it?
(12 answers)
Closed 5 months ago.
I need to import only a single function from another python file which runs stuff in it, but when I import the function, it runs the entire code instead of importing just the function I want. Is there anyway to only import a single function from another .py file without running the entire code?
In another.py, move the code that you don't want to be ran into a block that only runs when the script is explicitly called to run and not just imported
def my_func(x):
return x
if __name__ == '__main__':
# Put that needs to run here
Now if you are in your_script.py, you can import the another module and the my_func function will not run at import.
from another import my_func # Importing won't run the function.
my_func(...) # You can run the function by explicitly calling it.
In the other python script , which you are going to import, you should put all the code that needs to be executed on running the script inside the following if block -
if '__main__' == __name__:
Only when running that python file as a script, the __name__ variable will be __main__ . When you import the script, any code inside this if condition would not run.
You could move the function in question to another file and import it into your file.
But the fact that you are running everything on import makes me think you need to move most of the stuff in your imported module into functions and call those only as need with a main guard.
def print_one():
print "one"
def print_two():
print "two"
def what_i_really_want_import():
print "this is what I wanted"
if __name__ == '__main__':
print_one()
print_two()
rather than what you probably have, which I guess looks like
print "one"
print "two"
def what_i_really_want_import():
print "this is what I wanted"
With the main guard anything in a function will not be executed at import time, though you can still call it if you need to. If name == "main" really means "am I running this script from the command line?" On an import, the if conditional will return false so your print_one(), print_two() calls will not take place.
There are some good reasons to leave things in a script to execute on import. Some of them are constants, initialization/configuration steps that you want to take place automatically. And having a module-level variable is an elegant way to achieve a singleton.
def print_one():
print "one"
def print_two():
print "two"
time_when_loaded = time.time()
class MySingleton(object):
pass
THE_ANSWER = 42
singleton = MySingleton()
But by and large, don't leave too much code to execute on load, otherwise you'll end up with exactly these problems.
# How to makes a module without being fully executed ?!
# You need to follow below structure
"""
def main():
# Put all your code you need to execute directly when this script run directly.
pass
if __name__ == '__main__':
main()
else:
# Put functions you need to be executed only whenever imported
"""
1.Open in editor
2. Find the definition
3. Copy paste the old fashioned away
Simplest solution is sometimes the dirtiest.