Why are certificates expiration time different everytime I check for them? - python

I want to get the expiration time of some certificates,beacause I want to write a program to notify when the certificate about to expire.
But when I run the code, I found sometimes the results (expiration time) are different.It is not nowtime is different,there is a lot of difference in numbers,like 1 and 100.You can see the picture.I guess the process of getting certificate is wrong but I can't find where is it.Besides,it is not the problem of timezones.
for length_list_domain in range(0,len(all_domains['HostedZones'])):
HostedZoneId = all_domains['HostedZones'][length_list_domain]['Id']
sub_domains = client.list_resource_record_sets(HostedZoneId = HostedZoneId)
for length_list_subdomain in range(0,len(sub_domains['ResourceRecordSets'])):
try:
if all_domains['HostedZones'][length_list_domain]['Name'] in null_domain:
break
else:
hostname = sub_domains['ResourceRecordSets'][length_list_subdomain]['Name']
port = 443
conn = ssl.create_connection((hostname,port))
context = ssl.SSLContext(ssl.PROTOCOL_SSLv23)
sock = context.wrap_socket(conn,server_hostname = hostname)
certificate = ssl.DER_cert_to_PEM_cert(sock.getpeercert(True))
x509 = reqs.OpenSSL.crypto.load_certificate(reqs.OpenSSL.crypto.FILETYPE_PEM,certificate)
expire_time_first = x509.get_notAfter()[:-1].decode()
now = datetime.datetime.utcnow()
expire_time = datetime.datetime.strptime(expire_time_first,'%Y%m%d%H%M%S')
remain_time = expire_time - now
print(remain_time.days)
remain_time_list[all_domains['HostedZones'][length_list_domain]['Name']] = remain_time.days
break
except:
pass
return remain_time_list
Then I tried threading lock to solve this problem,but it didn't work.
mutex = threading.Lock()
for length_list_domain in range(0,len(all_domains['HostedZones'])):
HostedZoneId = all_domains['HostedZones'][length_list_domain]['Id']
sub_domains = client.list_resource_record_sets(HostedZoneId = HostedZoneId)
for length_list_subdomain in range(0,len(sub_domains['ResourceRecordSets'])):
try:
if all_domains['HostedZones'][length_list_domain]['Name'] in null_domain:
break
else:
mutex.acquire()
hostname = sub_domains['ResourceRecordSets'][length_list_subdomain]['Name']
port = 443
conn = ssl.create_connection((hostname,port))
context = ssl.SSLContext(ssl.PROTOCOL_SSLv23)
sock = context.wrap_socket(conn,server_hostname = hostname)
certificate = ssl.DER_cert_to_PEM_cert(sock.getpeercert(True))
x509 = reqs.OpenSSL.crypto.load_certificate(reqs.OpenSSL.crypto.FILETYPE_PEM,certificate)
expire_time_first = x509.get_notAfter()[:-1].decode()
mutex.release()
now = datetime.datetime.utcnow()
expire_time = datetime.datetime.strptime(expire_time_first,'%Y%m%d%H%M%S')
remain_time = expire_time - now
print(remain_time.days)
remain_time_list[all_domains['HostedZones'][length_list_domain]['Name']] = remain_time.days
break
except:
pass
return remain_time_list
The results are as this picture,the number is the day of remain time(expired time - nowtime)
I use x509.get_subject and reqs.get_alt_subject to get information and I just run the first domain and It seems that another domain will appear,why?
the results of the first domain

Related

Python simple DNS resolver: memory leak

This code is a DNS resolver that check from a DB for an entry not older than 5 minutes.
#!/usr/bin/python3
from MySQLdb import _mysql as MySQL
from dnslib import RR, QTYPE, RCODE, A
from dnslib.label import DNSLabel
from dnslib.server import DNSServer, BaseResolver
from time import sleep, time
class MariaResolver(BaseResolver):
DELTA = 300
def __init__(self):
self.password = "********************"
def resolve(self, request, handler):
reply = request.reply()
qname = request.q.qname
fqdn = str(request.q.qname)
try:
if fqdn.find("iut-") == -1:
reply.header.rcode = RCODE.REFUSED
else:
hostname = fqdn.split(".")[0]
timestamp = int(time()) - self.DELTA
query = "SELECT ip FROM dns WHERE record='{}' AND timestamp>{}"
db = MySQL.connect("localhost", "dns", self.password, "salles")
db.query(query.format(hostname, timestamp))
result = db.store_result()
row = result.fetch_row(how=1)
if row:
ip = row[0]["ip"].decode("utf-8")
reply.add_answer(RR(qname, QTYPE.A, ttl=0,
rdata=A(ip)))
else:
reply.header.rcode = RCODE.REFUSED
db.close()
except Exception as e:
print(e)
reply.header.rcode = RCODE.REFUSED
return reply
if __name__ == '__main__':
resolver = MariaResolver()
udp_server = DNSServer(resolver, port=53)
udp_server.start_thread()
while udp_server.isAlive():
sleep(0.1)
This code leaks over time and I do not understand why.
In the Proxmox screenshot, you can see service restarted at the and.

Python client socket not receiving data from TCP server

I'm trying to build a fake money transfer program with sockets in python. Everything is working perfectly except the "name" and "amount" transfer from the server to the client. When someone clicks receive on the client interface, the server is supposed to send the client the name of the person who sent the money and the amount. The problem is that the client is not receiving the data sent from the server. When you click the "receive" button, the interface just freezes then crashes. From the debugging I've done, I'm pretty sure the server is sending the name and amount, but the client is not receiving it. I honestly have no idea why it's not working. Everything I did should work like it has numerous other times throughout the program. This one has got me stumped.
Any help would be great. Thanks! 😁
[CODE]
Server.py:
import socket
import threading
HOST = '192.168.1.6'
PORT = 9090
def client_fun(client, addr):
global transfers
print(f"{addr} just connected!")
connected = True
while connected:
msg = client.recv(1024).decode('utf-8')
if msg == "RECEIVE_CHECK":
usrn = client.recv(1024).decode('utf-8')
transfers_ = open("transfers.txt", "r")
transfers = str(transfers_.readlines())
transfers = transfers.split("+")
transfers[0] = transfers[0].replace("[", "")
transfers[0] = transfers[0].replace("'", "")
transfers.pop()
names = []
for tran in transfers:
tran_ = tran.split("-")
i = 0
while i <= len(tran):
names.append(tran_[2])
i += 1
if usrn in names:
client.send("OK".encode('utf-8'))
else:
client.send("NO".encode('utf-8'))
if usrn in names:
for tran in transfers:
tran_ = tran.split("-")
if usrn == tran_[2]:
name = str(tran_[0])
amount = str(tran_[1])
client.send(name.encode('utf-8'))
client.send(amount.encode('utf-8'))
account_file = usrn + "_" + "account.txt"
account_r = open(account_file, "r")
account_r = str(account_r.readlines())
account_r = account_r.replace(']', '')
account_r = account_r.replace('[', '')
account_r = account_r.replace("'", "")
try:
account_r = int(account_r)
except:
print("Can't Convert Str to Int!")
break
new_amount = int(tran_[1]) + account_r
account_w = open(account_file, "w")
account_w.write(str(new_amount))
account_w.close()
tran = tran + "+"
transFers_ = open("transfers.txt", "r")
transFers = str(transFers_.readlines())
transFers_.close()
transFers = transFers.replace(']', '')
transFers = transFers.replace('[', '')
transFers = transFers.replace("'", "")
transFers = transFers.replace(tran, '')
transFers_ = open("transfers.txt", 'w+')
transFers_.write(transFers)
transFers_.close()
print("Excepted!")
else:
print("Nothing Here!")
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind((HOST, PORT))
server.listen()
print("Server is listening!")
while True:
c_socket, address = server.accept()
thread = threading.Thread(target=client_fun, args=(c_socket, address))
thread.start()
Client.py:
import socket
HOST = '192.168.1.6'
PORT = 9090
socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
def receive(usrn):
socket.send("RECEIVE_CHECK".encode('utf-8'))
socket.send(usrn.encode('utf-8'))
c = socket.recv(1024).decode('utf-8')
if c == "OK":
try:
print("Trying to except....")
name = socket.recv(2000).decode('utf-8')
amount = socket.recv(2000).decode('utf-8')
print("Excepted!")
messagebox.showwarning("Continue?", f"{name} has sent you ${amount}", icon="question")
messagebox.showwarning("Info", f"${amount} has just been transferred to your account!", icon="info")
menu(usrn)
except:
print("Error!")
else:
print("Nothing Today!")

Python Socket with Multiprocessing and Pickle issue

I am having a Pickle issue with SSL client to server communication using multiprocessing.
I have an SSL client that connects to the server:
SSLClient.py
import socket
import struct
import ssl
import copyreg
from os import path
import socket
import os
from pathlib import Path
from loguru import logger as log
from utils.misc import read_py_config
from datetime import datetime
from cryptography.fernet import Fernet
fernetkey = '1234567'
fernet = Fernet(fernetkey)
class SSLclient:
license = None
licenseencrypted = None
uuid = None
def __init__(self):
try:
path = Path(__file__).parent / "/lcl" #get unique license key
with path.open() as file:
self.licenseencrypted = file.read().rstrip()
self.license = fernet.decrypt(str.encode(self.licenseencrypted)).decode('ascii')
self.host, self.port = "127.0.0.1", 65416
except Exception as e:
log.error("Could not decode license key")
def connect(self):
self.client_crt = os.path.join(os.path.dirname(__file__), 'key/c-.crt')
self.client_key = os.path.join(os.path.dirname(__file__), 'key/ck-.key')
self.server_crt = os.path.join(os.path.dirname(__file__), 'key/s-.crt')
self.sni_hostname = "example.com"
self._context = ssl.create_default_context(ssl.Purpose.SERVER_AUTH, cafile=self.server_crt)
self._context.load_cert_chain(certfile=self.client_crt, keyfile=self.client_key)
self._sock = None
self._ssock = None
## ---- Client Communication Setup ----
HOST = self.host # The server's hostname or IP address
PORT = self.port # The port used by the server
try:
self._sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self._ssock = self._context.wrap_socket(self._sock, server_side=False, server_hostname=self.sni_hostname)
self._ssock.connect((HOST, PORT))
log.info("Socket successfully created")
except socket.error as err:
log.error("socket creation failed with error %s" %(err))
return False
log.info('Waiting for connection')
return True
def closesockconnection(self):
self._ssock.close()
def checkvalidsite(self):
#check if site is active
jsonobj = {
"uuid": self.license,
"ipaddress" : self.external_ip,
"req": "checkvalidsite"
}
send_msg(self._ssock, json.dumps(jsonobj).encode('utf-8'))
active = False
while True:
Response = recv_msg(self._ssock)
if not Response:
return False
if Response is not None:
Response = Response.decode('utf-8')
Response = json.loads(Response)
req = Response['req']
if req == "checkvalidsite":
active = Response['active']
self.info1 = Response['info1']
self.info2 = Response['info2']
return active
# ---- To Avoid Message Boundary Problem on top of TCP protocol ----
def send_msg(sock: socket, msg): # ---- Use this to send
try:
# Prefix each message with a 4-byte length (network byte order)
msg = struct.pack('>I', len(msg)) + msg
sock.sendall(msg)
except Exception as e:
log.error("Sending message " + str(e))
def recv_msg(sock: socket): # ---- Use this to receive
try:
# Read message length and unpack it into an integer
raw_msglen = recvall(sock, 4)
if not raw_msglen:
return None
msglen = struct.unpack('>I', raw_msglen)[0]
# Read the message data
return recvall(sock, msglen)
except Exception as e:
log.error("Receiving message " + str(e))
return False
def recvall(sock: socket, n: int):
try:
# Helper function to receive n bytes or return None if EOF is hit
data = bytearray()
while len(data) < n:
packet = sock.recv(n - len(data))
if not packet:
return None
data.extend(packet)
return data
except Exception as e:
log.error("Receiving all message " + str(e))
raise Exception(e)
I then have a server that is Multithreaded and accepts the connection and communicates with the client.
Server.py
import socket
import os
from socket import AF_INET, SOCK_STREAM, SO_REUSEADDR, SOL_SOCKET, SHUT_RDWR
import ssl
from os import path
from _thread import *
import struct # Here to convert Python data types into byte streams (in string) and back
import traceback
from threading import Thread
import json
import mysql.connector as mysql
import time
from loguru import logger as log
import threading
from cryptography.fernet import Fernet
fernetkey = '12213423423'
fernet = Fernet(fernetkey)
threadLocal = threading.local()
# ---- To Avoid Message Boundary Problem on top of TCP protocol ----
def send_msg(sock: socket, msg): # ---- Use this to send
try:
# Prefix each message with a 4-byte length (network byte order)
msg = struct.pack('>I', len(msg)) + msg
sock.sendall(msg)
except Exception as e:
log.error("Error send_msg " + str(e))
def recv_msg(sock: socket): # ---- Use this to receive
try:
# Read message length and unpack it into an integer
raw_msglen = recvall(sock, 4)
if not raw_msglen:
return None
msglen = struct.unpack('>I', raw_msglen)[0]
# Read the message data
return recvall(sock, msglen)
except Exception as e:
log.error("Receiving message " + str(e))
return False
def recvall(sock: socket, n: int):
try:
# Helper function to receive n bytes or return None if EOF is hit
data = bytearray()
while len(data) < n:
packet = sock.recv(n - len(data))
if not packet:
return None
data.extend(packet)
return data
except Exception as e:
log.error("Receiving all message " + str(e))
raise Exception(e)
# ---- Server Communication Setup
class Newclient:
def __init__(self):
self.addr = None
self.conn = None
self.uuid = None
class Server:
def __init__(self):
self.HOST = '127.0.0.1' # Standard loopback interface address (localhost)
self.PORT = 65416 # Port to listen on (non-privileged ports are > 1023)
self.ThreadCount = 0
self.threads = []
self.sock = None
def checkvalidsite(self, uuid, ipaddress, cursor, db_connection):
sql = "select * from myexample where uuid ='" + uuid + "'"
cursor.execute(sql)
results = cursor.fetchall()
active = False
for row in results:
active = row["active"]
siteid = row["info1"]
clientid = row["info2"]
return active, siteid, clientid
def Serverthreaded_client(self, newclient):
conn = newclient.conn
try:
while True:
# data = conn.recv(2048) # receive message from client
data = recv_msg(conn)
uuid = None
ipaddress = None
req = None
if not data :
return False
if data is not None:
data = json.loads(data.decode('utf-8'))
uuid = data['uuid']
req = data['req']
if uuid is not None and req is not None:
newclient.uuid = uuid
cursor, db_connection = setupDBConnection()
if req == "checkvalidsite":
ipaddress = data['ipaddress']
active, info1, info2 = self.checkvalidsite(uuid, ipaddress, cursor, db_connection)
data = {
"req": "checkvalidsite",
"uuid": uuid,
"active": active,
"info1" : info1,
"info2" : info2
}
if not data:
break
# conn.sendall(str.encode(reply))
send_msg(conn, json.dumps(data).encode('utf-8'))
log.info("Server response sent")
#conn.close()
closeDBConnection(cursor, db_connection)
else:
#send no message
a=1
except Exception as e:
log.warning(str(e))
log.warning(traceback.format_exc())
finally:
log.info("UUID Closing connection")
conn.shutdown(socket.SHUT_RDWR)
conn.close()
#conn.close()
def Serverconnect(self):
try: # create socket
self.server_cert = path.join(path.dirname(__file__), "keys/server.crt")
self.server_key = path.join(path.dirname(__file__), "keys/server.key")
self.client_cert = path.join(path.dirname(__file__), "keys/client.crt")
self._context = ssl.create_default_context(ssl.Purpose.CLIENT_AUTH)
self._context.verify_mode = ssl.CERT_REQUIRED
###self._context.load_cert_chain(self.server_cert, self.server_key)
self._context.load_cert_chain(certfile=self.server_cert, keyfile=self.server_key)
###self._context.load_verify_locations(self.client_cert)
self._context.load_verify_locations(cafile=self.client_cert)
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) ###<-- socket.socket() ???
log.info("Socket successfully created")
except socket.error as err:
log.warning("socket creation failed with error %s" %(err))
try: # bind socket to an address
self.sock.bind((self.HOST, self.PORT))
except socket.error as e:
log.warning(str(e))
log.info('Waiting for a Connection..')
self.sock.listen(3)
def Serverwaitforconnection(self):
while True:
Client, addr = self.sock.accept()
conn = self._context.wrap_socket(Client, server_side=True)
log.info('Connected to: ' + addr[0] + ':' + str(addr[1]))
log.info("SSL established. Peer: {}".format(conn.getpeercert()))
newclient = Newclient()
newclient.addr = addr
newclient.conn = conn
thread = Thread(target=self.Serverthreaded_client, args =(newclient, ))
thread.start()
self.threads.append(newclient)
self.ThreadCount += 1
log.info('Thread Number: ' + str(self.ThreadCount))
def startserver():
server = Server()
server.Serverconnect()
server.Serverwaitforconnection()
serverthread = Thread(target=startserver)
serverthread.daemon = False
serverthread.start()
The server accepts the connection with SSL then waits for a message. It investigates the message command, executes the respective function and returns the data from the database as a response (checkvalidsite in this example).
All good so far (as far as I can tell).
I also have the main program that calls the SSLClient and connects.
Main program
remoteclient = SSLclient()
successfulconnection = remoteclient.connect()
siteactive = remoteclient.checkvalidsite()
So far all is well. However I also have the main program reading in frames from multiple cameras. Can be 20 cameras for example. In order to do this I created multiprocessing to deal with the camera load. Each camera or two cameras per, are assigned to a processor (depending on the number of cores in the machine).
(code below has been stripped out to simplify reading)
x = range(3, 6)
for n in x:
processes = multiprocessing.Process(target=activateMainProgram, args=(queue1, queue2, queue3, queue4, remoteclient, ))
processes.start()
When I try pass the remoteclient (SSLClient) as an argument I get the error:
cannot pickle 'SSLContext' object
I then (after reading online) added the code to the SSLClient:
def save_sslcontext(obj):
return obj.__class__, (obj.protocol,)
copyreg.pickle(ssl.SSLContext, save_sslcontext)
but then I get the error:
cannot pickle 'SSLContext' object
There are 2 options I experimented with:
Trying to get the pickle working (which would be ideal) as the processes themselves each need to communicate with the server. So the processes need to call functions from the SSLClient file. But I cannot get over the pickle issue and can't find a solution online
I then placed the remoteclient = SSLClient code outside the main function. Hoping it would run first and then be accessible to the processes. This worked, however what I learnt was that when a process is called (as it does not share memory) it reprocesses the entire file. Meaning if I have 10 processes each with 2 cameras then I would have 10 connections to the server (1 per process). This means on the server side I would also have 10 threads running each connection. Though it works, it seems significantly inefficient.
Being a noob and self taught in Python I am not sure how to resolve the issue and after 3 days, I figured I would reach out for assistance. If I could get assistance with the pickle issue of the SSLClient then I will have one connection that is shared with all processes and 1 thread in the server to deal with them.
P.s. I have cobbled all of the code together myself and being new to Python if you see that I am totally going down the wrong, incorrect, non-professional track, feel free to yell.
Much appreciated.
Update:
If I change the SSLClient code to:
def save_sslcontext(obj):
return obj.__class__, (obj.protocol,)
copyreg.pickle(ssl.SSLContext, save_sslcontext)
Then I get the error:
[WinError 10038] An operation was attempted on something that is not a socket
Not sure what is better..

Server connected, but no response TCP socket programming

I'm implementing a circular distributed hash table, each peer knows its immediate successor and set up TCP connection with its successor, like, 1->3->4->5->8->1.
User will input a 4-digit number, and we proceed it into a certain value using a hash function written by us. For example, user inputs 3456, corresponding hash value is 128. Peer 3 get the input from user, and pass the hash value to its successor(4) asking if he is greater than hash value. If not, the successor will pass the hash to its successor(5). Repeat this until it find the right peer. (Here, since 8 < 128, we say peer 1 is the one we want)
Now, we know peer 1 is the peer we want. Then we let peer 1 make a TCP connection with the requesting peer 3, and send 3 "FIND1,3456,3", when peer 3 get this message, it should print out "peer 1 has the value".
The problem I met is, after I find peer 1 is the one I want, my peer 1 client sets up TCP connection with peer 3 server (peer 1 client said the connection is set up), but peer 3 doesn't get any message from peer 1, what's wrong with it?
How should I fix it?
Thanks for your patience to read these, feel free to ask if there is anything ambiguous :)
#!/usr/bin/python2.7
import sys
import socket
import time
import threading
import re
from collections import defaultdict
successor = defaultdict(dict)
peer = int(sys.argv[1])
successor[1] = int(sys.argv[2])
successor[2] = int(sys.argv[3])
serverName = 'localhost'
peerPort = 50000 + int(peer)
address = (serverName,peerPort)
#-------------proceed input string---------------------------
def getFileNum(name):
fileValid = re.match('^request ([0-9]{4})$',name)
if fileValid is None:
print 'invalid file!'
return
else:
hashName = fileValid.group(1)
return hashName
#----------------get request input--------------------------------
def getRequestInput(clientSocketTCP):
while flag == 0:
fileName = raw_input()
hashname = getFileNum(fileName)
if hashname is not None:
hashname = re.sub('^(0)*','',hashname)
hashnum = int(hashname) % 256
info = 'FILE_REQUEST'+str(hashname) + ','+ str(hashnum) + ','+ str(peer) + ',1'
clientSocketTCP.send(info)
print 'File request message for '+ str(hashname) + ' has been sent to my successor.'
clientSocketTCP.close()
#-------------------send file to successor---------------------------
def sendRequestToS(clientSocketTCP):
global important
while flag == 0:
if important:
an = re.match('^FILE_REQUEST([0-9]{4}),',important)
if an:
hashname = an.group(1)
clientSocketTCP.send(important)
print 'File request message for '+ str(hashname) + ' has been sent to my successor.'
important = ''
clientSocketTCP.close()
#-----------------------find file-------------------------------------
def findF():
global flag
global important
while flag == 0:
if re.match('^FIND',important):
obj = re.match('^FIND[0-9]{1,3},([0-9]{4}),([0-9]{1,3})',important)
n = int(obj.group(2))
info = important
ff = threading.Thread(target=clientTCPTemp,args=(n,info))
ff.start()
ff.join()
important = ''
#--------------------set up client temporary---------------------------
def clientTCPTemp(n,info):
global flag
clientConn = False
clientSocketTCP = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serverPortTCP = 50000 + n
print serverPortTCP
while not clientConn:
try:
clientSocketTCP.connect((serverName,serverPortTCP))
clientConn = True
print "Now client connection works!!!!!"
except:
print "fail"
clientSocketTCP.send(info)
print info
print 'A response message, destined for peer '+ str(n) +', has been sent.'
clientSocketTCP.close()
#--------------------TCP server---------------------------------------
def serverTCP():
global flag
global serverSetUp
global important
serverSocketTCP = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serverConn = False
while not serverConn:
try:
serverSocketTCP.bind((serverName,peerPort))
serverConn = True
serverSocketTCP.listen(2)
serverSetUp = 0
print 'The server is ready to receive'
except:
pass
while flag == 0:
connectionSocket, addr = serverSocketTCP.accept()
print 'connect by'+ str(addr)
threeinfo = connectionSocket.recv(1024)
print threeinfo
if re.match('^FILE_REQUEST',threeinfo):
obj = re.match('^FILE_REQUEST([0-9]{4}),([0-9]{1,3}),([0-9]{1,3}),([01])$',threeinfo)
if obj is not None:
filename = obj.group(1)
hashn = int(obj.group(2))
peerID = int(obj.group(3))
endCircle = int(obj.group(4))
if peer < hashn and endCircle:
print 'File ' +filename +' is not stored here. '
important = threeinfo
if peer > successor[1]:
important = re.sub('1$','0',threeinfo)
else:
print 'File '+ filename+' is here.'
important = 'FIND'+str(peer)+','+ filename +','+ str(peerID)
elif re.match('^FIND',threeinfo):
dest = re.match('^FIND([0-9]{1,3}),([0-9]{4})','',threeinfo)
fromP = dest.group(1)
fileP = dest.group(2)
print 'Received a response message from peer '+fromP+', which has the file '+fileP
connectionSocket.send('i receive from you------------------------')
print sen
connectionSocket.send('can you hear me?')
connectionSocket.close()
#--------------------TCP client----------------------------------------
def clientTCP(n):
global flag
global serverSetUp
global important
clientConn = False
# while serverSetUp == 1:
# pass
clientSocketTCP = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serverPortTCP = 50000 + n
while not clientConn:
try:
clientSocketTCP.connect((serverName,serverPortTCP))
clientConn = True
print "Now client connection works!!!!!"
except:
pass
try:
rt = threading.Thread(target=getRequestInput,args=(clientSocketTCP,))
sr = threading.Thread(target=sendRequestToS,args=(clientSocketTCP,))
ff = threading.Thread(target=findF,args=())
rt.start()
sr.start()
ff.start()
except:
print 'thread failed'
sen = raw_input()
clientSocketTCP.send(sen)
m = clientSocketTCP.recv(1024)
print m
clientSocketTCP.close()
#----------------start thread---------------------------------
#------adapt from https://www.tutorialspoint.com/python/python_multithreading.html --------
flag = 0
serverSetUp = 1
important = ''
findFile = False
try:
serTCP = threading.Thread(target=serverTCP,args=())
cliTCP = threading.Thread(target=clientTCP,args=(successor[1],))
serTCP.start()
cliTCP.start()
except:
print "thread can not be set up"
while flag == 0:
try:
pass
except KeyboardInterrupt:
flag = 1

Lua client, Python server, everything's fine in local, timeout on the net

So, I'm coding a lua mod for Binding of Isaac. I made a lua client (using luasocket), and a python server.
In local, everything works fine, but when I test it using my public ip (I did the port forwarding on my router), the lua client times out at its second reception.
I don't know what causes it, the log says "timeout at CID".
Edit (forgotten to add this) :
What is weird is that for the python server, it's as if he already sent it, because when I add a timeout on the server, it's only the reception of the message "[RCID]\n" that times out.
Here is the network part of the lua mod:
local socket = require("socket")
local connectIP = ""
local currentPort = 21666
local loopTimeout = 10
function Network.SendData(data)
if currentBehaviour == Behaviour.CLIENT then
client:send(data.."\n")
end
end
function Network.StartClient()
if currentBehaviour == Behaviour.IDLE then
client = assert(socket.tcp())
client:connect(connectIP,currentPort)
currentBehaviour = Behaviour.CLIENT
client:settimeout(loopTimeout)
local seed,errs = client:receive()
if errs~="timeout" and errs~=nil then
Network.CloseConnection();
Isaac.DebugString("seederror:"..errs);
elseif errs=="timeout" then
Network.CloseConnection();
Isaac.DebugString("timeout at seed");
elseif errs==nil then
Isaac.DebugString("Seed: : "..seed);
Isaac.ExecuteCommand("seed "..seed)
end
local CID,err = client:receive()
if err~="timeout" and err~=nil then
Network.CloseConnection();
Isaac.DebugString("ciderror:"..err);
elseif err=="timeout" then
Network.CloseConnection();
Isaac.DebugString("timeout at CID");
elseif err==nil then
Isaac.DebugString("CID : "..CID);
ClientID = tonumber(CID)
Network.SendData("[RCID]")
end
end
end
Here is the server :
import socket
import select
from parse import *
IsaacClients = {}
seed = b"98BN MJ4D\n"
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(('', 21666))
server.listen(10)
num_clients = 0
server_launched = True
connected_clients = []
while server_launched:
connections_asked, wlist, xlist = select.select([server],
[], [], 0.05)
for connection in connections_asked:
connection_client, info_client = connection.accept()
print(info_client)
connected_clients.append(connection_client)
print("Sending Seed")
connection_client.sendall(seed) # send the seed
print("Seed Sent")
num_clients = num_clients +1
check = ""
counter = 0
while check != "[RCID]\n" and counter<100: # try 100 times to send the ClientID
print("Sending ClientID")
try:
connection_client.settimeout(0.1)
connection_client.sendall((str(num_clients)+"\n").encode())
check = connection_client.recv(7).decode() # try to check if it has received it
connection_client.settimeout(None)
except:
pass
counter=counter+1
if counter == 100:
server_launched = False
print("ClientID Sent")
clients_to_read = []
try:
clients_to_read, wlist, xlist = select.select(connected_clients,
[], [], 0.05)
except select.error:
pass
else:
for client in clients_to_read:
msg_recved = client.recv(1024)
msg_recved = msg_recved.decode()
print("[] {}".format(msg_recved))
if msg_recved.find("[END]")!= -1 :
server_launched = False
msg_recved = msg_recved.split('\n') # split into lines
for line in msg_recved:
data = parse("[ID]{ID}[POS]{x};{y}[ROOM]{RoomIndex}[CHAR]{CharacterName}[REDM]{MaxHeart}[RED]{Hearts}[SOUL]{SoulHearts}", line)
if data != None :
IsaacClients[data['ID']] = data
luaTable = "{" # start the generation of the lua table that will be sent
for player in IsaacClients.values():
luaTable = luaTable + "[" + player['ID'] +"]={ID=" + player['ID'] + ",POS={x=" +player['x']+ ",y=" +player['y']+ "},ROOM=" +player['RoomIndex']+ ",CHAR='" +player['CharacterName']+ "',REDM=" +player['MaxHeart']+ ",RED=" +player['Hearts']+ ",SOUL=" +player['SoulHearts']+ "}"
luaTable = luaTable + "}\n"
print(luaTable)
print("Sending Table")
client.sendall(luaTable.encode())
print("Table Sent")
print("Server closing")
for client in connected_clients:
client.close()
So, finally, there was no issue, the thing was : my router didn't support hairpinning, making weird bugs when trying to use the public ip from the local network. It works fine whith PCs outside of the network.

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