I am trying to create a program that has a list of functions on the left. I would like to have the menu start at the top and expand downwards as more buttons are added. However no matter what I do I always get the button in the middle of its widget:
I am trying to create the button as follows:
button = Button ( button_frame,
font = ('Open sans','10','bold'),
text='Button',
bg='#444444',
fg='#cccccc',
relief=FLAT,
borderwidth=0,
highlightthickness = 1,
highlightbackground="#222222",
command=quit)
button.grid(row=0, column=0, sticky=N)
The simplest solution in this case is to use pack. Pack is specifically designed to arrange widgets either vertically or horizontally.
button.pack(side="top", fill="x")
If you insist on using grid, what you need to do make sure that the grid row below the last button has a non-zero weight, and all of the other rows should have a weight of zero. That will cause tkinter to always allocate any extra space below the last button.
Related
I know this isn't the first time a question like this is asked, but even after like 2 hours of browsing the Internet I can't get it to work:
So I'm trying to create a Tkinter-Frame, that contains several Buttons (As Example I took 30). But Because I don't have enough space in my program, I need to add an Scrollbar next to it, so that one can scroll through the Buttons.
The Problems I had where, that the inner "moving part" of the bar was as big as the whole scrollbar and couldn't be moved, which I kinda solved by using scollregion=(0,0,1000,1000), but even then the moving of the bar had no effect on the canvas whatsoever.
Here Is the corresponding code that I extracted out of my program:
import Tkinter as tk
root = tk.Tk()
root.rowconfigure(0, weight=1)
root.columnconfigure(0, weight=50)
root.columnconfigure(1, weight=1)
root.minsize(300,400)
root.maxsize(300,400)
#Buttons
buttonFrame = tk.Canvas(root, bg='#bbb')
buttonFrame.grid(row=0, column=0, sticky=tk.N+tk.E+tk.S+tk.W)
buttonFrame.columnconfigure(0, weight=1)
scroll = tk.Scrollbar(root, command=buttonFrame.yview)
scroll.grid(row=0, column=1, sticky=tk.N+tk.E+tk.S+tk.W)
buttonFrame.configure(yscrollcommand=scroll.set)
for i in range(30):
tk.Button(buttonFrame, text=str(i+1)).grid(row=i, column=0, sticky=tk.N+tk.E+tk.S+tk.W)
root.mainloop()
As you (hopefully) see, the slider can't even be moved nor does it change anything on the canvas, even if I squeeze a scrollregion=(bla) somewhere in there.
2 Questions:
a.) What do I need to add (or remove), so that I can scroll through the list of Buttons
b.) Does the fix from a. still work when I make the Scrollbar a child of the buttonFrame instead of the root?
To add widgets to a Canvas you have to use the create_window method, not grid(). Then you have to update the canvas before setting the scrollregion.
for i in range(30):
btn = tk.Button(buttonFrame, text=str(i+1))
buttonFrame.create_window((100,i*50), window=btn)
root.update()
buttonFrame.config(scrollregion=buttonFrame.bbox("all"))
If you try that I suspect it's not what you were looking for, since the create_window method requires absolute positioning (you can't use grid or pack). That's why most people put a Frame in the Canvas, and add their widgets to that instead. Many people have abstracted this faux Frame that is actually a Frame in a Canvas in another Frame, including me.
I just made an app using python and tkinter widgets.
There are Labels, Frames, Buttons, etc in the Tk and Toplevel widgets.
However, it includes thousands of codes and its really annoying to resize every widgets when I support multiple resolutions.
Is there any way to expand the resolution ratio for existing Tkinter Tk() and Toplevel() widget and their child widgets? (zooming-in)
If not, what would be the best approach to support multiple resolutions of a python app with the same ratio?
Any help would be much appreciated, sorry for bad English.
Yes, this is possible however it depends on the geometry manager you have used in your program.
For the .pack() method (which is arguably the simplest geometry method for "intelligent" GUI designs) you can use a range of attributes on when you declare .pack() on the widget. These attributes include (but are not limited to) fill, expand, anchor, padx, pady, etc.
The below shows an example of a set of three buttons which will automatically expand to fit the window if it changes or is initialised to a different size than was used during development.
from tkinter import *
root = Tk()
btn1 = Button(root, text="btn1")
btn2 = Button(root, text="btn2")
btn3 = Button(root, text="btn3")
btn1.pack(fill="both", expand=True)
btn2.pack(fill="both", expand=True)
btn3.pack(fill="both", expand=True)
root.mainloop()
For the .grid() method you will need to make use of the functions Grid.columnconfigure() and Grid.rowconfigure. Both of these have the attribute weight which determines which rows and columns should be given priority for assignment of extra space if more becomes available in the window. Setting all rows and columns to have a weight of 1 means they will all be given space equally. You will also need to use the sticky attribute when declaring .grid() on the widgets.
The below shows an example of a set of three buttons which will automatically expand to fit the window if it changes or is initialised to a different size than was used during development.
from tkinter import *
root = Tk()
for column in range(3):
Grid.columnconfigure(root, column, weight=1)
for row in range(1):
Grid.rowconfigure(root, row, weight=1)
btn1 = Button(root, text="btn1")
btn2 = Button(root, text="btn2")
btn3 = Button(root, text="btn3")
btn1.grid(column=0, row=0, sticky=N+S+E+W)
btn2.grid(column=1, row=0, sticky=N+S+E+W)
btn3.grid(column=2, row=0, sticky=N+S+E+W)
root.mainloop()
Using .place() would be a lot more difficult, you would need to have a function setup which would trigger on every window resize event which would calculate the size that the buttons need to expand to.
This would look something like the below:
from tkinter import *
class App:
def __init__(self, root):
self.root = root
self.button = Button(self.root, text="Button")
self.button.place(relx=0.5, rely=0.5, anchor="center")
self.root.bind("<Configure>", self.resize)
def resize(self, *args):
self.button.configure(width=self.root.winfo_width(), height=self.root.winfo_height())
root = Tk()
App(root)
root.mainloop()
Subjectively speaking, .pack() tends to be easier, however this all comes down to how much effort you're willing to put in to implement this with your current program.
Can't comment so I add a short tip to the detailed Ethan answer. You can design most of the GUIs in tkinter with either pack, grid or a combination of both (by placing frames on a window with one of them, and using either grid or pack inside of each frame, to "place" the widgets). You can tune the configurations for proper location and size when the window resizes. Keep placer use for special cases (like overlaying some widget on the top of others)
I am having an issue with a TkInter interface whereby I cannot get a scrollbar to visually attach itself to a Listbox element - see this image: Problem interface
Here is the code which creates and positions the Listbox & Scrollbar:
lblpd3 = ttk.Label(mainframe,text='',font=("Helvetica", 5))
lblpd3.grid(column=0, row=12, sticky=NW)
scltrn = Scrollbar(mainframe, orient=VERTICAL)
lbltrn = ttk.Label(mainframe,text='Select Transformation',font=("Helvetica", 11, "bold"))
lbltrn.grid(column=0, row=13, sticky=NW)
self.lsttrn = Listbox(mainframe,selectmode=SINGLE,exportselection=0,width=62,height=4,yscrollcommand=scltrn.set,activestyle='none',selectbackground='#4A6984',selectborderwidth=3,highlightcolor='#4A6984',highlightthickness=1)
scltrn.config(command=self.lsttrn.yview)
scltrn.grid(column=0, row=14, sticky=(N,S,E))
for item in self.coord:
self.lsttrn.insert(END, item)
self.lsttrn.grid(column=0, row=14, padx=0, sticky=NW)
self.lsttrn.select_set(0)
Is there a simple hack I could use to push the scrollbar a few pixels to the left - documentation seems to suggest there's no padding element?
You could add your Scrollbar widget and your Listbox widget into their own seperate Frame.
Then add that in as a single 'unit'.
While I dont know your whole program, here's what the logic behind the fix should roughly look like:
# Declare a new Frame to hold your Listbox and Scroll wheel
myFrame = Frame.__init__(self, parent)
# Make sure your Scrollbar is a part of our newly created Frame "myFrame"
scltrn = Scrollbar(myframe, orient=VERTICAL)
# Make sure your Listbox is a part of our newly created Frame "myFrame"
self.lsttrn = Listbox(myFrame,selectmode=SINGLE,exportselection=0,width=62,height=4,yscrollcommand=scltrn.set,activestyle='none',selectbackground='#4A6984',selectborderwidth=3,highlightcolor='#4A6984',highlightthickness=1)
...
#pack the Scrollbar and Listbox together in our Frame IN THIS ORDER
self.lsttrn.pack()
scltrn.pack()
....
# Now grid our Frame containing both the Scrollwheel and Listbox to your GUI
myFrame.grid(column=xxx,row=xxx,padx=xxx,sticky=xxx)
This shouldnt be a copy+paste fix, but hopefully you understand the logic behind creating a Frame to hold your Scrollbar and Listbox, and then gridding that in, rather than both seperately.
Hope this helps! ~Gunner
At least part of the problem stems from the fact that you are putting the scrollbar and listbox in the same column. They need to be in different columns.
One really simple solution is to use a frame that contains only the listbox and scrollbar. Because you don't have a horizontal scrollbar you can use pack to put the listbox and scrollbar in the frame with just a couple lines of code. You can then place that frame in a single column in its parent.
I know there have been many questions on grid and pack in the past but I just don't understand how to combine the two as I'm having difficulties expanding my 'table' in both directions (row/column).
Buttons I wish to keep the same size but always stay at the bottom of the window.
The 'table' however I wish to expand automatically with resizing the window but can't seem to make it work. Changing 'win1' to pack worked in the sense that it stays central but that's it.
How can I achieve the same effects such as sticky etc with pack as I know I'll need to change the terminology.
Code is as follows (showing basic frames and several widgets, not complete code):
root = Tk()
win1 = Frame(root)
win1.pack()
win1.grid_columnconfigure(0, weight=1)
win1.grid_rowconfigure(1, weight=1)
frame_table = ttk.Frame(win1, style="Black.TLabel", relief='sunken', borderwidth=1)
frame_table.pack(row=2, column=0, padx=1, pady=1, sticky= "nsew")
frame_table.grid_columnconfigure(0, weight=1)
frame_table.grid_rowconfigure(1, weight=1)
text_table1 = Label(frame_table, text='Number1', bg='white', borderwidth=0)
text_table1.grid(row=1, column=0, sticky="nsew", padx=1, pady=1)
empty1 = Label(frame_table, bg='white', borderwidth=0)
empty1.grid(row=2, column=0, sticky="nsew", padx=1, pady=1)
text_table2 = Label(frame_table, text='Number2', bg='white', borderwidth=0, width=12)
text_table2.grid(row=1, column=1, sticky="nsew", padx=1, pady=1)
empty2 = Label(frame_table, bg='white', borderwidth=0)
empty2.grid(row=2, column=1, sticky="nsew", padx=1, pady=1)
frame_but = ttk.Frame(win1)
frame_but.grid(sticky=S, padx=1, pady=1)
frame_but.grid_columnconfigure(0, weight=1)
frame_but.grid_rowconfigure(1, weight=1)
but1 = ttk.Button(frame_but, text='Start', command=Start)
but1.grid(row=3, column=0, padx=2, pady=1, sticky="S")
Your first problem is that the main frame, win1 is packed with no options. The default is for it to not fill the part of its container that it is in. Thus, no matter what you do to the inner widgets, the whole thing will stack anchored to the top portion of the window. The first thing you should do, then, is tell win1 to fill the whole window (assuming that's actually what you want it to do):
win1.pack(side="top", fill="both", expand=True)
That will cause this frame to properly expand and shrink when you resize the window.
The second problem is that you're giving row 0 in win a weight of 1, but you are putting frame_table in row 3 which has a default weight of 0. I don't know if that's intentional or not, but that is what keeps the labels and entry widgets stuck to the bottom of the screen, because the empty row 0 of win1 is expanding and shrinking to take up the extra space.
How to learn to lay out your widgets
Proper resize behavior is pretty easy to get right, but it's fairly hard to learn how to get it right. My recommendation is, get some paper and a pencil. Draw out the main regions of your application -- the areas that each have different properties. For example, a row along the bottom that should stay at the bottom (status bar, or row of buttons perhaps). Maybe something at the top (toolbar, for example) that should stay at the top, etc. Typically there will be only one region that is expandable, though that expandable region may itself be divided into two or more regions.
In this case I'm guessing you have two regions: a table, and a row of buttons. Drawing this out is easy. Next, create a frame for each region, and only a frame for each region. Give them separate background colors, and place them in the window using grid or pack, whichever one gives you the resize behavior you want. pack is great if you have a simple layout (every region is sticked either top-to-bottom or left-to-right), grid is great if you truly have a grid. Work with just this, tweaking options until you get the behavior you want for the main regions. The different colors will help you see which areas are resizing and which are not.
Once you have the main regions working exactly right, you can then start to focus on the inner portions. Get out that pencil and paper again, and do the same with each of these sub-regions. Draw out the inner regions, and figure out which ones will grow within their container and which ones will not. Maybe there's only one main sub-region so you can skip this part. Finally, create frames if you have sub-regions, again giving them different colors so you can see what is resizing. Tweak the settings until everything resizes just the way you want. Lather, rinse, repeat.
Finally, you will not be able to sub-divide your window any more. Usually there are only a couple of regions so this process is quick. Once you have the different regions of your program all resizing how you want, it's time to add the actual widgets. Once you've done that you can go back and remove the color from the frames.
It's simple, but it requires a methodical approach. Just throwing a bunch of widgets into a frame and trying random things to get it to work is not the right approach. Be methodical, lay out your design on paper, transfer to frames with distinct colors, and then add your real widgets and add the final polish.
I'm trying to get stretching to work using Python 2.6.7 with Tkinter. I'd expect the below code to stretch the first button to the width of the second, but both buttons are only as wide as they need to be to fit their text.
#!/usr/bin/python
from Tkinter import *
win = Frame()
win.grid(sticky=N+S+E+W)
inner_a = Frame(win)
inner_a.grid(row=0, column=0, sticky=N+E+W)
inner_b = Frame(win)
inner_b.grid(row=1, column=0, sticky=S+E+W)
Button(inner_a, text='1').grid(row=0, column=0, sticky=E+W)
Button(inner_b, text='Some long text').grid(row=0, column=0, sticky=E+W)
win.mainloop()
By my understanding, the single column in win will expand to the width of the largest thing it contains, ie the width of inner_b, and then the width of inner_a, and thence of the first button, will be that of the second button.
Actually, what happens is the below; the first button is only wide enough to contain "1", not as wide as the second button.
What do I need to do to get the first button to expand the size of the second?
If you want widgets to line up in a grid, the first thing to do is make sure they have the same parent. This isn't strictly necessary if all the widgets are the same size or you are only using one column.
Another thing you need to do is give your column a weight. What is happening in your code is that the widget is expanding to fill the column, but the column isn't expanding to fill the master. If you give it a weight of 1 it will. You ned to do something like inner_a.columnconfigure(1, weight=1), and then do likewise for inner_b.