This question already has an answer here:
PyQt Window No Show
(1 answer)
Closed 2 years ago.
I want to create an app that switches between two Window:
import sys
from Model.Model import *
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
from PyQt5.QtGui import *
model = Model()
class MainWindow(QMainWindow):
def __init__(self, *args, **kwargs):
super(MainWindow, self).__init__(*args, **kwargs)
self.setWindowTitle("My Awesome App")
label = QLabel("This is a PyQt5 window!")
label.setAlignment(Qt.AlignCenter)
self.setCentralWidget(label)
class LoginWindow(QMainWindow):
#pyqtSlot()
def on_click(self):
self.close()
main = MainWindow()
main.show()
def __init__(self, *args, **kwargs):
super(LoginWindow, self).__init__(*args, **kwargs)
self.setWindowTitle("My Awesome App")
btn = QPushButton("Start")
btn.clicked.connect(self.on_click)
layout = QVBoxLayout()
layout.addWidget(btn)
widget = QWidget()
widget.setLayout(layout)
self.setCentralWidget(widget)
app = QApplication(sys.argv)
window = LoginWindow()
window.show()
app.exec_()
The problem is that when I click the button the LoginWindow disappears but the MainWindow did not appear, any idea what is the problem?
You have to have main as a variable of the instance, because when you're declaring it locally it does not exist after you exit the function.
So, in __init__:
self.main = MainWindow()
And in on_click:
self.main.show()
self.close()
Related
I am new to the world of pyqt5 I have created a window using this code:
class Ui_menu(QtWidgets.QMainWindow):
def __init__(self):
super(Ui_menu, self).__init__() # Call the inherited classes __init__ method
uic.loadUi('Windows/menu.ui', self) # Load the .ui file
self.show()
app = QtWidgets.QApplication(sys.argv)
window = Ui_menu()
app.exec_()
I want to know if you can create an animation when you click a button at the top and open a floating window as in the attached image.
look this code
from PyQt5.QtWidgets import *
from PyQt5.QtCore import QSize, QPoint, Qt
from PyQt5.QtGui import QIcon
class MyProxyStyle(QProxyStyle):
pass
def pixelMetric(self, QStyle_PixelMetric, option=None, widget=None):
if QStyle_PixelMetric == QStyle.PM_SmallIconSize:
return 100
else:
return QProxyStyle.pixelMetric(self, QStyle_PixelMetric, option, widget)
class main(QMainWindow):
def __init__(self):
super().__init__()
self.central = QWidget()
self.toolbar = toolbar()
self.button1 = toolbutton("your_icon")
self.button2 = toolbutton("your_icon")
self.toolbar.addWidget(self.button1)
self.toolbar.addWidget(self.button2)
self.button1.clicked.connect(lambda: self.open_menu(self.button1))
self.button2.clicked.connect(lambda: self.open_menu(self.button2))
self.addToolBar(Qt.ToolBarArea.TopToolBarArea, self.toolbar)
self.setCentralWidget(self.central)
self.resize(600,400)
self.show()
def open_menu(self, obj):
self.menu = QMenu()
self.menu.setStyle(MyProxyStyle())
self.menu.addAction(QIcon("your_icon"), "Person")
self.menu.addMenu("Configuration")
self.menu.addSeparator()
self.menu.addMenu("Profile")
pos = self.mapToGlobal(QPoint(obj.x(), obj.y()+obj.height()))
self.menu.exec(pos)
class toolbar(QToolBar):
def __init__(self):
super().__init__()
self.setIconSize(QSize(80,80))
self.setMinimumHeight(80)
self.setMovable(False)
class toolbutton(QToolButton):
def __init__(self, icon):
super().__init__()
self.setIcon(QIcon(icon))
self.setToolButtonStyle(Qt.ToolButtonStyle.ToolButtonIconOnly)
app = QApplication([])
window = main()
app.exec()
This question already has an answer here:
How to open a window with a click of a button from another window using PyQt?
(1 answer)
Closed 3 years ago.
I want to create a new window when a button is clicked. I will later have windows be created dynamically depending on inputted data. But I want to start simple first.
from PyQt5 import QtWidgets
from PyQt5.QtWidgets import QPushButton, QGridLayout, QWidget
class MyWindow(QtWidgets.QMainWindow, QPushButton):
def __init__(self):
super(MyWindow, self).__init__()
centralWidget = QWidget()
self.setCentralWidget(centralWidget)
self.setWindowTitle("ASSET")
self.Button = QPushButton('Action',self)
self.Button.clicked.connect(self.Action)
self.layout = QGridLayout(centralWidget)
self.layout.addWidget(self.Button)
def Action(self):
pass
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
window = MyWindow()
window.show()
sys.exit(app.exec_())
You can create another QMainWindow() and when the button is clicked, activate the show() method
from PyQt5 import QtWidgets
from PyQt5.QtWidgets import QPushButton, QGridLayout, QWidget, QLabel
class NewWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(NewWindow, self).__init__(parent)
self.label = QLabel('New Window!')
centralWidget = QWidget()
self.setCentralWidget(centralWidget)
self.layout = QGridLayout(centralWidget)
self.layout.addWidget(self.label)
class MyWindow(QtWidgets.QMainWindow, QPushButton):
def __init__(self):
super(MyWindow, self).__init__()
centralWidget = QWidget()
self.setCentralWidget(centralWidget)
self.setWindowTitle("ASSET")
self.Button = QPushButton('Action',self)
self.Button.clicked.connect(self.Action)
self.layout = QGridLayout(centralWidget)
self.layout.addWidget(self.Button)
self.new_window = NewWindow(self)
def Action(self):
self.new_window.show()
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
window = MyWindow()
window.show()
sys.exit(app.exec_())
In the App there are a QButton and a QLabel. In the QLabel I put a QMovie in, to show a GIF. By clicking the QButton I want to change the GIF, which path is defined in a list.
The problem: the App shows only the first GIF. The Button seems not working. What have I done wrong?
But: Please dont change the structure of the code. E.g. I want to have the QLabel defined in the sub-function and return from there the QLabel.
The code:
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import random
list = ['F:\\test1.gif', 'F:\\test2.gif', 'F:\\test3.gif', 'F:\\test4.gif']
class Window(QWidget):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.resize(600, 600)
self.initUI()
def initUI(self):
self.btn = QPushButton("change", self)
self.btn.clicked.connect(self.changeGIF)
self.grid = QVBoxLayout()
self.grid.addWidget(self.btn)
self.grid.addWidget(self.changeGIF())
self.grid.addStretch(1)
self.setLayout(self.grid)
def changeGIF(self):
randomValue = list[random.randint(1, len(list)-1)]
print(randomValue)
self.lbl = QLabel()
self.gif = QMovie(randomValue)
self.lbl.setMovie(self.gif)
self.gif.start()
return self.lbl
if __name__ == '__main__':
app = QApplication(sys.argv)
MyApp = Window()
MyApp.show()
sys.exit(app.exec_())
Thanks for the help!
since the QLabel will be responsible for showing GIFs in a random way, it is advisable to create a class that only takes care of that task, in this widget you must have a method that changes the QMovie of the QLabel.
list_of_gifs = ['F:\\test1.gif', 'F:\\test2.gif', 'F:\\test3.gif', 'F:\\test4.gif']
class GIFLabel(QLabel):
def __init__(self, gifs, *args, **kwargs):
QLabel.__init__(self, *args, **kwargs)
self.mGifs = gifs
self.changeGIF()
def changeGIF(self):
gif = random.choice(self.mGifs)
movie = QMovie(gif)
self.setMovie(movie)
movie.start()
class Window(QWidget):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.resize(600, 600)
self.initUI()
def initUI(self):
self.btn = QPushButton("change", self)
self.label = GIFLabel(list_of_gifs, self)
self.btn.clicked.connect(self.label.changeGIF)
self.grid = QVBoxLayout(self)
self.grid.addWidget(self.btn)
self.grid.addWidget(self.label)
self.grid.addStretch(1)
if __name__ == '__main__':
app = QApplication(sys.argv)
MyApp = Window()
MyApp.show()
sys.exit(app.exec_())
I am creating an app using PyQt4. I have created two interfaces with Qt Designer. When a button is pushed I would like to switch between one layout and the other.
A sample of my code is:
from PyQt4 import QtGui, uic
form_class = uic.loadUiType("sample.ui")[0]
form_class2 = uic.loadUiType("sample2.ui")[0]
class SecondLayout(form_class2, QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QMainWindow.__init__(self, parent)
form_class2.setupUi(self)
class MainWindow(form_class, QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QMainWindow.__init__(self, parent)
self.setupUi(self)
self.btn.clicked.connect(self.open_new_window)
def open_new_window(self):
self.Window = SecondLayout()
# here I would like to switch the layout with a layout of self.Window
app = QtGui.QApplication(sys.argv)
myWindow = MainWindow(None)
myWindow.show()
app.exec_()
I have done a lot of searching and reading about QStackedLayout, but haven't been able to get it to work with layouts created in Qt Designer.
My Question is how would I be able to have one Main Window and switch its central widget but i'm not sure if that would work for the seperate menus. I have defined all the menus and widgets and status bars, etc. in Qt Designer as two different projects(both main windows) so I would like to have the main program in one of the main windows, then at some point create an instance of the second main window and switch the layout and all the widgets, menus, text edits, etc. I tried using setCentralWidget but hasn't worked for me.
Could someone please explain to me how to do this.
It sounds like you have two completely separate main windows. There is really no point in switching all the widgets, menus, toolbars, etc, because they will have no shared code. You might just as well simply hide one window, and then show the other one.
Here is a simple demo that shows one way to do that:
PyQt5
from PyQt5 import QtWidgets
class Window1(QtWidgets.QMainWindow):
def __init__(self, window2=None):
super(Window1, self).__init__()
self.setGeometry(500, 100, 100, 50)
self.button = QtWidgets.QPushButton('Go To Window 2', self)
self.button.clicked.connect(self.handleButton)
self.setCentralWidget(self.button)
self._window2 = window2
def handleButton(self):
self.hide()
if self._window2 is None:
self._window2 = Window2(self)
self._window2.show()
class Window2(QtWidgets.QMainWindow):
def __init__(self, window1=None):
super(Window2, self).__init__()
self.setGeometry(500, 100, 100, 50)
self.button = QtWidgets.QPushButton('Go To Window 1', self)
self.button.clicked.connect(self.handleButton)
self.setCentralWidget(self.button)
self._window1 = window1
def handleButton(self):
self.hide()
if self._window1 is None:
self._window1 = Window1(self)
self._window1.show()
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
window = Window1()
window.show()
sys.exit(app.exec_())
PyQt4
from PyQt4 import QtCore, QtGui
class Window1(QtGui.QMainWindow):
def __init__(self, window2=None):
super(Window1, self).__init__()
self.setGeometry(500, 100, 100, 50)
self.button = QtGui.QPushButton('Go To Window 2', self)
self.button.clicked.connect(self.handleButton)
self.setCentralWidget(self.button)
self._window2 = window2
def handleButton(self):
self.hide()
if self._window2 is None:
self._window2 = Window2(self)
self._window2.show()
class Window2(QtGui.QMainWindow):
def __init__(self, window1=None):
super(Window2, self).__init__()
self.setGeometry(500, 100, 100, 50)
self.button = QtGui.QPushButton('Go To Window 1', self)
self.button.clicked.connect(self.handleButton)
self.setCentralWidget(self.button)
self._window1 = window1
def handleButton(self):
self.hide()
if self._window1 is None:
self._window1 = Window1(self)
self._window1.show()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window1()
window.show()
sys.exit(app.exec_())
Let's say I created two QObject in my interface (ui). I would like to connect these two widgets and let them controling each other depending on their visual status. If one is hidden, the other one must be visible. And vice versa.
Can you help me ? :)
Thanks !
Nico
Possible solution: Sublclass widgets and override hideEvent and showEvent:
#!/usr/bin/env python
import sys
from PyQt4 import QtCore, QtGui
class CustomWidget(QtGui.QLabel):
signal_hided = QtCore.pyqtSignal()
signal_shown = QtCore.pyqtSignal()
def hideEvent(self, event):
print 'hideEvent'
super(CustomWidget, self).hideEvent(event)
self.signal_hided.emit()
def showEvent(self, event):
print 'showEvent'
super(CustomWidget, self).showEvent(event)
self.signal_shown.emit()
class MainWidget(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.widget1 = CustomWidget('Widget1')
self.widget2 = CustomWidget('Widget2')
# connect signals, so if one widget is hidden then other is shown
self.widget1.signal_hided.connect(self.widget2.show)
self.widget2.signal_hided.connect(self.widget1.show)
self.widget2.signal_shown.connect(self.widget1.hide)
self.widget1.signal_shown.connect(self.widget2.hide)
# some test code
self.button = QtGui.QPushButton('test')
layout = QtGui.QVBoxLayout()
layout.addWidget(self.button)
layout.addWidget(self.widget1)
layout.addWidget(self.widget2)
self.setLayout(layout)
self.button.clicked.connect(self.do_test)
def do_test(self):
if self.widget1.isHidden():
self.widget1.show()
else:
self.widget2.show()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
widget = MainWidget()
widget.resize(640, 480)
widget.show()
sys.exit(app.exec_())