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So my problem is that I want to create multiple entry fields like over 30, but every time I reformat it using .pack or .grid it keeps throwing off the formatting. is there a way to fit nearly 30 entry boxes on one window without using anything like SQLite? As we can see from this code, we have 4 fields, how would you go on with shrinking the boxes to put in more entry fields like over 30.
Secondly, I want to output all the typed data entry fields to the Listbox is there a way to add a table column to the list box to show a breakdown of each entry field.
The third is it possible to move the Listbox to another tab on the same window to show all entry fields that were typed in, if so how would you do so.
Here is my current code so far
import tkinter as tk
from tkinter import ttk
from tkinter import messagebox
from datetime import *
# Import Packages
import tkinter as tk
from tkinter import *
from tkinter import ttk
from tkinter.scrolledtext import *
import tkinter.filedialog
from tkcalendar import Calendar, DateEntry
from tkinter import messagebox
from tkintertable import TableCanvas, TableModel
from tkinter import ttk
# Database
#import sqlite3
import csv
window = Tk()
window.title("TESTTEST")
window.geometry("750x450")
window.config(background='black')
#style = ttk.Style(window)
#style.configure('lefttab.TNotebook', tabposition='wn',)
# TAB LAYOUT
#tab_control = ttk.Notebook(window,style='righttab.TNotebook')
#tab1 = ttk.Frame(tab_control)
#tab2 = ttk.Frame(tab_control)
#tab3 = ttk.Frame(tab_control)
#tab4 = ttk.Frame(tab_control)
#tab5 = ttk.Frame(tab_control)
#tab6 = ttk.Frame(tab_control)
# ADD TABS TO NOTEBOOK
#tab_control.add(tab1, text=f'{"Home":^20s}')
#tab_control.add(tab2, text=f'{"View":^20s}')
#tab_control.add(tab3, text=f'{"Search":^20s}')
#tab_control.add(tab4, text=f'{"Edit":^20s}')
#tab_control.add(tab5, text=f'{"Export":^20s}')
#tab_control.add(tab6, text=f'{"About ":^20s}')
#label1 = Label(tab1, text= 'Python RPA APP',padx=1, pady=1)
#label1.grid(column=0, row=0)
#label2 = Label(tab2, text= 'View',padx=5, pady=5)
#label2.grid(column=0, row=0)
#label3 = Label(tab3, text= 'Search',padx=5, pady=5)
#label3.grid(column=0, row=0)
#label4 = Label(tab4, text= 'Edit/Update',padx=5, pady=5)
#label4.grid(column=0, row=0)
#label5 = Label(tab5, text= 'Export',padx=5, pady=5)
#label5.grid(column=0, row=0)
#label6 = Label(tab6, text= 'About',padx=5, pady=5)
#label6.grid(column=0, row=0)
#tab_control.pack(expand=1, fill='both')
class Main(ttk.Frame):
def __init__(self, parent):
super().__init__()
self.parent = parent
self.punches_list = []
self.ent1 = tk.StringVar()
self.ent2 = tk.StringVar()
self.ent3 = tk.StringVar()
self.ent4 = tk.StringVar()
self.init_ui()
def init_ui(self):
f = ttk.Frame()
# ttk.Label(f, text = "Entry1").pack(side=TOP, anchor=NW)
## ttk.Label(f, text = "Entry1").pack(side=LEFT, padx=5, pady=5, anchor=NW)
## self.txTest = ttk.Entry(f,textvariable=self.ent).pack(fill=X, padx=5, expand=True, anchor=NW)
# ttk.Label(f, text = "Entry1").pack(side=TOP, anchor=NW)
# self.txTest1 = ttk.Entry(f, textvariable=self.ent2).pack(side=TOP, anchor=NW)
ttk.Label(f, text = "Entry1").pack(side=TOP, anchor=NW, fill=tk.BOTH, pady=5, padx=5, expand=0)
self.txTest1 = ttk.Entry(f, textvariable=self.ent1).pack(side=TOP, anchor=NW, fill=tk.BOTH, pady=5, padx=5, expand=0)
ttk.Label(f, text = "Entry2").pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
self.txTest2 = ttk.Entry(f, textvariable=self.ent2).pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
ttk.Label(f, text = "Entry3").pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
self.txTest3 = ttk.Entry(f, textvariable=self.ent3).pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
#tkinter.Label(window, text = "Username").grid(row = 0) #'username' is placed on position 00 (row - 0 and column - 0)
#tkinter.Entry(window).grid(row = 0, column = 1) # first input-field is placed on position 01 (row - 0 and column - 1)
ttk.Label(f, text = "Entry4").pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
self.txTest4 = ttk.Entry(f, textvariable=self.ent4).pack(side=TOP, anchor=NW,fill=tk.BOTH, pady=5, padx=5, expand=0)
self.lstItems = self.get_listbox(f, 140,140).pack(anchor=N)
w = ttk.Frame()
ttk.Button(w, text="Add",command=self.add_In).pack(side=TOP, anchor=NE)
ttk.Button(w, text="Clear", command=self.clear_Out).pack(side=TOP, anchor=NE)
ttk.Button(w, text="Close", command=self.on_close).pack(side=TOP, anchor=NE)
#f.pack(side=tk.RIGHT, fill=tk.BOTH, expand=1)
#w.pack(side=tk.RIGHT, fill=tk.BOTH, expand=1)
f.pack(side=tk.LEFT, fill=tk.BOTH, pady=5, padx=5, expand=1)
w.pack(side=tk.LEFT, fill=tk.BOTH, expand=1)
def add_In(self,):
#s = "IN {0:>30} {1}".format(str(datetime.now()), self.ent.get())
s = self.ent1.get()
self.set_list(s)
s = self.ent2.get()
self.set_list(s)
s = self.ent3.get()
self.set_list(s)
s = self.ent4.get()
self.set_list(s)
self.ent1.set('')
self.ent2.set('')
self.ent3.set('')
self.ent4.set('')
def clear_Out(self):
#s = "OUT {0:>29} {1}".format(str(datetime.now()), self.ent1.get())
#field_name.set('')
self.ent1.set('')
self.ent2.set('')
self.ent3.set('')
self.ent4.set('')
#self.set_list(s)
def set_list(self,s):
self.punches_list.append(s)
self.lstItems.delete(0, tk.END)
for i in self.punches_list:
self.lstItems.insert(tk.END, i)
def on_set(self):
self.check.set(1)
def on_close(self):
#self.destroy()
self.parent.on_exit()
def get_listbox(self, container, height=750, width=600):
sb = tk.Scrollbar(container,orient=tk.VERTICAL)
w = tk.Listbox(container,
relief=tk.GROOVE,
selectmode=tk.BROWSE,
height=height,
width=width,
background = 'white',
font='TkFixedFont',
yscrollcommand=sb.set,)
sb.config(command=w.yview)
w.pack(side=tk.LEFT,fill=tk.BOTH, expand =1)
sb.pack(fill=tk.Y, expand=1)
return w
class App(tk.Tk):
"""Start here"""
def __init__(self):
super().__init__()
self.protocol("WM_DELETE_WINDOW", self.on_exit)
self.set_style()
self.set_title()
Main(self,)
def set_style(self):
self.style = ttk.Style()
#('winnative', 'clam', 'alt', 'default', 'classic', 'vista', 'xpnative')
self.style.theme_use("vista") #change to your liking :)
def set_title(self):
s = "{0}".format('Employee Time-Clock')
self.title(s)
self.destroy()
def on_exit(self):
window.destroy()
#self.destroy()
#sys.exit()
#"""Close all"""
#if messagebox.askokcancel( self.title(), "Do you want to quit?", parent=self):
# self.destroy()
if __name__ == '__main__':
app = App()
app.mainloop()
Your code is a giant mess, brah ;D. What I gather from your question is that you need some kind of table. What I gather from your code is the table should have cells comprised of Label and Entry. You also want an interface to create entries. Below is an example of all of that. I don't really see anything to explain. It's just a bunch of Frame, Label, Entry and Button. The only real action is in Table. All that action is, is mathematically figuring out where to put the next Item. This is all really basic stuff.
import tkinter as tk
from tkinter import ttk
#the entire bottom row of the app.
#has a dependency on self.master.table ~ not good OOP
class EntryManager(tk.Frame):
def __init__(self, master, **kwargs):
tk.Frame.__init__(self, master, **kwargs)
self.grid_columnconfigure(5, weight=1)
font='Helvetica 10 bold'
tk.Label(self, text='Label', font=font, width=5).grid(row=0, column=0, padx=2)
lbl = tk.Entry(self, width=10, font=font)
lbl.grid(row=0, column=1, padx=2)
tk.Label(self, text='Entry', font=font, width=5).grid(row=0, column=2, padx=2)
ent = tk.Entry(self, width=25, font=font)
ent.grid(row=0, column=3, padx=2)
tk.Button(self, text='add', font=font, command=lambda: self.master.table.addItem(lbl.get(), ent.get())).grid(row=0, column=4, padx=2, sticky='w')
tk.Label(self, text='rows', font=font, width=4).grid(row=0, column=5, padx=2, sticky='e')
r = tk.Entry(self, width=4, font=font)
r.insert('end', self.master.table.rows)
r.grid(row=0, column=6, padx=2)
tk.Label(self, text='cols', font=font, width=4).grid(row=0, column=7, padx=2)
c = tk.Entry(self, width=4, font=font)
c.insert('end', self.master.table.cols)
c.grid(row=0, column=8, padx=2)
tk.Button(self, text='set', font=font, command=lambda: self.master.table.setDims(r.get(), c.get())).grid(row=0, column=9, padx=2, sticky='e')
#generic scrollable frame
class ScrollFrame(tk.Frame):
def __init__(self, master, row=0, column=0, scrollspeed=.02, **kwargs):
tk.Frame.__init__(self, master, **kwargs)
self.grid(row=row, column=column, sticky='nswe')
self.scrollspeed = scrollspeed
self.canvas = tk.Canvas(self, highlightthickness=0)
self.canvas.grid(column=0, row=0, sticky='nswe')
self.v_scroll = tk.Scrollbar(self, orient='vertical', command=self.canvas.yview)
self.v_scroll.grid(row=0, column=1, sticky='ns')
self.canvas.configure(yscrollcommand=self.v_scroll.set)
self.canvas.bind_all('<MouseWheel>', self.on_mousewheel)
self.frame = tk.Frame(self.canvas, height=0)
self.frame.grid_columnconfigure(0, weight=1)
self.frame.bind('<Configure>', lambda e:self.canvas.configure(scrollregion=self.canvas.bbox("all")))
self.canvas.create_window((0,0), window=self.frame, anchor="nw")
self.grid_rowconfigure(0, weight=1)
self.grid_columnconfigure(0, weight=1)
def on_mousewheel(self, event):
self.canvas.yview_moveto(self.v_scroll.get()[0]+((-event.delta/abs(event.delta))*self.scrollspeed))
#a table cell
class Item(tk.Frame):
#property
def value(self):
return self.__value.get()
#value.setter
def value(self, text):
self.__value.set(text)
def __init__(self, master, text, value, **kwargs):
tk.Frame.__init__(self, master, **kwargs)
tk.Label(self, text=text, width=10, font='none 8 bold').grid(row=0, column=0, pady=5, padx=5)
self.__value = tk.StringVar(value=value)
tk.Entry(self, textvariable=self.__value, width=25).grid(row=0, column=1, pady=5, padx=5)
#the table
class Table(ScrollFrame):
def __init__(self, master, rows=15, cols=3, **kwargs):
ScrollFrame.__init__(self, master, **kwargs)
self.entries = []
self.rows = rows
self.cols = cols
def addItem(self, text, value):
if len(self.entries) < self.rows*self.cols:
self.entries.append(Item(self.frame, text, value))
self.entries[-1].grid(row=(len(self.entries)-1)%self.rows, column=(len(self.entries)-1)//self.rows)
def getItem(self, row, column):
return self.entries[self.rows*column+row].value
def setDims(self, rows, cols):
if rows.isnumeric():
self.rows = int(rows)
if cols.isnumeric():
self.cols = int(cols)
for ent in self.entries:
ent.grid_forget()
for i, ent in enumerate(self.entries):
if i < self.rows*self.cols:
ent.grid(row=i%self.rows, column=i//self.rows)
class App(tk.Tk):
WIDTH, HEIGHT, TITLE = 770, 465, 'Application'
def __init__(self):
tk.Tk.__init__(self)
ttk.Style().theme_use("vista")
self.grid_rowconfigure(0, weight=1)
self.grid_columnconfigure(0, weight=1)
self.table = Table(self, rows=20, cols=3)
self.table.grid(row=0, column=0, sticky='nswe')
EntryManager(self).grid(row=1, column=0, sticky='nswe', ipady=5)
#junk for testing
for i in range(12):
self.table.addItem(f'entry_{i}', f'data {i}')
if __name__ == '__main__':
app = App()
app.config(background='black')
app.title(App.TITLE)
app.geometry(f'{App.WIDTH}x{App.HEIGHT}')
#app.resizable(width=False, height=False)
app.mainloop()
Might as well dump the table keys in the table and see what happens. The sizes and alignments of things could use some work.
I have a small test application using Python tkinter that I got to work. The problem is that it does not exit properly when the "Quit" button is pressed. It is a two-frame tabbed application where I started with the StackOverflow question ttk tkinter multiple frames/windows.
It is now a full example that works, but needs work because it doesn't quit and exit properly. When I press the "Quit" button, it kills the frame for that tab, but the application doesn't quit and exit properly. I have to hit the Window "X" Close icon to close it.
My main question is how (and where?) do I test for the event on either the "Quit" button on the "Feet to Meters" calculator, or the "Cancel/Quit" button on the BMI calculator.
A second question I have is that the design of the application seems inefficient to me, because it creates two widgets "Frame" objects, each with their own set of buttons, including 2 "quit" buttons. How do I put these tabs and frames into a parent window and then add a quit button on that parent window to close the entire application.
I modified the buttons to properly destroy the Frame that the button is in:
Changed button2 "command=self.quit" to "command=self.destroy"
self.button2 = ttk.Button(self, text="Cancel/Quit", command=self.quit).grid(row=3, column=1, sticky=E)
to
self.button2 = ttk.Button(self, text="Cancel/Quit", command=self.destroy).grid(row=3, column=1, sticky=E)
""" Created on Thu Jul 11 17:20:22 2019 """
from tkinter import *
from tkinter import ttk
from tkinter import messagebox
class App1(ttk.Frame):
""" This application calculates BMI and returns a value. """
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
def createWidgets(self):
#text variables
self.i_height = StringVar()
self.i_weight = StringVar()
self.o_bmi = StringVar()
#labels
self.label1 = ttk.Label(self, text="Enter your weight:").grid(row=0, column=0, sticky=W)
self.label2 = ttk.Label(self, text="Enter your height:").grid(row=1, column=0, sticky=W)
self.label3 = ttk.Label(self, text="Your BMI is:").grid(row=2, column=0, sticky=W)
#text boxes
self.textbox1 = ttk.Entry(self, textvariable=self.i_weight).grid(row=0, column=1, sticky=E)
self.textbox2 = ttk.Entry(self, textvariable=self.i_height).grid(row=1, column=1, sticky=E)
self.textbox3 = ttk.Entry(self, textvariable=self.o_bmi).grid(row=2, column=1, sticky=E)
#buttons
self.button1 = ttk.Button(self, text="Ok", command=self.calculateBmi).grid(row=3, column=2, sticky=E)
## Changed button2 "command=self.quit" to "command=self.destroy"
# self.button2 = ttk.Button(self, text="Cancel/Quit", command=self.quit).grid(row=3, column=1, sticky=E)
self.button2 = ttk.Button(self, text="Cancel/Quit", command=self.destroy).grid(row=3, column=1, sticky=E)
#exitApplication = tk.Button(root, text='Exit Application', command=root.destroy)
#canvas1.create_window(85, 300, window=exitApplication)
def calculateBmi(self):
try:
self.weight = float(self.i_weight.get())
self.height = float(self.i_height.get())
self.bmi = self.weight / self.height ** 2.0
self.o_bmi.set(self.bmi)
except ValueError:
messagebox.showinfo("Error", "You can only use numbers.")
finally:
self.i_weight.set("")
self.i_height.set("")
class App2(ttk.Frame):
""" Application to convert feet to meters or vice versa. """
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.create_widgets()
def create_widgets(self):
"""Create the widgets for the GUI"""
# 1 textbox (stringvar)
self.entry= StringVar()
self.textBox1= ttk.Entry(self, textvariable=self.entry).grid(row=0, column=1)
# 5 labels (3 static, 1 stringvar)
self.displayLabel1 = ttk.Label(self, text="feet").grid(row=0, column=2, sticky=W)
self.displayLabel2 = ttk.Label(self, text="is equivalent to:").grid(row=1, column=0)
self.result= StringVar()
self.displayLabel3 = ttk.Label(self, textvariable=self.result).grid(row=1, column=1)
self.displayLabel4 = ttk.Label(self, text="meters").grid(row=1, column=2, sticky=W)
# 2 buttons
self.calculateButton = ttk.Button(self, text="Calculate", command=self.convert_feet_to_meters).grid(row=2, column=2, sticky=(S,E))
self.quitButton = ttk.Button(self, text="Quit", command=self.destroy).grid(row=2, column=1, sticky=(S,E))
#exitApplication = tk.Button(root, text='Exit Application', command=root.destroy)
#canvas1.create_window(85, 300, window=exitApplication)
def convert_feet_to_meters(self):
"""Converts feet to meters, uses string vars and converts them to floats"""
self.measurement = float(self.entry.get())
self.meters = self.measurement * 0.3048
self.result.set(self.meters)
### CODE BELOW COMMENTED OUT WHEN JOINING ORIGINAL POSTER CODE WITH HIS SOLUTION
### It seems no longer relevant since App1 and App2 have their own buttons.
#def button1_click():
# """ This is for the BMI Calculator Widget """
# root = Tk()
# app = App1(master=root)
# app.mainloop()
#
#def button2_click():
# """ This is for the Feet to Meters Conversion Widget """
# root = Tk()
# app = App2(master=root)
# app.mainloop()
#def main():
# window = Tk()
# button1 = ttk.Button(window, text="bmi calc", command=button1_click).grid(row=0, column=1)
# button2 = ttk.Button(window, text="feet conv", command=button2_click).grid(row=1, column=1)
# window.mainloop()
def main():
#Setup Tk()
window = Tk()
#Setup the notebook (tabs)
notebook = ttk.Notebook(window)
frame1 = ttk.Frame(notebook)
frame2 = ttk.Frame(notebook)
notebook.add(frame1, text="BMI Calc")
notebook.add(frame2, text="Feet to Meters")
notebook.grid()
#Create tab frames
app1 = App1(master=frame1)
app1.grid()
app2 = App2(master=frame2)
app2.grid()
#Main loop
window.mainloop()
if __name__ == '__main__':
main()
The application doesn't quit when the "Quit" button is pressed. Only the individual frames quit.
Thanks to Martineau for the hint that helped me get this example to work. I declared 'window as a global variable, since it was defined in the name space of the class constructors. Without that, there was an error raised of undefined window. This method breaks the encapsulation and modularity of the classes by passing in the window as a global. If there is a better way to do this, I would like to know.
# -*- coding: utf-8 -*-
""" Created on Thu Jul 11 17:20:22 2019
Filename: tkinter-multiple-frames-windows_v3.py
From question on StackOverflow question "ttk tkinter multiple frames/windows"
at https://stackoverflow.com/questions/6035101/ttk-tkinter-multiple-frames-windows?rq=1
Now a full example that works but it needed some modification to clarify how it works.
"""
from tkinter import *
from tkinter import ttk
from tkinter import messagebox
class BMICalcApp(ttk.Frame):
""" This application calculates BMI and returns a value. """
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
def createWidgets(self):
#text variables
self.i_height = StringVar()
self.i_weight = StringVar()
self.o_bmi = StringVar()
#labels
self.label1 = ttk.Label(self, text="Enter your weight:").grid(row=0, column=0, sticky=W)
self.label2 = ttk.Label(self, text="Enter your height:").grid(row=1, column=0, sticky=W)
self.label3 = ttk.Label(self, text="Your BMI is:").grid(row=2, column=0, sticky=W)
#text boxes
self.textbox1 = ttk.Entry(self, textvariable=self.i_weight).grid(row=0, column=1, sticky=E)
self.textbox2 = ttk.Entry(self, textvariable=self.i_height).grid(row=1, column=1, sticky=E)
self.textbox3 = ttk.Entry(self, textvariable=self.o_bmi).grid(row=2, column=1, sticky=E)
#buttons
self.button1 = ttk.Button(self, text="Ok", command=self.calculateBmi).grid(row=3, column=2, sticky=E)
self.button2 = ttk.Button(self, text="Cancel/Quit", command=window.destroy).grid(row=3, column=1, sticky=E)
def calculateBmi(self):
try:
self.weight = float(self.i_weight.get())
self.height = float(self.i_height.get())
self.bmi = self.weight / self.height ** 2.0
self.o_bmi.set(self.bmi)
except ValueError:
messagebox.showinfo("Error", "You can only use numbers.")
finally:
self.i_weight.set("")
self.i_height.set("")
class ConvertFeetMeters(ttk.Frame):
""" Application to convert feet to meters or vice versa. """
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.create_widgets()
def create_widgets(self):
"""Create the widgets for the GUI"""
# 1 textbox (stringvar)
self.entry= StringVar()
self.textBox1= ttk.Entry(self, textvariable=self.entry).grid(row=0, column=1)
# 5 labels (3 static, 1 stringvar)
self.displayLabel1 = ttk.Label(self, text="feet").grid(row=0, column=2, sticky=W)
self.displayLabel2 = ttk.Label(self, text="is equivalent to:").grid(row=1, column=0)
self.result= StringVar()
self.displayLabel3 = ttk.Label(self, textvariable=self.result).grid(row=1, column=1)
self.displayLabel4 = ttk.Label(self, text="meters").grid(row=1, column=2, sticky=W)
# 2 buttons
self.calculateButton = ttk.Button(self, text="Calculate", command=self.convert_feet_to_meters).grid(row=2, column=2, sticky=(S,E))
self.quitButton = ttk.Button(self, text="Quit", command=window.destroy).grid(row=2, column=1, sticky=(S,E))
def convert_feet_to_meters(self):
"""Converts feet to meters, uses string vars and converts them to floats"""
self.measurement = float(self.entry.get())
self.meters = self.measurement * 0.3048
self.result.set(self.meters)
def main():
#Setup Tk()
global window
window = Tk()
#Setup the notebook (tabs)
notebook = ttk.Notebook(window)
frame1 = ttk.Frame(notebook)
frame2 = ttk.Frame(notebook)
notebook.add(frame1, text="BMI Calc")
notebook.add(frame2, text="Feet to Meters")
notebook.grid()
#Create tab frames
bmi_calc = BMICalcApp(master=frame1)
bmi_calc.grid()
feet_meters_calc = ConvertFeetMeters(master=frame2)
feet_meters_calc.grid()
#Main loop
window.mainloop()
if __name__ == '__main__':
main()
I have been looking at my code for a while and new to tkinter. The purpose of my code is to display text within the Canvas widget not overlay a label. But unsure how to do this:
My code is as follows:
from tkinter import *
class Example(Frame):
def printLabel(self):
self.hello = []
self.hello.append('Hello')
self.hello.append('World!')
return(self.hello)
def updatePanel(self):
self.panelA.config(text="{}".format(self.printLabel()))
def __init__(self, root):
Frame.__init__(self, root)
self.buttonA()
self.viewingPanel()
def buttonA(self):
self.firstPage = Button(self, text="Print Text", bd=1, anchor=CENTER, height = 11, width = 13, command=lambda: self.updatePanel())
self.firstPage.place(x=0, y=0)
def viewingPanel(self):
self.panelA = Label(self, bg='white', width=65, height=13, padx=3, pady=3, anchor=NW, text="")
self.panelA.place(x=100, y=0)
self.cl= Canvas(self.panelA,bg='WHITE',width=165,height=113,relief=SUNKEN)
canvas_id = self.cl.create_text(15, 15, anchor="nw")
self.xb= Scrollbar(self.panelA,orient="horizontal", command=self.cl.xview)
self.xb.pack(side=BOTTOM,fill=X)
self.xb.config(command=self.cl.xview)
self.yb= Scrollbar(self.panelA,orient="vertical", command=self.cl.yview)
self.yb.pack(side=RIGHT,fill=Y)
self.yb.config(command=self.cl.yview)
self.cl.itemconfig(canvas_id,font=('Consolas',9), text="{}".format(self.printLabel()))
self.cl.configure(scrollregion = self.cl.bbox("all"))
self.cl.config(xscrollcommand=self.xb.set, yscrollcommand=self.yb.set)
self.cl.config(width=250,height=150)
self.cl.pack(side=LEFT,expand=True,fill=BOTH)
def main():
root = Tk()
root.title("Tk")
root.geometry('378x176')
app = Example(root)
app.pack(expand=True, fill=BOTH)
root.mainloop()
if __name__ == '__main__':
main()
The Hello World! should display without the brackets in the Canvas but the main issue is that when I click on the Button it just overlaps the canvas and prints out the append on to the Label.
The Label should be inside the Canvas.
Here's how to fix the "main issue" along with the "brackets issue". The latter is taken care of by using the string join() method as suggested in the comments.
The updatePanel() method has been modified so it first create a Label widget with the text you want displayed in it, followed by a Canvas "window" object specifying that widget as its contents. Code for the way you were attempting to do it was also removed from the other class methods.
from tkinter import *
class Example(Frame):
def __init__(self, root):
Frame.__init__(self, root)
self.buttonA()
self.viewingPanel()
def printLabel(self):
text = []
text.append('Hello')
text.append('World!')
return ' '.join(text)
def updatePanel(self):
label = Label(self, bg='white', padx=3, pady=3, anchor=NW,
text=self.printLabel())
label.place(relx=0.5, rely=0.5, anchor=CENTER)
self.cl.create_window(100, 100, window=label) # Put Label in a Canvas "window".
def buttonA(self):
self.firstPage = Button(self, text="Print Text", bd=1, anchor=CENTER, height=11,
width=13, command=lambda: self.updatePanel())
self.firstPage.place(x=0, y=0)
def viewingPanel(self):
self.panelA = Label(self, bg='white', width=65, height=13, padx=3, pady=3,
anchor=NW, text="")
self.panelA.place(x=100, y=0)
self.cl= Canvas(self.panelA, bg='WHITE', width=165, height=113, relief=SUNKEN)
canvas_id = self.cl.create_text(15, 15, anchor="nw")
self.xb= Scrollbar(self.panelA,orient="horizontal", command=self.cl.xview)
self.xb.pack(side=BOTTOM, fill=X)
self.xb.config(command=self.cl.xview)
self.yb= Scrollbar(self.panelA, orient="vertical", command=self.cl.yview)
self.yb.pack(side=RIGHT, fill=Y)
self.yb.config(command=self.cl.yview)
self.cl.itemconfig(canvas_id, font=('Consolas',9), text=self.printLabel())
self.cl.configure(scrollregion=self.cl.bbox("all"))
self.cl.config(xscrollcommand=self.xb.set, yscrollcommand=self.yb.set)
self.cl.config(width=250, height=150)
self.cl.pack(side=LEFT, expand=True, fill=BOTH)
def main():
root = Tk()
root.title("Tk")
root.geometry('378x176')
app = Example(root)
app.pack(expand=True, fill=BOTH)
root.mainloop()
if __name__ == '__main__':
main()
I created a window with tkinter for my programm but I want it to resize itself when the user resizes the window. Right now when I increase or decrease the size of the window the widgets stay at the same position and don't in-/decrease in size.
Here is my code:
import tkinter as tk
class Graphicaluserinterface(tk.Frame):
def __init__(self,master=None):
super().__init__(master)
self.grid()
self.check1 = tk.IntVar()
self.fileopenname1 = tk.StringVar()
self.entrystring = tk.IntVar()
self.menubar = tk.Menu(self)
self.create_widgets()
def create_widgets(self):
self.filemenu=tk.Menu(self.menubar,tearoff=0)
self.menubar.add_cascade(label="File",menu=self.filemenu)
self.filemenu.add_command(label="Exit",command = root.destroy)
self.helpmenu=tk.Menu(self.menubar,tearoff=0)
self.programmstart = tk.Button(self, text = "Start Program")
self.programmstart.grid(row=10,column=8,sticky = "W")
self.checkbutton1 = tk.Checkbutton(self, text = "Drehzahl und Drehmoment",variable=self.check1,onvalue=1,offvalue=0)
self.checkbutton1.grid(row=0,column=0,columnspan=3,sticky = "W")
self.leer1 = tk.Label(self,text=" ") #erzeugt leere Zelle, sonst ist startbutton links
self.leer1.grid(row=0,column=3,columnspan=5)
self.leer2 = tk.Label(self,text=" ")
self.leer2.grid(row=5,column=8,rowspan=2)
self.leer3 = tk.Label(self,text=" ")
self.leer3.grid(row=9,column=9)
self.inputpathdisplay = tk.Label(self,textvariable=self.fileopenname1,bg="white",width=60)
self.inputpathdisplay.grid(row=1,column=8,columnspan=3,sticky = "W")
self.inputpathdisplaylabel = tk.Label(self,text="Inputfile")
self.inputpathdisplaylabel.grid(row=0,column=8,columnspan=3)
root = tk.Tk()
app = Graphicaluserinterface(master=root)
app.master.title("Programm")
app.master.minsize(800,300)
root.config(menu=app.menubar)
app.mainloop()
You need to configure the weight on your grid's rows and columns. The following is a refactored version of your code that should act a little more as you were hoping. Please continue development from this code:
#! /usr/bin/env python3
import tkinter
from tkinter.constants import *
class GraphicalUserInterface(tkinter.Frame):
#classmethod
def main(cls):
root = tkinter.Tk()
root.title('Program')
root.minsize(560, 105)
gui = cls(root)
gui.grid(row=0, column=0, sticky=NSEW)
root.grid_rowconfigure(0, weight=1)
root.grid_columnconfigure(0, weight=1)
root['menu'] = gui.menubar
cls.create_toplevel(root, 'First Toplevel')
root.mainloop()
#staticmethod
def create_toplevel(root, window_title):
window = tkinter.Toplevel(root)
window.title(window_title)
window.minsize(560, 105)
def __init__(self, master=None):
super().__init__(master)
self.check_value = tkinter.BooleanVar()
self.filename = tkinter.StringVar()
self.menubar = tkinter.Menu(self)
self.file_menu = tkinter.Menu(self.menubar, tearoff=FALSE)
self.help_menu = tkinter.Menu(self.menubar, tearoff=FALSE)
self.program_start = tkinter.Button(
self, text='Start Program',
command=lambda: self.create_toplevel(self.master, 'Another Window')
)
self.check_button = tkinter.Checkbutton(
self, text='Speed & Torque', variable=self.check_value,
onvalue=True, offvalue=False
)
self.input_path_display = tkinter.Label(
self, textvariable=self.filename, bg='white', width=60
)
self.input_path_display_label = tkinter.Label(self, text='Input File')
self.create_widgets()
def create_widgets(self):
self.menubar.add_cascade(label='File', menu=self.file_menu)
self.file_menu.add_command(label='Exit', command=self.master.destroy)
pad = dict(padx=5, pady=5)
self.check_button.grid(row=0, column=0, **pad)
self.input_path_display_label.grid(row=0, column=1, sticky=EW, **pad)
self.input_path_display.grid(row=1, column=1, sticky=NSEW, **pad)
self.program_start.grid(row=2, column=1, sticky=EW, **pad)
self.grid_rowconfigure(1, weight=1)
self.grid_columnconfigure(1, weight=1)
if __name__ == '__main__':
GraphicalUserInterface.main()
I need to return all variables from all tabs by clicking on ok button.
I have two tabs. What I want is that when I enter some value in 2nd tab, it should automatically appear in first tab in 'height' entry.
Then if I click 'ok' in first tab, it should return all variables(from first tab and 2nd tab) to my 'main' program for further use.
Thanks
from tkinter import *
from tkinter import ttk
class App1(ttk.Frame):
def createWidgets(self):
#text variables
self.i_height = StringVar()
self.i_weight = StringVar()
self.o_bmi = StringVar()
#labels
self.label1 = ttk.Label(self, text="Enter your weight:").grid(row=0, column=0, sticky=W)
self.label2 = ttk.Label(self, text="Enter your height:").grid(row=1, column=0, sticky=W)
self.label3 = ttk.Label(self, text="Your BMI is:").grid(row=2, column=0, sticky=W)
#text boxes
self.textbox1 = ttk.Entry(self, textvariable=self.i_weight).grid(row=0, column=1, sticky=E)
self.textbox2 = ttk.Entry(self, textvariable=self.i_height).grid(row=1, column=1, sticky=E)
self.textbox3 = ttk.Entry(self, textvariable=self.o_bmi).grid(row=2, column=1, sticky=E)
#buttons
self.button1 = ttk.Button(self, text="Cancel/Quit", command=self.quit).grid(row=3, column=1, sticky=E)
self.button1 = ttk.Button(self, text="Ok", command=self.calculateBmi).grid(row=3, column=2, sticky=E)
def calculateBmi(self):
try:
self.weight = float(self.i_weight.get())
self.height = float(self.i_height.get())
self.bmi = self.weight / self.height ** 2.0
self.o_bmi.set(self.bmi)
except ValueError:
messagebox.showinfo("Error", "You can only use numbers.")
finally:
self.i_weight.set("")
self.i_height.set("")
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
class App2(ttk.Frame):
def create_widgets(self):
"""Create the widgets for the GUI"""
#1 textbox (stringvar)
self.entry= StringVar()
self.textBox1= ttk.Entry(self, textvariable=self.entry).grid(row=0, column=1)
#5 labels (3 static, 1 stringvar)
self.displayLabel1 = ttk.Label(self, text="feet").grid(row=0, column=2, sticky=W)
self.displayLabel2 = ttk.Label(self, text="is equivalent to:").grid(row=1, column=0)
self.result= StringVar()
self.displayLabel3 = ttk.Label(self, textvariable=self.result).grid(row=1, column=1)
self.displayLabel4 = ttk.Label(self, text="meters").grid(row=1, column=2, sticky=W)
#2 buttons
self.quitButton = ttk.Button(self, text="Quit", command=self.quit).grid(row=2, column=1, sticky=(S,E))
self.calculateButton = ttk.Button(self, text="Calculate", command=self.convert_feet_to_meters).grid(row=2, column=2, sticky=(S,E))
def convert_feet_to_meters(self):
"""Converts feet to meters, uses string vars and converts them to floats"""
self.measurement = float(self.entry.get())
self.meters = self.measurement * 0.3048
self.result.set(self.meters)
def __init__(self, master=None):
ttk.Frame.__init__(self, master)
self.grid()
self.create_widgets()
def button1_click():
root = Tk()
app = App1(master=root)
app.mainloop()
def button2_click():
root = Tk()
app = App2(master=root)
app.mainloop()
def main():
#Setup Tk()
window = Tk()
#Setup the notebook (tabs)
notebook = ttk.Notebook(window)
frame1 = ttk.Frame(notebook)
frame2 = ttk.Frame(notebook)
notebook.add(frame1, text="BMI Calc")
notebook.add(frame2, text="Feet to Meters")
notebook.grid()
#Create tab frames
app1 = App1(master=frame1)
app1.grid()
app2 = App2(master=frame2)
app2.grid()
#Main loop
window.mainloop()
main()
You have some fundamental mistakes in your program -- you cannot have three mainloops running at the same. You should always only have exactly one instance of Tk, and call mainloop exactly once.
Regardless of that, the solution is that you need to create a method or public variable in the app, and then your button callback needs to be able to call that method or access that variable.
For example, you would do it like this:
def callback():
value1 = app1.getValue()
value2 = app2.getValue()
...