I have a problem with python 3.6 HTTPServer
When the browser is sending requests everything is fine. When I send request via PostMan the request is completed (code 200) but then the requests fail. If I ping the server again via postman all pending are completed and then they continue to fail.
This is the JS that send requests to the server
jQuery.post("http://<?php echo $_SERVER['SERVER_ADDR']?>:8081", JSON.stringify({
auth: "security_token",
user_id: <?php echo $_SESSION[CLIENT_LOGGED] ?>
})
And this is how the server process the request
def do_POST(self):
contentLen = int(self.headers['content-length'])
postBody = self.rfile.read(contentLen)
try:
data = json.loads(postBody.decode('utf-8'))
except ValueError:
self.handeValueError()
return
self.processRequest(data)
return
def processRequest(self, data):
if (data["auth"] == self.centralKey):
self.processCentral(data)
elif (data["auth"] == self.clientKey):
self.processClient(data)
else:
self._set_badAuth()
def processCentral(self, inputData):
self._set_validMethod()
phone = standartizePhone(inputData["caller"])
if(inputData["ringing"] == "1"):
result = getCallerInfo(phone)
if (len(result) == 0):
temp = CallerData(phone, -1, 0)
self.callerInfo[inputData["internal"]].append(temp)
for row in result:
if (row[2] == 0):
temp = CallerData(phone, row[0], row[1], 1)
else:
temp = CallerData(phone, row[0], row[1], 1, row[2], row[3], row[4], row[5])
self.callerInfo[inputData["internal"]].append(temp)
elif(inputData["ringing"] == "2"):
for el in self.callerInfo[inputData["internal"]]:
el.c_status = 2
elif(inputData["ringing"] == "3"):
caller = CallerData(phone, 0, 0)
values = [value for value in self.callerInfo[inputData["internal"]] if value != caller]
self.callerInfo[inputData["internal"]] = values
else:
message = '{"success": "false"}'
self.wfile.write(bytes(message, "utf8"))
return False
message = '{"success": "true"}'
self.wfile.write(bytes(message, "utf8"))
return True
def processClient(self, inputData):
self._set_validMethod()
message = "["
internalMsg = []
internalNums = getUserInternal(inputData["user_id"])
for internal in internalNums:
for caller in self.callerInfo[str(internal[0])]:
internalMsg.append(callerInfoToJSON(caller))
message += ", ".join(internalMsg)
message += "]"
self.wfile.write(bytes(message, "utf8"))
Note that it doesn't matter if I am sending the request as central or client via postman. In both ways it just hangs. Also no errors are logged from the python script
Note 2 Updating postman to latest version seems to fix the problem
Related
I am trying to write a script so when an IP address can't be seen a message gets sent with a telegram letting me know which computer is offline
I have been able to get the telegram side working but i have not been able to pass the data from the main script where it is testing the ip address , at the moment i have test data in there but i would like it to send the error with the computer name
main.py
import socket
import ssl
from datetime import datetime
import pickle
import subprocess
import platform
class Server:
def __init__(self, name, port, connection, priority):
self.name = name
self.port = port
self.connection = connection.lower()
self.priority = priority.lower()
self.history = []
self.alert = False
def check_connection(self):
msg = ""
success = False
now = datetime.now().strftime("%d-%m-%Y %H:%M")
try:
if self.connection == "plain":
socket.create_connection((self.name, self.port), timeout=10)
msg = f"{self.name} is up. On port {self.port} with {self.connection}"
success = True
self.alert = False
elif self.connection == "ssl":
ssl.wrap_socket(socket.create_connection((self.name, self.port), timeout=10))
msg = f"{self.name} is up. On port {self.port} with {self.connection}"
success = True
self.alert = False
else:
if self.ping():
msg = f"{self.name} is up. On port {self.port} with {self.connection}"
success = True
self.alert = False
except socket.timeout:
msg = f"server: {self.name} timeout. On port {self.port}"
except (ConnectionRefusedError, ConnectionResetError) as e:
msg = f"server: {self.name} {e}"
except Exception as e:
msg = f"No Clue??: {e}"
if success == False and self.alert == False:
# Send Alert
self.alert = True
import tg_start
tg_start.send_message("Happy days")
self.create_history(msg, success, now)
def create_history(self, msg, success, now):
history_max = 100
self.history.append((msg, success, now))
while len(self.history) > history_max:
self.history.pop(0)
def ping(self):
try:
output = subprocess.check_output("ping -{} 1 {}".format('n' if platform.system().lower(
) == "windows" else 'c', self.name), shell=True, universal_newlines=True)
if 'unreachable' in output:
return False
else:
return True
except Exception:
return False
if __name__ == "__main__":
try:
servers = pickle.load(open("servers.pickle", "rb"))
except:
servers = [
# Server("ifmc-repserver", 80, "plain", "high"),
# Server("ifmc-repserver", 80, "plain", "high"),
# Server("ifmc-repserver", 465, "ssl", "high"),
# Server("ifmc-repserver", 80, "ping", "high"),
Server("ifmc-repserver", 80, "ping", "high")
]
for server in servers:
server.check_connection()
print(len(server.history))
print(server.history[-1])
pickle.dump(servers, open("servers.pickle", "wb"))
and tg_start.py
import requests
message = "global"
alert = ""
def send_message(text):
global alert
global message
print ("this is text messsage" + " " + text)
#text = "Superman"
alert = text
print("Sending ALERT ...")
token = "token"
chat_id = "chat_id"
print("test message" + " " + alert)
url_req = "https://api.telegram.org/bot" + token + "/sendMessage" + "?chat_id=" + chat_id + "&text=" + alert
print(url_req)
#results = requests.get(url_req)
results = requests.post(url_req) # this request is a post, not a get
print(results.json())
# text = "my name" + text
send_message(alert)
You code worked with a slight change, sendMessage require a POST request, not a GET request.
def send_message(text):
global alert
global message
print ("this is text messsage" + " " + text)
alert = text
print("Sending ALERT ...")
token = "token"
chat_id = "chat_id"
print("test message" + " " + alert)
url_req = f"https://api.telegram.org/bot{token}/sendMessage?chat_id={chat_id}&text={alert}"
print(url_req)
results = requests.post(url_req) # this request is a post, not a get
print(results.json())
# text = "my name" + text
So my project is that I need to send a jpg image from one computer to another computer in the same network. To send the data I split the data into chunks of at least 9999 bytes and then I create a length header that tells the length of the data and I attach it to the start of the massage. here is the code:
the protocol:
import os.path
LENGTH_FIELD_SIZE = 4
PORT = 8820
COMANDS_LIST = "TAKE_SCREENSHOT\nSEND_PHOTO\nDIR\nDELETE\nCOPY\nEXECUTE\nEXIT".split("\n")
def check_cmd(data):
"""
Check if the command is defined in the protocol, including all parameters
For example, DELETE c:\work\file.txt is good, but DELETE alone is not
"""
command = ""
file_location =""
splited_data = data.split(maxsplit=1)
if len(splited_data) == 2:
command, file_location = splited_data
return (command in COMANDS_LIST) and (file_location is not None)
elif len(splited_data) == 1:
command = splited_data[0]
return command in ["TAKE_SCREENSHOT","EXIT","SEND_PHOTO"]
return False
# (3)
def create_msg(data):
"""
Create a valid protocol message, with length field
"""
data_len = len(str(data))
if data_len > 9999 or data_len == 0:
print(f"data len is bigger then 9999 or is 0, data len = {data_len} ")
return False
len_field = str(data_len).zfill(4)
# (4)
print(len_field)
return True ,f"{len_field}{data}"
def get_msg(my_socket):
"""
Extract message from protocol, without the length field
If length field does not include a number, returns False, "Error"
"""
lenght_field = ""
data = ""
try:
while len(lenght_field) < 4:
lenght_field += my_socket.recv(4).decode()
except RuntimeError as exc_run:
return False, "header wasnt sent properly"
if not lenght_field.isdigit():
return False, "error, length header is not valid"
lenght_field = lenght_field.lstrip("0")
while len(data) < int(lenght_field):
data += my_socket.recv(int(lenght_field)).decode()
return True, data
now the protocol works fine when I use the same computer for both server and client and when I debug get_msg on the other computer. when I'm not, it seems that the problem is that the part that recv the header will recv something else after a few successful recv and return an error message.
here are the server parts:
import socket
import pyautogui as pyautogui
import protocol
import glob
import os.path
import shutil
import subprocess
import base64
IP = "0.0.0.0"
PORT = 8820
PHOTO_PATH = r"C:\Users\Innon\Pictures\Screenshots\screenShot.jpg"# The path + filename where the screenshot at the server should be saved
def check_client_request(cmd):
"""
Break cmd to command and parameters
Check if the command and params are good.
For example, the filename to be copied actually exists
Returns:
valid: True/False
command: The requested cmd (ex. "DIR")
params: List of the cmd params (ex. ["c:\\cyber"])
"""
# Use protocol.check_cmd first
cmd_arr = cmd.split(maxsplit=1)
command = cmd_arr[0]
file_location = None
if len(cmd_arr) == 2:
file_location = cmd_arr[1]
if file_location == None:
return protocol.check_cmd(cmd) ,command, file_location
else:
file_location = tuple(str(file_location).split())
if (os.path.exists(file_location[0])):
return protocol.check_cmd(cmd) , command , file_location
return False , command , file_location
# Then make sure the params are valid
# (6)
def handle_client_request(command,params):
"""Create the response to the client, given the command is legal and params are OK
For example, return the list of filenames in a directory
Note: in case of SEND_PHOTO, only the length of the file will be sent
Returns:
response: the requested data
"""
# (7)
response = "no server response"
if command == "DIR":
response = glob.glob(f"{params[0]}\\*.*" )
if command == "DELETE":
os.remove(params[0])
response = f"{params[0]} was deleted"
if command == "COPY":
try:
shutil.copy(params[0],params[1])
response = f"{params[0]} was copyed to {params[1]}"
except FileNotFoundError as ex1:
response = ex1
except IndexError as ex2:
response = ex2
if command == "EXECUTE":
subprocess.call(params[0])
response = f"{params[0]} was executed"
if command == "TAKE_SCREENSHOT":
#todo find a way to know and create the locatipn of screen shot to be saved
myScreenshot = pyautogui.screenshot()
myScreenshot.save(PHOTO_PATH)
response = f"screen shot have been taken and been saved at {PHOTO_PATH}"
if command == "SEND_PHOTO":
with open(PHOTO_PATH, "rb") as file:
file_data = base64.b64encode(file.read()).decode()
print(file_data)
is_vaild_response, img_length = protocol.create_msg(len(file_data))
print(img_length)
img_data = ""
if not is_vaild_response:
response = "img length data isnt valid"
return response
while len(file_data) > 0:
chunk_data = file_data[:9999]
is_vaild_response, data = protocol.create_msg(chunk_data)
if not is_vaild_response:
response = "img data isnt valid"
return response
img_data += data
file_data = file_data[9999:]
response = f"{img_length}{img_data}"
return response
def main():
# open socket with client
server_socket = socket.socket()
server_socket.bind((IP,PORT))
server_socket.listen(1)
# (1)
client_socket, addr = server_socket.accept()
# handle requests until user asks to exit
while True:
# Check if protocol is OK, e.g. length field OK
valid_protocol, cmd = protocol.get_msg(client_socket)
print(f"got message {valid_protocol}")
if valid_protocol:
# Check if params are good, e.g. correct number of params, file name exists
valid_cmd, command, params = check_client_request(cmd)
print(f"check_client_request {valid_cmd}")
if valid_cmd:
# (6)
if command == 'EXIT':
break
if command == 'SEND_PHOTO':
data = handle_client_request(command, params)
client_socket.sendall(data.encode())
continue
# prepare a response using "handle_client_request"
data = handle_client_request(command,params)
# add length field using "create_msg"
is_vaild_response , response = protocol.create_msg(data)
print(f"creat_msg {is_vaild_response}")
# send to client
if is_vaild_response:
client_socket.sendall(response.encode())
else:
# prepare proper error to client
resp = 'Bad command or parameters'
is_vaild_response , response = protocol.create_msg(resp)
# send to client
client_socket.sendall(response.encode())
else:
# prepare proper error to client
resp = 'Packet not according to protocol'
is_vaild_response, response = protocol.create_msg(resp)
#send to client
client_socket.sendall(response.encode())
# Attempt to clean garbage from socket
client_socket.recv(1024)
# close sockets
resp = "Closing connection"
print(resp)
is_vaild_response, response = protocol.create_msg(resp)
client_socket.sendall(response.encode())
client_socket.close()
server_socket.close()
if __name__ == '__main__':
main()
and the client:
import socket
import base64
import protocol
IP = "127.0.0.1"
SAVED_PHOTO_LOCATION = r'C:\Users\Innon\Pictures\Saved Pictures\screenShot.jpg' # The path + filename where the copy of the screenshot at the client should be saved
def handle_server_response(my_socket, cmd):
"""
Receive the response from the server and handle it, according to the request
For example, DIR should result in printing the contents to the screen,
Note- special attention should be given to SEND_PHOTO as it requires and extra receive
"""
# (8) treat all responses except SEND_PHOTO
if "SEND_PHOTO" not in cmd:
vaild_data, data = protocol.get_msg(my_socket)
if vaild_data:
return data
# (10) treat SEND_PHOTO
else:
pic_data = ""
vaild_pick_len, pic_len = protocol.get_msg(my_socket)
if pic_len.isdigit() == False:
print(f"picture length is not valid. got massage: {pic_len}")
return
with open(SAVED_PHOTO_LOCATION, "wb") as file:
while len(pic_data) < int(pic_len):
vaild_data, data = protocol.get_msg(my_socket)
if not vaild_data:
return f"img data isnt valid. {data}"
pic_data += data
print(pic_data)
file.write(base64.b64decode(pic_data.encode()))
return "img was recived succesfully "
def main():
# open socket with the server
my_socket = socket.socket()
my_socket.connect((IP,8820))
# (2)
# print instructions
print('Welcome to remote computer application. Available commands are:\n')
print('TAKE_SCREENSHOT\nSEND_PHOTO\nDIR\nDELETE\nCOPY\nEXECUTE\nEXIT')
# loop until user requested to exit
while True:
cmd = input("Please enter command:\n")
if protocol.check_cmd(cmd):
valid_pack , packet = protocol.create_msg(cmd)
if valid_pack:
my_socket.sendall(packet.encode())
print(handle_server_response(my_socket, cmd))
if cmd == 'EXIT':
break
else:
print("Not a valid command, or missing parameters\n")
my_socket.close()
if __name__ == '__main__':
main()
here is how the problem looks like:thi is how it looks
here is how to needs look like:
the right way
thank you.
the solution was to change get_msg function in the protocol:
while len(data) < int(lenght_field):
data += my_socket.recv(int(lenght_field) - len(data)).decode()
instead of:
while len(data) < int(lenght_field):
data += my_socket.recv(int(lenght_field)).decode()
I am trying to request snapshot from Bloomberg through Python API using the example programs that Bloomberg provided with the package. Their own program doesn't work properly and I keep getting the error:
WARN blpapi_subscriptionmanager.cpp:1653 blpapi.session.subscriptionmanager.{1} Subscription management endpoints are required for snapshot request templates but none are available
blpapi.exception.UnsupportedOperationException: No subscription management endpoints for snapshot (0x00080013).
The part of the code that has the snapshot request is in main func:
def main():
"""main entry point"""
global options
options = parseCmdLine()
# Create a session and Fill SessionOptions
sessionOptions = blpapi.SessionOptions()
for idx, host in enumerate(options.hosts):
sessionOptions.setServerAddress(host, options.port, idx)
sessionOptions.setAuthenticationOptions(options.auth)
sessionOptions.setAutoRestartOnDisconnection(True)
print("Connecting to port %d on %s" % (
options.port, ", ".join(options.hosts)))
session = blpapi.Session(sessionOptions)
if not session.start():
print("Failed to start session.")
return
subscriptionIdentity = None
if options.auth:
subscriptionIdentity = session.createIdentity()
isAuthorized = False
authServiceName = "//blp/apiauth"
if session.openService(authServiceName):
authService = session.getService(authServiceName)
isAuthorized = authorize(authService, subscriptionIdentity,
session, blpapi.CorrelationId("auth"))
if not isAuthorized:
print("No authorization")
return
else:
print("Not using authorization")
# Snapshot Request Part:
fieldStr = "?fields=" + ",".join(options.fields)
snapshots = []
nextCorrelationId = 0
for i, topic in enumerate(options.topics):
subscriptionString = options.service + topic + fieldStr
snapshots.append(session.createSnapshotRequestTemplate(
subscriptionString,
subscriptionIdentity,
blpapi.CorrelationId(i)))
nextCorrelationId += 1
requestTemplateAvailable = blpapi.Name('RequestTemplateAvailable')
eventCount = 0
try:
while True:
# Specify timeout to give a chance for Ctrl-C
event = session.nextEvent(1000)
for msg in event:
if event.eventType() == blpapi.Event.ADMIN and \
msg.messageType() == requestTemplateAvailable:
for requestTemplate in snapshots:
session.sendRequestTemplate(
requestTemplate,
blpapi.CorrelationId(nextCorrelationId))
nextCorrelationId += 1
elif event.eventType() == blpapi.Event.RESPONSE or \
event.eventType() == blpapi.Event.PARTIAL_RESPONSE:
cid = msg.correlationIds()[0].value()
print("%s - %s" % (cid, msg))
else:
print(msg)
if event.eventType() == blpapi.Event.RESPONSE:
eventCount += 1
if eventCount >= options.maxEvents:
print("%d events processed, terminating." % eventCount)
break
elif event.eventType() == blpapi.Event.TIMEOUT:
for requestTemplate in snapshots:
session.sendRequestTemplate(
requestTemplate,
blpapi.CorrelationId(nextCorrelationId))
nextCorrelationId += 1
I don't know if endpoint and subscription management endpoint are 2 different things because I have one other code working properly and the endpoint is the IP of the server I am pulling the data.
I currently have a master python script which launches 6 jobs on remote hosts, and polls whether the jobs are done or not over a long period (days, usually). However, in my code below, the first element in the self.job_results list is always ''sh: 1: mv: not found'. However, the 6 job values always are in that list (e.g. there are 7 elements in the list, and there should only be 6). It appears that rq.job.Job is returning this value; any idea why?
hosts = HOSTS.keys()
job_ids = []
for host in hosts:
r = requests.get(HOSTS[host] + 'launch_jobs', auth=('admin', 'secret'))
job_ids.append(r.text)
host_job_dict = dict(zip(hosts, job_ids))
print "HOST_JOB_DICT: %s " % host_job_dict
launch_time = datetime.datetime.now()
self.job_result = []
complete = False
status = [False]*len(hosts)
host_job_keys = host_job_dict.keys()
while not complete:
check_time = datetime.datetime.now()
time_diff = check_time - launch_time
if time_diff.seconds > JOB_TIMEOUT:
sys.exit('Job polling has lasted 10 days, something is wrong')
print "HOST_JOB_KEYS %s " % host_job_keys
for idx, key in enumerate(host_job_keys):
if not status[idx]:
host = HOSTS[key]
j_id = host_job_dict[key]
req = requests.get(host + 'check_job/' + j_id, auth=('admin', 'secret'))
if req.status_code == 202:
continue
elif req.status_code == 200:
self.job_result.append(req.json()['results'].encode('ascii').split())
status[idx] = True
complete = all(status)
time.sleep(1)
And on the server side of things...
#app.route("/check_job/<job_key>", methods=['GET'])
#requires_auth
def check_job(job_key):
job = Job.fetch(job_key, connection=conn)
if job.is_finished:
data = job.return_value
json_data = jsonify({"results": data})
# return Response(response=json_data, status=200, mimetype="application/json")
return json_data
elif job.status == 'failed':
return "Failed", 202
else:
return "Not yet", 202
This turned out to be an extremely convoluted issue where mv and other commands in /bin aren't being recognized. To get around this, we just were explicit and used /bin/mvinstead. We believe this issue cropped up as a result of a complication from a systemctl instantiation
I am trying to figure out how to get my client to send and receive data 'simultaneously' and am using threads. My problem is that, depending on the way I set it up, the way here it waits for data from the server in the recieveFromServer function which is in its own thread and cannot stop it when nothing will be sent. The other way it just waits for user input, and will send to the server and then I'd call the function recieveFromServer after the client sends a message to the server which doesn't allow for fluent communication, but cannot get it to alternate automatically. How do I release the thread when the client has nothing to be sent, or there is no more to be received from the server.
It would get to long if I tried to explain everything I have tried. :)
Thanks.
The client:
from socket import *
from threading import *
import thread
import time
from struct import pack,unpack
from networklingo import *
#from exception import *
HOST = '192.168.0.105'
PORT = 21567
BUFFSIZE = 1024
ADDR = (HOST,PORT)
lock = thread.allocate_lock()
class TronClient:
def __init__(self,control=None):
self.tcpSock = socket(AF_INET,SOCK_STREAM)
#self.tcpSock.settimeout(.2)
self.recvBuff = []
def connect(self):
self.tcpSock.connect(ADDR)
self.clientUID = self.tcpSock.recv(BUFFSIZE)
print 'My clientUID is ', self.clientUID
t = Thread(target = self.receiveFromSrv())
t.setDaemon(1)
t.start()
print 'going to main loop'
self.mainLoop()
#t = Thread(target = self.mainLoop())
#t.setName('mainLoop')
#t.setDaemon(1)
#t.start()
def receiveFromSrv(self):
RECIEVING = 1
while RECIEVING:
#print 'Attempting to retrieve more data'
#lock.acquire()
#print 'Lock Aquired in recieveFromSrv'
#try:
data = self.tcpSock.recv(BUFFSIZE)
#except socket.timeout,e:
#print 'Error recieving data, ',e
#continue
#print data
if not data: continue
header = data[:6]
msgType,msgLength,clientID = unpack("hhh",header)
print msgType
print msgLength
print clientID,'\n'
msg = data[6:]
while len(msg) < msgLength:
data = self.tcpSock.recv(BUFFSIZE)
dataLen = len(data)
if dataLen <= msgLength:
msg += data
else:
remLen = msgLength-len(data) #we just need to retrieve first bit of data to complete msg
msg += data[:remLen]
self.recvBuff.append(data[remLen:])
print msg
#else:
#lock.release()
# print 'lock release in receiveFromSrv'
#time.sleep(2)
#RECIEVING = 0
def disconnect(self,data=''):
self.send(DISCONNECT_REQUEST,data)
#self.tcpSock.close()
def send(self,msgType,msg):
header = pack("hhh",msgType,len(msg),self.clientUID)
msg = header+msg
self.tcpSock.send(msg)
def mainLoop(self):
while 1:
try:
#lock.acquire()
#print 'lock aquired in mainLoop'
data = raw_input('> ')
except EOFError: # enter key hit without any data (blank line) so ignore and continue
continue
#if not data or data == '': # no valid data so just continue
# continue
if data=='exit': # client wants to disconnect, so send request to server
self.disconnect()
break
else:
self.send(TRON_CHAT,data)
#lock.release()
#print 'lock released in main loop'
#self.recieveFromSrv()
#data = self.tcpSock.recv(BUFFSIZE)
#t = Thread(target = self.receiveFromSrv())
#t.setDaemon(1)
#t.start()
if __name__ == "__main__":
cli = TronClient()
cli.connect()
#t = Thread(target = cli.connect())
#t.setName('connect')
#t.setDaemon(1)
#t.start()
The server (uses a lock when incrementing or decrementing number of clients):
from socket import *
from threading import *
import thread
from controller import *
from networklingo import *
from struct import pack,unpack
HOST = ''
PORT = 21567
BUFSIZE = 1024
ADDR = (HOST,PORT)
nclntlock = thread.allocate_lock()
class TronServer:
def __init__(self,maxConnect=4,control=None):
self.servSock = socket(AF_INET,SOCK_STREAM)
# ensure that you can restart server quickly when it terminates
self.servSock.setsockopt(SOL_SOCKET,SO_REUSEADDR,1)
self.servSock.bind(ADDR)
self.servSock.listen(maxConnect)
# keep track of number of connected clients
self.clientsConnected = 0
# give each client a unique identfier for this run of server
self.clientUID = 0
# list of all clients to cycle through for sending
self.allClients = {}
# keep track of threads
self.cliThreads = {}
#reference back to controller
self.controller = control
self.recvBuff = []
def removeClient(self,clientID,addr):
if clientID in self.allClients.keys():
self.allClients[clientID].close()
print "Disconnected from", addr
nclntlock.acquire()
self.clientsConnected -= 1
nclntlock.release()
del self.allClients[clientID]
else:
print 'ClientID is not valid'
def recieve(self,clientsock,addr):
RECIEVING = 1
# loop serving the new client
while RECIEVING: # while PLAYING???
try:
data = clientsock.recv(BUFSIZE)
except:
RECIEVING = 0
continue
# if not data: break #no data was recieved
if data != '':
print 'Recieved msg from client: ',data
header = data[:6]
msgType,msgLength,clientID = unpack("hhh",header)
print msgType
print msgLength
print clientID,'\n'
if msgType == DISCONNECT_REQUEST: #handle disconnect request
self.removeClient(clientID,addr)
else: #pass message type and message off to controller
msg = data[6:]
while len(msg) < msgLength:
data = self.tcpSock.recv(BUFSIZE)
dataLen = len(data)
if dataLen <= msgLength:
msg += data
else:
remLen = msgLength-len(data) #we just need to retrieve first bit of data to complete msg
msg += data[:remLen]
self.recvBuff.append(data[remLen:])
print msg
# echo back the same data you just recieved
#clientsock.sendall(data)
self.send(TRON_CHAT,msg,-1) #send to client 0
for k in self.allClients.keys():
if self.allClients[k] == clientsock:
self.removeClient(k,addr)
print 'deleted after hard exit from clientID ', k
#self.cliThreads[k].join()
#del self.cliThreads[k]
# then tell controller to delete player with k
break
def send(self,msgType,msg,clientID=-1):
header = pack("hhh",msgType,len(msg),clientID)
msg = header+msg
if clientID in self.allClients:
self.allClients[clientID].send(msg)
elif clientID==ALL_PLAYERS:
for k in self.allClients.keys():
self.allClients[k].send(msg)
def mainLoop(self):
global nclntlock
try:
while self.controller != None and self.controller.state == WAITING:
print 'awaiting connections'
clientsock, caddy = self.servSock.accept()
nclntlock.acquire()
self.clientsConnected += 1
nclntlock.release()
print 'Client ',self.clientUID,' connected from:',caddy
clientsock.setblocking(0)
clientsock.send(str(self.clientUID))
self.allClients[self.clientUID] = clientsock
t = Thread(target = self.recieve, args = [clientsock,caddy])
t.setName('recieve-' + str(self.clientUID))
self.cliThreads[self.clientUID] = t
self.clientUID += 1
# t.setDaemon(1)
t.start()
finally:
self.servSock.close()
if __name__ == "__main__":
serv = TronServer(control = LocalController(nPlayers = 3, fWidth = 70, fHeight = 10))
t = Thread(target = serv.mainLoop())
t.setName('mainLoop')
# t.setDaemon(1)
t.start()
I think you want to try and set the socket to non-blocking mode:
http://docs.python.org/library/socket.html#socket.socket.setblocking
Set blocking or non-blocking mode of
the socket: if flag is 0, the socket
is set to non-blocking, else to
blocking mode. Initially all sockets
are in blocking mode. In non-blocking
mode, if a recv() call doesn’t find
any data, or if a send() call can’t
immediately dispose of the data, a
error exception is raised; in blocking
mode, the calls block until they can
proceed. s.setblocking(0) is
equivalent to s.settimeout(0);
s.setblocking(1) is equivalent to
s.settimeout(None).
Also, instead of using raw sockets, have you considdered using the multiprocessing module. It is a higher-level abstraction for doing network IO. The section on Pipes & Queues is specific to sending and receiving data between a client/server.