Run generated .py files without python installation - python

I am coding a PyQt5 based GUI application needs to be able to create and run arbitrary Python scripts at runtime. If I convert this application to a .exe, the main GUI Window will run properly. However, I do not know how I can run the short .py scripts that my application creates. Is it possible to runs these without a system wide Python installation?
I don't want ways to compile my python application to exe. This problem relates to generated .py scripts

No, to run a Python file you need an interpreter.
It is possible that your main application can contain a Python interpreter so that you don't need to depend on a system-wide Python installation.

No, it won't work. But you can make a small tool that will load the scripts and eval them within the context of packed executable. Look here for more details. One thing to be mindful of is that your eval executable should import all the dependencies needed by your generated .py files

Related

How to build a customizable and changeable python module inside an executable?

I've built a project with Python in which a module of functions can be changed by the user. More specifically, functions can be added or deleted inside this module by other processes in the application. Now I have just converted the whole project into an executable file using auto-py-to-exe to run it through a console window, instead of running it through VS Code for instance. I can't change the module if it was not added as an additional file in auto-py-to-exe rather can the application use this module if I do add it as an additional file.
My question is: how can I turn this project into an executable with the possibility of changing this module by the program itself?
This may be tricky, but it is possible with tools like pyinstaller when you bundle your app as a directory, rather than a single file executable. The source files (albeit compiled) will be present in the directory.
In principle, you could edit files in a single-file executable, but it's probably more trouble than it's worth and may be blocked by permissions and other issues.
You could also design your software to read a file from a predefined location (or the bundle directory -- anywhere accessible by the user) and simply exec the string of the code to 'load' it. It could look more or less like an extension/scripting system for your program. One example comes to mind: the iterm2 software Python API.
It should go without saying that you must trust your users/inputs if you give them the ability to arbitrarily change the software code.

Pyinstaller - How to handle multiple python scripts

I have a python script that calls other python scripts using subprocess.Popen. These other python scripts are located in different directories.
My end goal is to make the program executable using pyinstaller, in an attempt to make the code more secure.
One solution would be to import the other scripts, instead of using subprocess. In this way they would be embedded in the executable file and would thus be protected.
But importing them is not an option.
For this reason, I guess I also have to make the other scripts executable using Pyinstaller and use subprocess to call each executable.
I've read the Pyinstaller's Multipackage Bundles
but I'm not sure if this is what I need.
My question is, how can I call the other python scripts using subprocess (or call their executable) and at the same time protect their source code?

Can the Python interpreter and Python app source code be embedded into a compiled program?

I want to put the Python interpreter and all the source files of a fairly large Python application with multiple .py files into an executable Linux file.
Thus when running the application, the Python interpreter will run the Python source code that is embedded into the executable.
Using Python 3.
Is such a thing possible?
Edit: in addition to the selected answer another option is to use Cython.
Sounds like you're looking for a packaging module, like py2exe or cx_Freeze (I prefer the latter). They bundle the interpreter and your files together so that a machine without an installation of Python can run your program.

How to convert python .py file into an executable file for use cross platform?

I've been searching through SO for a while now trying to come up with an answer to this but due to my inexperience with programming I don't understand much of the documentation, nor am I confident enough to experiment too much.
Would anyone be able to describe in slightly simpler terms how I would use programs like Py2exe, PyInstaller, cx_freeze etc.? I just want a way for others (mainly friends) to be able to run my (simple, text only) program without having to download python themselves. If there is an easier way to do this I'd appreciate knowing that too.
Running Vista 32bit, python 2.7
There are two distinct ways of freezing python scripts to create executables:
Packing the interpreter and *.pyc files into one exe file-container. Such an approach is used by tools like PyInstaller, Py2exe, cx_freeze.
Creating native code from Python source, usually using a middle step of converting Python-source to C or C++ code. This is done by such tools as Shed-skin and Nuitka. The problem of this aproach is that such tools do not always support all the functionality of Python (e.g. they can have some typing limitations and so on)
The point where you have to start is reading the documentation. Such tools are not just push-and-run style tools, they usually have some configuration that must be implemented (that's the problem of possibly all build systems, and as the project grows, the configuration and number of hooks also grows).
You can start with Py2exe tutorial and 'hello-world' to get acquainted with that how compilation is done. As far as I know it's a simplest way to get your goal.
And the last thing, you can't create cross-platform native executables as their file formats are strongly operating system and hardware dependent.
Download py2exe
Download this msvcp90.dll
Copy your FileCode.py AND msvcp90.dll to C:\Python27\
In C:\Python27\ create new text file, then enter this code inside it:
from distutils.core import setup
import py2exe
setup(console=['Avril.py'])
Replace Avril.py with YourFileName.py
Save the file as setup.txt
Open CMD and type this:
cd C:\Python27\
python setup.txt py2exe
Now go to C:\Python27\dist\ and there's your .exe program.
Source: Manvir Singh
Python scripts can be made directly executable, like shell scripts, by putting the python environment path in the top of the script file.
#!/usr/bin/env python3.5
The Python installer automatically associates .py files with python.exe so that a double-click on a Python file will run it as a script. The extension can also be .pyw, in that case, the console window that normally appears is suppressed.
Detailed description also for linux is here.
Install pyinstaller, a program that converts .py to .exe for python 2.7 to where python is located:
cd C:\python27\scripts
pip install pyinstaller
then move whatever python file you want to compile to C:\python27\scripts, compile from there by using:
pyinstaller --onefile yourfile.py
the --onefile is optional but it packages the whole thing(in this example yourfile.py) into one .exe. Once everything is done there will be 2 new folders along with a .spec file. From C:\python27\scripts open the folder dist. Your .exe will be located there in one file which you can double tap to execute and distribute to anyone who doesn't have python. Hope it helps.

How to deploy Python to Windows users?

I'm soon to launch a beta app and this have the option to create custom integration scripts on Python.
The app will target Mac OS X and Windows, and my problem is with Windows where Python normally is not present.
My actual aproach is silently run the Python 2.6 install. However I face the problem that is not activated by default and the path is not set when use the command line options. And I fear that if Python is installed before and I upgrade to a new version this could break something else...
So, I wonder how this can be done cleanly. Is it OK if I copy the whole Python 2.6 directory, and put it in a sub-directory of my app and install everything there? Or with virtualenv is posible run diferents versions of Python (if Python is already installed in the machine?).
I also play before embedding Python with a DLL, and found it easy but I lost the ability to debug, so I switch to command-line plug-ins.
I execute the plug-ins from command line and read the STDOUT and STDERR output. The app is made with Delphi/Lazarus. I install others modules like JSON and RPC clients, Win32com, ORM, etc. I create the installer with bitrock.
UPDATE: The end-users are small business owners, and the Python scripts are made by developers. I want to avoid any additional step in the deployment, so I want a fully integrated setup.
Copy a Portable Python folder out of your installer, into the same folder as your Delphi/Lazarus app. Set all paths appropriately for that.
You might try using py2exe. It creates a .exe file with Python already included!
Integrate the python interpreter into your Delphi app with P4D. These components actually work, and in both directions too (Delphi classes exposed to Python as binary extensions, and Python interpreter inside Delphi). I also saw a patch for Lazarus compatibility on the Google Code "issues" page, but it seems there might be some unresolved issues there.
I think there's no problem combining .EXE packaging with a tool like PyInstaller or py2exe and Python-written plugins. The created .EXE can easily detect where it's installed and the code inside can then simply import files from some pre-determined plugin directory. Don't forget that once you package a Python script into an executable, it also packages the Python interpreter inside, so there you have it - a full Python environment customized with your own code.

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