Why Django doesn't provide a urls.py file for apps? - python

When we start a new project, we are provided with a urls.py file. However, when we create apps within our project, Django doesn't provide the urls.py file for us and we are expected to create it manually. What is the exact logic/reason behind that? Are there even apps that don't necessarily have to have urls.py file?

First you have your project urls.py. This file is the starting point for django to look up if a certain url path exists.
When you use more than one app you normally tell django to look up their urls.py files after the project urls.py. So in this case creating a app-related urls.py makes sense in order to overview the entire url structure of your project divided into your apps.
When you use only one app it is actually not neccessary to have an app-related urls.py file because you dont have to bother about the entire url structure. You only use one app so the url is related to that app.
Normally you create a urls.py file even if you only have one app. This can have multiple reasons. But django lets you make this choice. First you dont know if you will add more apps in the future so you better already create a tidied up file structure from the beginning. Second because of the model-view-controller (django actually has a model-view-template structure) built-up you want to keep your views, models and paths together. It is much more cleaner and will help you in case your project grows up.
Hope it gets a little clearer and helps you a little bit.

Related

Django urls. Why aren't urls.py included with new app?

Just curious, especially since Django is all about the DRY principle, why doesn't it include urls.py with creation of new app?
Maybe it's just my case(I'm relatively new to Django), but at least 90% of the time, I need to create a urls.py file, which seems quite repetitive to me. There are other actions while doing a web project/app that I've found repetitive, but the URLs seems fundamental to the structure, so don't see what the harm would be for it to be included with the new app creation.
Any thoughts, insights?
This is default startapp template behavior that Django team decided it is minimal ( not everyone would create urls.py in each app)
You can customize this behavior by providing your own app_template that suits your needs
From startapp documentation:
django-admin startapp --template=/Users/jezdez/Code/my_app_template myapp

Adding new apps to django

I have followed the guidelines for starting up learning django, but i have a question. if I want to add a new app onto the polls app they instructed, called poll2, can I just copy + paste the polls folder? (this is for example if I want to make an identical app, with same functionality). Is there anything else special i need to do, other than make admin.py load poll2 along with polls?
There is a reason people say "copy paste is evil"
However if you're willing to, you just need to make sure to change references (if they exist) to poll inside your new app to poll2.
Because e.g. in poll/somefile.py there may be an absolute import in this form:
from poll import someting
Which isn't going to do well if that gets copied into poll2 app and the goal is to use poll2 and not use poll from poll2
And the list of things to rename from poll to poll2 goes on and on. E.g. templates in poll/templates/poll/something.html, and perhaps URL namespaces, etc
Bottom line, doable, just make sure absolute references are renamed to poll2
Nothing. As long as your apps live in the different folders, they are completely independent apps for Django. Just make sure they both are loaded in your settings.INSTALLED_APPS.
* Catch #1: If you have the identical template tags files, rename them so they would become polls_tags.py and polls2_tags.py.
* Catch #2: Don't forget to rename your templates so that templates/polls/index.html' becomes 'templates/polls2/index.html.

Why are there one model.py per app instead of just one model.py out through the whole project?

I was just wondering why each project does not just have one model.py file, considering its just a file full of classes ( acting as database tables), because the whole project runs on one database, why can there be more than one models.py file if all files work with the same database?
Thanks.
So that the apps can be taken and used with a different database if desired without needing to modify the code (much).
Django is set up to have projects that are collections of reusable, self contained apps. Each has its own model.py because they're tied closely to the views and templates for that app but may not be needed for the rest of the project.
Ususally you will start writing one app. Once in a time, you will recognize that there are features which are not very tightly related (e.g. user management or different sub-parts). Additionally, your models.py will start to be lengthy and want to have a clearer structure.
This is the point in time where you start splitting your project in independent sub-parts - the apps. Still, they will work with the same database. And even better: some friendly guys might have built apps whih you can include in your project - each bringing teir models and - of course - interacting with your database.
If everything in yourproject is closely related, there is no need for different apps.

What is a good Django workflow?

I'm a beginner to Python and Django.
When starting a new project what do you do first before diving into the code?
For example, one could take the following steps:
Configure the settings.py file first
Configure models.py to lay out data structure
Create template files
Define the views/pages
Syncdb
etc
So my question is, what is a good workflow to get through the required steps for a Django application? This also serves as a checklist of things to do. In the definitive guide to Django, the author talks about approaching top down or bottom up. Can anyone expand further on this and perhaps share their process?
Thanks.
Follow the Agile approach. Finish one small case, from the start to the end. From the models to the tests to user experience. Then build on it. Iterate.
Thats the right way to software development.
To do it efficiently, you need: (don't bother right away, you will need it.)
Automated schema migration, automated build system, auto updating and deployment. - None of these, django has got anything to do with. Use pip, fabric, hudson, twill and south appropriately.
Take care not to over burden yourself with all these right away, particularly since you say, you are beginning.
the required steps for a Django application?
There are two required steps.
Write the settings. Write the urls.py
The rest of the steps are optional.
This also serves as a checklist of things to do.
Bad policy. You don't need a checklist of Django features. You need a collection of use cases or user stories which you must implement.
For some reason, you've omitted the two most important and valuable features of Django. Configure the default admin interface and write unit tests. The default admin interface is very high value. Unit testing is absolutely central.
You do it like this.
Gather use cases.
Prioritize the use cases.
Define the actors. The classes of actors becomes groups in the security model.
Define enough "applications" to satisfy the first release of use cases. Define the url structure. Cool URL's don't change.
Build the first use case: models (including security), admin, urls, tests, forms, views and templates. Note that these are the file names (models.py, admin.py, ...) except for templates. Also note that forms and admin should be defined in separate modules even though this isn't required. Also note that templates will be split between a generic templates directory for top-level stuff and application-specific templates.
Build the second use case: models (including security), admin, urls, tests, forms, views and templates.
...
n. Package for release. Tweak up the settings. Configure database and mod-wsgi
I personally can't make a template without writing the views (unless it's a photoshop draft) but in general that's the way I go after I have a plan.
What's extremely important for me is that I don't dive head-first into the code, and that I spend time mocking up the model structure based on the "screens" or "pages" that the user will see.
Once I have a user experience defined, I make sure the backend is robust enough to handle that experience. If I don't visualize the user experience, details get left out that are certainly accomplishable in the shell but not ideal for the website, default django admin, etc.
There are always tradeoffs between agile development and a huge spec: I think there's an important balance. Agile is good: there's no point planning every detail before writing your first line of code, as your needs will change by the time you get to the end. You don't know how your users will really use the site.
On the other hand, without a plan, you can end up with a messy foundation that affects all future code.
An educated guess is a good start. Don't think or assume too much, but definitely have a clear idea how your users will interact with your site for stage 1.
Always try to remember about a DRY rule. For example, why to write RequestContext every new view is defined, where you can simply write a function once, which will add it for you. Good description is here in another topic.
Try to keep a code written one way. Each time you upgrade a schema of your view, edit it in all already written views. That will help keep your code clear and save a lot time for you in future.
Generally good rule, and how do I write my applications is the rule of small steps. Start with writing a settings and urls, then add one model and one view. When it works, modify - add another models or another views. You won't even notice, when your project becomes bigger and bigger.
And the last useful rule for clarity of all the source. Keep files in folders. If you have two subsites based one one (for example "accounts" and "blogs") create two directories names the same. Remeber to put init.py file in each directory. It's really easy to forget. With this practice it's easy to write models and views dedicated to each category. By the way it's a good practice to keep urls like in a tree structure. Main urls.py should contain only links like this one:
(r'^accounts/', include('your_main_name.accounts.urls')),
and of course all media, static, css and so on. In accounts directory urls keep:
urlpatterns = patterns('your_main_name.accounts.views',
url(r'^$', 'index', name='index'),
)
with all views subdirectories.
Last one - keep code clear with actuall django version. Remeber, that the 3.0 release is comming soon.
Hope this will help.
I find that my process varies depending on a lot of variables, mainly whether I know something will work or if I'm experimenting and also whether I'm developing on my production server or in a development environment.
For example, I often do my development directly on the deployment server (most of my work is for intranet projects so there isn't any security risk, etc). But when I do this I really need to make sure the settings and urls are setup first and that gunicorn and nginx are configured.
If I know something should work, or am setting up a generic base set of code, sometimes I'll do all that coding for views and models before I even get enough setup to even run the development server. But when experimenting with new code I find it's good to be able to test every step of the way, so in that case you need your servers running.
In general I do settings, models, syncdb, views, urls, templates, collectstatic, graphics/aesthetics
In general I leave my base.html very plain until the everything else is working, then I add css/js etc.
I guess my point here is that there isn't really a wrong answer for how you do it, and there isn't even only one best practice (as far as I'm concerned). When you do more work, you'll find what you are comfortable with and it'll even vary from project to project.
Good luck, hopefully you learn to love django!
here is something I do in general,
configure basic settings
configure root url.py
configure settings, url.py for static (media) files
create model
sync db
write views (use simple template, if needed)
once you are done with back end implementation
think about UI
prepare styles, scripts
start working on template implementation

Django: "projects" vs "apps"

I have a fairly complex "product" I'm getting ready to build using Django. I'm going to avoid using the terms "project" and "application" in this context, because I'm not clear on their specific meaning in Django.
Projects can have many apps. Apps can be shared among many projects. Fine.
I'm not reinventing the blog or forum - I don't see any portion of my product being reusable in any context. Intuitively, I would call this one "application." Do I then do all my work in a single "app" folder?
If so... in terms of Django's project.app namespace, my inclination is to use myproduct.myproduct, but of course this isn't allowed (but the application I'm building is my project, and my project is an application!). I'm therefore lead to believe that perhaps I'm supposed to approach Django by building one app per "significant" model, but I don't know where to draw the boundaries in my schema to separate it into apps - I have a lot of models with relatively complex relationships.
I'm hoping there's a common solution to this...
Once you graduate from using startproject and startapp, there's nothing to stop you from combining a "project" and "app" in the same Python package. A project is really nothing more than a settings module, and an app is really nothing more than a models module—everything else is optional.
For small sites, it's entirely reasonable to have something like:
site/
models.py
settings.py
tests.py
urls.py
views.py
Try to answer question: "What does my
application do?". If you cannot answer
in a single sentence, then maybe you can
split it into several apps with cleaner
logic.
I read this thought somewhere soon after I've started to work with django and I find that I ask this question of myself quite often and it helps me.
Your apps don't have to be reusable, they can depend on each other, but they should do one thing.
What is to stop you using myproduct.myproduct? What you need to achieve that roughly consists of doing this:
django-admin.py startproject myproduct
cd myproduct
mkdir myproduct
touch myproduct/__init__.py
touch myproduct/models.py
touch myproduct/views.py
and so on. Would it help if I said views.py doesn't have to be called views.py? Provided you can name, on the python path, a function (usually package.package.views.function_name) it will get handled. Simple as that. All this "project"/"app" stuff is just python packages.
Now, how are you supposed to do it? Or rather, how might I do it? Well, if you create a significant piece of reusable functionality, like say a markup editor, that's when you create a "top level app" which might contain widgets.py, fields.py, context_processors.py etc - all things you might want to import.
Similarly, if you can create something like a blog in a format that is pretty generic across installs, you can wrap it up in an app, with its own template, static content folder etc, and configure an instance of a django project to use that app's content.
There are no hard and fast rules saying you must do this, but it is one of the goals of the framework. The fact that everything, templates included, allows you to include from some common base means your blog should fit snugly into any other setup, simply by looking after its own part.
However, to address your actual concern, yes, nothing says you can't work with the top level project folder. That's what apps do and you can do it if you really want to. I tend not to, however, for several reasons:
Django's default setup doesn't do it.
Often, I want to create a main app, so I create one, usually called website. However, at a later date I might want to develop original functionality just for this site. With a view to making it removable (whether or not I ever do) I tend to then create a separate directory. This also means I can drop said functionality just by unlinking that package from the config and removing the folder, rather than a complex delete the right urls from a global urls.py folder.
Very often, even when I want to make something independent, it needs somewhere to live whilst I look after it / make it independent. Basically the above case, but for stuff I do intend to make generic.
My top level folder often contains a few other things, including but not limited to wsgi scripts, sql scripts etc.
django's management extensions rely on subdirectories. So it makes sense to name packages appropriately.
In short, the reason there is a convention is the same as any other convention - it helps when it comes to others working with your project. If I see fields.py I immediately expect code in it to subclass django's field, whereas if I see inputtypes.py I might not be so clear on what that means without looking at it.
I've found the following blog posts very useful about django applications and projects:
http://www.b-list.org/weblog/2006/sep/10/django-tips-laying-out-application/
http://web.archive.org/web/20080302205555/www.pointy-stick.com/blog/2007/11/09/django-tip-developing-without-projects/
In principle, you have a lot of freedom with django for organizing the source code of your product.
If so... in terms of Django's project.app namespace, my inclination is to usemyproduct.myproduct, but of course this isn't allowed
There is nothing like not allowed. Its your project, no one is restricting you. It is advisable to keep a reasonable name.
I don't see any portion of my product being reusable in any context. Intuitively, I would call this one "application." Do I then do all my work in a single "app" folder?
In a general django project there are many apps (contrib apps) which are used really in every project.
Let us say that your project does only one task and has only a single app (I name it main as thethe project revolves around it and is hardly pluggable). This project too still uses some other apps generally.
Now if you say that your project is using just the one app (INSTALLED_APPS='myproduct') so what is use of project defining the project as project.app, I think you should consider some points:
There are many other things that the code other than the app in a project handles (base static files, base templates, settings....i.e. provides the base).
In the general project.app approach django automatically defines sql schema from models.
Your project would be much easier to be built with the conventional approach.
You may define some different names for urls, views and other files as you wish, but I don't see the need.
You might need to add some applications in future which would be real easy with the conventional django projects which otherwise it may become equally or more difficult and tedious to do.
As far as most of the work being done in the app is concerned, I think that is the case with most of django projects.
Here Django creators points out that difference themselves.
I think that thinking about Apps as they have to be reusable in other projects is good. Also a good way of thinking about Apps in Django provide modern web applications.
Imagine that you are creating big dynamic web app basing on JavaScript.
You can create then in django App named e.g "FrontEnd" <-- in thins app you will display content.
Then you create some backend Apps. E.g App named "Comments" that will store user comments. And "Comments" App will not display anything itself. It will be just API for AJAX requests of your dynamic JS website.
In this way you can always reuse your "Comments" app. You can make it open source without opening source of whole project. And you keep clean logic of your project.

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