I am trying to make a list box where a user can enter more items to the list. I have a list box set up with an add button. The add button opens up a user input box where it will direct the user to enter a value. However, I am have issue with passing on the value of user input to the add onto the list. Any suggestions would help. Below is my code:
List box
from input_box import *
class list_form(QtGui.QWidget):
def __init__(self,list_of_items,open_text,parent= None):
super(list_form, self).__init__()
global output_path
output_path = output_path_i
grid = QtGui.QGridLayout()
grid.setSpacing(10)
self.widget = QtGui.QWidget()
self.layout = QtGui.QGridLayout(self.widget)
open_message = QtGui.QLabel(open_text)
grid.addWidget(open_message,0,0,2,4)
self.lst = QtGui.QListWidget()
grid.addWidget(self.lst,3, 0,1,4)
for i in list_of_items:
self.lst.addItem(str(i))
self.setLayout(grid)
add = QtGui.QPushButton('Add')
grid.addWidget(add,50,0)
add.clicked.connect(self.add_button)
def add_button(self):
self.input_box = input_box()
self.input_box.setWindowTitle("Window 2")
self.input_box.show()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = list_form(list(xrange(100)),"List of Values")
window.setWindowTitle('Window 1')
window.show()
sip.setdestroyonexit(False)
sys.exit(app.exec_())
Input box
import sys
from PyQt4 import QtCore, QtGui
import sip
class input_box(QtGui.QWidget):
def __init__(self,parent= None):
super(input_box, self).__init__()
grid = QtGui.QGridLayout()
grid.setSpacing(10)
self.widget = QtGui.QWidget()
self.layout = QtGui.QGridLayout(self.widget)
open_message = QtGui.QLabel("Enter Value:")
grid.addWidget(open_message,0,0,2,3)
self.txt = QtGui.QLineEdit()
grid.addWidget(self.txt,2, 0,1,2)
self.setLayout(grid)
save = QtGui.QPushButton('Save')
grid.addWidget(save,50,0)
a = save.clicked.connect(self.save)
save.clicked.connect(self.close)
cancel = QtGui.QPushButton('Cancel')
grid.addWidget(cancel,50,1)
cancel.clicked.connect(self.close)
def save(self):
value = self.txt.text()
return value
If you want to get data from a window you should use a QDialog instead of a QWidget, connect the clicked signal of save and cancel to the accept and reject slot, respectively:
input_box.py
from PyQt4 import QtCore, QtGui
class Input_Box(QtGui.QDialog):
def __init__(self,parent= None):
super(Input_Box, self).__init__(parent)
open_message = QtGui.QLabel("Enter Value:")
self.txt = QtGui.QLineEdit()
save = QtGui.QPushButton('Save', clicked=self.accept)
cancel = QtGui.QPushButton('Cancel', clicked=self.reject)
grid = QtGui.QGridLayout(self)
grid.setSpacing(10)
grid.addWidget(open_message, 0, 0)
grid.addWidget(self.txt, 1, 0, 1, 2)
grid.addWidget(save, 2, 0)
grid.addWidget(cancel, 2, 1)
self.setFixedSize(self.sizeHint())
def save(self):
value = self.txt.text()
return value
Then you use the exec_() method that returns a code if it is called accept or reject, and according to that the data must be obtained and added. On the other hand, do not use global variables because they are a headache when debugging.
from PyQt4 import QtCore, QtGui
from input_box import Input_Box
class list_form(QtGui.QWidget):
def __init__(self,list_of_items,open_text,parent= None):
super(list_form, self).__init__()
open_message = QtGui.QLabel(open_text)
self.lst = QtGui.QListWidget()
self.lst.addItems([str(i) for i in list_of_items])
add = QtGui.QPushButton('Add', clicked=self.add_button)
grid = QtGui.QGridLayout(self)
grid.setSpacing(10)
grid.addWidget(open_message)
grid.addWidget(self.lst)
grid.addWidget(add)
#QtCore.pyqtSlot()
def add_button(self):
input_box = Input_Box()
input_box.setWindowTitle("Window 2")
if input_box.exec_() == QtGui.QDialog.Accepted:
val = input_box.save()
it = QtGui.QListWidgetItem(val)
self.lst.addItem(it)
self.lst.scrollToItem(it)
if __name__ == "__main__":
import sys
import sip
app = QtGui.QApplication(sys.argv)
window = list_form(list(range(100)),"List of Values")
window.setWindowTitle('Window 1')
window.show()
sip.setdestroyonexit(False)
sys.exit(app.exec_())
The advantage of using QDialog is the decoupling between the classes, for example there is no need to pass a QListWidget as the other answer suggests making it possible that you can use the same dialog for other purposes.
You need to arrange for the action taken when the save button is pressed to pass information back to the list widget. There's more than one way to do it, but just returning the data won't get it done.
Here's an example of the sort of thing that will work - though other approaches are possible.
Change the input_box constructor so it keeps a reference to the list widget which it expects:
class input_box(QtGui.QWidget):
def __init__(self, list_widget, parent= None):
super(input_box, self).__init__()
self.list_widget = list_widget
...
Change the call to the constructor to provide that information:
def add_button(self):
self.input_box = input_box(self.lst)
self.input_box.setWindowTitle("Window 2")
self.input_box.show()
And then use that information in the save method to add to the list widget:
def save(self):
value = self.txt.text()
self.list_widget.addItem(value)
Bingo!
An alternative approach could be to arrange for the input_box to emit a signal with the new value in it, and connect that to a slot on the list_form, or on the list_widget. Or in the input_box you could navigate via its parent to the list_widget. But I think mine is simple and straightforward.
Related
Grееtings аll. I am new to this site, so go easy on me.
I am building a program in python using PyQt5 for the interface. I currently have, among other things, a QListWidget (list window) into which I insert a number of QWidgets (list items) through a function during the running of the program. I have implemented an eventFilter by subclassing QObject, and I use it to differentiate between left and right click, and from that I send to the controller class to handle one or the other click accordingly.
I have made it so that when right-clicked on a list item, a context menu appears. However, I also need a context menu to appear when the list window is clicked (not on a list item). The problem which occurs is that when right-clicked on a list item, both the list item context menu and list window context menu appear. This must be because the event filter recognises the click as occurring within the list window, because it is occurring on a list item, which is within the list window. What I need is that when right-clicked on a list item, only its context menu appears, and similarly for the list window, when right-clicked outside the list items.
I have tried checking if source equals the widget where the event appeared, but it seems to recognise both widgets' events independently and if I gate the call to the handler with an if condition, one of the handlers never receives a call. I have searched around the web and this site, but I have found nothing of use. Perhaps it is due to me not being a native speaker and so not being able to phrase things correctly (you can see how clunky my phrasing is).
Below follows some code extracted from my program. Note that anything irrelevant has been cut away to make for a minimal example. For your convenience, I have also merged the GUI files into one and did the same for the control files. I have tested this minimal example and it reproduces the problem. It could not get smaller, so if you deem the code listed below too long, notify me and I can reupload it to GitHub if it is allowed to show the minimal example that way instead of putting code into the question directly.
custom_classes.py:
from PyQt5.QtCore import Qt, QEvent, QObject
class MyFilter(QObject):
def __init__(self, parent, ctrl):
super().__init__(parent)
self._parent = parent
self.ctrl = ctrl
self.parent.installEventFilter(self)
#property
def parent(self):
return self._parent
def eventFilter(self, source, event):
if event.type() == QEvent.MouseButtonPress:
if event.button() == Qt.LeftButton:
self.ctrl.handle_left_click()
elif event.button() == Qt.RightButton:
self.ctrl.handle_right_click(event)
return super().eventFilter(source, event)
gui.py:
from PyQt5.QtWidgets import QWidget
from PyQt5.QtWidgets import QLabel
from PyQt5.QtWidgets import QHBoxLayout
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import QListWidget
from PyQt5.QtWidgets import QScrollArea
from PyQt5.QtCore import Qt
class MainFrame(QWidget):
def __init__(self):
super().__init__()
self.main_layout = QHBoxLayout()
self.setLayout(self.main_layout)
class ListItemFrame(QWidget):
def __init__(self):
super().__init__()
self.main = QHBoxLayout()
self.main.setContentsMargins(0,0,0,0)
self.name_layout = QHBoxLayout()
self.name_layout.setContentsMargins(0,0,0,0)
self.main.addLayout(self.name_layout)
self.name = QLabel("")
self.name.setMaximumHeight(20)
self.name_layout.addWidget(self.name)
self.setLayout(self.main)
class ListFrame(QListWidget):
def __init__(self):
super().__init__()
self.main = QVBoxLayout()
self.scroll_widget = QScrollArea()
self.scroll_widget.setWidgetResizable(True)
self.scroll_layout = QVBoxLayout()
self.scroll_layout.setAlignment(Qt.AlignTop)
self.scroll_layout_widget = QWidget()
self.scroll_layout_widget.setLayout(self.scroll_layout)
self.scroll_widget.setWidget(self.scroll_layout_widget)
self.main.addWidget(self.scroll_widget)
self.setLayout(self.main)
ctrl.py:
from PyQt5.QtWidgets import QMenu
from gui import ListFrame, ListItemFrame
from custom_classes import MyFilter
class Controller:
def __init__(self, ui, app):
self.ui = ui
self.app = app
self.list_ = ListControl(self)
class ListControl:
def __init__(self, ctrl):
self.ctrl = ctrl
self.ui = ListFrame()
self.the_list = self.get_list() #list of stuff
self.item_list = [] #list of list items
self.ctrl.ui.main_page.main_layout.addWidget(self.ui)
self.index = self.ctrl.ui.main_page.main_layout.count() - 1
self.filter = MyFilter(self.ui, self)
self.show_list()
def handle_left_click(self):
pass #other irrelevant function
def handle_right_click(self, event):
self.show_options(event)
def show_options(self, event):
menu = QMenu()
one_action = menu.addAction("Something!")
quit_action = menu.addAction("Quit")
action = menu.exec_(self.ui.mapToGlobal(event.pos()))
if action == quit_action:
self.ctrl.ui.close()
elif action == one_action:
self.something()
def something(self):
print("Something!")
def show_list(self):
for info in self.the_list:
item = ListItem(self, info)
self.item_list.append(item)
def get_list(self):
return [x for x in "qwertzuiopasdfghjklyxcvbnm"]
class ListItem:
def __init__(self, main, info):
self.main = main
self.info = info*10
self.ui = ListItemFrame()
self.filter = MyFilter(self.ui, self)
self.set_ui()
self.add_to_ui()
self.main.ui.scroll_layout.addWidget(self.ui)
def handle_left_click(self):
pass #other irrelevant function
def handle_right_click(self, event):
self.show_options(event)
def show_options(self, event):
menu = QMenu()
item_action = menu.addAction("Hello!")
quit_action = menu.addAction("Quit")
action = menu.exec_(self.ui.mapToGlobal(event.pos()))
if action == quit_action:
self.main.ctrl.ui.close()
elif action == item_action:
self.hello()
def hello(self):
print(f"Hello! I am {self.info}")
def set_ui(self):
self.ui.name.setText(self.info)
def add_to_ui(self):
self.main.ui.scroll_layout.insertWidget(
self.main.ui.scroll_layout.count() - 1, self.ui
)
main.py:
import sys
from PyQt5.QtWidgets import QApplication
from PyQt5.QtWidgets import QStackedLayout
from PyQt5.QtWidgets import QWidget
from gui import MainFrame
from ctrl import Controller
class Window(QWidget):
def __init__(self):
super().__init__()
self.setWindowTitle("minimal example")
self.stacked = QStackedLayout()
self.main_page = MainFrame()
self.stacked.addWidget(self.main_page)
self.setLayout(self.stacked)
if __name__ == "__main__":
app = QApplication(sys.argv)
app.setStyle("Fusion")
window = Window()
window.show()
c = Controller(window, app)
sys.exit(app.exec())
To reiterate, the context menu appears for both the list item and the list window when a list item is right-clicked. What I need is for it to appear only for the list item if a list item is right-clicked.
Edit: seems the site bit off a part of my introduction. Readded it!
this is probably not the best way to do it but it works. You just create a global variable, for example list_element_clicked and when you click "hello" (of course not quit because you are going to exit the window and there is no point) you set that variable to True. If that variable is False, you show the ListControl context menu, and if not, you set that variable to True, so next time if you click on your ListControl it will appear, and if you click on ListItem it will not.
Finally there is an extra case, if you don't click anywhere after clicking on ListItem, nothing will happen (the ListControl is not shown and the variable is not changed) so everything will work perfectly next time.
So here is the code:
ctrl.py:
from PyQt5.QtWidgets import QMenu
from gui import ListFrame, ListItemFrame
from custom_classes import MyFilter
list_element_clicked = False
class Controller:
def __init__(self, ui, app):
self.ui = ui
self.app = app
self.list_ = ListControl(self)
class ListControl:
def __init__(self, ctrl):
self.ctrl = ctrl
self.ui = ListFrame()
self.the_list = self.get_list() #list of stuff
self.item_list = [] #list of list items
self.ctrl.ui.main_page.main_layout.addWidget(self.ui)
self.index = self.ctrl.ui.main_page.main_layout.count() - 1
self.filter = MyFilter(self.ui, self)
self.show_list()
def handle_left_click(self):
pass #other irrelevant function
def handle_right_click(self, event):
global list_element_clicked
if(list_element_clicked == False):
self.show_options(event)
else:
list_element_clicked = False
def show_options(self, event):
menu = QMenu()
one_action = menu.addAction("Something!")
quit_action = menu.addAction("Quit")
action = menu.exec_(self.ui.mapToGlobal(event.pos()))
if action == quit_action:
self.ctrl.ui.close()
elif action == one_action:
self.something()
def something(self):
print("Something!")
def show_list(self):
for info in self.the_list:
item = ListItem(self, info)
self.item_list.append(item)
def get_list(self):
return [x for x in "qwertzuiopasdfghjklyxcvbnm"]
class ListItem:
def __init__(self, main, info):
self.main = main
self.info = info*10
self.ui = ListItemFrame()
self.filter = MyFilter(self.ui, self)
self.set_ui()
self.add_to_ui()
self.main.ui.scroll_layout.addWidget(self.ui)
def handle_left_click(self):
pass #other irrelevant function
def handle_right_click(self, event):
self.show_options(event)
def show_options(self, event):
menu = QMenu()
item_action = menu.addAction("Hello!")
quit_action = menu.addAction("Quit")
action = menu.exec_(self.ui.mapToGlobal(event.pos()))
if action == quit_action:
self.main.ctrl.ui.close()
elif action == item_action:
global list_element_clicked
list_element_clicked = True
self.hello()
def hello(self):
print(f"Hello! I am {self.info}")
def set_ui(self):
self.ui.name.setText(self.info)
def add_to_ui(self):
self.main.ui.scroll_layout.insertWidget(
self.main.ui.scroll_layout.count() - 1, self.ui
)
I have a complex program in which I need to connect multiple windows. Unfortunately, I seem to be not fully understanding the concept/steps necessary to do this so bonus points if anyone can explain the steps/process well. In my current program, I have a list of items. Once I select them by moving them over to the right list widget, I need them to go to the third window. The third window should be activated by clicking the dots on the second window. The program runs and shows the second window appropriately but the signal/slot connection of the dots button does not work. However, the rest of the code is working because if I switch the toolkit to show the third window, that part is performing as expected. My code is below, and again, no errors are being returned, but clicking the dots button on the second window does nothing.
Also, a question - do I instantiate the third window within the second class, or only within the main window? Again, struggling to fully understand the process and I will need to do this multiple more times.
from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QPushButton, QListWidget, QLineEdit, QTextEdit, QGridLayout, QHBoxLayout, QVBoxLayout, QSizePolicy, QFileDialog, QTabWidget, QCheckBox
import PyQt5.QtGui as qtg
import glob
import os
from PyQt5.QtCore import Qt, QSettings
import inspect
from PyQt5 import QtCore
import pandas as pd
import pathlib
import pyreadstat
import json
class ThirdWindow(QWidget):
def __init__(self):
super().__init__()
self.layout = QGridLayout()
self.setLayout(self.layout)
self.allVariables = QListWidget()
self.variablesSelected = QListWidget()
#self.allVariables.insertItem(0, 'Hello')
self.layout.addWidget(self.allVariables, 1,0)
self.layout.addWidget(self.variablesSelected, 1, 1)
def setItems(self, items):
self.allVariables.clear()
for item in items:
self.allVariables.addItem(item)
class SecondWindow(QWidget):
def __init__(self):
super().__init__()
##not sure if I am supposed to instantiate this here or only in the main window class
self.thirdWindow = ThirdWindow()
self.layout = QGridLayout(self)
self.by = QLabel("By")
self.byVariables = QLineEdit()
self.byButton = QPushButton("...")
self.layout.addWidget(self.by, 1, 0)
self.layout.addWidget(self.byVariables, 2, 0)
self.layout.addWidget(self.byButton, 2, 1)
def seconddWindowConnections(self):
self.byButton.clicked.connect(self.show_third_window)
#self.buttons['Toolkit'].clicked.connect(self.show_new_window)
def show_third_window(self):
self.thirdWindow.show()
class MainWindow(QWidget):
def __init__(self):
super().__init__()
# Add a title
self.setWindowTitle("GUI Querying Program")
self.layout = QHBoxLayout()
self.setLayout(self.layout)
self.initUI()
self.setButtonConnections()
self.sw = SecondWindow()
self.tw = ThirdWindow()
def initUI(self):
subLayouts = {}
subLayouts['LeftColumn'] = QGridLayout()
self.layout.addLayout(subLayouts['LeftColumn'],1)
# Buttons
self.buttons = {}
self.buttons['addVariable'] = QPushButton('>')
self.buttons['removeVariable'] = QPushButton('<')
self.buttons['Toolkit'] = QPushButton('Toolkit')
self.variables = QListWidget()
self.selectedVariables = QListWidget()
subLayouts['LeftColumn'].addWidget(self.variables, 7,0,4,1)
subLayouts['LeftColumn'].addWidget(self.selectedVariables, 7,1,4,1)
subLayouts['LeftColumn'].addWidget(self.buttons['addVariable'], 10,0,1,1)
subLayouts['LeftColumn'].addWidget(self.buttons['removeVariable'], 10,1,1,1)
subLayouts['LeftColumn'].addWidget(self.buttons['Toolkit'], 11,1,1,1)
names = ['apple', 'banana', 'Cherry']
self.variables.insertItems(0, names)
def setButtonConnections(self):
self.buttons['addVariable'].clicked.connect(self.add_variable)
self.buttons['Toolkit'].clicked.connect(self.show_new_window)
self.buttons['Toolkit'].clicked.connect(self.add_selected_variables)
def add_variable(self):
for item in self.variables.selectedItems():
self.selectedVariables.addItem(item.clone())
def show_new_window(self):
self.sw.show()
def add_selected_variables(self):
items = []
for i in range(self.selectedVariables.count()):
items.append(self.selectedVariables.item(i).clone())
self.tw.setItems(items)
if __name__ == "__main__":
import sys
app = QApplication([])
mw = MainWindow()
mw.show()
app.exec()
The main issue with your code is that secondWindowConnections is never called so the button actually does nothing. I corrected that and fixed a few other issues I found in my example below. I left out the bits where I made no changes and all the changes I did make I made inline notes explaining them:
class SecondWindow(QWidget):
def __init__(self):
super().__init__()
self.thirdWindow = None # dont initialize until neccessary
self.thirdWindowItems = []
self.layout = QGridLayout(self)
self.by = QLabel("By")
self.byVariables = QLineEdit()
self.byButton = QPushButton("...")
self.layout.addWidget(self.by, 1, 0)
self.layout.addWidget(self.byVariables, 2, 0)
self.layout.addWidget(self.byButton, 2, 1)
self.secondWindowConnections() # Run this to setup the
# signal for the third window.
def secondWindowConnections(self): # this had a typo
self.byButton.clicked.connect(self.show_third_window)
def show_third_window(self):
if self.thirdWindow is None: # if window has been created yet
self.thirdWindow = ThirdWindow() # create window
if not self.thirdWindow.isVisible(): # if window is showing
self.thirdWindow.show() # show window
self.thirdWindow.setItems(self.thirdWindowItems) # send items to window
def send_items(self, items): # this is to collect the variable that
self.thirdWindowItems = items # move to the third window
class MainWindow(QWidget):
def __init__(self):
super().__init__()
# Add a title
self.setWindowTitle("GUI Querying Program")
self.layout = QHBoxLayout()
self.setLayout(self.layout)
self.initUI()
self.setButtonConnections()
self.sw = None # dont initialize until neccessary.
def initUI(self):
subLayouts = {}
subLayouts['LeftColumn'] = QGridLayout()
self.layout.addLayout(subLayouts['LeftColumn'],1)
self.buttons = {}
self.buttons['addVariable'] = QPushButton('>')
self.buttons['removeVariable'] = QPushButton('<')
self.buttons['Toolkit'] = QPushButton('Toolkit')
self.variables = QListWidget()
self.selectedVariables = QListWidget()
subLayouts['LeftColumn'].addWidget(self.variables, 7,0,4,1)
subLayouts['LeftColumn'].addWidget(self.selectedVariables, 7,1,4,1)
subLayouts['LeftColumn'].addWidget(self.buttons['addVariable'], 10,0,1,1)
subLayouts['LeftColumn'].addWidget(self.buttons['removeVariable'], 10,1,1,1)
subLayouts['LeftColumn'].addWidget(self.buttons['Toolkit'], 11,1,1,1)
names = ['apple', 'banana', 'Cherry']
self.variables.insertItems(0, names)
def setButtonConnections(self):
self.buttons['addVariable'].clicked.connect(self.add_variable)
self.buttons['Toolkit'].clicked.connect(self.show_new_window)
# self.buttons['Toolkit'].clicked.connect(self.add_selected_variables)
# only use one connnect slot
def add_variable(self):
for item in self.variables.selectedItems():
self.selectedVariables.addItem(item.clone())
def show_new_window(self):
if self.sw is None: # check if window has been constructed
self.sw = SecondWindow() # construct window
if not self.sw.isVisible(): # If winow is not showing
self.sw.show() # show window
self.sw.send_items(self.add_selected_variables()) # send selected
# variables to second window
def add_selected_variables(self):
items = []
for i in range(self.selectedVariables.count()):
items.append(self.selectedVariables.item(i).clone())
# self.tw.setItems(items) ... self.tw doesnt exist so return them
return items
In the default behavior of editing a cell in a QtableView, when the user clicks away either to another widget or closes the form, the edits are lost. After a lot of googling, I have found a way to save the edits if the user selects another widget in the form, but if the form is closed, the edits are still lost. The blog post is here.
I attempted to call the closeEditor method from the forms closeEvent, but it requires two parameters: the editor and hint. I can provide QAbstractItemDelegate.NoHint but the editor is expecting the QlineEdit object where the editing is taking place. I am lost on how to provide this for the cell currently being edited.
Here is a gif of the current behaviour:
My question is how do I provide the QlineEdit of the cell being edited?
import sys
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtSql import *
from PyQt5.QtWidgets import *
from phones import *
class Main(QMainWindow):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent)
self.resize(490, 998)
self.layoutWidget = QWidget(self)
self.layoutWidget.setObjectName("layoutWidget")
self.verticalLayout = QtWidgets.QVBoxLayout(self.layoutWidget)
self.horizontalLayout_7 = QtWidgets.QHBoxLayout()
self.new_phone = QtWidgets.QPushButton(self.layoutWidget)
self.new_phone.setObjectName("new_phone")
self.new_phone.setText("New Phone")
self.horizontalLayout_7.addWidget(self.new_phone)
self.delete_phone = QtWidgets.QPushButton(self.layoutWidget)
self.delete_phone.setObjectName("delete_phone")
self.delete_phone.setText("Delete phone")
self.horizontalLayout_7.addWidget(self.delete_phone)
self.verticalLayout.addLayout(self.horizontalLayout_7)
self.phone_view = Syn_tableview()
self.verticalLayout.addWidget(self.phone_view)
self.cont_id = '9'
self.setCentralWidget(self.layoutWidget)
self.new_phone.clicked.connect(self.add_phone)
self.populate_phones()
def populate_phones(self):
self.phone_model = QSqlTableModel(self)
self.phone_model.setTable("contact_phones")
self.phone_model.setFilter("contact_id='{0}'".format(self.cont_id))
self.phone_model.select()
self.phone_view.setModel(self.phone_model)
self.phone_view.resizeColumnsToContents()
def add_phone(self):
self.phone_model.submitAll()
self.phone_model.setEditStrategy(QSqlTableModel.OnManualSubmit)
row = self.phone_model.rowCount()
record = self.phone_model.record()
record.setGenerated('id', False) #primary key
record.setValue('contact_id', self.cont_id) #foreign key
self.phone_model.insertRecord(row, record)
phone_index_edit = self.phone_model.index(row, self.phone_model.fieldIndex('phone_number'))
self.phone_view.edit(phone_index_edit)
def closeEvent(self, event):
submit = self.phone_model.submitAll()
#This is the problem
self.phone_view.closeEditor("QLineEdit", QAbstractItemDelegate.NoHint)
class Syn_tableview(QTableView):
def __init__(self, *args, **kwargs):
QTableView.__init__(self, *args, **kwargs)
def closeEditor(self, editor, hint):
if hint == QAbstractItemDelegate.NoHint:
QTableView.closeEditor(self, editor,
QAbstractItemDelegate.SubmitModelCache)
if __name__=="__main__":
app=QApplication(sys.argv)
db = QSqlDatabase.addDatabase("QPSQL");
db.setHostName(server)
db.setDatabaseName(database)
db.setUserName(user)
db.setPassword(pword)
myapp = Main()
myapp.show()
sys.exit(app.exec_())
The delegate editors are children of the QTableView so you can use findChildren to get them, to make sure they are not other children you can set an objectName that allows you to filter them:
import sys
from PyQt5 import QtCore, QtSql, QtWidgets
def create_connection():
db = QtSql.QSqlDatabase.addDatabase("QPSQL")
# FIXME
db.setHostName("server")
db.setDatabaseName("database")
db.setUserName("user")
db.setPassword("pword")
if not db.open():
print(db.lastError().text())
return False
return True
class Syn_Delegate(QtWidgets.QStyledItemDelegate):
def createEditor(self, parent, option, index):
editor = super(Syn_Delegate, self).createEditor(parent, option, index)
if isinstance(editor, QtWidgets.QWidget):
editor.setObjectName("syn_editor")
return editor
class Syn_Tableview(QtWidgets.QTableView):
def closeEditor(self, editor, hint):
if hint == QtWidgets.QAbstractItemDelegate.NoHint:
hint = QtWidgets.QAbstractItemDelegate.SubmitModelCache
super(Syn_Tableview, self).closeEditor(editor, hint)
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.new_phone = QtWidgets.QPushButton(self.tr("New Phone"))
self.delete_phone = QtWidgets.QPushButton(self.tr("Delete phone"))
self.phone_view = Syn_Tableview()
self.phone_model = QtSql.QSqlTableModel()
self.phone_model.setEditStrategy(QtSql.QSqlTableModel.OnManualSubmit)
self.phone_view.setModel(self.phone_model)
self.phone_view.resizeColumnsToContents()
delegate = Syn_Delegate(self)
self.phone_view.setItemDelegate(delegate)
central_widget = QtWidgets.QWidget()
self.setCentralWidget(central_widget)
lay = QtWidgets.QGridLayout(central_widget)
lay.addWidget(self.new_phone, 0, 0)
lay.addWidget(self.delete_phone, 0, 1)
lay.addWidget(self.phone_view, 1, 0, 1, 2)
self._contact_id = "9"
self.populate_phones()
self.new_phone.clicked.connect(self.add_phone)
#property
def contact_id(self):
return self._contact_id
def populate_phones(self):
self.phone_model.setTable("contact_phones")
self.phone_model.setFilter("contact_id='{0}'".format(self.contact_id))
self.phone_model.select()
#QtCore.pyqtSlot()
def add_phone(self):
self.phone_model.submitAll()
row = self.phone_model.rowCount()
record = self.phone_model.record()
record.setGenerated("id", False) # primary key
record.setValue("contact_id", self.contact_id) # foreign key
self.phone_model.insertRecord(row, record)
phone_index_edit = self.phone_model.index(
row, self.phone_model.fieldIndex("phone_number")
)
if phone_index_edit.isValid():
self.phone_view.edit(phone_index_edit)
def closeEvent(self, event):
for editor in self.phone_view.findChildren(QtWidgets.QWidget, "syn_editor"):
self.phone_view.commitData(editor)
submit = self.phone_model.submitAll()
super().closeEvent(event)
def main():
app = QtWidgets.QApplication(sys.argv)
if not create_connection():
sys.exit(-1)
w = MainWindow()
w.show()
w.resize(640, 480)
ret = sys.exit(app.exec_())
sys.exit(ret)
if __name__ == "__main__":
main()
My question is very similar to this post, Python PyQt - Checkbox to uncheck all other checkboxes. However, I am trying to check all other boxes when main checkbox is selected and at the same time, if any of the other boxes are selected independently, then I would like to deselect the main checkbox. I tried modifying the answer provided, but not able to put my head around the 'self.sender' signal. I am not able to change the selection when I deselect a checkbox. Here is the code that I modified using the solution provided by # eyllanesc.Any help is greatly appreciated, thanks!
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
class Test(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.checkBoxAll = QCheckBox("Select All")
self.checkBoxA = QCheckBox("Select A")
self.checkBoxB = QCheckBox("Select B")
self.checkBoxAll.setChecked(False)
self.checkBoxAll.stateChanged.connect(self.onStateChange)
self.checkBoxA.stateChanged.connect(self.onStateChange)
self.checkBoxB.stateChanged.connect(self.onStateChange)
grid = QGridLayout(self)
grid.addWidget(self.checkBoxAll, 1, 0)
grid.addWidget(self.checkBoxA, 2, 0)
grid.addWidget(self.checkBoxB, 3, 0)
self.setWindowTitle('Test')
self.show()
#pyqtSlot(int)
def onStateChange(self, state):
if state == Qt.Checked:
if self.sender() == self.checkBoxAll:
self.checkBoxA.setChecked(True)
self.checkBoxB.setChecked(True)
elif self.sender() in (self.checkBoxA, self.checkBoxB):
self.checkBoxAll.setChecked(False)
With the logic that you have you are creating a loop since the change of state of any element to change the state of another element, the idea is to block the emission of signals when the change of state is implemented in the slot with blockSignals():
from PyQt5 import QtCore, QtGui, QtWidgets
class Test(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.checkBoxAll = QtWidgets.QCheckBox("Select All")
self.checkBoxAll.setChecked(False)
self.checkBoxAll.stateChanged.connect(self.onStateChangePrincipal)
self.checkBoxA = QtWidgets.QCheckBox("Select A")
self.checkBoxB = QtWidgets.QCheckBox("Select B")
self.checkboxes = [self.checkBoxA, self.checkBoxB]
for checkbox in self.checkboxes:
checkbox.stateChanged.connect(self.onStateChange)
grid = QtWidgets.QGridLayout(self)
grid.addWidget(self.checkBoxAll, 1, 0)
grid.addWidget(self.checkBoxA, 2, 0)
grid.addWidget(self.checkBoxB, 3, 0)
self.setWindowTitle('Test')
#QtCore.pyqtSlot(int)
def onStateChangePrincipal(self, state):
if state == QtCore.Qt.Checked:
for checkbox in self.checkboxes:
checkbox.blockSignals(True)
checkbox.setCheckState(state)
checkbox.blockSignals(False)
#QtCore.pyqtSlot(int)
def onStateChange(self, state):
self.checkBoxAll.blockSignals(True)
self.checkBoxAll.setChecked(QtCore.Qt.Unchecked)
self.checkBoxAll.blockSignals(False)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = Test()
w.show()
sys.exit(app.exec_())
I'm having though time figuring out what kind of signal is emitted in following situation:
Basicly that's QScrollArea that holds multiple QTableWidgets:
class ScrollArea(QtGui.QScrollArea):
def __init__(self):
super(ScrollArea, self).__init__()
self.scroll_widget = QtGui.QWidget()
self.scroll_layout = QtGui.QVBoxLayout()
self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOn)
self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.setWidgetResizable(True)
self.__create_content()
self.setWidget(self._content_widget)
self.scroll_layout.addWidget(self)
self.scroll_widget.setLayout(self.scroll_layout)
def __create_content(self):
self._content_widget = QtGui.QWidget()
self._content_widget_layout = QtGui.QVBoxLayout()
self._content_widget.setLayout(self._content_widget_layout)
def add_item(self, item):
self._content_widget_layout.addWidget(item)
I'm using Plastique style for QApplication. As it can be seen from the above picture, when an item is clicked inside QScrollArea, blue border appears. What I would like to know is which signal is emitted when the border is drawn? I need this information so I can append a row to the selected QTableWidget whenever a button (on the left side) is clicked.
Also you can see that there is a 'x' inside each table, when 'x' is pressed that QTableWidget gets removed from QScrollArea. If there is a solution for previous problem, I could also remove QTableWidget depending on user selection rather than user clicking the 'x'.
To get the widget that has the focus you can use the focusChanged signal of QApplication:
from PyQt4 import QtCore, QtGui
class HorizontalHeader(QtGui.QHeaderView):
def __init__(self, parent=None):
super(HorizontalHeader, self).__init__(QtCore.Qt.Horizontal, parent)
self.button = QtGui.QToolButton(self, text="x")
self.sectionResized.connect(self.handleSectionResized)
def handleSectionResized(self):
last_ix = self.count() - 1
pos = QtCore.QPoint(self.sectionViewportPosition(last_ix) + self.sectionSize(last_ix) , 0)
self.button.move(pos)
def showEvent(self, event):
self.handleSectionResized()
super(HorizontalHeader, self).showEvent(event)
class TableView(QtGui.QTableView):
def __init__(self, *args, **kwargs):
super(TableView, self).__init__(*args, **kwargs)
header = HorizontalHeader(self)
header.button.clicked.connect(self.deleteLater)
self.setHorizontalHeader(header)
QtGui.qApp.focusChanged.connect(self.onFocusChanged)
def onFocusChanged(self, old, new):
if new == self:
self.deleteLater()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
scrollArea = QtGui.QScrollArea()
scrollArea.setWidgetResizable(True)
widget = QtGui.QWidget()
scrollArea.setWidget(widget)
lay = QtGui.QVBoxLayout(widget)
for i in range(10):
w = TableView()
model = QtGui.QStandardItemModel(4, 2, w)
w.setModel(model)
lay.addWidget(w)
scrollArea.show()
sys.exit(app.exec_())