pyqt5 calling function does not give same results - python

I am trying to develop a GUI to show my robot and obstacles around it. I created a class GUI and it has a member function showObstacle to show obstacle. Since I want to keep all the obstacles in place, I create new obstacle object in a vector to store all the objects.
I called this function in class's init function to test and it was successful.
But when I call this function in different class, it doesn't show the obstacles on the GUI window. In class TCP_Connection (where I get information about the robot), I created myGui class and I called showObstacle function.
After debugging, it turns out it creates the Obstacle Objects whenever it is called, but it doesn't display it on the window
#this is file 1, GUI Class
import sys
from PyQt5 import QtWidgets, QtGui, QtCore
from PyQt5.QtWidgets import QApplication, QMainWindow, QWidget
from PyQt5.QtCore import Qt
from pynput import keyboard
class App(QWidget):
def __init__(self, OtherWindow):
super().__init__()
self.setGeometry(100,100,440,800)
self.setWindowTitle("New GUI Interface Window")
self.currentState = 0
self.obstCounter = 0
self.d = []
#testing showObstacle
self.showObstacle(205, 305) #this works
self.showObstacle(210,315) #this also works
self.show()
def showObstacle(self, Obs_x, Obs_y):
self.obstImage = QtGui.QImage('obsta_edited.png')
self.pixmap_obst = QtGui.QPixmap(self.obstImage)
self.d.append("O{0}".format(self.obstCounter))
self.d[self.obstCounter] = QtWidgets.QLabel(self)
self.d[self.obstCounter].setPixmap(self.pixmap_obst)
self.d[self.obstCounter].move(Obs_x, Obs_y)
self.d[self.obstCounter].adjustSize()
self.obstCounter += 1
print(self.d)
print("Obstacle Run")
this is the calling class
from myGUI import App
from PyQt5.QtWidgets import QWidget,QLabel,QLineEdit, QHBoxLayout,QVBoxLayout,QMainWindow,QPushButton, QFrame, QDesktopWidget, QApplication
from PyQt5.Qt import QStackedLayout
import sys, random
class TCP_Communication:
def __init__(self):
super().__init__()
self.openWindow()
def openWindow(self):
self.window = QMainWindow()
self.myGui = App(self.window)
self.myGui.showObstacle(215, 320)
self.stacked_layout = QStackedLayout()
self.stacked_layout.addWidget(self.myGui)
def tcp_showObstacle(self,x,y):
self.myGui.showObstacle(x,y)
if __name__ == '__main__':
app = QApplication([])
tcp_com = TCP_Communication()
sys.exit(app.exec_())
Edited : attached the result ; Suppose to show 4 obstacles but only shows 2
Edited2 : Code is executable now

The problem is that the QLabels are not showing, the main widget when displayed at the beginning makes your children show up, but after that it does not make them visible, as it is in your case, so your task is to call their method show() directly:
def showObstacle(self, Obs_x, Obs_y):
pixmap_obst = QtGui.QPixmap('obsta_edited.png')
self.d.append("O{0}".format(self.obstCounter))
label = QtWidgets.QLabel(self)
label.setPixmap(pixmap_obst)
label.move(Obs_x, Obs_y)
label.adjustSize()
label.show() # <---show QLabel
self.d[self.obstCounter] = label
self.obstCounter += 1
print(self.d)
print("Obstacle Run")

Related

Pyqt5 - how to go back to hided Main Window from Secondary Window?

If I click Back from the second window, the program will just exit. How do I go back to mainwindow in this case? I assume I will need some more code in that clickMethodBack function.
import os
import PyQt5
from PyQt5 import QtCore, QtWidgets
from PyQt5.QtWidgets import QMainWindow, QWidget, QLabel, QPushButton
import time
from PyQt5.QtCore import QSize
class GUI_Window():
def __init__(self):
self.main_window()
return
def main_window(self):
app = PyQt5.QtWidgets.QApplication(sys.argv)
self.MainWindow = MainWindow_()
self.MainWindow.show()
app.exec_()
return
class MainWindow_(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.TestAButton = QPushButton("TestA", self)
self.TestAButton.clicked.connect(self.TestA_clickMethod)
self.TestAButton.move(20, 0)
self.CloseButton = QPushButton("Close", self)
self.CloseButton.clicked.connect(self.Close_clickMethod)
self.CloseButton.move(20, 40)
self.TestingA = TestA_MainWindow()
def TestA_clickMethod(self):
self.TestAButton.setEnabled(False)
time.sleep(0.2)
self.TestingA.show()
self.hide()
try:
if self.TestingA.back == True:
self.show()
except:
None
def Close_clickMethod(self):
self.Test_Choice = 'Exit'
self.close()
class TestA_MainWindow(QWidget):
def __init__(self):
super().__init__()
self.setMinimumSize(QSize(980,700))
self.setWindowTitle("TestA")
self.Back_Button = False
self.closeButton = QPushButton("Close", self)
self.closeButton.clicked.connect(self.clickMethodClose)
self.returnButton = QPushButton("Back", self)
self.returnButton.clicked.connect(self.clickMethodBack)
self.returnButton.move(0,30)
def clickMethodClose(self):
self.Back_Button = False
self.close()
def clickMethodBack(self):
self.returnButton.setEnabled(False)
time.sleep(0.5)
self.back = True
self.close()
# Run if Script
if __name__ == "__main__":
main = GUI_Window() # Initialize GUI
Your code has two very important issues.
you're using a blocking function, time.sleep; Qt, as almost any UI toolkit, is event driven, which means that it has to be able to constantly receive and handle events (coming from the system or after user interaction): when something blocks the event queue, it completely freezes the whole program until that block releases control;
you're checking for the variable too soon: even assuming the sleep would work, you cannot know if the window is closed after that sleep timer has ended;
The solution is to use signals and slots. Since you need to know when the second window has been closed using the "back" button, create a custom signal for the second window that will be emitted whenever the function that is called by the button is closed.
from PyQt5 import QtCore, QtWidgets
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
central = QtWidgets.QWidget()
layout = QtWidgets.QHBoxLayout(central)
self.testButton = QtWidgets.QPushButton('Test A')
self.closeButton = QtWidgets.QPushButton('Close')
layout.addWidget(self.testButton)
layout.addWidget(self.closeButton)
self.setCentralWidget(central)
self.testButton.clicked.connect(self.launchWindow)
self.closeButton.clicked.connect(self.close)
def launchWindow(self):
self.test = TestA_MainWindow()
self.test.backSignal.connect(self.show)
self.hide()
self.test.show()
class TestA_MainWindow(QtWidgets.QWidget):
backSignal = QtCore.pyqtSignal()
def __init__(self):
super().__init__()
layout = QtWidgets.QHBoxLayout(self)
self.closeButton = QtWidgets.QPushButton('Close')
self.backButton = QtWidgets.QPushButton('Back')
layout.addWidget(self.closeButton)
layout.addWidget(self.backButton)
self.closeButton.clicked.connect(self.close)
self.backButton.clicked.connect(self.goBack)
def goBack(self):
self.close()
self.backSignal.emit()
def GUI_Window():
import sys
app = QtWidgets.QApplication(sys.argv)
mainWindow = MainWindow()
mainWindow.show()
sys.exit(app.exec_())
if __name__ == '__main__':
GUI_Window()
Notes:
I removed the GUI_Window class and made a function, as using a class for that is not really useful;
you should always prefer layout managers instead of setting manual geometries;
widgets should not be added to a QMainWindow as direct children, and a central widget should always be used (see the creation and use of central in the example); read more about it in the documentation;
only classes and constants should be capitalized, while variables, attributes and functions should always have names starting with a lowercase letter;

PyQt5 QMainwindow poped but hide [duplicate]

Hopefully I am following the guidelines correctly here with my first question. I am trying to create a GUI with the MVC structure. I am having difficulty with understanding why my signals are not always being picked up by the controller. I know that there is just something simple that I'm missing. I'm attaching code from a simple calculator which I used as a guide. I removed most of the features to simplify this as much as possible. It is now only 3 of the original buttons and my own button. For debugging, I just have the value on the button printed out when you press it.
import sys
# Import QApplication and the required widgets from PyQt5.QtWidgets
from PySide2.QtWidgets import QApplication
from PySide2.QtWidgets import QMainWindow
from PySide2.QtWidgets import QWidget
from PySide2.QtCore import Qt
from PySide2.QtWidgets import QGridLayout
from PySide2.QtWidgets import QLineEdit
from PySide2.QtWidgets import QPushButton
from PySide2.QtWidgets import QVBoxLayout
from functools import partial
ERROR_MSG = 'ERROR'
# Create a subclass of QMainWindow to setup the calculator's GUI
class PyCalcUi(QMainWindow):
"""PyCalc's View (GUI)."""
def __init__(self):
"""View initializer."""
super().__init__()
# Set some main window's properties
self.setWindowTitle('PyCalc')
self.setFixedSize(235, 235)
# Set the central widget and the general layout
self.generalLayout = QVBoxLayout()
self._centralWidget = QWidget(self)
self.setCentralWidget(self._centralWidget)
self._centralWidget.setLayout(self.generalLayout)
# Create the display and the buttons
self._createDisplay()
self._createButtons()
def _createDisplay(self):
"""Create the display."""
# Create the display widget
self.display = QLineEdit()
# Set some display's properties
self.display.setFixedHeight(35)
self.display.setAlignment(Qt.AlignRight)
self.display.setReadOnly(True)
# Add the display to the general layout
self.generalLayout.addWidget(self.display)
def _createButtons(self):
"""Create the buttons."""
self.buttons = {}
buttonsLayout = QGridLayout()
# Button text | position on the QGridLayout
buttons = {'7': (0, 0),
'8': (0, 1),
'9': (0, 2),
}
# Create the buttons and add them to the grid layout
for btnText, pos in buttons.items():
self.buttons[btnText] = QPushButton(btnText)
self.buttons[btnText].setFixedSize(40, 40)
buttonsLayout.addWidget(self.buttons[btnText], pos[0], pos[1])
self.mybutton = QPushButton("5")
buttonsLayout.addWidget(self.mybutton,1,0)
# Add buttonsLayout to the general layout
self.generalLayout.addLayout(buttonsLayout)
# Create a Controller class to connect the GUI and the model
class PyCalcCtrl:
"""PyCalc Controller class."""
def __init__(self, model, view):
"""Controller initializer."""
self._evaluate = model
self._view = view
# Connect signals and slots
self._connectSignals()
def _printthis(self):
print("Hi")
def _printthat(self, buttonvalue):
print(buttonvalue)
def _connectSignals(self):
"""Connect signals and slots."""
self._view.mybutton.clicked.connect(self._printthis)
for btnText, btn in self._view.buttons.items():
btn.clicked.connect(partial(self._printthat, btnText))
# Create a Model to handle the calculator's operation
def evaluateExpression(expression):
"""Evaluate an expression."""
try:
result = str(eval(expression, {}, {}))
except Exception:
result = ERROR_MSG
return result
# Client code
def main():
"""Main function."""
# Create an instance of QApplication if it doesn't exist
pycalc = QApplication.instance()
if pycalc is None:
pycalc = QApplication(sys.argv)
# Show the calculator's GUI
view = PyCalcUi()
view.show()
# Create instances of the model and the controller
model = evaluateExpression
PyCalcCtrl(model=model, view=view)
# Execute the calculator's main loop
sys.exit(pycalc.exec_())
if __name__ == '__main__':
main()
This set of code works, BUT if I comment out the
for btnText, btn in self._view.buttons.items():
btn.clicked.connect(partial(self._printthat, btnText))
The self._view.mybutton.clicked.connect(self._printthis) will no longer work.
What is the btn.clicked.connect(partial(self._printthat, btnText)) line doing which is allowing any other signal I put in def _connectSignals(self): to work. What aspect of that line is achieving something that the mybutton signal isn't doing?
The problem is caused because the PyCalcCtrl object is not assigned to a variable so it will be destroyed and therefore the "_printthis" method will not be accessible. On the other hand, when functools.partial is used then the object of the PyCalcCtrl class is assigned to the scope of that function, that's why it works.
The solution is to assign the PyCalcCtrl object to a variable:
ctrl = PyCalcCtrl(model=model, view=view)

Python PyQt signals are not always working

Hopefully I am following the guidelines correctly here with my first question. I am trying to create a GUI with the MVC structure. I am having difficulty with understanding why my signals are not always being picked up by the controller. I know that there is just something simple that I'm missing. I'm attaching code from a simple calculator which I used as a guide. I removed most of the features to simplify this as much as possible. It is now only 3 of the original buttons and my own button. For debugging, I just have the value on the button printed out when you press it.
import sys
# Import QApplication and the required widgets from PyQt5.QtWidgets
from PySide2.QtWidgets import QApplication
from PySide2.QtWidgets import QMainWindow
from PySide2.QtWidgets import QWidget
from PySide2.QtCore import Qt
from PySide2.QtWidgets import QGridLayout
from PySide2.QtWidgets import QLineEdit
from PySide2.QtWidgets import QPushButton
from PySide2.QtWidgets import QVBoxLayout
from functools import partial
ERROR_MSG = 'ERROR'
# Create a subclass of QMainWindow to setup the calculator's GUI
class PyCalcUi(QMainWindow):
"""PyCalc's View (GUI)."""
def __init__(self):
"""View initializer."""
super().__init__()
# Set some main window's properties
self.setWindowTitle('PyCalc')
self.setFixedSize(235, 235)
# Set the central widget and the general layout
self.generalLayout = QVBoxLayout()
self._centralWidget = QWidget(self)
self.setCentralWidget(self._centralWidget)
self._centralWidget.setLayout(self.generalLayout)
# Create the display and the buttons
self._createDisplay()
self._createButtons()
def _createDisplay(self):
"""Create the display."""
# Create the display widget
self.display = QLineEdit()
# Set some display's properties
self.display.setFixedHeight(35)
self.display.setAlignment(Qt.AlignRight)
self.display.setReadOnly(True)
# Add the display to the general layout
self.generalLayout.addWidget(self.display)
def _createButtons(self):
"""Create the buttons."""
self.buttons = {}
buttonsLayout = QGridLayout()
# Button text | position on the QGridLayout
buttons = {'7': (0, 0),
'8': (0, 1),
'9': (0, 2),
}
# Create the buttons and add them to the grid layout
for btnText, pos in buttons.items():
self.buttons[btnText] = QPushButton(btnText)
self.buttons[btnText].setFixedSize(40, 40)
buttonsLayout.addWidget(self.buttons[btnText], pos[0], pos[1])
self.mybutton = QPushButton("5")
buttonsLayout.addWidget(self.mybutton,1,0)
# Add buttonsLayout to the general layout
self.generalLayout.addLayout(buttonsLayout)
# Create a Controller class to connect the GUI and the model
class PyCalcCtrl:
"""PyCalc Controller class."""
def __init__(self, model, view):
"""Controller initializer."""
self._evaluate = model
self._view = view
# Connect signals and slots
self._connectSignals()
def _printthis(self):
print("Hi")
def _printthat(self, buttonvalue):
print(buttonvalue)
def _connectSignals(self):
"""Connect signals and slots."""
self._view.mybutton.clicked.connect(self._printthis)
for btnText, btn in self._view.buttons.items():
btn.clicked.connect(partial(self._printthat, btnText))
# Create a Model to handle the calculator's operation
def evaluateExpression(expression):
"""Evaluate an expression."""
try:
result = str(eval(expression, {}, {}))
except Exception:
result = ERROR_MSG
return result
# Client code
def main():
"""Main function."""
# Create an instance of QApplication if it doesn't exist
pycalc = QApplication.instance()
if pycalc is None:
pycalc = QApplication(sys.argv)
# Show the calculator's GUI
view = PyCalcUi()
view.show()
# Create instances of the model and the controller
model = evaluateExpression
PyCalcCtrl(model=model, view=view)
# Execute the calculator's main loop
sys.exit(pycalc.exec_())
if __name__ == '__main__':
main()
This set of code works, BUT if I comment out the
for btnText, btn in self._view.buttons.items():
btn.clicked.connect(partial(self._printthat, btnText))
The self._view.mybutton.clicked.connect(self._printthis) will no longer work.
What is the btn.clicked.connect(partial(self._printthat, btnText)) line doing which is allowing any other signal I put in def _connectSignals(self): to work. What aspect of that line is achieving something that the mybutton signal isn't doing?
The problem is caused because the PyCalcCtrl object is not assigned to a variable so it will be destroyed and therefore the "_printthis" method will not be accessible. On the other hand, when functools.partial is used then the object of the PyCalcCtrl class is assigned to the scope of that function, that's why it works.
The solution is to assign the PyCalcCtrl object to a variable:
ctrl = PyCalcCtrl(model=model, view=view)

How to create multiple QLabels in a gui on PyQt5?

I've created a gui using PyQt5 in PyCharm and I've managed to get one QLabel with an image in it (Picture1.png) showing up, however, when I try to add a second QLabel with a second image (named Shutter1.png) on the same window, it seems to remove both labels and nothing shows up on the gui. I'm not sure where I'm going wrong and any help would be greatly appreciated, I'm a novice! NB I've doublechecked the filepath for both imagePath and imagePath_1 are correct. See below for attached code:
from PyQt5 import uic, QtWidgets, QtGui, QtCore
import sys
import pkg_resources
import functions.initialisation as inits
import functions.Sig2Open as S2O
import functions.Sig2Close as S2C
class Ui(QtWidgets.QMainWindow):
def __init__(self):
super(Ui, self).__init__()
self.gui = uic.loadUi('Shuttergui.ui', self)
# Creates the path of the image
self.imagePath = "C:/........../Picture1.png"
self.label = QtWidgets.QLabel(self.gui)
self.image = QtGui.QImage(self.imagePath)
self.pixmapImage = QtGui.QPixmap.fromImage(self.image)
self.label.setPixmap(self.pixmapImage)
self.label.resize(self.width(), self.height())
self.label.move(60, 170)
self.imagePath = "C:/....../Shutter1.png"
# Create label that holds the image in imagePath
self.label_1 = QtWidgets.QLabel(self.gui)
self.image_1 = QtGui.QImage(self.imagePath)
self.pixmapImage_1 = QtGui.QPixmap.fromImage(self.image_1)
self.label_1.setPixmap(self.pixmapImage_1)
self.label_1.resize(self.width(), self.height())
self.label_1.move(60, 170)
self.gui.showMaximized()
# redirect closeevent func to main self rather than inside gui
self.gui.closeEvent = self.closeEvent
# Initialise shutter functions
inits.ardopenup(self)
inits.ardshutup(self)
self.gui.show()
def closeEvent(self, event):
import time
time.sleep(0.1)
print("main thread quitting")
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
app.setStyleSheet(pkg_resources.resource_stream(__name__, '/css/darktheme/style.css').read().decode())
window = Ui()
sys.exit(app.exec_())

How to return variables from PyQt5 UI to Main function - Python

I have design a customized formlayout ui using pyqt5 and want to import variables back to the main function for further execution of the main function.
I have tried many ways to get the return values from the main function when the "OK" button has clicked but unable to get the variables from the main function.
Can you please guide me, how can i get the variables from the pyqt5 formlayout ui to main function -
Here is the Code of PyQt5 FormLayout UI function -
from PyQt5.QtWidgets import (QApplication, QComboBox, QDialog,
QDialogButtonBox, QFormLayout, QGridLayout, QGroupBox, QHBoxLayout,
QLabel, QLineEdit, QMenu, QMenuBar, QPushButton, QSpinBox, QTextEdit,
QVBoxLayout,QCheckBox)
import sys
app = QApplication([])
class Dialog(QDialog):
def __init__(self,dinput):
super(Dialog, self).__init__()
self.createFormGroupBox(dinput)
buttonBox = QDialogButtonBox(QDialogButtonBox.Ok | QDialogButtonBox.Cancel)
buttonBox.accepted.connect(self.accept)
buttonBox.rejected.connect(self.reject)
mainLayout = QVBoxLayout()
mainLayout.addWidget(self.formGroupBox)
mainLayout.addWidget(buttonBox)
self.setLayout(mainLayout)
self.setWindowTitle("Form Layout")
def accept(self):
print(self.linedit1.text())
print(self.combox1.currentText())
print(self.spinbox1.value())
self.closeEvent()
def reject(self):
print('Cancelled')
self.closeEvent()
def getoutput(self):
return self.linedit1.text()
def createFormGroupBox(self,dinput):
self.formGroupBox = QGroupBox("Form layout")
layout = QFormLayout()
self.linedit1 = QLineEdit()
self.linedit1.setText('TestName')
layout.addRow(QLabel(dinput[0]), self.linedit1)
self.combox1 = QComboBox()
self.combox1.setToolTip('Hello')
self.combox1.addItems(['India','France','UK','USA','Germany'])
layout.addRow(QLabel(dinput[1]), self.combox1)
self.spinbox1 = QSpinBox()
layout.addRow(QLabel(dinput[2]), self.spinbox1)
self.formGroupBox.setLayout(layout)
Main Function is -
import os
import sys
import pyformlayout as pyfl
# Staring Functions for Execution
dinput = ['LastName','Country','Age']
# Call the UI and get the inputs
dialog = pyfl.Dialog(dinput)
if(dialog.exec_()):
TName = dialog.getoutput
print('------------------')
print(TName)
# Main Function Continous by getting the inputs
# from UI
I am unable to get the desired values to the output function. Even i have used the getoutput function to return the values and get the output to "TName". But i am not able to get the value into the TName variable and nothing is displaying.
The Result i am getting is - (which is basically printing the accept button function but not the TName variable which is returned to Main function.
TestName
India
25
How can i get the return values from PyQt5 Formlayout UI function to Main function..?
In the first place, FormLayout is a layout, that is, a class that is responsible for positioning the widgets within a window, so it is irrelevant for these cases. On the other hand, closeEvent() should never be invoked, that is a function that serves to handle the closed window event.
Going to the point the accept method is called when Ok is pressed, so it is the right place to get the values so it must be stored in a variable, and then returned in the get_output() method:
pyformlayout.py
import sys
from PyQt5 import QtWidgets
app = QtWidgets.QApplication(sys.argv)
class Dialog(QtWidgets.QDialog):
def __init__(self, dinput):
super(Dialog, self).__init__()
self.createFormGroupBox(dinput)
buttonBox = QtWidgets.QDialogButtonBox(QtWidgets.QDialogButtonBox.Ok | QtWidgets.QDialogButtonBox.Cancel)
buttonBox.accepted.connect(self.accept)
buttonBox.rejected.connect(self.reject)
mainLayout = QtWidgets.QVBoxLayout(self)
mainLayout.addWidget(self.formGroupBox)
mainLayout.addWidget(buttonBox)
self.setWindowTitle("Form Layout")
def createFormGroupBox(self, dinput):
layout = QtWidgets.QFormLayout()
self.linedit1 = QtWidgets.QLineEdit('TestName')
self.combox1 = QtWidgets.QComboBox()
self.combox1.setToolTip('Hello')
self.combox1.addItems(['India','France','UK','USA','Germany'])
self.spinbox1 = QtWidgets.QSpinBox()
for text, w in zip(dinput, (self.linedit1, self.combox1, self.spinbox1)):
layout.addRow(text, w)
self.formGroupBox = QtWidgets.QGroupBox("Form layout")
self.formGroupBox.setLayout(layout)
def accept(self):
self._output = self.linedit1.text(), self.combox1.currentText(), self.spinbox1.value()
super(Dialog, self).accept()
def get_output(self):
return self._output
And in the file main.py I get the value if only the ok button has been pressed:
main.py
import pyformlayout as pyfl
# Staring Functions for Execution
dinput = ['LastName','Country','Age']
# Call the UI and get the inputs
dialog = pyfl.Dialog(dinput)
if dialog.exec_() == pyfl.Dialog.Accepted:
name, item, value = dialog.get_output()
print(name, item, value)

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