I just made a little Python project, then used PyInstaller to convert it to a .exe. I want to create a shortcut to the desktop when the user downloads it from an HTML page I made. Any way to do this?
The best way to go about this is to set up a windows installer for your python program. This installer can also be made in python, by the way, this method is fairly unorthodox since you would not make windows style apps with python.
https://python101.pythonlibrary.org/chapter44_creating_an_installer.html
I recommend you take a look at the link above, it gives a good guide on creating an installer for your program as well as how to package it properly.
Hope it Helps :)
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Recently I've been developing Python code as a freelancer. I've mostly worked on social media bots, my usual way of delivering the code is as a Python script for people to run on their compilers. However, I've started to run into people that lack the technical knowledge of installing modules and running the code that way. How do I create a package like software and deliver it in a way that can be ready-to-run and users don't have to download anything extra? Thank you in advance for your feedback.
Check out py2exe. It is a wrapper that converts your script into an executable, so the user can run it without needing to install any python libraries.
Alternatives to py2exe are:
PyInstaller - the advantage of using this is that it lets you build executables in formats other than exe, if you want to make your program run on non-Windows platforms, for example.
cx_Freeze - this is also another cross-platform alternative.
One method would be (as stated in the previous answer) is to use exe converters, but that wouldn't be as effective if you target Mac and Linux users as well.
My solution is going to take you a little more time, but it will be worth it. Here goes:
Please learn Angular JS, or some other framework (I prefer Angular). Once you know that, you can easily develop a web app for your project, and add your Python to that.
The good news is, there are lots of tutorials for this, such as https://codehandbook.org/creating-a-web-app-using-angularjs-python-mongodb/ (also teaches you mongodb) Anyways, you can find other tutorials on your own.
You could of course, I guess, build it into a mobile app, but I think web app would be easier.
I have written a program. I don't know if it is important how it is written but you can find it here: http://pastebin.com/Z3ZvVPV8 Basically, it asks you to assign values to variables and will perform calculations depending on what variables you chose, and prints the answer.
I would like to know how I can make the program run in a window other than cmd (I am using Windows Vista 32bit). I don't need much at all in terms of GUI, just a window that is a bit more user friendly/easier to look at when they are using the program.
EDIT: To those suggesting using IDLE, while that would work for me, if others want to use the program they would have to download it, so I was hoping for a way for that not to happen.
Python comes with a sort of default GUI package TkInter you can use it.
Also there is a lot of other GUI packages available.
The Python standard library offers a lot of ways to implemt simple (but also rather complex) GUIs. I'd like to point you at the documentation of TK (tool kit for graphical interfaces) http://docs.python.org/library/tk.html where you will find also some useful example of use.
Py2Exe is a viable option if you really don't need a gui. This will make it run and look like a command prompt, but it will be an .exe file. Here is a quick quote from thier page: "py2exe is a Python Distutils extension which converts Python scripts into executable Windows programs, able to run without requiring a Python installation."
Another alternative is to get Portable Python. Here is a quote from thier webpage: "Portable Python is a Python® programming language preconfigured to run directly from any USB storage device, enabling you to have, at any time, a portable programming environment. Just download it, extract to your portable storage device or hard drive and in 10 minutes you are ready to create your next Python® application." After packaging the portable python and your .py or .pyc file then create a .bat file that runs the portable python "Python-Portable.exe" with the correct command line parameters for loading your script. Be sure to use relative paths in the batch file in case they are running it from a flash drive, or something other than the same location as you.
NOTE: This is really not a good way to do this as thier download page states: "Installed size: based on selected packages, between 49MB and 480MB". Also be sure to read the the current Python Software Foundation License, as that is what Portable Python is released under, and it may or may not be legal to package it in a closed source project. I haven't really looked at the license myself to be able to tell you. If you are releasing it as open source, then there would not be an issue though. As a quick side note, if you need that .bat file to be a .exe file then you can use a .bat to .exe converter battoexe.com is one. This is really going the long way about doing the whole thing, but it is an option.
Sources:
Working with Python on and off for 7 years now, a lot that using a portable version on a flash drive, and also dealing with Batch files much longer.
I'm planning to take a non-GUI Linux distro (no Gnome, KDE, etc) and build my own front-end GUI for it. While I have a few years of Python programming experience, I have never attempted to do something quite like this.
To be more specific about my project, I'm building a CarPC and I have everything pretty much worked out so far, except the front-end. Most pre-existing front-ends for CarPCs run on Windows and the ones that run on Linux are hard to find (they either quit development or only run on specific hardware). My front-end will always be full-screen and I do not want to run a desktop environment unless I absolutely have to; it would just slow down the boot time and provide unnecessary features.
My question is basically where I should start. What Python graphics libraries are out there that would allow me to build a front-end GUI without a desktop environment?
You'll probably want to look at other answers and questions on this topic such as this one
Another good link is this one on the Python websitewhich lists different GUI toolkits.
While I haven't used it, Kivy looks like a good place to start. It's apparently got touch screen capabilities which I assume you would use and it doesn't look constrained to a GUI desktop env.
Hopefully you can find a way to do this without a desktop env. If not perhaps consider using X11 as your layer and go from there.
You should probably consider DirectFB. You can even use a DE on it if you like (although not required).
WxPython is awesome. I use it with Python and plain WxWidgets in C++ too. I've had great luck with making native GUIs from it and internationalization is supported too. Good luck!
Edit: I missed the "without a desktop environment bit". I'm not sure my answer is relevant. You should edit the Title of the question. Just disregard.
I just installed Jython 2.5.1. I want to convert my Python file into Java class file and it is instructed on the website to use the jythonc command-line tool but I can't find it. Does anyone know where I could find it?
Basically what i was trying to accomplish is to get my Python code running client-side in a browser and the best way seemed to be by creating an applet using Jython. I don't want to create a desktop application and using Silverlight/IronPython is out of the question. Any other ideas are welcomed.
Cheers!
You can still compile your python-code to class-files:
import compileall;
compileall.compile_dir('Lib'); # to compile yor Lib-Dir
should work with 2.5 jython
i use it to create class-files to put in jars :-)
Jythonc was removed in Jython 2.2 and is no longer supported. The official way to embed Jython code in Java is to create an instance of the interpreter to run the Jython code directly. There is an article on this here.
Personally I preferred the jythonc method and hope it will be reinstated in a future version of Jython, even though it had a number of issues.
I have read that it is possible to build GTK+ on MacOS X. I know that it's possible to create a bundle of a GTK+ application on MacOS. I also know that it's possible to create widgets that look sort of native. However, searching around I am not really clear on how to create a bundle that includes the native theme stuff, and uses Python rather than its own C main-point. There are also rumors that it's possible to build PyGTK, but it sounds like there might still be some wrinkles in that process.
However, there is no step-by-step guide that explains how one can set up an environment where an application might be run from Python source, then built and deployed in an app bundle. How can I go about doing that?
Native looking widgets is quite complicated.
There's a beginning of quartz engine (for theming) found here http://git.gnome.org/browse/gtk+/tree/gdk/quartz
For self-contained applications check out the newly released bundle on http://live.gnome.org/GTK%2B/OSX
I'm not sure if I'm grokking all the details of your question, but looking at your problem in general (how do I deploy a python app on mac), I'm inclined to say that the answer is py2app. Basically this will bundle a python interpreter and all relevant python files for you, and give you a scriptable system that you can use to add in whatever other resources/dependencies you need.
While it's not a guide solely targetted at python/GTK+/OS X, this post is a good, detailed description of someone else's attempt to do most of what you describe. Obviously, the app-specific stuff is going to vary.