PyQt setText not rendering text properly in MacOs - python

I am creating an application using PyQt5 (pythyon 3.7 , MacOs X)
When I modify the text in a textbox using the instruction
self.line_main.setText(final_text)
from a function (which is connected to a push button)
The new text does not render properly in the textbox (see screenshot) and both the old and new text are overlapping in a strange way.
An over-simplified code to illustrate the problem is this one:
import sys
from PyQt5 import QtCore, QtWidgets
from PyQt5.QtWidgets import QMainWindow, QWidget, QLabel, QLineEdit
from PyQt5.QtWidgets import QPushButton
from PyQt5.QtCore import QSize
class MainWindow(QMainWindow):
def __init__(self):
QMainWindow.__init__(self)
self.setMinimumSize(QSize(200, 200))
self.setWindowTitle("PyQt test")
self.line_main = QLineEdit(self)
self.line_main.move(20,20)
bt_upperCase = QPushButton('Upper Case', self)
bt_upperCase.move(20, 60)
bt_upperCase.clicked.connect(self.click_upCase)
def click_upCase(self):
final_text=self.line_main.text().upper()
self.line_main.setText(final_text)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
mainWin = MainWindow()
mainWin.show()
sys.exit( app.exec_() )
screenshot of mini-app, with 're' as input as 'RE' as output
The same thing may happen for labels, although at times, only the old text is visible, and I need to select the text with the mouse or resize the main window to 'refresh' the textbox and see the new value.
The problem does not happen if I run the code in a PC, only in MacOs (tested in High Sierra and Mojave with identical results)
Some weird behaviours are:
If position the textbox at the (0,0) position in the main window, which is not very practical, then the setText functions correctly. In some other locations of the box, too, but only if it is very close to the top-left corner, and no other element is near.
If I modify the textbox value at the initialization of the main window, then it renders correctly in all cases, The problem appears when you try to do it from a function (after clicking a button, for instance), like in the code attached.
The problem does not happen if I run the code in a PC, only in MacOs (tested in High Sierra and Mojave with identical results)
If position the textbox at the (0,0) position in the main window, (which is not very practical), then the setText functions correctly. In some other locations of the box, too, but only if it is very close to the top-left corner, and no other element is near.
Does anyone have a guess why this may happen, and how could it be solved?
UPDATE.
The problem dissapears if i run the code with python 3.6 in a conda installation (PyQt version 5.9.2). Still very intrigued to know what caused the problem.

Related

PyQt5 MainWindow with flag instantly goes out of scope

I created UI using Qt Designer. Then I converted the ui file to a .py file (pyuic -x) - it works fine if launched directly. Then I tried to subclass my ui in a separate file to implement additional logic. And this is where things start to go wrong. Inheriting from QMainWindow and my Qt Designer file works OK with no issues, as expected. However, the moment I set any WindowFlag for my QMainWindow (any flag - I tried these: StaysOnTop, FramelessWindowHint) and run the file, the window appears and instantly disappears. The program continues to run in a console window, or as a PyCharm process, but the window is gone. It looks to me like it is getting out of scope - but why setting a simple flag would make any difference to the garbage collector? Could someone explain this behaviour?
Minimum code required to reproduce this phenomenon:
from ui import Ui_MainWindow
from PyQt5 import QtCore, QtWidgets, QtGui
import sys
class Logic(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
self.setupUi(self)
self.show()
# self.setWindowFlags(QtCore.Qt.WindowStaysOnTopHint)
# self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
self.setAttribute(QtCore.Qt.WA_NoSystemBackground, True)
self.setAttribute(QtCore.Qt.WA_TranslucentBackground, True)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
window = Logic()
sys.exit(app.exec_())
The window should appear and stay on the screen until one (or more) of the flags are uncommented. I use Python 3.8 (32-bit) with PyQt5. Run environment provided by PyCharm. Windows 10.
From the documentation of setWindowFlags():
Note: This function calls setParent() when changing the flags for a window, causing the widget to be hidden. You must call show() to make the widget visible again..
So, just move self.show() after setting the flags, or call it from outside the __init__ (after the instance is created), which is the most common and suggested way to do so, as it's considered good practice to show a widget only after it has been instanciated.

How do I take a screenshot of a specfic window in Qt (Python, Linux), even if the windows are overlapped?

I'm trying to take a screenshot of the current active window in PyQt5. I know the generic method to take an screenshot of any window is QScreen::grabWindow(winID), for which winID is an implementation-specific ID depending on the window system. Since I'm running X and KDE, I plan to eventual use CTypes to call Xlib, but for now, I simply execute "xdotool getactivewindow" to obtain the windowID in a shell.
For a minimum exmaple, I created a QMainWindow with a QTimer. When the timer is fired, I identify the active window ID by executing "xdotool getactivewindow", get its return value, call grabWindow() to capture the active window, and display the screetshot in a QLabel. On startup, I also set my window a fixed 500x500 size for observation, and activate Qt.WindowStaysOnTopHint flag, so that my window is still visible when it's not in focus. To put them together, the implementation is the following code.
from PyQt5 import QtCore, QtGui, QtWidgets
import subprocess
class ScreenCapture(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
self.setWindowFlags(self.windowFlags() | QtCore.Qt.WindowStaysOnTopHint)
self.setFixedHeight(500)
self.setFixedWidth(500)
self.label = QtWidgets.QLabel(self)
self.timer = QtCore.QTimer(self)
self.timer.setInterval(500)
self.timer.timeout.connect(self.timer_handler)
self.timer.start()
self.screen = QtWidgets.QApplication.primaryScreen()
#QtCore.pyqtSlot()
def timer_handler(self):
window = int(subprocess.check_output(["xdotool", "getactivewindow"]).decode("ascii"))
self.screenshot = self.screen.grabWindow(window)
self.label.setPixmap(self.screenshot)
self.label.setFixedSize(self.screenshot.size())
if __name__ == '__main__':
app = QtWidgets.QApplication([])
window = ScreenCapture()
window.show()
app.exec()
To test the implementation, I started the script and clicked another window. It appears to work without problems if there is no overlap between my application window and the active window. See the following screenshot, when Firefox (right) is selected, my application is able to capture the active window of Firefox and display it in the QLabel.
However, the screenshot doesn't work as expected if there is an overlap between the application window and the active window. The window of the application itself will be captured, and creates a positive feedback.
If there is an overlap between the application window and the active window. The window of the application itself will be captured, and creates a positive feedback.
I've already disabled the 3D composite in KDE's settings, but the problem remains. The examples above are taken with all composite effects disabled.
Question
Why isn't this implementation working correctly when the application window and the active window are overlapped? I suspect it's an issue caused by some forms of unwanted interaction between graphics systems (Qt toolkit, window manager, X, etc), but I'm not sure.
Is it even possible solve this problem? (Note: I know I can hide() before the screenshot and show() it again, but it doesn't really solve this problem, which is taking a screenshot even if an overlap exists.)
As pointed out by #eyllanesc, it appears that it is not possible to do it in Qt, at least not with QScreen::grabWindow, because grabWindow() doesn't actually grab the window itself, but merely the area occupied by the window. The documentation contains the following warning.
The grabWindow() function grabs pixels from the screen, not from the window, i.e. if there is another window partially or entirely over the one you grab, you get pixels from the overlying window, too. The mouse cursor is generally not grabbed.
The conclusion is that it's impossible do to it in pure Qt. It's only possible to implement such a functionality by writing a low-level X program. Since the question asks for a solution "in Qt", any answer that potentially involves deeper, low-level X solutions are out-of-scope. This question can be marked as resolved.
The lesson to learn here: Always check the documentation before using a function or method.
Update: I managed to solve the problem by reading the window directly from X via Xlib. Somewhat ironically, my solution uses GTK to grab the window and sends its result to Qt... Anyway, you can write the same program with Xlib directly if you don't want to use GTK, but I used GTK since the Xlib-related functions in GDK is pretty convenient to demonstrate the basic concept.
To get a screenshot, we first convert our window ID to an GdkWindow suitable for use within GDK, and we call Gdk.pixbuf_get_from_window() to grab the window and store it in a gdk_pixbuf. Finally, we call save_to_bufferv() to convert the raw pixbuf to a suitable image format and store it in a buffer. At this point, the image in the buffer is suitable to use in any program, including Qt.
The documentation contains the following warning:
If the window is off the screen, then there is no image data in the obscured/offscreen regions to be placed in the pixbuf. The contents of portions of the pixbuf corresponding to the offscreen region are undefined.
If the window you’re obtaining data from is partially obscured by other windows, then the contents of the pixbuf areas corresponding to the obscured regions are undefined.
If the window is not mapped (typically because it’s iconified/minimized or not on the current workspace), then NULL will be returned.
If memory can’t be allocated for the return value, NULL will be returned instead.
It also has some remarks about compositing,
gdk_display_supports_composite has been deprecated since version 3.16 and should not be used in newly-written code.
Compositing is an outdated technology that only ever worked on X11.
So basically, it's only possible to grab a partially obscured window under X11 (not possible in Wayland!), with a compositing window manager. I tested it without compositing, and found the window is blacked-out when compositing is disabled. But when composition is enabled, it seems to work without problem. It may or may not work for your application. But I think if you are using compositing under X11, it probably will work.
from PyQt5 import QtCore, QtGui, QtWidgets
import subprocess
class ScreenCapture(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
self.setWindowFlags(self.windowFlags() | QtCore.Qt.WindowStaysOnTopHint)
self.setFixedHeight(500)
self.setFixedWidth(500)
self.label = QtWidgets.QLabel(self)
self.screen = QtWidgets.QApplication.primaryScreen()
self.timer = QtCore.QTimer(self)
self.timer.setInterval(500)
self.timer.timeout.connect(self.timer_handler)
self.timer.start()
#staticmethod
def grab_screenshot():
from gi.repository import Gdk, GdkX11
window_id = int(subprocess.check_output(["xdotool", "getactivewindow"]).decode("ascii"))
display = GdkX11.X11Display.get_default()
window = GdkX11.X11Window.foreign_new_for_display(display, window_id)
x, y, width, height = window.get_geometry()
pb = Gdk.pixbuf_get_from_window(window, 0, 0, width, height)
if pb:
buf = pb.save_to_bufferv("bmp", (), ())
return buf[1]
else:
return
#QtCore.pyqtSlot()
def timer_handler(self):
screenshot = self.grab_screenshot()
self.pixmap = QtGui.QPixmap()
if not self.pixmap:
return
self.pixmap.loadFromData(screenshot)
self.label.setPixmap(self.pixmap)
self.label.setFixedSize(self.pixmap.size())
if __name__ == '__main__':
app = QtWidgets.QApplication([])
window = ScreenCapture()
window.show()
app.exec()
Now it captures an active window perfectly, even if there are overlapping windows on top of it.

Qt application blinking at startup because of drawing text in a custom paint event

I discovered a very strange behavior which causes blinking (white rectangle is shown as the main window for about half a second) at application start up in some cases. After a long time of test and trial I narrowed down the problem to the situation when a text is first drawn in paint event of my custom widget. If a text is drawn also in another widget such as QLabel, the problem is gone. But my application main window only has tool buttons with icons and a custom widget which draws text, no other widgets. The white blinking is very ugly and I would like to get rid of it, ideally with some proper solution and without nasty hacks of introducing some artificial text drawing widgets. Moreover I am not very comfortable because I really do not know what is actually going on. Why the custom widget causes blinking and QLabel not? To prove the behavior try the following code (the same problem is in C++/Qt so it is not caused by Python wrapper). Then try to uncomment the marked line and comment the next one to see that the blinking is gone.
from PyQt5.QtGui import QPainter
from PyQt5.QtWidgets import QWidget, QApplication, QVBoxLayout, QLabel
class CustomWidget(QWidget):
def paintEvent(self, event):
p = QPainter(self)
p.drawText(20, 20, "XYZ")
app = QApplication([])
container = QWidget()
layout = QVBoxLayout(container)
# label = QLabel("ABC") # uncomment this to prevent blinking
label = QLabel() # comment this out to prevent blinking
layout.addWidget(label)
layout.addWidget(CustomWidget())
container.resize(600, 600)
container.show()
app.exec()
Any ideas what is going on there? I am using Qt 5.9.2.

Adding QFileDialog as a widget inside another QDialog

I'm attempting to create a dialog which contains two child widgets: on the left side a QFileDialog instance so users can select files, and on the right side a separate widget which will be used to show a preview of the selected file if it is of a certain type.
The problem is that the dialog opens up and I can see the "preview" widget just fine, but the QFileDialog is not showing up at all.
This short example demonstrates my problem:
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
app = QApplication([])
main_dialog = QDialog()
main_dialog.setWindowTitle('My Dialog')
layout = QHBoxLayout(main_dialog)
file_dialog = QFileDialog(main_dialog, Qt.Widget)
file_dialog.setOption(QFileDialog.DontUseNativeDialog)
layout.addWidget(file_dialog)
preview = QLabel('Preview', main_dialog)
layout.addWidget(preview)
main_dialog.show()
app.exec_()
Some things that I've tried:
Add file_dialog.show() before/after main_dialog.show(): this shows up the QFileDialog, but in a different window; I want the file dialog to appear inside main_dialog, not as a separate window;
Do not pass Qt.Widget to the QFileDialog constructor, to no effect;
Do not pass main_dialog as parent to QFileDialog, again no effect;
Change main_dialog to a QWidget just to see if it changed anything, it did not;
I've searched the docs but did not find a suitable solution.
Any hints? Also, suggestions on how to accomplish the task of allowing the user to select a file and display a preview of the file in the same window are welcome.
Context: this is a port of an old application written for Qt3. Qt3's QFileSystem dialog had this "preview" functionality built-in; I'm trying to reproduce the same functionality in Qt5.
Versions
Python 2.7
PyQt 5.5.1
I've also tried with Python 3.6 (from conda-forge) but obtained the same behavior.
You need to turn off the Qt.Dialog flag in the file dialog's windowFlags...
file_dialog.setWindowFlags(file_dialog.windowFlags() & ~Qt.Dialog)
Otherwise the QFileDialog will always be created as a top level window. Works for me anyway.

Why do stylesheets influence QTableWidget behaviour?

I use python2.7 and PyQt4. I created a simple app with a button-box and a table-widget. If I edit a table cell and press the Ok button, the cell editor always disappears. But after I add the app.setStyleSheet(s) line, the cell editor does not disappear after the OK button is pressed. What is going on?
import sys
from PyQt4 import QtGui
class Widget(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
l = QtGui.QVBoxLayout(self)
table = QtGui.QTableWidget()
table.setColumnCount(3)
table.setRowCount(5)
l.addWidget(table)
l.addWidget(QtGui.QDialogButtonBox(QtGui.QDialogButtonBox.Ok | QtGui.QDialogButtonBox.Cancel))
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
s = "QWidget{background:red;}"
# app.setStyleSheet(s)
app.setStyleSheet(s)
mw = QtGui.QMainWindow()
w = Widget()
mw.setCentralWidget(w)
mw.show()
sys.exit(app.exec_())
This seems to be a bug in Qt4, but I can't find a specific report for it. The same code works as expected when using PyQt5, so it somehow got fixed at some point.
The bug is actually in QDialogButtonBox rather than QTableWidget. If you add a QLineEdit to the example and set focus on it, you will see that clicking on the Ok button does not switch focus. Or to be more precise, clicking on the first button does not switch focus. All the other buttons in the button-box work normally.
I thought that this might have something to do with the default and/or autoDefault properties, because they usually change the way buttons are styled (e.g. a highlighted border). But setting the properties doesn't have any effect - the bug really does seem to affect just the first button.

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