I build my code using the nonconsole option when distributing my tools to users:
pyinstaller test.py --noconsole
Because without a console the look is simpler and more beautiful.
However, when an error occurs in the user's environment, there is no way to know the content of the error if it is a nonconsole.
I want to switch between console and non-console after building code.
I want to hide the console normally, so that the console can be displayed only when switching to error checking mode.
Isn't that possible?
I am not sure this is possible - hiding/showing the console is a compile/build option, rather than a run time one.
Have you considered using the logging module?
This will give you an easy way to log messages to a file, which you can inspect if something goes wrong.
Related
Is there a way to run Python in Vscode terminal without command?
current result
want result
I've also tried changing the run console from terminal to debug console in Launch.json, but it's not a good way because it's not set globally and don't get key input.
Is there a good way?
And apart from this question, is there any way to get the finished time print like when running Python on a sublime?
I think it's too inefficient to take a final time for each python code.
Right click "Run main.py"
So I am relatively new to programming and used to use Python's own "IDLE". After I run a ".py" file with IDLE, I am used to getting a python shell or a command window, I don't really know the terminological name for it, where I could play around with the objects inside the script.
For example, if I had a list A=[1,2,3] inside the program, after I run it I get a command console that says ">>" and I can say ">>A" which gives me "[1,2,3]" and I can add elements to A etc.
Now, I want to start using VS Code but I can't seem to find that particular thing. I have a terminal where I can run python code if I give the command "python" first, but It doesn't seem to effect anything inside the script.
I want to use that to see if some objects are working fine and to check their types etc. I add more lines to code after I try from there first, if that makes sense.
Sorry for really bad terminology, I really don't know the names but I can try even more if it's not clear.
Thanks a lot in advance.
Are you looking for the Integrated Terminal of VS Code?
Here are some ways to open the terminal:
Use the ⌃` keyboard shortcut with the backtick character.
Use the View > Terminal menu command.
From the Command Palette (⇧⌘P), use the View: Toggle Integrated Terminal command.
In the window that shows up, enter python and you'll get the Python shell you're looking for.
Try using the integrated terminal inside vs code and make sure that python and pip are properly configured. Type python in the command line and make sure the terminal points to the same folder where your program file is located.
I have no idea if this problem has the solution I want but here goes.
I'm making a PyQt4 program that apparently needs the console window to run properly. However, whenever I activate another window, sending the program I'm working on to the back, the only way I can get back to it is by closing all the windows in front of said window. I can't just click on the taskbar because the only thing that comes back is the console window.
I'm curious. Is there a way to have the GUI window activate along with, or independent of, the console window without having to go through the annoying process of closing (minimizing) potentially all the rest of your windows?
Edit: I just realized my question is pretty vague. Let me elaborate.
I'm compiling said program using pyinstaller.
The reason it needs the console window to work properly (I have tried using the .pyw file as well, to no avail) is because there's another program that's the core of this one that prints out to it in a way I can only describe as violently.
Apparently it won't be happy unless it has the console to record it's outbursts.
That being said, I need the console window. However, as I mentioned before, that is the only thing that comes up when the pyinstaller icon is clicked.
There is a gui attached to the console, but there's no way to get it back even after the user would minimize it because the pyinstaller icon insists it doesn't exist.
Maybe it has something to do with how I defined the window while programming it, but I don't see why that would be the case. Is there something in particular pyinstaller doesn't like that would make it act like this?
How are you launching the PyQt application?
If you're launching it with the python executable, it will create a console.
python my_application.py
Instead, launch it with the GUI version of python -- pythonw:
pythonw my_application.py
If the python path isn't in the system path, you may need to specify the whole path to the executable:
C:\python27\pythonw.exe C:\path\to\my_application.py
Please bear with me if this is very basic, as I'm quite new to PyDev. Is there some way to redirect the program output to a PyDev debug console? I'm referring to something like in Matlab. As of now, I have one console for the output where I cannot enter commands, and another in interactive mode. It's not the most convenient thing to keep switching between the two while debugging.
Thanks!
I believe that what you want is the interactive console:
Check http://pydev.org/manual_adv_interactive_console.html
After having it open, you can execute a file and have its tokens available with Ctrl+Alt+Enter (which is also the binding to open it... and you can do a selection and send only some of the contents to it too).
How can you save functions/ classes you've writing in a python interactive session to a file? Specifically, is there a way in pydev / eclipse's interactive session (on a mac) to do this?
I just started learning python - and am enjoying using the interpreter's interactive session for testing and playing with modules I've written. However, I find myself writing functions in the interpreter, which I think, oh it would be cool to save that to my script files. How do I do this?
I tried:
import pickle
pickle.dump(my_function, open("output.p", "w"))
But it seems to be more of a binary serialization, or at least nothing that I could copy and paste into my code...
Are there ways to see the code behind classes & functions I've defined in the interpreter? And then copy them out of the interpreter?
Update:
Ok, here's what I've learned so far:
I missed the easiest of all - PyDev's interactive session in eclipse allows you to right click and save your session. Still have to remove >>>'s, but gets the job done.
IPython is apparently the way to go to do this.
How to save a Python interactive session? has more details.
The best environment for interactive coding sessions has to be IPython, in my opinion. It's built on and extends the basic Python interpreter with a lot of magic, including history. For example, you can issue the command %logstart to dump all subsequent input to a file, which still needs to be edited afterward before it will be a script, but gives you a lot to work with.
When installing IPython, don't forget pyreadline.
In general, however, it is best to write code in an IDE and then run it. IPython helps here as well. If you write and save the script, then use the IPython "run" command to run it, the entire global namespace of the script will be available for inspection in your IPython session. Additionally, you can use the -d argument to run to trigger the pdb debugger immediately on any unhandled exception.
If you're more of a straightlaced IDE and debugger kind of guy, then the easiest and best lightweight environment has to be PyScripter.
I think the answer is to change your workflow.
What I do is write my functions in an editor (emacs), and then press a key combination (Ctrl-c Ctrl-e) to send the region of text to the (i)python interpreter.
That way I can save the function if I want, and also play with it in an interpreter.
Emacs is central to how I do it, but I'm sure there must be similar approaches with many editors (vim, gedit, etc) and IDEs.
PS. Finding a good editor is crucial when working with Python. The editor must be able to move blocks of code to the left and right easily, or the whitespace issue becomes too onerous.
I dislike typing blocks of code in the python interpreter because it doesn't allow me to shift blocks easily. You'll like Python even more when you find the right editor.
You can setup a python history file which stores everything you type into the interpreter.
Here's how:
http://docs.python.org/tutorial/interactive.html
I think it can't be done.
Python can perform instrospection with the inspect module, but the inspect.getsource function won't work without a source file.