How can I connect cv2.imread with tkinter? - python

My plan is to provide a simple interface for the user to select an image. This is then used to perform an analysis.
The problem I have is this:
I can't get the connection between the GUI and the input of the rest of the code. CV2.imread only works when I directly specify the filename.
What is the best way to solve this problem?
Here is the code I am using:
import cv2
import numpy as np
from tkinter import *
from PIL import ImageTk, Image
from tkinter import filedialog
from tkinter import ttk
class Root (Tk):
def __init__(self):
super(Root, self).__init__()
self.title("Tkinter First Window")
self.minsize(600,300)
self.labelFrame = ttk.LabelFrame(self, text = "Open a File")
self.labelFrame.grid()
self.button()
def button(self):
self.button = ttk.Button(self.labelFrame, text = "Browse a File", command = self.fileDialog)
self.button.grid()
def fileDialog(self):
self.filename = filedialog.askopenfilename(initialdir = "C:\Python\Code\venv\Testbilder", title ="Select a File", filetype =(("jpeg", "*.jpg"), ("All Files", "*.*")))
self.label = ttk.Label(self.labelFrame, text = "")
self.label.grid()
self.label.configure(text = self.filename)
def main():
show_image = False
**image = cv2.imread("Testbild 3%.jpg")** **I need the connection here! This needs to be the input
blue_pixels_mask = cv2.inRange( from the GUI selection**
cv2.cvtColor(image, cv2.COLOR_BGR2HSV),
np.array([100, 50, 50]),
np.array([130, 255, 255]),
)
total_pixel_count = image.size // 3
if show_image:
cv2.imshow("Image", image)
cv2.imshow("Mask", blue_pixels_mask)
blue_pixel_count = cv2.countNonZero(blue_pixels_mask)
blue_ratio = blue_pixel_count / total_pixel_count
print(f"Das gesamte Bild besteht aus{total_pixel_count} Pixeln.")
print(f"Das Bild beinhaltet {blue_pixel_count} blaue Pixel.")
print(f"Der Blauanteil betrÃĪgt damit: {blue_ratio:0.2%}.")
if show_image:
cv2.waitKey(0)
cv2.destroyAllWindows()
if __name__ == "__main__":
main()
root =Root()
root.mainloop()

Related

How to change tkinter label background image on button click

img= (Image.open("image/frame.png")).resize((240, 240), Image.ANTIALIAS)
new_image = ImageTk.PhotoImage(img)
panel = tk.Label(right_workspace, image=new_image)
panel.pack(side = "top", fill = "none", expand = "none", pady=29)
Thats my label with its image background. Now how can I change this background by a function so everytime my program generates a new qrcode from an input it replaces previous background?
I gather what you're doing, but please leave a minimum reproducible code in future.
Here's an example of how you'd create a functioning tkinter GUI that displays a random image from a list of QR .pngs in a set folder when the button is pressed. You should be able to adapt this to the other part of your program that generates the QR code for you.
import tkinter as tk
from PIL import Image, ImageTk
import os
import random
class QrGenerator:
def __init__(self, main):
self.main = main
self.panel = tk.Label(main)
self.panel.grid(row=0, column=0)
self.button = tk.Button(main, text='Random QR', command=self.random_qr)
self.button.grid(row=1, column=0)
def random_qr(self):
fp = r'C:\Filepath\QR Codes Folder'
os.chdir(fp)
qr_code = random.choice(os.listdir(fp))
print(qr_code)
img = Image.open(qr_code).resize((240, 240), Image.ANTIALIAS)
new_image = ImageTk.PhotoImage(img)
self.panel.configure(image=new_image)
self.panel.image = new_image
if __name__ == '__main__':
root = tk.Tk()
gui = QrGenerator(root)
root.mainloop()

Termination Async call back error in opencv in tkinter gui

I created a master window in tkinter.... then when I press a button on master window it will open another top level window in which I created a canvas and a button....
Canvas for: reading camera frame by frame and show it in tkinter window
Button for: capture the current frame..but in button I used face detection to detect a face when it detects a face I want close the top-level window and go back master window
In master window I have another button to exit the gui(means master.destroy when I press exit) ....but here when I press exit computer is hanging and asking for force close....I am posting my code below
'''
import tkinter
from tkinter import *
import cv2
import PIL.Image, PIL.ImageTk
import time
import os
import numpy as np
class App(object):
def __init__(self,master3):
self.window=Toplevel(master3)
self.window.title("capturing image")
self.window.geometry("{}x{}".format(self.window.winfo_screenwidth(),self.window.winfo_screenheight()))
self.vid = cv2.VideoCapture(0)
#self.width = self.vid.get(cv2.CAP_PROP_FRAME_WIDTH)
#self.height = self.vid.get(cv2.CAP_PROP_FRAME_HEIGHT)
self.canvas = Canvas(self.window, width = 1000, height = 700)
self.path = os.path.dirname(os.path.abspath(__file__))
self.detector=cv2.CascadeClassifier(self.path+r'\HarrCascade\haarcascade_frontalface.xml')
#self.recognizer = cv2.face.LBPHFaceRecognizer_create()
#self.recognizer.read(self.path+r'\trained_data\trained_file.xml')
self.canvas.pack()
self.canvas.pack()
self.btn_snapshot=Button(self.window, text="Snapshot", width=50,command=self.snap)
self.btn_snapshot.pack(anchor=CENTER, expand=True)
if not self.vid.isOpened():
raise IOError("Unable to open video source")
else:
self.count=0
self.delay=15
self.update()
def g(self):
if self.vid.isOpened():
_,frame = self.vid.read()
self.frame2 = frame
self.count=1
self.vid.release()
cv2.waitKey(1)
cv2.destroyAllWindows()
for i in range(1,5):
cv2.waitKey(1)
master.deiconify()
def snap(self):
self.gray=cv2.cvtColor(self.frame2,cv2.COLOR_BGR2GRAY)
self.faces= self.detector.detectMultiScale(self.gray, scaleFactor=1.2, minNeighbors=5, minSize=(100, 100), flags=cv2.CASCADE_SCALE_IMAGE)
self.no_faces=self.faces.shape[0]
if self.no_faces >= 1:
for(x,y,w,h) in self.faces:
self.g()
cv2.imwrite("face-0.jpg",self.gray)
def update(self):
if self.vid.isOpened():
ret, frame = self.vid.read()
frame1=cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
if ret:
self.photo = PIL.ImageTk.PhotoImage(image = PIL.Image.fromarray(frame1))
self.canvas.create_image(0, 0, image = self.photo, anchor = NW)
else:
pass
if self.count==0:
self.window.after(self.delay, self.update)
else:
pass
else:
pass
def fun():
App(master)
master.withdraw()
def fun1():
master.quit()
master=Tk(screenName=None,baseName=None,className='Tk',useTk=1)
master.title('face recognition system')
master.geometry("{}x{}".format(master.winfo_screenwidth(),master.winfo_screenheight()))
button2 = Button(master,text = 'Test Image',bg = 'black',fg = 'white',font = ('algerian',10),height = 3,width = 20,command=fun)
button3 = Button(master,text = 'exit',bg = 'black',fg = 'white',font = ('algerian',10),height = 3,width = 20,command=fun1)
button2.pack()
button3.pack()
master.mainloop()
'''
thanks in advance for your kind help

Resizing image Python Tkinter

Hello I am having issues with resizing my picture. I am trying to resize the image to fit the blue drawing. However the way I am doing it, returns an error.
File "gui.py", line 42, in fileDialog
self.display = Label(image=self.photo.resize((800, 600),Image.ANTIALIAS))
AttributeError: 'PhotoImage' object has no attribute 'resize
I am just testing it to see if it fits by doing 800,600 I really don't know.
def fileDialog(self):
self.filename = filedialog.askopenfilename(title="Select")
self.label = ttk.Label(self.labelFrame, text="")
self.label.grid(column=1, row=2)
self.label.configure(text=self.filename)
self.photo= ImageTk.PhotoImage(file = self.filename)
self.display = Label(image=self.photo.resize((800, 600),Image.ANTIALIAS))
self.display.grid(row=0)
Is there something that I am doing incorrectly? Please advise.
You need to resize the image, not the photoimage.
import tkinter as tk
from PIL import Image, ImageTk
filename = 'bell.jpg'
img = Image.open(filename)
resized_img = img.resize((200, 100))
root = tk.Tk()
root.photoimg = ImageTk.PhotoImage(resized_img)
labelimage = tk.Label(root, image=root.photoimg)
labelimage.pack()
To address the new question, you do not have to know the filename at the time of label creation. The following code produces the same result:
import tkinter as tk
from PIL import Image, ImageTk
root = tk.Tk()
labelimage = tk.Label(root)
labelimage.pack()
filename = 'bell.jpg'
img = Image.open(filename)
resized_img = img.resize((200, 100))
root.photoimg = ImageTk.PhotoImage(resized_img)
labelimage.configure(image=root.photoimg)

Multiple Video Display using Tkinter in Python for GUI design

My task is to display a webcam stream and its black&white stream in two different frames on a single GUI using Tkinter on python. I have seen some examples on google, but they are of images not videos as in the link here. Example of image display in 2 panes on a single GUI
I need exactly the same thing but for the real time video through my webcam.
Initial question:
"I am having issues in displaying multiple (2) windows for displaying video frames in a GUI using Tkinter in python. Please help me with a
code for this task."
The initial question mentioned 2 windows so here's a basic example on how to create multiple windows with tkinter:
#import tkinter as tk
import Tkinter as tk
class MainWindow(tk.Tk):
def __init__(self, *args, **kwargs):
#super().__init__()
tk.Tk.__init__(self)
self.title("This is the MainWindow")
self._is_hidden = False
self.window1 = OtherWindow(self, title="window 1")
self.window2 = OtherWindow(self, title="window 2")
def toggle_hide(self):
if self._is_hidden:
self.iconify()
self.deiconify()
else:
self.withdraw()
self._is_hidden = not self._is_hidden
class OtherWindow(tk.Toplevel):
def __init__(self, master, *args, **kwargs):
#super().__init__(master)
tk.Toplevel.__init__(self, master)
if 'title' in kwargs:
self.title(kwargs['title'])
self.hide_main_button = tk.Button(self, text="Hide/Show MainWindow")
self.hide_main_button['command'] = self.master.toggle_hide
self.hide_main_button.pack()
if __name__ == '__main__':
root = MainWindow()
root.mainloop()
from ttk import *
import Tkinter as tk
from Tkinter import *
import cv2
from PIL import Image, ImageTk
import os
import numpy as np
global last_frame #creating global variable
last_frame = np.zeros((480, 640, 3), dtype=np.uint8)
global last_frame2 #creating global variable
last_frame2 = np.zeros((480, 640, 3), dtype=np.uint8)
global cap
cap = cv2.VideoCapture(1)
def show_vid(): #creating a function
if not cap.isOpened(): #checks for the opening of camera
print("cant open the camera")
flag, frame = cap.read()
frame = cv2.resize(frame,(400,500))
if flag is None:
print "Major error!"
elif flag:
global last_frame
last_frame = frame.copy()
global last_frame2
last_frame2 = frame.copy()
pic = cv2.cvtColor(last_frame, cv2.COLOR_BGR2RGB) #we can change the display color of the frame gray,black&white here
img = Image.fromarray(pic)
imgtk = ImageTk.PhotoImage(image=img)
lmain.imgtk = imgtk
lmain.configure(image=imgtk)
lmain.after(10, show_vid)
def show_vid2():
pic2 = cv2.cvtColor(last_frame2, cv2.COLOR_BGR2GRAY)
img2 = Image.fromarray(pic2)
img2tk = ImageTk.PhotoImage(image=img2)
lmain2.img2tk = img2tk
lmain2.configure(image=img2tk)
lmain2.after(10, show_vid2)
if __name__ == '__main__':
root=tk.Tk() #assigning root variable for Tkinter as tk
lmain = tk.Label(master=root)
lmain2 = tk.Label(master=root)
#lmain.Frame= Frame(width=768, height=576)
#framex.grid(column=3,rowspan=2,padx=5, pady=5)
lmain.pack(side = LEFT)
lmain2.pack(side = RIGHT)
root.title("Fire Alarm Detector") #you can give any title
root.geometry("900x700+100+10") #size of window , x-axis, yaxis
exitbutton = Button(root, text='Quit',fg="red",command= root.destroy).pack(side = BOTTOM,)
show_vid()
show_vid2()
root.mainloop() #keeps the application in an infinite loop so it works continuosly
cap.release()
import tkinter
import PIL.Image
import PIL.ImageTk
import cv2
class App:
def __init__(self, window, video_source1, video_source2):
self.window = window
self.window.title("KEC MEDIA PLAYER")
self.video_source1 = video_source1
self.video_source2 = video_source2
self.photo1 = ""
self.photo2 = ""
# open video source
self.vid1 = MyVideoCapture(self.video_source1, self.video_source2)
# Create a canvas that can fit the above video source size
self.canvas1 = tkinter.Canvas(window, width=500, height=500)
self.canvas2 = tkinter.Canvas(window, width=500, height=500)
self.canvas1.pack(padx=5, pady=10, side="left")
self.canvas2.pack(padx=5, pady=60, side="left")
# After it is called once, the update method will be automatically called every delay milliseconds
self.delay = 15
self.update()
self.window.mainloop()
def update(self):
# Get a frame from the video source
ret1, frame1, ret2, frame2 = self.vid1.get_frame
if ret1 and ret2:
self.photo1 = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(frame1))
self.photo2 = PIL.ImageTk.PhotoImage(image=PIL.Image.fromarray(frame2))
self.canvas1.create_image(0, 0, image=self.photo1, anchor=tkinter.NW)
self.canvas2.create_image(0, 0, image=self.photo2, anchor=tkinter.NW)
self.window.after(self.delay, self.update)
class MyVideoCapture:
def __init__(self, video_source1, video_source2):
# Open the video source
self.vid1 = cv2.VideoCapture(video_source1)
self.vid2 = cv2.VideoCapture(video_source2)
if not self.vid1.isOpened():
raise ValueError("Unable to open video source", video_source1)
#property
def get_frame(self):
ret1 = ""
ret2 = ""
if self.vid1.isOpened() and self.vid2.isOpened():
ret1, frame1 = self.vid1.read()
ret2, frame2 = self.vid2.read()
frame1 = cv2.resize(frame1, (500, 500))
frame2 = cv2.resize(frame2, (500, 500))
if ret1 and ret2:
# Return a boolean success flag and the current frame converted to BGR
return ret1, cv2.cvtColor(frame1, cv2.COLOR_BGR2RGB), ret2, cv2.cvtColor(frame2, cv2.COLOR_BGR2RGB)
else:
return ret1, None, ret2, None
else:
return ret1, None, ret2, None
# Release the video source when the object is destroyed
def __del__(self):
if self.vid1.isOpened():
self.vid1.release()
if self.vid2.isOpened():
self.vid2.release()
def callback():
global v1,v2
v1=E1.get()
v2=E2.get()
if v1 == "" or v2 == "":
L3.pack()
return
initial.destroy()
v1 = ""
v2 = ""
initial = tkinter.Tk()
initial.title("KEC MEDIA PLAYER")
L0 = tkinter.Label(initial, text="Enter the full path")
L0.pack()
L1 = tkinter.Label(initial, text="Video 1")
L1.pack()
E1 = tkinter.Entry(initial, bd =5)
E1.pack()
L2 = tkinter.Label(initial, text="Video 2")
L2.pack()
E2 = tkinter.Entry(initial, bd =5)
E2.pack()
B = tkinter.Button(initial, text ="Next", command = callback)
B.pack()
L3 = tkinter.Label(initial, text="Enter both the names")
initial.mainloop()
# Create a window and pass it to the Application object
App(tkinter.Tk(),v1, v2)
This code works under normal circumstances but I haven't handled situations where one video ends and the other is still playing. Also, the audio has not been handled in this code.
I created two canvases in the same window and ran the video as a series of images. I have resized the video to fit a constant canvas size but you can change the canvas size to fit the video if you want.
You can change the source to be from your webcam.

How to update image in tkinter label?

I'm a beginner in python so this may be too simple question to ask but i need help..With this code i cannot update image in tkinter label. I can even resize window according to new loaded image's attributes but the new image is not displayed in tkinter label.
from Tkinter import Frame, Tk, Label, Text, Menu, END, BOTH, StringVar
from PIL import ImageTk, Image
import numpy
import tkFileDialog
class DIP(Frame):
def __init__(self, parent):
Frame.__init__(self, parent)
self.parent = parent
self.initUI()
def initUI(self):
self.parent.title("DIP Algorithms- Simple Photo Editor")
self.pack(fill=BOTH, expand=1)
menubar = Menu(self.parent)
self.parent.config(menu=menubar)
#Open Image Menu
fileMenu = Menu(menubar)
fileMenu.add_command(label="Open", command=self.onOpen)
menubar.add_cascade(label="File", menu=fileMenu)
#menu for image ngative
basicMenu=Menu(menubar)
basicMenu.add_command(label="Negative", command=self.onNeg)
menubar.add_cascade(label="Basic", menu=basicMenu)
#Image Negative Menu callback
def onNeg(self):
I2=255-self.I;
im = Image.fromarray(numpy.uint8(I2))
photo2=ImageTk.PhotoImage(im)
self.label2= Label(self.parent,border=25,image=photo2)
self.label2.image = photo2 # keep a reference!
self.label2.grid(row=1, column=2)
def setImage(self):
self.img=Image.open(self.fn)
self.I = numpy.asarray(self.img)
l,h = self.img.size
text=str(2*l+100)+"x"+str(h+50)+"+0+0"
self.parent.geometry(text)
photo = ImageTk.PhotoImage(self.img)
self.label1 = Label(self.parent,border=25,image=photo)
self.label1.configure(image=photo)
self.label1.image = photo # keep a reference!
self.label1.grid(row=1, column=1)
#Open Callback
def onOpen(self):
ftypes = [('Image Files', '*.tif *.jpg *.png')]
dlg = tkFileDialog.Open(self, filetypes = ftypes)
filename = dlg.show()
self.fn=filename
#print self.fn #prints filename with path here
self.setImage()
#def onError(self):
#box.showerror("Error", "Could not open file")
def main():
root = Tk()
DIP(root)
root.geometry("320x240")
root.mainloop()
if __name__ == '__main__':
main()
When i run this code, and open an image , it is displayed in label1. But when i open another image again, i' expecting it to be displayed in same label1, but it's not happening. I know the 2nd image is loaded because the window size resized accordingly, the only problem is that it's not being displayed and i cannot figure out why!.
Instead of creating an new tk.Label each time setImage is called, just create it once outside of setImage -- for example, in initUI.
You can then change the image by calling self.label.configure:
import Tkinter as tk
import Image
import ImageTk
import numpy as np
import tkFileDialog
class DIP(tk.Frame):
def __init__(self, parent):
tk.Frame.__init__(self, parent)
self.parent = parent
self.initUI()
def initUI(self):
self.parent.title("DIP Algorithms- Simple Photo Editor")
self.pack(fill = tk.BOTH, expand = 1)
menubar = tk.Menu(self.parent)
self.parent.config(menu = menubar)
self.label1 = tk.Label(self, border = 25)
self.label2 = tk.Label(self, border = 25)
self.label1.grid(row = 1, column = 1)
self.label2.grid(row = 1, column = 2)
#Open Image Menu
fileMenu = tk.Menu(menubar)
fileMenu.add_command(label = "Open", command = self.onOpen)
menubar.add_cascade(label = "File", menu = fileMenu)
#menu for image ngative
basicMenu = tk.Menu(menubar)
basicMenu.add_command(label = "Negative", command = self.onNeg)
menubar.add_cascade(label = "Basic", menu = basicMenu)
def onNeg(self):
#Image Negative Menu callback
I2 = 255-self.I;
im = Image.fromarray(np.uint8(I2))
photo2 = ImageTk.PhotoImage(im)
self.label2.image = photo2 # keep a reference!
def setImage(self):
self.img = Image.open(self.fn)
self.I = np.asarray(self.img)
l, h = self.img.size
text = str(2*l+100)+"x"+str(h+50)+"+0+0"
self.parent.geometry(text)
photo = ImageTk.PhotoImage(self.img)
self.label1.configure(image = photo)
self.label1.image = photo # keep a reference!
def onOpen(self):
#Open Callback
ftypes = [('Image Files', '*.tif *.jpg *.png')]
dlg = tkFileDialog.Open(self, filetypes = ftypes)
filename = dlg.show()
self.fn = filename
#print self.fn #prints filename with path here
self.setImage()
#def onError(self):
#box.showerror("Error", "Could not open file")
def main():
root = tk.Tk()
DIP(root)
root.geometry("320x240")
root.mainloop()
if __name__ == '__main__':
main()

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